The Warlock Of Firetop Mountain (video Game)
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The Warlock Of Firetop Mountain (video Game)
''The Warlock of Firetop Mountain'' is an action game published by Crystal Computing in 1984 for the ZX Spectrum home computer. It is loosely based on the Gamebook#Adventure gamebooks, adventure gamebook of The Warlock of Firetop Mountain, the same name (the first in the ''Fighting Fantasy'' series) written by Steve Jackson (UK), Steve Jackson and Ian Livingstone, and published by Puffin Books in 1982. The game was sold both as a regular Cassette tape, cassette-only release and as a "software pack" edition that included a copy of the original ''Fighting Fantasy'' title at a higher price point. Gameplay As a Third-person (gaming), third-person arcade adventure game, the player takes the role of an adventurer on a quest to find the treasure of a powerful warlock, hidden deep within Firetop Mountain. The treasure is stored in a chest with fifteen locks, with the keys guarded by various monsters (e.g. orcs, slime moulds and spiders) in the dungeons of Firetop Mountain. The adventure ...
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Peter Andrew Jones
Peter Andrew Jones (born 14 December 1951) is a British artist and illustrator who has produced a large number of fantasy and science fiction genre illustrations. During a professional career of over 43 years he has worked on book jacket covers, film posters, advertising, and games, as well as contributing to many BBC TV and commercial TV programs and projects. Early life Peter Andrew Jones was born into the relative poverty of post-war Britain in Islington, north London, the son of Reginald and Catherine Jones, his father an engineer. Showing interest in the visual arts from an early age, he describes the London of his early boyhood as 'smog-ridden and grey' with little for children to do, and took to painting to fill time and "colour his world". He also began to develop a lifelong love of aviation and space technology encouraged by commercial Airfix kits and drawing fighter aircraft at RAF Leuchars when visiting his mother's relatives in Fife, Scotland. At school he continue ...
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Quest
A quest is a journey toward a specific mission or a goal. The word serves as a plot device in mythology and fiction: a difficult journey towards a goal, often symbolic or allegorical. Tales of quests figure prominently in the folklore of every nation and ethnic culture. In literature, the object of a quest requires great exertion on the part of the hero, who must overcome many obstacles, typically including much travel. The aspect of travel allows the storyteller to showcase exotic locations and cultures (an objective of the narrative, not of the character). The object of a quest may also have supernatural properties, often leading the protagonist into other worlds and dimensions. The moral of a quest tale often centers on the changed character of the hero. Quest objects The hero normally aims to obtain something or someone by the quest, and with this object to return home. The object can be something new, that fulfills a lack in their life, or something that was stolen ...
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The Forest Of Doom
''The Forest of Doom'' is a single-player adventure gamebook written by Ian Livingstone, and illustrated by Malcolm Barter. Originally published by Puffin Books in 1983, the title is the third gamebook in the ''Fighting Fantasy'' series, and the first of several to feature the character Yaztromo. It was later republished by Wizard Books in 2002. The gamebook was also adapted into a video game. Rules Plot ''The Forest of Doom'' is a fantasy adventure scenario in which the hero character travels through a hazardous forest in search of the missing pieces of a magic warhammer needed to assist the dwarves in their war against the trolls. Reception Marcus L. Rowland reviewed ''The Forest of Doom'' for the June 1983 issue of ''White Dwarf'', rating the title a 10 out of a possible 10. Rowland suggested that only " ally stupid players" would try to loot the home of the mage, because they "will not like the consequences", and noted the lethality of the forest area with "some encounters ...
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The Citadel Of Chaos
''The Citadel of Chaos'' is a single-player adventure gamebook written by Steve Jackson and illustrated by Russ Nicholson. Originally published by Puffin Books in 1983, the title is the second gamebook in the ''Fighting Fantasy'' series. It was later republished by Wizard Books in 2002. The gamebook was also adapted into a video game. Rules Story ''The Citadel of Chaos'' is a fantasy scenario in which the player takes the role of an adventurer magician hero must navigate the hazardous castle of the evil wizard Balthus Dire. To confront Dire, the player must avoid monsters and collecting several artefacts that will allow passage past guardians to the villain's inner sanctum. Reception Marcus L. Rowland reviewed ''The Citadel of Chaos'' for the June 1983 issue of ''White Dwarf'', rating the title a 9 out of a possible 10. Rowland called ''The Citadel of Chaos'' "an exciting adventure", and noted that the book's introduction of magic as an extra characteristic "adds a new range ...
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Popular Computing Weekly
''Popular Computing Weekly'' was a computer magazine in the UK published from 1982 to 1990. It was sometimes referred to as ''PCW'' (although that abbreviation is more commonly associated with ''Personal Computer World'' magazine). Overview The magazine was first published on 23 April 1982. Its subject range was general, covering gaming, business, and productivity software. The founding company was Sunshine Publications based in London and the launch editor was Duncan Scot. During 1989 it incorporated '' Computer Gamesweek''. It was noteworthy for being the UK's only national weekly computer magazine of the time, and for its back page being dominated by an advertisement in the form of a comic strip, ''Piman'', by the firm Automata UK between the years 1983 and 1986. A further noteworthy feature of the early editions was the high-quality artwork on the magazine covers. These had disappeared by 1983. One other noteworthy and regular column was about adventure games, notably te ...
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Currys
Currys (branded as Currys PC World between 2010 and 2021) is an electrical retailer and aftercare service provider operating in the United Kingdom and Ireland, specialising in white goods, consumer electronics, computers and mobile phones. Established as a bicycle retailer in 1927, Currys expanded the range of goods sold and from the 1960s became a major retailer of household electrical items. In 1984 the company was bought by rival retailer Dixons, and the Currys brand was used for all outlets of the combined company. From 2008, the business turned away from shops in town centres to larger out-of-town stores under the Currys PC World brand, combining the operations of Currys with Dixon's PC World under one roof; after the formation of Dixons Carphone in 2014, the stores gained Carphone Warehouse departments. It was announced in July 2021 that all Currys PC World stores would be rebranded to Currys. History Early years Henry Curry started to make bicycles in Leicester in 188 ...
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Steve Jackson (UK Game Designer)
Steve Jackson (born 20 May 1951) is a British game designer, writer, game reviewer and co-founder of UK game publisher Games Workshop. History Steve Jackson began his career in games in 1974 as a freelance journalist with ''Games & Puzzles'' magazine. In early 1975, Jackson co-founded the company Games Workshop with school friends John Peake (game designer), John Peake and Ian Livingstone. They started publishing a monthly newsletter, ''Owl and Weasel'', which was largely written by Jackson, and sent copies of the first issue to subscribers of ''Albion (magazine), Albion'' fanzine; Brian Blume, co-partner of American publisher TSR, Inc.#Tactical Studies Rules, TSR, received one of these copies and in return sent back a copy of TSR's new game ''Dungeons & Dragons''. Jackson and Livingstone felt that this game was more imaginative than anything being produced in the UK at the time, and so worked out an arrangement with Blume for an exclusive deal to sell ''D&D'' in Europe. In late ...
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Warlock Of Firetop Mountain Spectrum Gameplay
A warlock is a male practitioner of witchcraft. Etymology and terminology The most commonly accepted etymology derives '' warlock'' from the Old English '' wǣrloga'', which meant "breaker of oaths" or "deceiver" and was given special application to the devil around 1000. In early modern Scots, the word came to be used as the male equivalent of witch (which can be male or female, but has historically been used predominantly for females). The term may have become associated in Scotland with male witches due to the idea that they had made pacts with Auld Hornie (the devil) and thus had betrayed the Christian faith and broke their baptismal vows or oaths. From this use, the word passed into Romantic literature and ultimately 20th-century popular culture. A derivation from the Old Norse ''varð-lokkur'', "caller of spirits", has also been suggested, but the ''Oxford English Dictionary '' considers this implausible due to the extreme rarity of the Norse word and because forms without ...
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Science Fiction
Science fiction (sometimes shortened to Sci-Fi or SF) is a genre of speculative fiction which typically deals with imaginative and futuristic concepts such as advanced science and technology, space exploration, time travel, parallel universes, extraterrestrial life, sentient artificial intelligence, cybernetics, certain forms of immortality (like mind uploading), and the singularity. Science fiction predicted several existing inventions, such as the atomic bomb, robots, and borazon, whose names entirely match their fictional predecessors. In addition, science fiction might serve as an outlet to facilitate future scientific and technological innovations. Science fiction can trace its roots to ancient mythology. It is also related to fantasy, horror, and superhero fiction and contains many subgenres. Its exact definition has long been disputed among authors, critics, scholars, and readers. Science fiction, in literature, film, television, and other media, has beco ...
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Penguin Books
Penguin Books is a British publishing, publishing house. It was co-founded in 1935 by Allen Lane with his brothers Richard and John, as a line of the publishers The Bodley Head, only becoming a separate company the following year."About Penguin – company history"
, Penguin Books.
Penguin revolutionised publishing in the 1930s through its inexpensive paperbacks, sold through Woolworths Group (United Kingdom), Woolworths and other stores for Sixpence (British coin), sixpence, bringing high-quality fiction and non-fiction to the mass market. Its success showed that large audiences existed for serious books. It also affected modern British popular culture significantly through its books concerning politics, the arts, and science. Penguin Books is now an imprint (trade name), imprint of the ...
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Randomly Generated
In computing, procedural generation is a method of creating data algorithmically as opposed to manually, typically through a combination of human-generated assets and algorithms coupled with computer-generated randomness and processing power. In computer graphics, it is commonly used to create textures and 3D models. In video games, it is used to automatically create large amounts of content in a game. Depending on the implementation, advantages of procedural generation can include smaller file sizes, larger amounts of content, and randomness for less predictable gameplay. Procedural generation is a branch of media synthesis. Overview The term ''procedural'' refers to the process that computes a particular function. Fractals are geometric patterns which can often be generated procedurally. Commonplace procedural content includes textures and meshes. Sound is often also procedurally generated, and has applications in both speech synthesis as well as music. It has been used to c ...
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Halls Of The Things
''Halls of the Things'' is a video game developed by Design Design for the ZX Spectrum and released by Crystal Computing in 1983. It was ported to the Amstrad CPC and Commodore 64. The player travels through seven floors of a tower, searching for seven rings, with each floor being a complex maze of corridors and rooms. Once the player has the rings they must then find the magical key hidden in the dungeon, which opens the drawbridge allowing the player to escape. To hinder the player's progress they are attacked by "things," but the player is armed with a sword, arrows, fireballs and lightning to aid you in the quest. The game was re-released by Design Design Software and Firebird Software. A sequel, '' Return of the Things'', was released in 1984. Reception The game was well received when it was released. "Excellent and dangerously addictive it could change the Spectrum games scene overnight". ''Sinclair User'' "Spectacular. One of the best games i've seen, finely balanced ...
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