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The Rod Of Seven Parts (novel)
''The Rod of Seven Parts'' is a fantasy novel by Douglas Niles, based on the ''Dungeons & Dragons'' role-playing game, published in 1996. Plot summary Kip Kayle, a thief, accidentally gets involved in a quest to restore the Rod of Seven Parts, and as the quest progresses it leads to a vast cosmic battle between the forces of Law and Chaos. Reception Trenton Webb reviewed ''The Rod of Seven Parts'' for ''Arcane'' magazine, rating it a 7 out of 10 overall. He commented that "''The Rod Of Seven Parts'' doesn't even pretend to be a 'proper' book; glibly ignoring such trifling conventions as characterisation, pacing and structure. It's a work of reportage that (almost too) accurately recreates the feel of an actual game in play which - as a teaser for the forthcoming campaign based on the 'legendary' artifact - is exactly what it should be." He continued by saying "The story starts with a furious duel between a Wind Duke and Lycosyd, and from that moment on, the pace is unrelenting. Thi ...
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Douglas Niles
Douglas Niles (born December 1, 1954, in Brookfield, Wisconsin) is a fantasy author and game designer. Niles was one of the creators of the Dragonlance world and the author of the first three Forgotten Realms novels, the ''Star Frontiers'' space opera setting and the ''Top Secret (role-playing game), Top Secret S/I'' espionage role-playing game. Early life and education Niles was born in Brookfield, Wisconsin, a suburb of Milwaukee, and his family moved to Nashotah, Wisconsin, Nashotah, a small town to the north, when he was twelve years old. Niles developed an interest in heroic fantasy, as well as wargaming, and began writing short stories and making short films in high school. Niles attended the University of Wisconsin-Oshkosh, University of Wisconsin at Oshkosh, where he majored in speech and minored in English. While there, he met Chris Schroeder, whom he married three years later. After graduation, Niles began teaching Speech and English at Clinton High School (Clinton, Wisc ...
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Fantasy
Fantasy is a genre of speculative fiction involving Magic (supernatural), magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy literature and drama. From the twentieth century, it has expanded further into various media, including film, television, graphic novels, manga, animations and video games. Fantasy is distinguished from the genres of science fiction and horror fiction, horror by the respective absence of scientific or macabre themes, although these genres overlap. In popular culture, the fantasy genre predominantly features settings that emulate Earth, but with a sense of otherness. In its broadest sense, however, fantasy consists of works by many writers, artists, filmmakers, and musicians from ancient mythology, myths and legends to many recent and popular works. Traits Most fantasy uses magic (paranormal), magic or other supernatural elements as a ma ...
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Dungeons & Dragons
''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical Studies Rules, Tactical Studies Rules, Inc. (TSR). It has been published by Wizards of the Coast (now a subsidiary of Hasbro) since 1997. The game was derived from miniature wargaming, miniature wargames, with a variation of the 1971 game Chainmail (game), ''Chainmail'' serving as the initial rule system. ''D&D'' publication is commonly recognized as the beginning of modern role-playing games and the role-playing game industry, and also deeply influenced video games, especially the role-playing video game genre. ''D&D'' departs from traditional wargame, wargaming by allowing each player to create their own Player character, character to play instead of a military formation. These characters embark upon adventures within a fantasy setting. A Dungeon Mas ...
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Rogue (Dungeons & Dragons)
The rogue or thief is one of the standard playable character classes in most editions of the ''Dungeons & Dragons'' fantasy role-playing game. A rogue is a versatile character, capable of sneaky combat and nimble tricks. The rogue is stealthy and dexterous, and in early editions was the only official base class from the ''Player's Handbook'' capable of finding and disarming traps and picking locks. The rogue also has the ability to "sneak attack" ("backstab" in previous editions) enemies who are caught off-guard or taken by surprise, inflicting extra damage. Publication history Creative origins The abilities of the thief class were drawn from various archetypes from history and myth, but clear debts from modern fantasy literature can be traced to characters such as J.R.R. Tolkien's Bilbo Baggins, Fritz Leiber's The Gray Mouser, and Jack Vance's Cugel the Clever. In his article "Jack Vance and the D&D Game", Gary Gygax stresses the influence that Vance's Cugel and also Zelaz ...
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Rod Of Seven Parts
''The Rod of Seven Parts'' is a 1996 accessory for the 2nd edition of the ''Advanced Dungeons & Dragons'' fantasy role-playing game, written by Skip Williams. It focuses on the artifact of the same name, which was originally introduced in the 1976 supplement ''Eldritch Wizardry''. The boxed set details the rod's history and includes an adventure centered around finding its parts. Plot summary At the Dawn of Time the forces of Law warred with the forces of Chaos for control of the Cosmos. The Battle of Pesh was the climax of this campaign where the armies of Chaos were led by Miska the Wolf-Spider, while the forces of Law were championed by the Vaati, or Wind Dukes. Desperately outnumbered, the Wind Dukes fashioned the Rod of Seven Parts, a weapon powerful enough to kill Miska in a single strike. Yet the Battle of Pesh was a draw, as neither Law nor Chaos won the day. The Wind Dukes were decimated, but in the final moments their leader struck Miska with the Rod, but rather tha ...
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Future Plc
Future plc is an international multimedia company established in the United Kingdom in 1985. The company has over 220 brands that span magazines, newsletters, websites, and events in fields such as video games, technology, films, music, photography, home, and knowledge. Zillah Byng-Thorne has been CEO since 2014. The company is listed on the London Stock Exchange and is a constituent of the FTSE 250 Index. History 1985–2012 The company was founded as Future Publishing in Somerton, Somerset, England, in 1985 by Chris Anderson with the sole magazine ''Amstrad Action''. An early innovation was the inclusion of free software on magazine covers; they were the first company to do so. It acquired GP Publications so establishing Future US in 1994. From 1995 to 1997, the company published ''Arcane'', a magazine which largely focused on tabletop games. Anderson sold Future to Pearson plc for £52.7m in 1994, but bought it back in 1998, with Future chief executive Greg Ingham and ...
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Science Fiction Chronicle
DNA Publications was an American publishing company that existed from 1993 to 2007 and was run by the husband-and-wife team of Warren Lapine and Angela Kessler. Initially based in Massachusetts, DNA Publications relocated to Radford, Virginia. As of 2004, it was the second-largest genre magazine publisher in the United States.Dellinger, Paul (April 27, 2004). "Company will publish Kiss magazine", '' The Roanoke Times & World News'', p. C6. Its first publication, in 1993, was the magazine ''Harsh Mistress'', which Lapine produced in collaboration with Kevin Rogers and Tim Ballon. DNA Publication distributed or published '' Aboriginal SF'', ''Absolute Magnitude'', ''Artemis'', '' Dreams of Decadence'', ''Fantastic Stories'', '' Mythic Delirium'', ''The Official KISS Magazine'', ''Science Fiction Chronicle'', and ''The Whole Cat Journal''. It also published the book imprints Spyre Books and Wilder Publications. For their work on the magazines, DNA Publications was a 2000 World Fant ...
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1996 Novels
File:1996 Events Collage.png, From left, clockwise: A bomb explodes at Centennial Olympic Park in Atlanta, set off by a radical anti-abortionist; The center fuel tank explodes on TWA Flight 800, causing the plane to crash and killing everyone on board; Eight people die in a blizzard on Mount Everest; Dolly the Sheep becomes the first mammal to have been cloned from an adult somatic cell; The Port Arthur Massacre occurs on Tasmania, and leads to major changes in Australia's gun laws; Macarena, sung by Los del Río and remixed by The Bayside Boys, becomes a major dance craze and cultural phenomenon; Ethiopian Airlines Flight 961 crash-ditches off of the Comoros Islands after the plane was hijacked; the 1996 Summer Olympics are held in Atlanta, marking the Centennial (100th Anniversary) of the modern Olympic Games., 300x300px, thumb rect 0 0 200 200 Centennial Olympic Park bombing rect 200 0 400 200 TWA FLight 800 rect 400 0 600 200 1996 Mount Everest disaster rect 0 200 300 40 ...
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