Synchronous Programming Language
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Synchronous Programming Language
A synchronous programming language is a computer programming language optimized for programming reactive systems. Computer systems can be sorted in three main classes: (1) transformational systems that take some inputs, process them, deliver their outputs, and terminate their execution; a typical example is a compiler; (2) interactive systems that interact continuously with their environment, at their own speed; a typical example is the web; and (3) reactive systems that interact continuously with their environment, at a speed imposed by the environment; a typical example is the automatic flight control system of modern airplanes. Reactive systems must therefore react to stimuli from the environment within strict time bounds. For this reason they are often also called real-time systems, and are found often in embedded systems. Synchronous programming (also synchronous reactive programming or SRP) is a computer programming paradigm supported by synchronous programming languages. The ...
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Computer Programming Language
A programming language is a system of notation for writing computer programs. Most programming languages are text-based formal languages, but they may also be graphical. They are a kind of computer language. The description of a programming language is usually split into the two components of syntax (form) and semantics (meaning), which are usually defined by a formal language. Some languages are defined by a specification document (for example, the C programming language is specified by an ISO Standard) while other languages (such as Perl) have a dominant implementation that is treated as a reference. Some languages have both, with the basic language defined by a standard and extensions taken from the dominant implementation being common. Programming language theory is the subfield of computer science that studies the design, implementation, analysis, characterization, and classification of programming languages. Definitions There are many considerations when defining wha ...
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Averest
Averest is a synchronous programming language and set of tools to specify, verify, and implement reactive systems. It includes a compiler for synchronous programs, a symbolic model checker, and a tool for hardware/software synthesis. It can be used to model and verify finite and infinite state systems, at varied abstraction levels. It is useful for hardware design, modeling communication protocols, concurrent programs, software in embedded systems, and more. Components: compiler to translate synchronous programs to transition systems, symbolic model checker, tool for hardware/software synthesis. These cover large parts of the design flow of reactive systems, from specifying to implementing. Though the tools are part of a common framework, they are mostly independent of each other, and can be used with 3rd-party tools. See also *Synchronous programming language *Esterel Esterel is a synchronous programming language for the development of complex reactive systems. The imperati ...
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C (programming Language)
C (''pronounced like the letter c'') is a General-purpose language, general-purpose computer programming language. It was created in the 1970s by Dennis Ritchie, and remains very widely used and influential. By design, C's features cleanly reflect the capabilities of the targeted CPUs. It has found lasting use in operating systems, device drivers, protocol stacks, though decreasingly for application software. C is commonly used on computer architectures that range from the largest supercomputers to the smallest microcontrollers and embedded systems. A successor to the programming language B (programming language), B, C was originally developed at Bell Labs by Ritchie between 1972 and 1973 to construct utilities running on Unix. It was applied to re-implementing the kernel of the Unix operating system. During the 1980s, C gradually gained popularity. It has become one of the measuring programming language popularity, most widely used programming languages, with C compilers avail ...
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Parallel Languages
Parallel is a geometric term of location which may refer to: Computing * Parallel algorithm * Parallel computing * Parallel metaheuristic * Parallel (software), a UNIX utility for running programs in parallel * Parallel Sysplex, a cluster of IBM mainframes * Parallel communication * Parallel port * Parallel ATA * Parallel Computers, Inc., an American computer manufacturer of the 1980s Mathematics and science * Parallel circuits, as opposed to series * Parallel (geometry) *Parallel (operator), mathematical function used in electrical engineering * Parallel postulate * Parallel evolution * Parallel transport *Parallel manipulator Navigation * Parallel (latitude), an imaginary east–west line circling a globe * Parallel of declination, used in astronomy Music and entertainment * ''Parallel'' (manga) * ''Parallel'' (2018 film), a Canadian science fiction thriller film * Parallel (2023 film) an upcoming American science fiction thriller film * Parallel key, the minor (or major ...
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Concurrency (computer Science)
In computer science, concurrency is the ability of different parts or units of a program, algorithm, or problem to be executed out-of-order or in partial order, without affecting the outcome. This allows for parallel execution of the concurrent units, which can significantly improve overall speed of the execution in multi-processor and multi-core systems. In more technical terms, concurrency refers to the decomposability of a program, algorithm, or problem into order-independent or partially-ordered components or units of computation. According to Rob Pike, concurrency is the composition of independently executing computations, and concurrency is not parallelism: concurrency is about dealing with lots of things at once but parallelism is about doing lots of things at once. Concurrency is about structure, parallelism is about execution, concurrency provides a way to structure a solution to solve a problem that may (but not necessarily) be parallelizable. A number of mathema ...
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Asynchronous Programming
Asynchrony, in computer programming, refers to the occurrence of events independent of the main program flow and ways to deal with such events. These may be "outside" events such as the arrival of signals, or actions instigated by a program that take place concurrently with program execution, without the program blocking to wait for results. Asynchronous input/output is an example of the latter case of asynchrony, and lets programs issue commands to storage or network devices that service these requests while the processor continues executing the program. Doing so provides a degree of parallelism. A common way for dealing with asynchrony in a programming interface is to provide subroutines that return a future or promise that represents the ongoing operation, and a synchronizing operation that blocks until the future or promise is completed. Some programming languages, such as Cilk, have special syntax for expressing an asynchronous procedure call. Examples of asynchrony inclu ...
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Secure Operations Language
The Secure Operations Language (SOL) was developed jointly by the United States Naval Research Laboratory and Utah State University in the United States. SOL is a domain-specific synchronous programming language for developing distributed applications and is based on software engineering principles developed in the Software Cost Reduction project at the Naval Research Laboratory in the late 1970s and early 1980s. SOL is intended to be a domain-specific language A domain-specific language (DSL) is a computer language specialized to a particular application domain. This is in contrast to a general-purpose language (GPL), which is broadly applicable across domains. There are a wide variety of DSLs, ranging f ... for developing service-based systems. Concurrently, a domain-specific extension of Java (SOLj) is being developed (FTDCS 2007) Application domains include sensor networks, defense and space systems, healthcare delivery, power control, etc. The investigators of the project ...
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SIGNAL (programming Language)
SIGNAL is a programming language based on synchronized data-flow (flows + synchronization): a process is a set of equations on elementary flows describing both data and control. The SIGNAL formal model provides the capability to describe systems with several clocks (polychronous systems) as relational specifications. Relations are useful as partial specifications and as specifications of non-deterministic devices (for instance a non-deterministic bus) or external processes (for instance an unsafe car driver). Using SIGNAL allows one to specify an application, to design an architecture, to refine detailed components down to RTOS or hardware description. The SIGNAL model supports a design methodology which goes from specification to implementation, from abstraction to concretization, from synchrony to asynchrony. SIGNAL has been mainly developed iINRIAhttp://www.inria.fr/en/en/teams/espresso Espresso team] since the 1980s, at the same time as similar programming languages, Es ...
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PLEXIL
PLEXIL (Plan Execution Interchange Language) is an open source technology for automation, created and currently in development by NASA. Overview PLEXIL is a programming language for representing plans for automation. PLEXIL is used in automation technologies such as the NASA K10 rover, Mars ''Curiosity'' rover's percussion drill, Deep Space Habitat and Habitat Demonstration Unit, Edison Demonstration of Smallsat Networks, LADEE, Autonomy Operating System (AOS) and procedure automation for the International Space Station. The PLEXIL Executive is an execution engine that implements PLEXIL and can be interfaced (using a provided software framework) with external systems to be controlled and/or queried. PLEXIL has been used to demonstrate automation technologies targeted at future NASA space missions. The binaries and documentation are widely available as BSD licensed open source from SourceForge.net. Nodes The fundamental programming unit of PLEXIL is the Node. A node is a data ...
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LEA (programming Language)
Lea or LEA may refer to: Places Australia * Lea River, Tasmania, Australia * Lake Lea, Tasmania, from which the Lea River flows * RAAF Base Learmonth, IATA airport code "LEA" England * Lea, Cheshire, a civil parish * Lea, Derbyshire, a settlement in the civil parish of Dethick, Lea and Holloway * Lea, Devon, a location * Lea, Herefordshire, a village and civil parish * Lea, Lancashire, a village * Lea, Lincolnshire, a small village and civil parish * Lea, Lydham, a location in Shropshire * Lea, Pontesbury, a location in Shropshire * Lea, Wiltshire, a village * River Lea, a tributary of the Thames Spain * Lea, a river in Biscay, Basque Country United States * Lea County, New Mexico People * Lea (given name) * Lea (surname) * Lea (musician), a German singer-songwriter and keyboardist * Lea baronets, a title in the baronetage of the United Kingdom * Lea Salonga, a Filipina singer, actress, and columnist Arts and entertainment * Liberian Entertainment Awards (LEA), an a ...
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LabVIEW
Laboratory Virtual Instrument Engineering Workbench (LabVIEW) is a system-design platform and development environment for a visual programming language from National Instruments. The graphical language is named "G"; not to be confused with G-code. The G dataflow language was originally developed by LabVIEW. LabVIEW is commonly used for data acquisition, instrument control, and industrial automation on a variety of operating systems (OSs), including Microsoft Windows as well as various versions of Unix, Linux, and macOS. The latest versions of LabVIEW are LabVIEW 2022 Q3 (released in July 2022) and LabVIEW NXG 5.1 (released in January 2021). NI released the free for non-commercial use LabVIEW and LabVIEW NXG Community editions on April 28th, 2020. Dataflow programming The programming paradigm used in LabVIEW, sometimes called G, is based on data availability. If there is enough data available to a subVI or function, that subVI or function will execute. Execution flow is dete ...
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ChucK
Chuck is a masculine given name or a nickname for Charles or Charlie. It may refer to: People Arts and entertainment * Chuck Alaimo, American saxophonist, leader of the Chuck Alaimo Quartet * Chuck Barris (1929–2017), American TV producer * Chuck Berry (1926–2017), American rock and roll musician * Chuck Brown (1936–2012), American guitarist and singer * Chuck Close (born 1940), American painter and photographer * Chuck Comeau (born 1979), Canadian drummer * Chuck D (born 1960), stage name of Carlton Douglas Ridenhour, American rapper * Chuck Garric, rock bassist of Alice Cooper * Charlton Heston, "Chuck", (1923–2008), American actor and political activist * Chuck Holmes (entrepreneur) (1945–2000), American entrepreneur and philanthropist, founded Falcon Studios * Chuck Jones (1912–2002), American animator, screenwriter, producer, and director of animated films * Chuck Leavell (born 1952), American pianist and keyboardist * Chuck Lorre (born 1952), American tel ...
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