The Kingdom Of Kalamar
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The Kingdom Of Kalamar
''The Kingdoms of Kalamar'' is a fantasy role-playing game campaign setting published by Kenzer & Company in 1994 that is compatible with the second edition of '' Advanced Dungeons & Dragons'' published by TSR. Contents ''The Kingdoms of Kalamar'' describes the Kingdoms of Kalamar on the planet Tellene, providing details of its inhabitants, flora and fauna, geography, religions, and nations. Because Kenzer & Co. did not have a license to produce material for TSR games, the book was advertised as a generic setting that could be adapted to any role-playing game system. However a note on the back cover of the original edition clarified that the setting was "suitable for use with Advanced Dungeons & Dragons" with a disclaimer "Advanced Dungeons & Dragons is a registered trademark of TSR Hobbies, Inc. Use of this trademark is NOT sanctioned by the holder." The material was originally published as two books: *''Volume 1: Sourcebook of the Sovereign Lands'' detailed the people and pl ...
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Cover Of Kinghdoms Of Kalamar 1994
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Kenzer & Company
Kenzer & Company (KenzerCo) is a Waukegan, Illinois based publisher of comic books, role-playing games, board games, card games, and miniature games. They are known for the ''Kingdoms of Kalamar'' campaign setting and for their own ''HackMaster'' and '' Aces & Eights: Shattered Frontier'' role-playing games (RPGs). Perhaps their best known product is the ''Knights of the Dinner Table'' (''KoDT'') magazine, which is a monthly publication that is part comic book and part RPG magazine. KenzerCo's line of comics now includes spinoffs such as ''Knights of the Dinner Table Illustrated'' and ''Spacehack'', licensed comics in the ''Dungeons & Dragons'' line, and the fantasy literature magazine ''Black Gate''. Other products include the ''Fairy Meat'' miniatures game, the ''Fuzzy Knights'' web strips, the ''Monty Python and the Holy Grail'' card game and board games such as ''Dwarven Dig'', ''Elemental'', and ''The Great Space Race''. Notable employees * Barbara Blackburn - Assistant Edi ...
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Advanced Dungeons & Dragons
Several different editions of the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game have been produced since 1974. The current publisher of ''D&D'', Wizards of the Coast, produces new materials only for the most current edition of the game. However, many ''D&D'' fans continue to play older versions of the game and some third-party companies continue to publish materials compatible with these older editions. After the original edition of ''D&D'' was introduced in 1974, the game was split into two branches in 1977: the rules-light system of ''Dungeons & Dragons'' and the more complex, rules-heavy system of ''Advanced Dungeons & Dragons'' (''AD&D''). The standard game was eventually expanded into a series of five box sets by the mid-1980s before being compiled and slightly revised in 1991 as the ''Dungeons & Dragons Rules Cyclopedia''. Meanwhile, the 2nd edition of ''AD&D'' was published in 1989. In 2000 the two-branch split was ended when a new version was designated the 3r ...
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TSR (company)
TSR, Inc. was an American game publishing company, best known as the original publisher of ''Dungeons & Dragons'' (''D&D''). Its earliest incarnation, Tactical Studies Rules, was founded in October 1973 by Gary Gygax and Don Kaye. Gygax had been unable to find a publisher for ''D&D'', a new type of game he and Dave Arneson were co-developing, so founded the new company with Kaye to self-publish their products. Needing financing to bring their new game to market, Gygax and Kaye brought in Brian Blume in December as an equal partner. ''Dungeons & Dragons'' is generally considered the first tabletop role-playing game (TTRPG), and established the genre. When Kaye died suddenly in 1975, the Tactical Studies Rules partnership restructured into TSR Hobbies, Inc. and accepted investment from Blume's father Melvin. With the popular ''D&D'' as its main product, TSR Hobbies became a major force in the games industry by the late 1970s. Melvin Blume eventually transferred his shares to his ...
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Kingdoms Of Kalamar
The Kingdoms of Kalamar is a fantasy role-playing game campaign setting created by Kenzer and Company, originally released in 1994. In 2000, shortly after Wizards of the Coast announced the 3rd edition of ''Dungeons & Dragons'', Wizards and Kenzer jointly announced that Kenzer had acquired a rights to produce the Kalamar setting as a ''Dungeons & Dragons'' official licensed product. The setting has a loyal following and has received praise for its consistency and realism. Kenzer and Company has also made the Kingdoms of Kalamar the official setting of its own role-playing fantasy game, ''HackMaster''. History 1990s The original ''The Kingdoms of Kalamar'' material was clearly intended for use with ''Dungeons & Dragons'', while carefully avoiding any direct trademark or copyright infringement. The setting appeared in two books, "''Kingdoms of Kalamar, Vol 1: Sourcebook of the Sovereign Lands''", and "''Vol 2: Mythos of the Divine and Worldly''", both in 1994. While distribu ...
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Boxed Set
A box set or (its original name) boxed set is a set of items (for example, a compilation of books, musical recordings, films or television programs) traditionally packaged in a box and offered for sale as a single unit. Music Artists and bands with an extremely long and successful career often have anthology or "essential" collections of their boxes of music released as box sets. These often include rare and never-before-released tracks. Some box sets collect previously released boxes of singles or albums by a music artist, and often collect the complete discography of an artist such as Pink Floyd's ''Oh, by the Way'' and ''Discovery'' sets. Sometimes bands release expanded versions of their most successful albums such as Pink Floyd's ''Immersion'' box set versions of their ''The Dark Side of the Moon'' (1973), ''Wish You Were Here'' (1975) and ''The Wall'' (1979) albums. Pink Floyd have also released ''The Early Years 1965–1972'' box set which features mostly unreleased mater ...
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David Kenzer
David S. Kenzer is a game designer who has worked primarily on role-playing games. Career David Kenzer started the game company Kenzer & Company with friends Brian Jelke and Steve Johansson, and their initial project was ''The Kingdom of Kalamar'' (1994), a systemless fantasy setting. Kenzer was a lawyer who knew how trademark law worked, and had "suitable for use with ''Advanced Dungeons & Dragons'' on the back cover, and included the disclaimer text "''Advanced Dungeons & Dragons'' is a registered trademark of TSR Hobbies, Inc. Use of this trademark is NOT sanctioned by the holder." Following the publication of ''The Kingdom of Kalamar'', Kenzer had formed a casual relationship with Alderac Entertainment Group, AEG, who was then putting out ''Shadis'' magazine, edited by Jolly Blackburn. When Blackburn left AEG, Kenzer and the staff of Kenzer & Company wanted to get Blackburn to join their company, and the turning point came in November 1996 when David Kenzer and others were vi ...
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Dragon (magazine)
''Dragon'' is one of the two official magazines for source material for the ''Dungeons & Dragons'' role-playing game and associated products, along with ''Dungeon (magazine), Dungeon''. TSR, Inc. originally launched the monthly printed magazine in 1976 to succeed the company's earlier publication, ''The Strategic Review''. The final printed issue was #359 in September 2007. Shortly after the last print issue shipped in mid-August 2007, Wizards of the Coast (part of Hasbro, Inc.), the publication's current copyright holder, relaunched ''Dragon'' as an online magazine, continuing on the numbering of the print edition. The last published issue was No. 430 in December 2013. A digital publication called ''Dragon+'', which replaces the ''Dragon'' magazine, launched in 2015. It is created by Dialect in collaboration with Wizards of the Coast, and its numbering system for issues started at No. 1. History TSR In 1975, TSR, Inc. began publishing ''The Strategic Review''. At the time ...
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Rick Swan
Rick Swan is a game designer and author who worked for TSR. His work for TSR, mostly for Advanced Dungeons & Dragons, appeared from 1989 to 1995. Swan also wrote ''The Complete Guide to Role-Playing Games'' (1990), published by St. Martin's Press. He was a regular columnist for InQuest Gamer. Publications *"Monstrous Compendium: Dragonlance Appendix", 1989 *"Monstrous Compendium: Kara-Tur Appendix", 1990 *" The Complete Wizard's Handbook", 1990 *"Marvel Super Heroes The Uncanny X-MEN Adventure Book", 1990 *"The Complete Ranger's Handbook", 1993 *"The Complete Paladin's Handbook", 1994 *"The Complete Barbarian's Handbook", 1995 *" The Complete Book of Villains", 1994 *"In the Cage: A Guide to Sigil", 1995 (with Wolfgang Baur) *"The Great Glacier", 1992 *"Nightmare Keep (Advanced Dungeons & Dragons/Forgotten Realms module FA2)", 1990 *" Dragon Magic", 1989 *"The Complete Guide to Role-Playing Games", 1990 *"The Heart of the Enemy", 1992 *"Ronin Challenge (Advanced Dungeons and Dra ...
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Columbia Games
Columbia Games is one of the oldest manufacturers of board wargames, and has also produced the '' Hârn'' role-playing game as well as various card games and collectible card games. Their wargames are notable for using small wooden or plastic blocks instead of the more conventional cardboard counters. The company, originally titled Gamma Two Games, started in Vancouver, Canada, but after ten years changed its name to Columbia Games, and eventually moved to Blaine, Washington. It is currently run by founder Tom Dalgliesh and his son Grant. Gamma Two Games In 1971, Tom Dalgliesh, Lance Gutteridge and Steve Brewster all graduated from Simon Fraser University in Vancouver, and decided to start a Canadian games company called Gamma Two Games. They published their first game in 1972, the block wargame titled ''Quebec 1759''. Brewster left the company soon after its formation, and was replaced by Ron Gibson. The company produced two more wargames, ''War of 1812'' in 1973, and ''Napo ...
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Hârn
Hârn is a campaign setting for fantasy role-playing games, designed by N. Robin Crossby and published by Columbia Games since 1983. In 1998 Crossby founded Kelestia Productions (KP), an electronic publishing e-company. KP and CGI now independently produce printed and online materials for use with Hârn-based role-playing campaigns and fiction. The role-playing game ''HârnMaster'' was developed specifically for use with Hârn. It enables players, gamemasters, and writers to develop character descriptions that exploit the deep level of detail found in Hârn. History The campaign world of Hârn was first described in the set ''Hârn (campaign set), Hârn'' (1983) from Columbia Games, which presented a folio with a general overview, with background, history, and religion of the island of Hârn along with the small Hârndex encyclopaedia, and a map of Hârn drawn by N. Robin Crossby. Shannon Appelcline described that "Hârn was broadly based on Norman England, with some fantasy el ...
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Evil Hat Productions
Evil Hat Productions is a company that produces role-playing games and other tabletop games. Chief among them is the free indie RPG, ''Fate'', which has won numerous awards. History Fred Hicks had been working with Lydia Leong, Rob Donoghue, and others to run LARPs at AmberCon NorthWest starting in 1999, and came up with the name Evil Hat for themselves. While on a trip to Lake Tahoe, friends Hicks and Donoghue developed a new game based on a conversation about running another ''Amber'' game and fixing some problems with ''FUDGE''; the result was ''Fate'' which Hicks and Donoghue would publish under the name Evil Hat. Donoghue and Hicks released a complete first-edition of ''Fate'' through Yahoo! Groups (January 2003) then cleaned up the technical writing and slightly polished the system for a second edition (August 2003). Hicks and Donoghue began work on the licensed '' Dresden Files Roleplaying Game'' in 2004, but publication was held up because they decided to use ''Spir ...
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