Synclavier II
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Synclavier II
The Synclavier is an early digital synthesizer, polyphonic digital sampling system, and music workstation manufactured by New England Digital Corporation of Norwich, Vermont. It was produced in various forms from the late 1970s into the early 1990s. The instrument has been used by prominent musicians. History The original design and development of the Synclavier prototype occurred at Dartmouth College with the collaboration of Jon Appleton, Professor of Digital Electronics, Sydney A. Alonso, and Cameron Jones, a software programmer and student at Dartmouth's Thayer School of Engineering. Synclavier I First released in 1977–78, it proved to be highly influential among both electronic music composers and music producers, including Mike Thorne, an early adopter from the commercial world, due to its versatility, its cutting-edge technology, and distinctive sounds. The early Synclavier I used FM synthesis, re-licensed from Yamaha, and was sold mostly to universities. T ...
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New England Digital Corporation
New England Digital Corporation (1976–1993) was founded in Norwich, Vermont, and relocated to White River Junction, Vermont. It was best known for its signature product, the Synclavier Synthesizer System, which evolved into the Synclavier Digital Audio System or "Tapeless Studio." The company sold an FM digital synthesizer/16-bit polyphonic synthesizer and magnetic disk-based non-linear 16-bit digital recording product, referred to as the "Post-Pro." The Synclavier was developed as the "Dartmouth Digital Synthesizer" by Dartmouth College Professors Jon Appleton and Frederick J. Hooven, in association with NED co-founders Sydney A. Alonso and Cameron W. Jones. The Synclavier would become the pioneering prototype hardware and software system for all digital non-linear synthesis, polyphonic sampling, magnetic (hard-disk) recording and sequencing systems technology that is commonplace in all music and sound effects/design today. The instrument's development picked up speed in late ...
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Stanford University
Stanford University, officially Leland Stanford Junior University, is a private research university in Stanford, California. The campus occupies , among the largest in the United States, and enrolls over 17,000 students. Stanford is considered among the most prestigious universities in the world. Stanford was founded in 1885 by Leland and Jane Stanford in memory of their only child, Leland Stanford Jr., who had died of typhoid fever at age 15 the previous year. Leland Stanford was a U.S. senator and former governor of California who made his fortune as a railroad tycoon. The school admitted its first students on October 1, 1891, as a coeducational and non-denominational institution. Stanford University struggled financially after the death of Leland Stanford in 1893 and again after much of the campus was damaged by the 1906 San Francisco earthquake. Following World War II, provost of Stanford Frederick Terman inspired and supported faculty and graduates' entrepreneu ...
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Real-time Computing
Real-time computing (RTC) is the computer science term for hardware and software systems subject to a "real-time constraint", for example from event to system response. Real-time programs must guarantee response within specified time constraints, often referred to as "deadlines". Ben-Ari, Mordechai; "Principles of Concurrent and Distributed Programming", ch. 16, Prentice Hall, 1990, , page 164 Real-time responses are often understood to be in the order of milliseconds, and sometimes microseconds. A system not specified as operating in real time cannot usually ''guarantee'' a response within any timeframe, although ''typical'' or ''expected'' response times may be given. Real-time processing ''fails'' if not completed within a specified deadline relative to an event; deadlines must always be met, regardless of system load. A real-time system has been described as one which "controls an environment by receiving data, processing them, and returning the results sufficiently quic ...
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Sound Card
A sound card (also known as an audio card) is an internal expansion card that provides input and output of audio signals to and from a computer under the control of computer programs. The term ''sound card'' is also applied to external audio interfaces used for professional audio applications. Sound functionality can also be integrated onto the motherboard, using components similar to those found on plug-in cards. The integrated sound system is often still referred to as a ''sound card''. Sound processing hardware is also present on modern video cards with HDMI to output sound along with the video using that connector; previously they used a S/PDIF connection to the motherboard or sound card. Typical uses of sound cards or sound card functionality include providing the audio component for multimedia applications such as music composition, editing video or audio, presentation, education and entertainment (games) and video projection. Sound cards are also used for computer-base ...
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Commercial Off-the-shelf
Commercial off-the-shelf or commercially available off-the-shelf (COTS) products are packaged or canned (ready-made) hardware or software, which are adapted aftermarket to the needs of the purchasing organization, rather than the commissioning of custom-made, or bespoke, solutions. A related term, Mil-COTS, refers to COTS products for use by the U.S. military. In the context of the U.S. government, the Federal Acquisition Regulation (FAR) has defined "COTS" as a formal term for commercial items, including services, available in the commercial marketplace that can be bought and used under government contract. For example, Microsoft is a COTS software provider. Goods and construction materials may qualify as COTS but bulk cargo does not. Services associated with the commercial items may also qualify as COTS, including installation services, training services, and cloud services. COTS purchases are alternatives to custom software or one-off developments – government-funded dev ...
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Fairlight CMI
The Fairlight CMI (short for Computer Musical Instrument) is a digital synthesizer, sampler, and digital audio workstation introduced in 1979 by Fairlight. — with links to some Fairlight history and photos It was based on a commercial licence of the Qasar M8 developed by Tony Furse of Creative Strategies in Sydney, Australia. It was one of the earliest music workstations with an embedded sampler and is credited for coining the term sampling in music. It rose to prominence in the early 1980s and competed with the Synclavier from New England Digital. History Origins: 1971–1979 In the 1970s, Kim Ryrie, then a teenager, had an idea to develop a build-it-yourself analogue synthesizer, the ETI 4600, for the magazine he founded, ''Electronics Today International'' (ETI). Ryrie was frustrated by the limited number of sounds that the synthesizer could make. After his classmate, Peter Vogel, graduated from high school and had a brief stint at university in 1975, Ryrie asked ...
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Recording Studio
A recording studio is a specialized facility for sound recording, mixing, and audio production of instrumental or vocal musical performances, spoken words, and other sounds. They range in size from a small in-home project studio large enough to record a single singer-guitarist, to a large building with space for a full orchestra of 100 or more musicians. Ideally, both the recording and monitoring (listening and mixing) spaces are specially designed by an acoustician or audio engineer to achieve optimum acoustic properties (acoustic isolation or diffusion or absorption of reflected sound echoes that could otherwise interfere with the sound heard by the listener). Recording studios may be used to record singers, instrumental musicians (e.g., electric guitar, piano, saxophone, or ensembles such as orchestras), voice-over artists for advertisements or dialogue replacement in film, television, or animation, foley, or to record their accompanying musical soundtracks. The typical ...
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Glen Glenn Sound
Glen Glenn Sound was an audio post production company formerly located in Hollywood, Los Angeles, California.IMDb: Glen Glenn Sound Company (U.S.)
with filmography.
The company was co-founded by Glen R. Glenn and Harry Eckles (sound recordist) in 1937. It provided creative audio services to the television and film industry for five decades. The company was acquired by audio post production company in 1986. The facility was later purchased by

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Foley Artist
In filmmaking, Foley is the reproduction of everyday sound effects that are added to films, videos, and other media in post-production to enhance audio quality. These reproduced sounds, named after sound-effects artist Jack Foley, can be anything from the swishing of clothing and footsteps to squeaky doors and breaking glass. Foley sounds are used to enhance the auditory experience of the movie. Foley can also be used to cover up unwanted sounds captured on the set of a movie during filming, such as overflying airplanes or passing traffic.Singer, Philip R. "Art Of Foley". Marblehead Publishing Co. Web. 1 July 2010. Places where the Foley process takes place are often referred to as a Foley stage or Foley studio. Foley artists recreate the realistic ambient sounds that the film portrays. The props and sets of a film often do not react the same way acoustically as their real life counterparts, requiring filmmakers to Foley the sounds. The best Foley art is so well integrated in ...
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Digital Recording
In digital recording, an audio or video signal is converted into a stream of discrete numbers representing the changes over time in air pressure for audio, or chroma and luminance values for video. This number stream is saved to a storage device. To play back a digital recording, the numbers are retrieved and converted back into their original analog audio or video forms so that they can be heard or seen. In a properly matched analog-to-digital converter (ADC) and digital-to-analog converter (DAC) pair the analog signal is accurately reconstructed per the constraints of the Nyquist–Shannon sampling theorem dependent on the sampling rate and quantization error dependent on the audio or video bit depth. Because the signal is stored digitally, assuming proper error detection and correction, the recording is not degraded by copying, storage or interference. Timeline *October 3, 1938: British telephone engineer Alec Harley Reeves files at the French Patent Office the fir ...
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