The Glory Of Rome
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The Glory Of Rome
''The Glory of Rome'' is an accessory for the ''Dungeons & Dragons, Advanced Dungeons & Dragons'' fantasy role-playing game. Contents ''The Glory of Rome'' lays out guidelines for moving the ''AD&D'' game to the Roman Empire. In terms of character classes, Wizard (Dungeons & Dragons), mages and Psionics (Dungeons & Dragons), psionicists are not available, and Fighter (Dungeons & Dragons), fighters can become legionaries, gladiators, and charioteers. Equipment changes as well, for example a short sword becomes a gladius in ancient Rome, and magic works differently. Publication history ''The Glory of Rome'' was designed by David L. Pulver, David Pulver, and released by TSR, Inc. Editing was by Mike Breault and Thomas M. Reid, with illustrations and icons by Roger Raupp. Reception Rick Swan reviewed ''The Glory of Rome'' for ''Dragon (magazine), Dragon'' magazine #205 (May 1994). Swan praised the book for "some of the year's most literate writing and meticulous research, courtesy ...
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David L
David (; , "beloved one") (traditional spelling), , ''Dāwūd''; grc-koi, Δαυΐδ, Dauíd; la, Davidus, David; gez , ዳዊት, ''Dawit''; xcl, Դաւիթ, ''Dawitʿ''; cu, Давíдъ, ''Davidŭ''; possibly meaning "beloved one". was, according to the Hebrew Bible, the third king of the United Kingdom of Israel. In the Books of Samuel, he is described as a young shepherd and harpist who gains fame by slaying Goliath, a champion of the Philistines, in southern Canaan. David becomes a favourite of Saul, the first king of Israel; he also forges a notably close friendship with Jonathan, a son of Saul. However, under the paranoia that David is seeking to usurp the throne, Saul attempts to kill David, forcing the latter to go into hiding and effectively operate as a fugitive for several years. After Saul and Jonathan are both killed in battle against the Philistines, a 30-year-old David is anointed king over all of Israel and Judah. Following his rise to power, David ...
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TSR, Inc
TSR, Inc. was an American game publishing company, best known as the original publisher of ''Dungeons & Dragons'' (''D&D''). Its earliest incarnation, Tactical Studies Rules, was founded in October 1973 by Gary Gygax and Don Kaye. Gygax had been unable to find a publisher for ''D&D'', a new type of game he and Dave Arneson were co-developing, so founded the new company with Kaye to self-publish their products. Needing financing to bring their new game to market, Gygax and Kaye brought in Brian Blume in December as an equal partner. ''Dungeons & Dragons'' is generally considered the first tabletop role-playing game (TTRPG), and established the genre. When Kaye died suddenly in 1975, the Tactical Studies Rules partnership restructured into TSR Hobbies, Inc. and accepted investment from Blume's father Melvin. With the popular ''D&D'' as its main product, TSR Hobbies became a major force in the games industry by the late 1970s. Melvin Blume eventually transferred his shares to his ...
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Dungeons & Dragons
''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical Studies Rules, Tactical Studies Rules, Inc. (TSR). It has been published by Wizards of the Coast (now a subsidiary of Hasbro) since 1997. The game was derived from miniature wargaming, miniature wargames, with a variation of the 1971 game Chainmail (game), ''Chainmail'' serving as the initial rule system. ''D&D'' publication is commonly recognized as the beginning of modern role-playing games and the role-playing game industry, and also deeply influenced video games, especially the role-playing video game genre. ''D&D'' departs from traditional wargame, wargaming by allowing each player to create their own Player character, character to play instead of a military formation. These characters embark upon adventures within a fantasy setting. A Dungeon Mas ...
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Fantasy
Fantasy is a genre of speculative fiction involving Magic (supernatural), magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy literature and drama. From the twentieth century, it has expanded further into various media, including film, television, graphic novels, manga, animations and video games. Fantasy is distinguished from the genres of science fiction and horror fiction, horror by the respective absence of scientific or macabre themes, although these genres overlap. In popular culture, the fantasy genre predominantly features settings that emulate Earth, but with a sense of otherness. In its broadest sense, however, fantasy consists of works by many writers, artists, filmmakers, and musicians from ancient mythology, myths and legends to many recent and popular works. Traits Most fantasy uses magic (paranormal), magic or other supernatural elements as a ma ...
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Role-playing Game
A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making regarding character development. Actions taken within many games succeed or fail according to a formal role-playing game system, system of rules and guidelines. There are several forms of role-playing games. The original form, sometimes called the tabletop role-playing game (TRPG), is conducted through discussion, whereas in live action role-playing game, live action role-playing (LARP), players physically perform their characters' actions.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of two unique features: (a) The players physically embody their characters, and (b) the game takes place in a physica ...
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Character Class
In tabletop games and video games, a character class is a job or profession commonly used to differentiate the abilities of different game characters. In role-playing games (RPGs), character classes aggregate several abilities and aptitudes, and may also detail aspects of background and social standing, or impose behavior restrictions. Classes may be considered to represent archetypes, or specific careers. RPG systems that employ character classes often subdivide them into levels of accomplishment, to be attained by players during the course of the game. It is common for a character to remain in the same class for its lifetime; although some games allow characters to change class, or attain multiple classes. Some systems eschew the use of classes and levels entirely; others hybridize them with skill-based systems or emulate them with character templates. In shooter games and other cooperative video games, classes are generally distinct roles with specific purposes, weapons or ...
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Wizard (Dungeons & Dragons)
The wizard is one of the standard character class in the ''Dungeons & Dragons'' fantasy role-playing game. A wizard uses arcane magic, and is considered less effective in melee combat than other classes. Publication history Creative origins The Magic-User class was inspired by the spell-casting magicians common in folklore and modern fantasy literature, particularly as portrayed in Jack Vance's ''The Dying Earth'' short stories, and John Bellairs's novel ''The Face in the Frost''. Gandalf and Saruman from Tolkien's ''The Lord of the Rings'' and Merlin of King Arthur fame also influenced this class. Wizards memorize their spells, then forget them when cast in the fashion of magicians from Jack Vance's ''Dying Earth'' series of novels. ''Dungeons & Dragons'' In the original version of the game, magic-user was one of the base character classes. Magic-User was one of the three original classes, the other two being Fighting Man (renamed Fighter in later editions) and Cleric. ...
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Psionics (Dungeons & Dragons)
In the ''Dungeons & Dragons'' fantasy role-playing game, psionics are a form of supernatural power similar to, but distinct from, arcane and divine magic. Overview Psionics are manifested purely by mental discipline. Psionics were originally introduced in the original ''Dungeons & Dragons'' Supplement III – ''Eldritch Wizardry''. Psionics have appeared in all editions; however, they are only part of the core rules in ''Advanced Dungeons & Dragons'' 1st edition. In 2nd, 3rd and 3.5 editions, psionics are divided into five or six disciplines, or groupings of powers. In 2nd edition, Psionicists gradually gain access to additional disciplines as they advance in level. In 3.5 edition, several psionic character classes are forced to choose one of them, thereby losing access to the most potent powers of the others. In 2nd edition, each power is tied to an ability score (generally Constitution, Intelligence or Wisdom); in 3rd edition, each discipline is tied to an ability score; and in ...
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Fighter (Dungeons & Dragons)
The fighter is one of the standard playable character classes in the ''Dungeons & Dragons'' fantasy role-playing game. A fighter is a versatile, weapons-oriented warrior who fights using skill, strategy and tactics. Fighter is a generic and broad class; individual fighters have diverse backgrounds and different styles. Bodyguards, adventurers, former soldiers, invading bandit kings, or master swordsmen are all fighters, yet they come from all walks of life and backgrounds and often find themselves on very different alignments, goals, and sides in a conflict. Publication history ''Dungeons & Dragons'' The "Fighting Man" was one of the three classes in the original ''Dungeons & Dragons'' game; the other two classes were Magic-User and Cleric. The paladin was introduced in '' Supplement I - Greyhawk'' (1975), as a subclass of Fighting Man. ''Advanced Dungeons & Dragons'' 1st edition The fighter was one of the standard character classes available in the original ''Player's Han ...
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Mike Breault
Michael Breault (born May 28, 1958 in Central Falls, Rhode Island) is a game designer and editor, and an author of multiple products for the ''Dungeons & Dragons'' fantasy role-playing game from TSR. Early life and education Mike Breault was born in Central Falls, Rhode Island on May 28, 1958. As a young child, Breault lived in the Boston and Cape Cod areas, but his family moved to Warwick, Rhode Island when he began grade school. Breault developed an interest in science fiction and fantasy early in his childhood, and read ''The Hobbit'' at age eight. Breault commented: "I didn’t read the trilogy for three more years. I was afraid I wouldn't like it as much. I was right, but I still enjoyed it." Breault developed an interest in astronomy in high school, later earning a degree in physics and an astronomy minor from Rensselaer Polytechnic Institute (RPI) in 1980. Breault was introduced to fantasy gaming at the end of his freshman year at RPI: "I joined a game club that had about 4 ...
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Thomas M
Thomas may refer to: People * List of people with given name Thomas * Thomas (name) * Thomas (surname) * Saint Thomas (other) * Thomas Aquinas (1225–1274) Italian Dominican friar, philosopher, and Doctor of the Church * Thomas the Apostle * Thomas (bishop of the East Angles) (fl. 640s–650s), medieval Bishop of the East Angles * Thomas (Archdeacon of Barnstaple) (fl. 1203), Archdeacon of Barnstaple * Thomas, Count of Perche (1195–1217), Count of Perche * Thomas (bishop of Finland) (1248), first known Bishop of Finland * Thomas, Earl of Mar (1330–1377), 14th-century Earl, Aberdeen, Scotland Geography Places in the United States * Thomas, Illinois * Thomas, Indiana * Thomas, Oklahoma * Thomas, Oregon * Thomas, South Dakota * Thomas, Virginia * Thomas, Washington * Thomas, West Virginia * Thomas County (other) * Thomas Township (other) Elsewhere * Thomas Glacier (Greenland) Arts, entertainment, and media * ''Thomas'' (Burton novel) 1969 novel ...
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Roger Raupp
Roger Raupp (born October 1, 1963 in Elkhorn, Wisconsin) is an artist whose work has appeared in games such as the ''Dungeons & Dragons'' fantasy role-playing game from TSR, and the collectible card game ''Magic: the Gathering'' from Wizards of the Coast. Early life According to Roger Raupp, he "was into science fiction as a kid, but my parents were quite conservative and thought I was a little nuts. They wanted me to work on the farm, not sit around and read comic books and watch Godzilla movies all day." Raupp developed an interest in art during childhood, and began playing the ''Dungeons & Dragons'' fantasy role-playing game while in high school. As a freshman, Raupp "was doing some art for a student magazine, which happened to be printed at the same plant where '' Dragon'' had camera work done. Tim Kask, who was then the editor of ''Dragon'', happened to see some of my science-fiction and fantasy pieces, and told my art teacher to have me bring in a portfolio." Dave Suther ...
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