Symbolic Programming
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Symbolic Programming
In computer programming, symbolic programming is a programming paradigm in which the program can manipulate its own formulas and program components as if they were plain data. Through symbolic programming, complex processes can be developed that build other more intricate processes by combining smaller units of logic or functionality. Thus, such programs can effectively modify themselves and appear to "learn", which makes them better suited for applications such as artificial intelligence, expert systems, natural language processing, and computer games. Languages that support symbolic programming include homoiconic languages such as Wolfram Language, Lisp, Prolog, and Julia. See also *Symbolic artificial intelligence Symbolic may refer to: * Symbol, something that represents an idea, a process, or a physical entity Mathematics, logic, and computing * Symbolic computation, a scientific area concerned with computing with mathematical formulas * Symbolic dynamic ... * Symbolic ...
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Computer Programming
Computer programming or coding is the composition of sequences of instructions, called computer program, programs, that computers can follow to perform tasks. It involves designing and implementing algorithms, step-by-step specifications of procedures, by writing source code, code in one or more programming languages. Programmers typically use high-level programming languages that are more easily intelligible to humans than machine code, which is directly executed by the central processing unit. Proficient programming usually requires expertise in several different subjects, including knowledge of the Domain (software engineering), application domain, details of programming languages and generic code library (computing), libraries, specialized algorithms, and Logic#Formal logic, formal logic. Auxiliary tasks accompanying and related to programming include Requirements analysis, analyzing requirements, Software testing, testing, debugging (investigating and fixing problems), imple ...
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Programming Paradigm
A programming paradigm is a relatively high-level way to conceptualize and structure the implementation of a computer program. A programming language can be classified as supporting one or more paradigms. Paradigms are separated along and described by different dimensions of programming. Some paradigms are about implications of the execution model, such as allowing Side effect (computer science), side effects, or whether the sequence of operations is defined by the execution model. Other paradigms are about the way code is organized, such as grouping into units that include both state and behavior. Yet others are about Syntax (programming languages), syntax and Formal grammar, grammar. Some common programming paradigms include (shown in hierarchical relationship): * imperative programming, Imperative code directly controls Control flow, execution flow and state change, explicit statements that change a program state ** procedural programming, procedural organized as function (c ...
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Artificial Intelligence
Artificial intelligence (AI) is the capability of computer, computational systems to perform tasks typically associated with human intelligence, such as learning, reasoning, problem-solving, perception, and decision-making. It is a field of research in computer science that develops and studies methods and software that enable machines to machine perception, perceive their environment and use machine learning, learning and intelligence to take actions that maximize their chances of achieving defined goals. High-profile applications of AI include advanced web search engines (e.g., Google Search); recommendation systems (used by YouTube, Amazon (company), Amazon, and Netflix); virtual assistants (e.g., Google Assistant, Siri, and Amazon Alexa, Alexa); autonomous vehicles (e.g., Waymo); Generative artificial intelligence, generative and Computational creativity, creative tools (e.g., ChatGPT and AI art); and Superintelligence, superhuman play and analysis in strategy games (e.g., ...
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Expert Systems
In artificial intelligence (AI), an expert system is a computer system emulating the decision-making ability of a human expert. Expert systems are designed to solve complex problems by Automated reasoning system, reasoning through bodies of knowledge, represented mainly as Rule-based system, if–then rules rather than through conventional procedural programming code. Expert systems were among the first truly successful forms of AI software. They were created in the 1970s and then proliferated in the 1980s, being then widely regarded as the future of AI — before the advent of successful artificial neural networks. An expert system is divided into two subsystems: 1) a ''knowledge base'', which represents facts and rules; and 2) an ''inference engine'', which applies the rules to the known facts to deduce new facts, and can include explaining and debugging abilities. History Early development Soon after the dawn of modern computers in the late 1940s and early 1950s, researche ...
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Natural Language Processing
Natural language processing (NLP) is a subfield of computer science and especially artificial intelligence. It is primarily concerned with providing computers with the ability to process data encoded in natural language and is thus closely related to information retrieval, knowledge representation and computational linguistics, a subfield of linguistics. Major tasks in natural language processing are speech recognition, text classification, natural-language understanding, natural language understanding, and natural language generation. History Natural language processing has its roots in the 1950s. Already in 1950, Alan Turing published an article titled "Computing Machinery and Intelligence" which proposed what is now called the Turing test as a criterion of intelligence, though at the time that was not articulated as a problem separate from artificial intelligence. The proposed test includes a task that involves the automated interpretation and generation of natural language ...
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Homoiconic
In computer programming, homoiconicity (from the Greek words ''homo-'' meaning "the same" and ''icon'' meaning "representation") is an informal property of some programming languages. A language is homoiconic if a program written in it can be manipulated as data using the language. The program's internal representation can thus be inferred just by reading the program itself. This property is often summarized by saying that the language treats code as data. The informality of the property arises from the fact that, strictly, this applies to almost all programming languages. No consensus exists on a precise definition of the property. In a homoiconic language, the primary representation of programs is also a data structure in a primitive type of the language itself. This makes metaprogramming easier than in a language without this property: reflection in the language (examining the program's entities at runtime) depends on a single, homogeneous structure, and it does not have to ha ...
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Wolfram Language
The Wolfram Language ( ) is a proprietary, very high-level multi-paradigm programming language developed by Wolfram Research. It emphasizes symbolic computation, functional programming, and rule-based programming and can employ arbitrary structures and data. It is the programming language of the mathematical symbolic computation program Mathematica. History The Wolfram Language was part of the initial version of Mathematica in 1988. Symbolic aspects of the engine make it a computer algebra system. The language can perform integration, differentiation, matrix manipulations, and solve differential equations using a set of rules. Also, the initial version introduced the notebook model and the ability to embed sound and images, according to Theodore Gray's patent. Wolfram also added features for more complex tasks, such as 3D modeling. A name was finally adopted for the language in 2013, as Wolfram Research decided to make a version of the language engine free for Raspberry ...
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LISP
Lisp (historically LISP, an abbreviation of "list processing") is a family of programming languages with a long history and a distinctive, fully parenthesized Polish notation#Explanation, prefix notation. Originally specified in the late 1950s, it is the second-oldest high-level programming language still in common use, after Fortran. Lisp has changed since its early days, and many Programming language dialect, dialects have existed over its history. Today, the best-known general-purpose Lisp dialects are Common Lisp, Scheme (programming language), Scheme, Racket (programming language), Racket, and Clojure. Lisp was originally created as a practical mathematical notation for computer programs, influenced by (though not originally derived from) the notation of Alonzo Church's lambda calculus. It quickly became a favored programming language for artificial intelligence (AI) research. As one of the earliest programming languages, Lisp pioneered many ideas in computer science, includ ...
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Prolog
Prolog is a logic programming language that has its origins in artificial intelligence, automated theorem proving, and computational linguistics. Prolog has its roots in first-order logic, a formal logic. Unlike many other programming languages, Prolog is intended primarily as a declarative programming language: the program is a set of facts and Horn clause, rules, which define Finitary relation, relations. A computation is initiated by running a ''query'' over the program. Prolog was one of the first logic programming languages and remains the most popular such language today, with several free and commercial implementations available. The language has been used for automated theorem proving, theorem proving, expert systems, term rewriting, type systems, and automated planning, as well as its original intended field of use, natural language processing. See also Watson (computer). Prolog is a Turing-complete, general-purpose programming language, which is well-suited for inte ...
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Julia (programming Language)
Julia is a high-level programming language, high-level, general-purpose programming language, general-purpose dynamic programming language, dynamic programming language, designed to be fast and productive, for e.g. data science, artificial intelligence, machine learning, modeling and simulation, most commonly used for numerical analysis and computational science. Distinctive aspects of Julia's design include a type system with parametric polymorphism and the use of multiple dispatch as a core programming paradigm, a default just-in-time compilation, just-in-time (JIT) compiler (with support for ahead-of-time compilation) and an tracing garbage collection, efficient (multi-threaded) garbage collection implementation. Notably Julia does not support classes with encapsulated methods and instead it relies on structs with generic methods/functions not tied to them. By default, Julia is run similarly to scripting languages, using its runtime, and allows for read–eval–print loop, i ...
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Symbolic Artificial Intelligence
Symbolic may refer to: * Symbol, something that represents an idea, a process, or a physical entity Mathematics, logic, and computing * Symbolic computation, a scientific area concerned with computing with mathematical formulas * Symbolic dynamics, a method for modeling dynamical systems by a discrete space consisting of infinite sequences of abstract symbols * Symbolic execution, the analysis of computer programs by tracking symbolic rather than actual values * Symbolic link, a special type of file in a computer memory storage system * Symbolic logic, the use of symbols for logical operations in logic and mathematics Music * Symbolic (Death album), ''Symbolic'' (Death album), a 1995 album by the band Death * Symbolic (Voodoo Glow Skulls album), ''Symbolic'' (Voodoo Glow Skulls album), a 2000 album by the band Voodoo Glow Skulls Social sciences * Symbolic anthropology, the study of cultural symbols and how those symbols can be interpreted to better understand a particular society ...
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Symbolic Language (programming)
In computer science, a symbolic language, or assembly language, is a language that uses characters or symbols to represent concepts, such as mathematical operations and the entities (or operands) on which these operations are performed. Modern programming languages use symbols to represent concepts and/or data and are, therefore, examples of symbolic languages. Some programming languages (such as Lisp and Mathematica) make it easy to represent higher-level abstractions as expressions in the language, enabling symbolic programming. A recursive symbolic structure is adopted to preserve ψ-alignment and entropy invariance during ordering transformations, rooted in a generalized recursively structured symbolic system. See also *Mathematical notation * Notation (general) * Programming language specification *Symbol table * Symbolic language (other) References External links Common LISP: A Gentle Introduction to Symbolic Computation- Carnegie Mellon University Carnegie Mell ...
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