Tank! Tank! Tank!
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Tank! Tank! Tank!
is a 2009 third-person shooter arcade game developed and published by Namco Bandai Games. It was ported to the Wii U in 2012, where it was a system launch title in North America. Players control their respective tanks and must destroy opponents and giant mechanical monsters with a variety of weapons, such as machine guns and rocket launchers. Its gameplay has been compared to titles such as the ''Earth Defense Force'' series, through its usage of B-movie tropes and parodying. Designed by producer Makoto Ishii, ''Tank! Tank! Tank!'' is a spiritual successor to '' Tokyo Wars'' (1996), an older Namco arcade game that shared many of the same mechanics and ideas. Ishii wanted to create an arcade game that allowed players to express themselves through its fast-paced gameplay and visuals. He designed it around a vertical-oriented monitor, a concept borrowed from the popularity of Japanese mobile games. As these were often played with a vertical screen, Ishii believed it would automatic ...
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Namco Bandai Games
is a Japanese multinational video game publisher headquartered in Minato-ku, Tokyo. Its international branches, Bandai Namco Entertainment America and Bandai Namco Entertainment Europe, are respectively headquartered in Irvine, California and Lyon, France. It is a wholly-owned subsidiary of Bandai Namco Holdings, an entertainment conglomerate. Bandai Namco Entertainment was formed on 31 March 2006, following a corporate merge between Namco and Bandai on 29 September of the previous year. Originally known as , it merged Bandai Games and Namco Networks in January to create Namco Bandai Games America. Namco Bandai Games absorbed Banpresto's video game division in 2008 and dissolved Bandai Networks in 2009. Development operations were spun off into a new company in 2012, Namco Bandai Studios (now called Bandai Namco Studios), to help create faster development time and tighter cohesion between development teams. Namco Bandai Games was renamed Bandai Namco Games in 2014 and again ...
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Nintendo EShop
The Nintendo eShop is a digital distribution service powered by the Nintendo Network for the Wii U and Nintendo 3DS, and by a dedicated online infrastructure for the Nintendo Switch. Launched in June 2011 on the Nintendo 3DS, the eShop was enabled by the release of a system update that added the functionality to the Nintendo 3DS's HOME Menu. It is the successor to both the Wii Shop Channel and DSi Shop. Unlike on the Nintendo 3DS, the eShop was made available on the launch date of the Wii U, although a system update is required in order to access it. It is also a multitasking application, which means it is easily accessible even when a game is already running in the background through the system software, though this feature is exclusive to the Wii U and the Nintendo Switch. The Nintendo eShop features downloadable games, demos, applications, streaming videos, consumer rating feedback, and other information on upcoming game releases. A limited variant of the Nintendo eShop fo ...
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Free-to-play
Free-to-play (F2P or FtP) video games are games that give players access to a significant portion of their content without paying or do not require paying to continue playing. Free-to-play is distinct from traditional commercial software, which requires a payment before using the game or service. It is also separate from freeware games, which are entirely costless. Free-to-play's model is sometimes derisively referred to as free-to-start due to not being entirely free. Free to play games have also been widely criticized as “pay-to-win”— that is, that players can generally pay to obtain competitive or power advantages over other players. There are several kinds of free-to-play business models. The most common is based on the freemium software model, in which users are granted access to a fully functional game but are incentivised to pay microtransactions to access additional content. Sometimes the content is entirely blocked without payment; other times it requires immens ...
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Kadokawa Corporation
, formerly is a Japanese media conglomerate that was created as a result of the merger of the original Kadokawa Corporation and Dwango Co., Ltd. on October 1, 2014. History The holding company known today as Kadokawa Corporation was originally founded in 1945 as Kadokawa Shoten, to "revitalize Japanese culture through publishing" in the postwar era. It was merged with Dwango Co., Ltd. to form Kadokawa Dwango on October 1, 2014, and became a subsidiary of Kadokawa Dwango. In February 2019, Kadokawa Dwango announced that Dwango would stop being their subsidiary to be a direct subsidiary of Kadokawa Corporation in a reorganization of the company. This made Kadokawa Corporation the sole subsidiary of the holding company Kadokawa Dwango. On July 1, 2019, Kadokawa Dwango was reorganized again; only the publishing business remained in Kadokawa Corporation, and it was renamed Kadokawa Future Publishing, while Kadokawa Dwango itself became the second iteration of Kadokawa Corpor ...
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Famitsu
formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the form of special topical issues devoted to only one console, video game company, or other theme. the original ''Famitsu'' publication, is considered the most widely read and respected video game news magazine in Japan. From October 28, 2011, the company began releasing the digital version of the magazine exclusively on BookWalker weekly. The name ''Famitsu'' is a portmanteau abbreviation of the word "Famicom" itself comes from a portmanteau abbreviation of "Family Computer" (the Japanese name for the Nintendo Entertainment System)—the dominant video game console in Japan during the 1980s. History , a computer game magazine, started in 1982 as an extra issue of ''ASCII'', and later it became a periodic magazine. was a column in ''Logi ...
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Joystiq
''Joystiq'' was a video gaming blog founded in June 2004 as part of the Weblogs, Inc. family of weblogs, now owned by AOL. It was AOL's primary video game blog, with sister blogs dealing with MMORPG gaming in general and the popular MMORPG ''World of Warcraft'' in particular. After declining readership, it was announced that ''Joystiq'' would be shut down on February 3, 2015, as part of moves to downsize AOL's operations by shuttering its "underperforming" properties. History Predecessors As of early 2004, Weblogs, Inc. was seeking to add a blog to its repertoire for the sole purpose of covering news related to video games, as evidenced by the now-defunct ''The Video Games Weblog'', founded February 27, 2004. On March 12, Weblogs, Inc. CEO Jason Calacanis announced two spinoff projects: ''The Unofficial Playstation 3 Weblog'' and ''The Unofficial Xbox 2'', both of which are now similarly retired, though they would set a precedent for the launching of Joystiq's Fanboy blogs ...
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Linux
Linux ( or ) is a family of open-source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991, by Linus Torvalds. Linux is typically packaged as a Linux distribution, which includes the kernel and supporting system software and libraries, many of which are provided by the GNU Project. Many Linux distributions use the word "Linux" in their name, but the Free Software Foundation uses the name "GNU/Linux" to emphasize the importance of GNU software, causing some controversy. Popular Linux distributions include Debian, Fedora Linux, and Ubuntu, the latter of which itself consists of many different distributions and modifications, including Lubuntu and Xubuntu. Commercial distributions include Red Hat Enterprise Linux and SUSE Linux Enterprise. Desktop Linux distributions include a windowing system such as X11 or Wayland, and a desktop environment such as GNOME or KDE Plasma. Distributions intended for ser ...
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G/O Media
G/O Media Inc. is an American media holding company that runs ''Gizmodo'', '' Kotaku'', ''Jalopnik'', ''Deadspin'', '' Lifehacker'', ''Jezebel'', ''The Root'', ''The A.V. Club'', ''The Takeout'', ''The Onion'', and ''The Inventory''. History G/O was formed in April 2019 when Great Hill Partners, a private equity firm, purchased the websites from Univision for $20.6 million. Prior to the sale, the former Gawker Media properties had operated as Gizmodo Media Group after being acquired by Univision following the conclusion of the ''Bollea v. Gawker'' lawsuit and subsequent bankruptcy in 2016. Former ''Forbes'' executive Jim Spanfeller became the CEO of G/O Media. Conflict with leadership G/O Media's leadership, introduced after the purchase from Univision, has been subject to frequent criticism by employees. Complaints include closer advertiser relationships, a lack of diversity, and suppression of reporting about the company itself. In October 2019 Deadspin's editor-in-chief, B ...
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Kotaku
''Kotaku'' is a video game website and blog that was originally launched in 2004 as part of the Gawker Media network. Notable former contributors to the site include Luke Smith, Cecilia D'Anastasio, Tim Rogers, and Jason Schreier. History ''Kotaku'' was first launched in October 2004 with Matthew Gallant as its lead writer, with an intended target audience of young men. About a month later, Brian Crecente was brought in to try to save the failing site. Since then, the site has launched several country-specific sites for Australia, Japan, Brazil and the UK. Crecente was named one of the 20 most influential people in the video game industry over the past 20 years by GamePro in 2009 and one of gaming's Top 50 journalists by Edge in 2006. The site has made CNET's "Blog 100" list and was ranked 50th on ''PC Magazine''s "Top 100 Classic Web Sites" list. Its name comes from the Japanese ''otaku'' (obsessive fan) and the prefix "ko-" (small in size). Stephen Totilo replaced Brian ...
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Enthusiast Gaming
Enthusiast Gaming is a Canadian digital media company specializing in video game journalism. Founded in 2014 by entrepreneur Menashe Kestenbaum, the company owns the websites ''Destructoid'' and The Escapist (magazine), ''Escapist Magazine'', as well the gaming convention Enthusiast Gaming Live Expo (EGLX). The company went public on the TSX Venture Exchange in October 2018. In January 2020 the company's listing moved to the Toronto Stock Exchange. In April 2021, the company also began trading on the Nasdaq. Brands Enthusiast Gaming owns a number of websites and runs an annual convention in Toronto. Websites * ''Daily Esports'' (founded 2018) * ''DiabloII Net & Wiki'' (acquired 2018) * ''Gaming Street'' (founded 2019) * ''Nintendo Enthusiast'' (founded 2011, by Enthusiast Gaming founder) * ''Gamnesia'' (acquired 2018) * ''Planet Destiny'' (acquired 2019) * ''PlayStation Enthusiast'' (founded 2015) * Steel Media (Pocket Gamer, ''Pocket Gamer'') (acquired 2019) * The Sims Re ...
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Destructoid
''Destructoid'' is a website that was founded as a video game-focused blog in March 2006 by Yanier Gonzalez, a Cuban-American cartoonist and author. Enthusiast Gaming acquired the website in 2017, and sold it to Gamurs Group in 2022. History ''Destructoid'' was owned by Yanier "Niero" Gonzalez so that he could attend the Electronic Entertainment Expo (E3) in 2006. After being rejected, Gonzalez began writing original editorials and drawing cartoons which were picked up by established gaming blogs like ''Joystiq'' and '' Kotaku''. In 2007 the site relaunched with user blogs, forums, and a team of contributors. Yanier's blog was moved off the home page in favor of a staff-edited, multi-author format. Similar to ''IGN'', ''Destructoid'' offers free registration and readers can submit off-homepage blogs. After E3, Gonzalez appeared at the press conference dressed as Mr. Destructoid (''Destructoid'' robot mascot, shown on logos and promotional material) to hand out promotional ...
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