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The Keep (board Game)
''The Keep'' is a board game published by Mayfair Games in 1983 that is based on the identically titled 1981 horror film. Description ''The Keep'' is a game for 3 to 6 players, in which one player takes the role of the evil Molasar, while the others are a band of adventurers. Only one weapon, hidden somewhere on the board, can kill Molasar, and the adventurers must find it. Molasar sends out his ten Nazi minions, trying to kill the adventurers before they can locate the weapon. If an adventurer succeeds in finding the weapon and confronting Molasar, the game is over and the player wielding the weapon is the winner. Each turn, Molasar must eat one of his minions, gradually reducing his ability to kill adventurers. However, if Molasar eats the final Nazi minion in Turn 12, he gains superhuman strength and destroys the world -- the game is over and Molasar is the winner. Publication history In 1981, William Morrow published '' The Keep'', a horror novel by F. Paul Wilson. The novel w ...
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Mayfair Games
Mayfair Games was an American publisher of board, card, and roleplaying games that also licensed Euro-style board games to publish them in English. The company licensed worldwide English-language publishing rights to ''The Settlers of Catan'' series between 1996 and 2016. On February 9, 2018 they announced they sold their remaining IP right to Asmodee North America. History Mayfair Games was founded in 1981 by Darwin Bromley in Chicago, Illinois, United States. The company was created to publish ''Empire Builder'', a railroad game designed by Bromley and Bill Fawcett. In 1982, Mayfair Games expanded its focus to include ''Role Aids'', a line of role-playing game supplements. In 1993, Mayfair was sued by TSR, Inc., who argued that ''Role Aids'' violated their 1984 trademark agreement, being advertised as compatible with ''Advanced Dungeons & Dragons''. The court found that some of the line violated the trademark, but the line as a whole did not violate the agreement, and Mayfa ...
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The Keep (film)
''The Keep'' is a 1983 dark fantasy horror film written and directed by Michael Mann and starring Scott Glenn, Gabriel Byrne, Jürgen Prochnow, Alberta Watson and Ian McKellen. It is an adaptation of the 1981 novel of the same title by F. Paul Wilson."In Defense of Michael Mann’s ''THE KEEP''"
''Coming Soon'', Oct. 19, 2015
The musical score was composed by . Filmed in and at
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William Morrow And Company
William Morrow and Company is an American publishing company founded by William Morrow in 1926. The company was acquired by Scott Foresman in 1967, sold to Hearst Corporation in 1981, and sold to News Corporation News Corporation (abbreviated News Corp.), also variously known as News Corporation Limited, was an American multinational mass media corporation controlled by media mogul Rupert Murdoch and headquartered at 1211 Avenue of the Americas in Ne ... (now News Corp) in 1999. The company is now an imprint of HarperCollins. William Morrow has published many fiction and non-fiction authors, including Ray Bradbury, Michael Chabon, Beverly Cleary, Neil Gaiman, Erle Stanley Gardner, B. H. Liddell Hart, Elmore Leonard, Steven D. Levitt, Steven Pinker, Judith Rossner, and Neal Stephenson. Francis Thayer Hobson was president and later chairman of the board of William Morrow and Company. Morrow authors * Christopher Andersen * Harriet Brown * Karin Slaughter * Harry Browne ...
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The Keep (Wilson Novel)
''The Keep'' is a 1981 horror novel by American writer F. Paul Wilson. It is also the first volume in a series of six novels known as The Adversary Cycle. It appeared on the ''New York Times'' Best Seller list and has been adapted into a film by Michael Mann in 1983 and as a limited series of comics in 2005. Plot German soldiers and SS Einsatzkommandos are being slowly killed off in a mysterious castle (the "keep" of the title) high in the Carpathian Mountains of Romania in April 1941. Theodore Cuza, a Jewish history professor living in Bucharest, and his daughter Magda are brought to the keep by SS Sturmbannfuhrer Eric Kaempffer in a desperate attempt to determine what is murdering his men. Cuza is later tasked with defeating the unknown evil that is wreaking havoc. The professor translates a mysterious message written in blood on a wall that uses a forgotten dialect of Old Romanian or Old Slavonic. The entity responsible for the deaths calls itself "Molasar," and it finds P ...
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The Keep (Tangerine Dream Album)
''The Keep'' (1997) is the twenty-third soundtrack album by Tangerine Dream and their fifty-eighth overall. It is the soundtrack to the movie '' The Keep'' (1983). A limited run of 150 CDs were sold at a concert by the group in the UK in 1997. Virgin soon announced that the album would be available for general release in early 1998, but legal issues with the film studio stopped the release. In 1999, Tangerine Dream's own record label sold 300 copies of the ''Millennium Booster'' album set that included ''The Keep'' with a different cover. It was finally given a proper release in 2020, as part of the ''Pilots of Purple Twilight: The Virgin Recordings 1980–1983'' boxset. This release omitted three tracks, and has a different track sequence. Track listing Of the sixteen songs on the soundtrack, only four actually were actually used in the film. "Puer Natus Est Nobis" is a Christmas mass composed by Thomas Tallis around 1554 - this track is from the introit, "Gloria", and is cre ...
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The Company War
''The Company War'' is a 1983 board wargame published by Mayfair Games. It is based on American writer C. J. Cherryh's 1982 science fiction novel, ''Downbelow Station''. Description ''The Company War'' was developed by Bill Fawcett and James D. Griffin and published by Mayfair Games Mayfair Games was an American publisher of board, card, and roleplaying games that also licensed Euro-style board games to publish them in English. The company licensed worldwide English-language publishing rights to ''The Settlers of Catan'' ser ... in 1983. Cherryh endorsed the game and contributed an introductory essay and star maps. The game is for two to four players and can be completed in about an hour. It is played on a large board depicting Union–Alliance space with jump-points and space stations. Union and Earth Company ships, represented by counters, are moved about the board via dice. The aim of the game is to collect the most points by transporting goods between stations and de ...
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The Forever War (board Game)
''The Forever War'' is a board game published by Mayfair Games in 1983. It is based on the novel ''The Forever War'' by Joe Haldeman. Gameplay ''The Forever War'' is a two-player board game of space-based tactical infantry squad combat in future millennia between humans and Taurans. The combats take place on icy planetoids that orbit strategically important collapsars. In the turn sequence, the attacker moves first with a four-phase turn: *Rally: officers (if any) move, and attempts can be made to rescue pinned units *Resolve attacks by Planetary Fighters (if any) *Move units *Resolve combat The defender then has the same turn sequence. Both sides can attack during each combat phase, in effect fighting twice per turn. Combat can be either ranged (opponents are not in the same hex) or melee (opposing units are in the same hex.) The game components are 250 card stock counters representing human and Tauran troops, officers and weapons; and map pieces that can be laid out in variou ...
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Dragonriders Of Pern (boardgame)
''Dragonriders of Pern'' is a board game that originated in the United States in 1983 created by Anne McCaffrey. The plot is based on the series ''Dragonriders of Pern''. Reception Nic Grecas reviewed ''Dragonriders of Pern'' for ''White Dwarf'' #52, giving it an overall rating of 4 out of 10, and stated that "This is a game which lacks those crucial ingredients - enjoyment and excitement. In a game which has these, almost anything else can be forgiven, eg rotten artwork, unclear rules, complex and unwieldy game mechanics, high price, or 'historical inaccuracy'. In their absence, even the most lavishly illustrated, innovative game is a failure to be played once and no more." Reviews *''Fantasy Gamer ''The Space Gamer'' was a magazine dedicated to the subject of science fiction and fantasy board games and tabletop role-playing games. It quickly grew in importance and was an important and influential magazine in its subject matter from the la ...'' #4 *'' Science Fiction Chro ...
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Hammer's Slammers (board Game)
''Hammer's Slammers'' is a 1979 collection of military science fiction short stories by author David Drake. It follows the career of a future mercenary tank regiment called ''Hammer's Slammers'' after their leader, Colonel Alois Hammer. This collection, and other novels and stories in the same setting, are collectively called the ''Hammer stories'', and the setting is called the ''Slammers universe'' or the ''Hammerverse''. Each of the stories in the novel follows various members of the Slammers, starting with the regiment's creation by the government of the planet Friesland to put down a revolt on the Friesland colony world of Melpomene, in which Colonel Hammer is the focal character, and who transforms the unit into an independent mercenary organization. The reader is also introduced to recurring characters such as Joachim Steuben, Hammer's bodyguard and later commander of the Slammers' military police, a gay sociopath and master marksman devoted to his colonel; Sergeant (later ...
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Imagine (AD&D Magazine)
''Imagine'' (printed under the long title ''Imagine: Adventure Game Magazine'') was a British monthly magazine dedicated to the first edition ''Advanced Dungeons and Dragons'' and ''Dungeons and Dragons'' role-playing game systems published by TSR UK Limited. History Shannon Appelcine explained, "TSR tried to horn in on the British magazine market in 1983 with ''Imagine'' magazine, but they folded it just two years later. Gary Gygax would much later claim that ''Imagine'' had usually been operated at a loss and was kept around mainly for its useful marketing of TSR's lines. ''White Dwarfs lead in Britain was pretty much unassailable." ''Imagine'' was published monthly between April 1983 and October 1985. The print run lasted for 31 issues (30 issues and one special edition) before its cancellation. Don Turnbull was cited as publisher and Paul Cockburn as assistant editor for the majority of the life of the publication. Neil Gaiman wrote film reviews for several issues of ''Imagi ...
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Imagine (game Magazine)
''Imagine'' (printed under the long title ''Imagine: Adventure Game Magazine'') was a British monthly magazine dedicated to the first edition ''Advanced Dungeons and Dragons'' and ''Dungeons and Dragons'' role-playing game systems published by TSR UK Limited. History Shannon Appelcine explained, "TSR tried to horn in on the British magazine market in 1983 with ''Imagine'' magazine, but they folded it just two years later. Gary Gygax would much later claim that ''Imagine'' had usually been operated at a loss and was kept around mainly for its useful marketing of TSR's lines. ''White Dwarfs lead in Britain was pretty much unassailable." ''Imagine'' was published monthly between April 1983 and October 1985. The print run lasted for 31 issues (30 issues and one special edition) before its cancellation. Don Turnbull was cited as publisher and Paul Cockburn as assistant editor for the majority of the life of the publication. Neil Gaiman wrote film reviews for several issues of ''Im ...
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