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The Toughest Dungeon In The World
''The Toughest Dungeon in the World'' is a 1980 role-playing game solo adventure for ''Tunnels & Trolls.'' Plot summary ''The Toughest Dungeon in the World'' is an adventure in which the player character is a troll searching the dungeon trying to build up a treasure hoard. Publication history ''The Toughest Dungeon in the World'' was written by Ken St. Andre and was the first adventure for ''Tunnels & Trolls'' published by Judges Guild. In 2020, St. Andre, with art by Steve Crompton and Phil Longmeier, updated and expanded the adventure to create a 48-page second edition named ''Toughest Dungeon in the World''. Its release coincided with the second edition of ''Monsters! Monsters!'' and was first published by Trollhalla Press Unlimited. Reception Forrest Johnson reviewed ''The Toughest Dungeon in the World'' in ''The Space Gamer'' No. 35. Johnson commented that "Do you enjoy rolling dice for hours on end, even knowing the probability of a favorable outcome is very slight? [...] ...
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The Toughest Dungeon In The World
''The Toughest Dungeon in the World'' is a 1980 role-playing game solo adventure for ''Tunnels & Trolls.'' Plot summary ''The Toughest Dungeon in the World'' is an adventure in which the player character is a troll searching the dungeon trying to build up a treasure hoard. Publication history ''The Toughest Dungeon in the World'' was written by Ken St. Andre and was the first adventure for ''Tunnels & Trolls'' published by Judges Guild. In 2020, St. Andre, with art by Steve Crompton and Phil Longmeier, updated and expanded the adventure to create a 48-page second edition named ''Toughest Dungeon in the World''. Its release coincided with the second edition of ''Monsters! Monsters!'' and was first published by Trollhalla Press Unlimited. Reception Forrest Johnson reviewed ''The Toughest Dungeon in the World'' in ''The Space Gamer'' No. 35. Johnson commented that "Do you enjoy rolling dice for hours on end, even knowing the probability of a favorable outcome is very slight? [...] ...
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Tunnels & Trolls
''Tunnels & Trolls'' (abbreviated ''T&T'') is a fantasy role-playing game designed by Ken St. Andre and first published in 1975 by Flying Buffalo. The second modern role-playing game published, it was written by Ken St. Andre to be a more accessible alternative to ''Dungeons & Dragons'' and is suitable for solitaire, group, and play-by-mail gameplay. History Ken St. Andre, a public librarian in Phoenix, Arizona, liked the idea of fantasy role-playing after reading a friend's ''D&D'' rule books but found the actual rules confusing, so he wrote his own. "I just wanted something I could play with my friends at a reasonable price, with reasonable equipment,” he said. The first edition of ''Tunnels & Trolls'' was self-published in April 1975. In June 1975, publisher Flying Buffalo Inc. released a second edition of the game, and ''Tunnels & Trolls'' quickly became ''D&Ds biggest competitor. ''Tunnels & Trolls'' had similar statistics, classes, and adventures to ''Dungeons & Dragons'' b ...
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Player Character
A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not controlled by a player are called non-player characters (NPCs). The actions of non-player characters are typically handled by the game itself in video games, or according to rules followed by a gamemaster refereeing tabletop role-playing games. The player character functions as a fictional, alternate body for the player controlling the character. Video games typically have one player character for each person playing the game. Some games, such as multiplayer online battle arena, hero shooter, and fighting games, offer a group of player characters for the player to choose from, allowing the player to control one of them at a time. Where more than one player character is available, the characters may have distinctive abilities and differing styles ...
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Ken St
Ken or KEN may refer to: Entertainment * ''Ken'' (album), a 2017 album by Canadian indie rock band Destroyer. * ''Ken'' (film), 1964 Japanese film. * ''Ken'' (magazine), a large-format political magazine. * Ken Masters, a main character in the ''Street Fighter'' franchise. People * Ken (given name), a list of people named Ken * Ken (musician) (born 1968), guitarist of the Japanese rock band L'Arc-en-Ciel * Ken (SB19 musician) (born 1997), stage name of Felip Jhon Suson of the Filipino boy group, SB19 * Ken (VIXX singer) (born 1992), stage name of Lee Jae-hwan of the South Korean boy group, VIXX * Naoko Ken (born 1953), Japanese singer and actress (Ken as surname) * Thomas Ken (1637–1711), English cleric and composer * Tjungkara Ken (born 1969), Aboriginal Australian artist * Ken Zheng (born April 5, 1995) is an Indonesian actor, screenwriter and martial artist Other * Kèn, a musical instrument from Vietnam. * Ken (doll), a product by Mattel. * ''Ken'' (unit) (間) ...
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Judges Guild
Judges Guild is a game publisher that has been active since 1976. The company created and sold many role-playing game supplements, periodicals and related materials, but became best known during the late 1970s and early 1980s as one of the leading publishers of ''Dungeons & Dragons'' related materials. Its flagship product, ''City State of the Invincible Overlord'', was the first published RPG supplement to feature a fully developed city environment. The supplement was followed closely by numerous ancillary cities, maps, and other materials published by Judges Guild. History Judges Guild was founded on July 4, 1976, utilizing concepts developed by co-founder Bob Bledsaw, in his home ''Dungeons & Dragons'' (''D&D'') campaign. Bledsaw, along with partner Bill Owen, travelled to Lake Geneva, Wisconsin to visit the headquarters of Tactical Studies Rules (TSR), publishers of ''Dungeons & Dragons'', on July 17, 1976. Bledsaw and Owen had hoped to convince TSR to publish some of the ...
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Steve Crompton
Steven S. Crompton is a Canadian-born artist, author and designer who has worked in the role-playing and comic genres since 1981. In the gaming industry he is best known as the artist for the Grimtooth's Traps books as well as other ''Catalyst'' role-playing game supplements, '' Tunnels & Trolls'' and the ''Nuclear War'' card game. Education Steven Crompton went to Arizona State University art college for two years, the Scottsdale Community College, and the Vo-Tech Commercial Art School. Career Starting in 1981, Steve Crompton worked as staff illustrator for Flying Buffalo Inc., and did the art and designed some of the traps in ''Grimtooth's Traps''. He also did maps and Illustrations for numerous other RPG books and games published by the company from 1981-1985. during that period he did freelance work for Steve Jackson Games, Game Designers Workshop, Fantasy Games Unlimited, and others. His first widely distributed comic was ''Elves of Lejentia #1 - 3'', in 1987. In 1991, ...
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Monsters! Monsters!
''Monsters! Monsters!'' is a role-playing game first published by Metagaming Concepts in 1976. Description ''Monsters! Monsters!'' is a fantasy system in which the player characters are monsters who prey on adventurers and the civilized world. The game's rules systems are essentially compatible with ''Tunnels & Trolls''. Publication history ''Monsters! Monsters!'' was designed by Ken St. Andre with Jim "Bear" Peters, with art by Liz Danforth, and was published in 1976 by Metagaming Concepts as a 40-page square-bound book. ''Monsters! Monsters!'', St. Andre's third game, was developed by Steve Jackson based on a design by St. Andre related to his ''Tunnels & Trolls'' role-playing game. Metagaming Concepts released a second printing in 1976, which was saddle-stitched. Howard M. Thompson provided illustrations for ''Monsters! Monsters!'' Flying Buffalo got the rights to reprint the first edition of ''Monsters! Monsters!'' in 1979. In 2020 Ken St. Andre with Steve Crompton, C ...
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The Space Gamer
''The Space Gamer'' was a magazine dedicated to the subject of science fiction and fantasy board games and tabletop role-playing games. It quickly grew in importance and was an important and influential magazine in its subject matter from the late 1970s through the mid-1980s. The magazine is no longer published, but the rights holders maintain a web presence using its final title ''Space Gamer/Fantasy Gamer''. History ''The Space Gamer'' (''TSG'') started out as a digest quarterly publication of the brand new Metagaming Concepts Metagaming Concepts, later known simply as Metagaming, was a company that published board games from 1974 to 1983. It was founded and owned by Howard Thompson, who designed the company's first game, '' Stellar Conquest''. The company also inven ... company in March 1975. Howard M. Thompson, the owner of Metagaming and the first editor of the magazine, stated "The magazine had been planned for after our third or fourth game but circumstances demand ...
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Steve Jackson Games
Steve Jackson Games (SJGames) is a game company, founded in 1980 by Steve Jackson, that creates and publishes role-playing, board, and card games, and (until 2019) the gaming magazine ''Pyramid''. History Founded in 1980, six years after the creation of ''Dungeons & Dragons'', SJ Games created several role-playing and strategy games with science fiction themes. SJ Games' early titles were microgames initially sold in 4×7 inch ziploc bags, and later in the similarly sized Pocket Box. Games such as ''Ogre'', ''Car Wars'', and ''G.E.V'' (an ''Ogre'' spin-off) were popular during SJ Games' early years. Game designers such as Loren Wiseman and Jonathan Leistiko have worked for Steve Jackson Games. Today SJ Games publishes a variety of games, such as card games, board games, strategy games, and in different genres, such as fantasy, sci-fi, and gothic horror. They also published the book ''Principia Discordia'', the sacred text of the Discordian religion. Raid by the Secret S ...
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Different Worlds
''Different Worlds'' was an American role-playing games magazine published from 1979 to 1987. Scope ''Different Worlds'' published support articles, scenarios, and variants for various role-playing games including ''Dungeons & Dragons'', ''RuneQuest'', '' Traveller'', '' Call of Cthulhu'' and others; play techniques and strategies for players and gamemasters of role-playing games; reviews of games and miniatures; and reviews of current books and movies of interest to role-playing gamers. Notably, ''Different Worlds'' also featured early works by artists Steve Oliff, Bill Willingham, and Steve Purcell; ″Sword of Hollywood″, a regular film review column by Larry DiTillio from issue seven onward; the irregular autobiographical/interview feature ″My Life and Roleplaying″; and the industry scuttlebutt column ″A Letter from Gigi″ by the pseudonymous Gigi D'Arn. Publication history ''Different Worlds'' was launched in 1979 by Tadashi Ehara and Greg Stafford of Chaosium ...
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Judges Guild Publications
A judge is an official who presides over a court. Judge or Judges may also refer to: Roles *Judge, an alternative name for an adjudicator in a competition in theatre, music, sport, etc. *Judge, an alternative name/aviator call sign for a member of the Judge Advocate General's Corps, U.S. Navy *Judge, an alternative name for a sports linesman, referee or umpire * Biblical judges, an office of authority in the early history of Israel Places * Judge, Minnesota, a community in the United States * Judge, Missouri, a community in the United States * The Judge (British Columbia), a mountain in the Columbia Mountains of Canada People * Judge (surname) * Judge Jules, professional name of British DJ and record producer Julius O'Riordan Arts, entertainment, and media Fictional characters * Judge (Buffyverse), a demon in the television series ''Buffy The Vampire Slayer'' * Archadian Judges, from the game ''Final Fantasy XII'' * Judge Holden, from Cormac McCarthy's novel ''Bl ...
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Role-playing Game Supplements Introduced In 1980
Role-playing or roleplaying is the changing of one's behaviour to assume a role, either unconsciously to fill a social role, or consciously to act out an adopted role. While the ''Oxford English Dictionary'' offers a definition of role-playing as "the changing of one's behaviour to fulfill a social role", in the field of psychology, the term is used more loosely in four senses: * To refer to the playing of roles generally such as in a theatre, or educational setting; * To refer to taking a role of a character or person and acting it out with a partner taking someone else's role, often involving different genres of practice; * To refer to a wide range of games including role-playing video game (RPG), play-by-mail games and more; * To refer specifically to role-playing games. Amusement Many children participate in a form of role-playing known as make believe, wherein they adopt certain roles such as doctor and act out those roles in character. Sometimes make believe adopts an oppos ...
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