The Animator's Survival Kit
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The Animator's Survival Kit
''The Animator's Survival Kit: A Manual of Methods, Principles, and Formulas for Classical, Computer, Games, Stop Motion, and Internet Animators'' () is an instructional book by Academy Award-winning animator and director Richard Williams. The book includes techniques, advice, tips, tricks, and general information on the history of animation. DVDs Animation examples from the book combined with footage from Richard Williams' masterclasses have been put into a 16-volume DVD box set titled ''The Animator's Survival Kit – Animated''. The logo from the book cover was completely animated in the traditional style, taking Williams and his animators 9 months to complete. Williams also included some early drafts of his own work from previous projects. Reception The book met with universal acclaim. Chris Wedge, the director of '' Epic'' and the Oscar-nominated ''Ice Age'', wrote about the book: "What I came out with was a complete re-structuring of animation, how I saw animation, ...
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Richard Williams (animator)
Richard Edmund Williams (March 19, 1933 – August 16, 2019) was a Canadian-British animator, voice actor, director, and writer, best known for serving as animation director on ''Who Framed Roger Rabbit'' (1988), for which he won two Academy Awards, and for his unfinished feature film ''The Thief and the Cobbler'' (1993). He was also a film title sequence designer and animator. Other works in this field include the title sequences for ''What's New Pussycat?'' (1965) and '' A Funny Thing Happened on the Way to the Forum'' (1966) and title and linking sequences in ''The Charge of the Light Brigade'' and the intros of the eponymous cartoon feline for two of the later ''Pink Panther'' films. In 2002 he published ''The Animator's Survival Kit'', an authoritative manual of animation methods and techniques, which has since been turned into a 16-DVD box set as well as an iOS app. From 2008 he worked as artist in residence at Aardman Animations in Bristol, and in 2015 he received both Osca ...
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Ice Age (2002 Film)
''Ice Age'' is a 2002 American computer-animated adventure comedy film produced by Blue Sky Studios (in its debut film) and distributed by 20th Century Fox. The film was directed by Chris Wedge (in his feature directorial debut) and co-directed by Carlos Saldanha from a screenplay by Michael Berg, Michael J. Wilson, and Peter Ackerman and a story by Wilson, and features the voices of Ray Romano, John Leguizamo, Denis Leary, Goran Višnjić, and Jack Black. Set during the days of the Pleistocene ice age, the film centers around three main characters—Manny (Romano), a no-nonsense woolly mammoth; Sid (Leguizamo), a loudmouthed ground sloth; and Diego (Leary), a sardonic smilodon, saber-toothed cat—who come across a human baby and work together to return it to its tribe. Additionally, the film occasionally follows Scrat, a speechless "saber-toothed squirrel" (Wedge), who is perpetually searching for a place in the ground to bury his acorn. ''Ice Age'' was originally intended ...
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Faber And Faber Books
Faber may refer to: People * Faber (surname) Companies * Faber and Faber (also known as "Faber and Gwyer"), publishing house in the United Kingdom * Faber-Castell, German manufacturer of writing instruments * Faber Music, British sheet music publisher * Eberhard Faber, German art supply manufacturer best known (in the United States) by their brand of pencil and eraser In fiction * Faber College, fictional school providing the setting for the movie ''National Lampoon's Animal House'' * Faber (Fahrenheit 451), character in Ray Bradbury's science fiction novel ''Fahrenheit 451'' Places * Faber, Virginia, a community in the United States * Mount Faber, second highest peak in Singapore Other uses * ''Faber'', pseudonym of the Italian singer-songwriter Fabrizio De André * ''Faber'' (EP), a 2006 EP by Faber Drive * Faber (grape), grape variety also known as ''Faberrebe'' * FABER test (Flexion Abduction External Rotation), a test for evidence of hip arthritis * Fabe ...
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Animation Techniques
Animation is a method by which still figures are manipulated to appear as moving images. In traditional animation, images are drawn or painted by hand on transparent celluloid sheets to be photographed and exhibited on film. Today, most animations are made with computer-generated imagery (CGI). Computer animation can be very detailed 3D animation, while 2D computer animation (which may have the look of traditional animation) can be used for stylistic reasons, low bandwidth, or faster real-time renderings. Other common animation methods apply a stop motion technique to two- and three-dimensional objects like paper cutouts, puppets, or clay figures. A cartoon is an animated film, usually a short film, featuring an exaggerated visual style. The style takes inspiration from comic strips, often featuring anthropomorphic animals, superheroes, or the adventures of human protagonists. Especially with animals that form a natural predator/prey relationship (e.g. cats and mice, coyo ...
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History Of Animation
While the history of animation began much earlier, this article is concerned with the development of the medium after the emergence of celluloid film in 1888, as produced for theatrical screenings, television and (non-interactive) home entertainment. Between 1895 and 1920, during the rise of the cinematic industry, several different animation techniques were re-invented or newly developed, including stop-motion with objects, puppets, clay or cutouts, and drawn or painted animation. Hand-drawn animation, mostly animation painted on cels, was the dominant technique throughout most of the 20th century and became known as traditional animation. Around the turn of the millennium, computer animation became the dominant animation technique in most regions (while Japanese anime and European hand-drawn productions continue to be very popular). Computer animation is mostly associated with a three-dimensional appearance with detailed shading, although many different animation styles ha ...
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Books About Film
A book is a medium for recording information in the form of writing or images, typically composed of many pages (made of papyrus, parchment, vellum, or paper) bound together and protected by a cover. The technical term for this physical arrangement is '' codex'' (plural, ''codices''). In the history of hand-held physical supports for extended written compositions or records, the codex replaces its predecessor, the scroll. A single sheet in a codex is a leaf and each side of a leaf is a page. As an intellectual object, a book is prototypically a composition of such great length that it takes a considerable investment of time to compose and still considered as an investment of time to read. In a restricted sense, a book is a self-sufficient section or part of a longer composition, a usage reflecting that, in antiquity, long works had to be written on several scrolls and each scroll had to be identified by the book it contained. Each part of Aristotle's ''Physics'' is called ...
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Animation Books
Animation is a method by which image, still figures are manipulated to appear as Motion picture, moving images. In traditional animation, images are drawn or painted by hand on transparent cel, celluloid sheets to be photographed and exhibited on film. Today, most animations are made with computer-generated imagery (CGI). Computer animation can be very detailed Computer animation#Animation methods, 3D animation, while Traditional animation#Computers and traditional animation, 2D computer animation (which may have the look of traditional animation) can be used for stylistic reasons, low bandwidth, or faster real-time renderings. Other common animation methods apply a stop motion technique to two- and three-dimensional objects like cutout animation, paper cutouts, puppets, or Clay animation, clay figures. A cartoon is an animated film, usually a short film, featuring an cartoon, exaggerated visual style. The style takes inspiration from comic strips, often featuring anthropomorphi ...
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Computer Animation
Computer animation is the process used for digitally generating animations. The more general term computer-generated imagery (CGI) encompasses both static scenes (still images) and dynamic images (moving images), while computer animation refers to moving images. Modern computer animation usually uses 3D computer graphics to generate a three-dimensional picture. The target of the animation is sometimes the computer itself, while other times it is film. Computer animation is essentially a digital successor to stop motion techniques, but using 3D models, and traditional animation techniques using frame-by-frame animation of 2D illustrations. Computer-generated animations can also allow a single graphic artist to produce such content without the use of actors, expensive set pieces, or props. To create the illusion of movement, an image is displayed on the computer monitor and repeatedly replaced by a new image that is similar to it but advanced slightly in time (usually at a ra ...
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Flash Animation
Adobe Flash animation or Adobe Flash cartoon (formerly Macromedia Flash animation, Macromedia Flash cartoon, FutureSplash animation, and FutureSplash cartoon) is an animation that is created with the Adobe Animate (formerly Flash Professional) platform or similar animation software and often distributed in the SWF file format. The term Adobe Flash animation refers to both the file format and the medium in which the animation is produced. Adobe Flash animation has enjoyed mainstream popularity since the mid-2000s, with many Adobe Flash-animated television series, television commercials, and award-winning online shorts being produced since then. In the late 1990s, when bandwidth was still at 56 kbit/s for most Internet users, many Adobe Flash animation artists employed limited animation or cutout animation when creating projects intended for web distribution. This allowed artists to release shorts and interactive experiences well under 1 MB, which could stream both audio and hig ...
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Stop-motion Animation
Stop motion is an animated filmmaking technique in which objects are physically manipulated in small increments between individually photographed frames so that they will appear to exhibit independent motion or change when the series of frames is played back. Any kind of object can thus be animated, but puppets with movable joints (puppet animation) or plasticine figures (''clay animation'' or claymation) are most commonly used. Puppets, models or clay figures built around an armature are used in model animation. Stop motion with live actors is often referred to as pixilation. Stop motion of flat materials such as paper, fabrics or photographs is usually called cutout animation. Terminology The term "stop motion", relating to the animation technique, is often spelled with a hyphen as "stop-motion". Both orthographical variants, with and without the hyphen, are correct, but the hyphenated one has a second meaning that is unrelated to animation or cinema: "a device for automatical ...
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Character Animation
Character animation is a specialized area of the animation process, which involves bringing animated s to life. The role of a character animator is analogous to that of a film or stage actor and character animators are often said to be "actors with a pencil" (or a mouse). Character animators breathe life in their characters, creating the illusion of thought, emotion and personality. Character animation is often distinguished from creature animation, which involves bringing photorealism, photorealistic animals and creatures to life. Origins Winsor McCay's ''Gertie the Dinosaur'' (1914) is often considered the first example of true character animation. Later, Otto Messmer imbued Felix the Cat with an instantly recognizable personality during the 1920s. In the 1930s, Walt Disney made character animation a particular focus of his animation studio, best showcased in productions such as ''Three Little Pigs (film), Three Little Pigs'' (1933), ''Snow White and the Seven Dwarfs (1937 film ...
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IPad
The iPad is a brand of iOS and iPadOS-based tablet computers that are developed by Apple Inc. The iPad was conceived before the related iPhone but the iPhone was developed and released first. Speculation about the development, operating system, and release of the original iPad began in 2002 prior to its introduction on January 20, 2010. The iPad range consists of the original iPad lineup and the flagship products iPad Mini, iPad Air, and iPad Pro. The iPhone's iOS operating system (OS) was initially used for the iPad but in September 2019, its OS was switched to a fork of iOS called iPadOS that has better support for the device's hardware and its user interface is customized for the tablets' larger screens. The iPad's App Store is subject to application and content approval. Many older devices are susceptible to jailbreaking, which circumvents these restrictions. The original iPad was well-received for its software and was recognized as one of the most-influential inven ...
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