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Tendex
The Tendex system is a basketball mathematical statistical formula that was created by sports writer Dave Heeren, in order to determine the playing efficiency of basketball players. It is generally accepted as the original weighted advanced stat formula used in the sport of basketball. Calculation The Tendex statistical system has 3 different formulas and is calculated as follows: Standard Tendex Rating: (Tendex raw statistical formula) ( Points) + (Rebounds) + ( Assists) + ( Steals) + ( Blocks) - (Missed Field Goals) - 0.5 * (Missed Free Throws) - ( Turnovers) - ( Fouls Committed) / ( Minutes Played) / (Game Pace (Possessions Per Game, typically ranges from 60 to 75)) Modified Tendex Rating: (Tendex weighted average statistical formula) ( Points) + (Rebounds) + 1.25 * ( Assists) + 1.25 * ( Steals) + ( Blocks) - 1.25 * ( Turnovers) - (Missed Field Goals) - (Missed Free Throws / 2) - ( Fouls Committed / 2) / ( Minutes Played) / (Game Pace (Possessions Per Game, typically r ...
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Performance Index Rating
Performance Index Rating (PIR) is a basketball mathematical statistical formula that is used by the Euroleague Basketball Company's first and second tier competitions, the EuroLeague and the EuroCup, as well as various European national domestic and regional leagues. It is a part of the Tendex basketball rating system. It is also variously referred to as Performance Index Ranking, Rating, Ranking, Evaluation, Valuation, and Efficiency. It is similar to, but not exactly the same as, the NBA's Efficiency (EFF) stat. History Performance Index Rating was created in 1991, by the Spanish ACB League, which started using it to determine the league's MVP of the Week and regular season MVP awards. In 2004, the ACB League changed the criteria by which it chooses the regular season MVP award, but it continues to use PIR to determine the MVP of each week of the season. The PIR stat was at one time used to determine the MVPs of separate stages of the EuroLeague season. Like the MVP ...
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Economy (basketball)
Economy is a basketball mathematical statistical formula that was created in order to determine the ball possession efficiency of ball handlers, mainly primary ball handlers and point guards. It is considered a basic statistic of the top-tier level Greek League. Calculation The statistic's formula is: * ( Assists + Steals) - Turnovers See also * PER *Efficiency *Offensive Rating * Defensive Rating *Tendex *PIR *Basketball Statistics *Fantasy Basketball Fantasy basketball is a game in which the participants serve as owners and general managers of virtual professional basketball teams. The competitors select their rosters by participating in a draft in which all relevant National Basketball A ... External links Basketball terminology Basketball statistics {{basketball-stub ...
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Basketball
Basketball is a team sport in which two teams, most commonly of five players each, opposing one another on a rectangular Basketball court, court, compete with the primary objective of #Shooting, shooting a basketball (ball), basketball (approximately in diameter) through the defender's hoop (a basket in diameter mounted high to a Backboard (basketball), backboard at each end of the court, while preventing the opposing team from shooting through their own hoop. A Field goal (basketball), field goal is worth two points, unless made from behind the 3 point line, three-point line, when it is worth three. After a foul, timed play stops and the player fouled or designated to shoot a technical foul is given one, two or three one-point free throws. The team with the most points at the end of the game wins, but if regulation play expires with the score tied, an additional period of play (Overtime (sports), overtime) is mandated. Players advance the ball by bouncing it while walking ...
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Minute (basketball)
A minute is a unit of time in a basketball game. Technically, just a minimum of one second in silo (1-59) would count as one minute of playing time. There are forty-eight minutes in each NBA basketball game, excluding overtime. As five people from one team will be on the court at any given time, a total of 240 minutes can be distributed in regulation among a team in an NBA basketball game. For players, the total number of minutes played in a season—and the average number of minutes played per game—are both tracked as statistics. Leaders Kareem Abdul-Jabbar is the all-time leader in minutes played with 57,446. Karl Malone (54,852), Dirk Nowitzki (51,368), LeBron James (active), Kevin Garnett (50,418), Jason Kidd (50,111), and Elvin Hayes (50,000) are the only other players with 50,000 or more minutes played in a career. Most of Abdul-Jabbar and Hayes's minutes can largely be attributed to the amount of playing time that star players had in the late 1960s and early-to-mid 197 ...
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Fantasy Basketball
Fantasy basketball is a game in which the participants serve as owners and general managers of virtual professional basketball teams. The competitors select their rosters by participating in a draft in which all relevant National Basketball Association (NBA) players are available. Fantasy points are awarded in weekly matchups based on the actual performances of basketball players in real-world competition. The game typically involves the NBA, but can also involve other leagues, such as the Women's National Basketball Association (WNBA) or NCAA. History In the decades following the success of early fantasy leagues, such as Rotisserie League Baseball, the concept of applying the fantasy format to sports other than baseball and American football grew in popularity. This trend was due in large part to increased capabilities to easily compute and access sports statistics via the Internet. In 2014, the NBA invested in daily fantasy sports company FanDuel. At the time, the legality ...
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Basketball Statistics
Statistics in basketball are kept to evaluate a player's or a team's performance. Examples Examples of basketball statistics include: * GM, GP; GS: games played; games started * PTS: points * FGM, FGA, FG%: field goals made, attempted and percentage * FTM, FTA, FT%: free throws made, attempted and percentage * 3FGM, 3FGA, 3FG%: three-point field goals made, attempted and percentage * REB, OREB, DREB: rebounds, offensive rebounds, defensive rebounds * AST: assists * STL: steals * BLK: blocks * TO: turnovers * TD: triple double * EFF: efficiency: NBA's efficiency rating: (PTS + REB + AST + STL + BLK − ((FGA − FGM) + (FTA − FTM) + TO)) * PF: personal fouls * MIN: minutes * AST/TO: assist to turnover ratio * PER: Player Efficiency Rating: John Hollinger's Player Efficiency Rating * PIR: Performance Index Rating: Euroleague's and Eurocup's Performance Index Rating: (Points + Rebounds + Assists + Steals + Blocks + Fouls Drawn) − (Missed Field Goals + Misse ...
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Defensive Rating
Defensive rating or defensive efficiency is a statistic used in basketball to measure an individual player's efficiency at preventing the other team from scoring points. It was created by author and statistician Dean Oliver. Formula The formula is: Defensive Defense or defence may refer to: Tactical, martial, and political acts or groups * Defense (military), forces primarily intended for warfare * Civil defense, the organizing of civilians to deal with emergencies or enemy attacks * Defense indust ... Player Rating = (Players Steals*Blocks) + Opponents Differential= 1/5 of possessions - Times blown by + Deflections * OAPDW( Official Adjusted Players Defensive Withstand). This stat can be influenced by the defense of a player's teammates. References * {{DEFAULTSORT:Defensive rating Basketball statistics ...
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Offense Efficiency Rating
In basketball statistics, Offensive Efficiency Rating (OER) is the average number of points scored by a basketball player per shot taken. This includes missed field goals as well as free throws. The statistic stems from the previously created Player Efficiency Rating (PER). The per-minute rating was created by John Hollinger John Hollinger (born May 17, 1971) is the former Vice President of Basketball Operations for the Memphis Grizzlies of the National Basketball Association (NBA) and current Senior NBA columnist at The Athletic. Prior to December 2012, he was an a .... Hollinger states, "The PER sums up all a player's positive accomplishments, subtracts the negative accomplishments, and returns a per-minute rating of a player's performance." References Basketball terminology {{basketball-stub ...
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Efficiency (basketball)
In professional basketball, the most commonly used statistical benchmark for comparing the overall value of players is called efficiency. It is a composite basketball statistic that is derived from basic individual statistics: points, rebounds, assists, steals, blocks, turnovers, and shot attempts. In theory, efficiency accounts for both a player's offensive contributions (points and assists) and their defensive contributions (steals and blocks), but it is generally thought that efficiency ratings favor offense-oriented players over those who specialize in defense, as defense is difficult to quantify with currently tabulated statistics. NBA EFF The NBA publishes online all of the basic basketball statistics recorded officially by the league. Individual player efficiency is expressed there by a stat referred to as 'efficiency' and abbreviated EFF. It is derived by a simple formula: : The formula was created by Kansas City sports reporter and statistician Martin Manley. DPR DPR ...
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Player Efficiency Rating
The player efficiency rating (PER) is John Hollinger's all-in-one basketball rating, which attempts to collect or boil down all of a player's contributions into one number. Using a detailed formula, Hollinger developed a system that rates every player's statistical performance. Introduction PER strives to measure a player's per-minute performance, while adjusting for pace. A league-average PER is always 15.00, which permits comparisons of player performance across seasons. PER takes into account positive results, including field goals, free throws, 3-pointers, assists, rebounds, blocks and steals and negative results, including missed shots, turnovers and personal fouls. The formula adds positive stats and subtracts negative ones through a statistical point value system. The rating for each player is then adjusted to a per-minute basis so that, for example, substitutes can be compared with starters in playing time debates. It is also adjusted for the team's pace. In the end, one ...
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