Symbolic Execution
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Symbolic Execution
In computer science, symbolic execution (also symbolic evaluation or symbex) is a means of analyzing a program to determine what inputs cause each part of a program to execute. An interpreter follows the program, assuming symbolic values for inputs rather than obtaining actual inputs as normal execution of the program would. It thus arrives at expressions in terms of those symbols for expressions and variables in the program, and constraints in terms of those symbols for the possible outcomes of each conditional branch. Finally, the possible inputs that trigger a branch can be determined by solving the constraints. The field of symbolic simulation applies the same concept to hardware. Symbolic computation applies the concept to the analysis of mathematical expressions. Example Consider the program below, which reads in a value and fails if the input is 6. int f() During a normal execution ("concrete" execution), the program would read a concrete input value (e.g., 5) and ...
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Computer Science
Computer science is the study of computation, automation, and information. Computer science spans theoretical disciplines (such as algorithms, theory of computation, information theory, and automation) to Applied science, practical disciplines (including the design and implementation of Computer architecture, hardware and Computer programming, software). Computer science is generally considered an area of research, academic research and distinct from computer programming. Algorithms and data structures are central to computer science. The theory of computation concerns abstract models of computation and general classes of computational problem, problems that can be solved using them. The fields of cryptography and computer security involve studying the means for secure communication and for preventing Vulnerability (computing), security vulnerabilities. Computer graphics (computer science), Computer graphics and computational geometry address the generation of images. Progr ...
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JavaScript
JavaScript (), often abbreviated as JS, is a programming language that is one of the core technologies of the World Wide Web, alongside HTML and CSS. As of 2022, 98% of Website, websites use JavaScript on the Client (computing), client side for Web page, webpage behavior, often incorporating third-party Library (computing), libraries. All major Web browser, web browsers have a dedicated JavaScript engine to execute the Source code, code on User (computing), users' devices. JavaScript is a High-level programming language, high-level, often Just-in-time compilation, just-in-time compiled language that conforms to the ECMAScript standard. It has dynamic typing, Prototype-based programming, prototype-based object-oriented programming, object-orientation, and first-class functions. It is Programming paradigm, multi-paradigm, supporting Event-driven programming, event-driven, functional programming, functional, and imperative programming, imperative programming paradigm, programmin ...
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Control-flow Graph
In computer science, a control-flow graph (CFG) is a representation, using graph notation, of all paths that might be traversed through a program during its execution. The control-flow graph was discovered by Frances E. Allen, who noted that Reese T. Prosser used boolean connectivity matrices for flow analysis before. The CFG is essential to many compiler optimizations and static-analysis tools. Definition In a control-flow graph each node in the graph represents a basic block, i.e. a straight-line piece of code without any jumps or jump targets; jump targets start a block, and jumps end a block. Directed edges are used to represent jumps in the control flow. There are, in most presentations, two specially designated blocks: the ''entry block'', through which control enters into the flow graph, and the ''exit block'', through which all control flow leaves. Because of its construction procedure, in a CFG, every edge A→B has the property that: : outdegree(A) > 1 or inde ...
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Concolic Testing
Concolic testing (a portmanteau of ''concrete'' and ''symbolic'', also known as dynamic symbolic execution) is a hybrid software verification technique that performs symbolic execution, a classical technique that treats program variables as symbolic variables, along a ''concrete execution'' ( testing on particular inputs) path. Symbolic execution is used in conjunction with an automated theorem prover or constraint solver based on constraint logic programming to generate new concrete inputs (test cases) with the aim of maximizing code coverage. Its main focus is finding bugs in real-world software, rather than demonstrating program correctness. A description and discussion of the concept was introduced in "DART: Directed Automated Random Testing" by Patrice Godefroid, Nils Klarlund, and Koushik Sen. The paper "CUTE: A concolic unit testing engine for C", by Koushik Sen, Darko Marinov, and Gul Agha, further extended the idea to data structures, and first coined the term ''concoli ...
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Symbolic Simulation
In computer science, a simulation is a computation of the execution of some appropriately modelled state-transition system. Typically this process models the complete state of the system at individual points in a discrete linear time frame, computing each state sequentially from its predecessor. Models for computer programs or VLSI logic designs can be very easily simulated, as they often have an operational semantics which can be used directly for simulation. Symbolic simulation is a form of simulation where many possible executions of a system are considered simultaneously. This is typically achieved by augmenting the domain over which the simulation takes place. A symbolic variable can be used in the simulation state representation in order to index multiple executions of the system. For each possible valuation of these variables, there is a concrete system state that is being indirectly simulated. Because symbolic simulation can cover many system executions in a single simul ...
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Abstract Interpretation
In computer science, abstract interpretation is a theory of sound approximation of the semantics of computer programs, based on monotonic functions over ordered sets, especially lattices. It can be viewed as a partial execution of a computer program which gains information about its semantics (e.g., control-flow, data-flow) without performing all the calculations. Its main concrete application is formal static analysis, the automatic extraction of information about the possible executions of computer programs; such analyses have two main usages: * inside compilers, to analyse programs to decide whether certain optimizations or transformations are applicable; * for debugging or even the certification of programs against classes of bugs. Abstract interpretation was formalized by the French computer scientist working couple Patrick Cousot and Radhia Cousot in the late 1970s. Intuition This section illustrates abstract interpretation by means of real-world, non-computing example ...
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Dalvik (software)
Dalvik is a discontinued process virtual machine (VM) in the Android operating system that executes applications written for Android. (Dalvik bytecode format is still used as a distribution format, but no longer at runtime in newer Android versions.) Dalvik was an integral part of the Android software stack in the (now unsupported) Android versions 4.4 "KitKat" and earlier, which were commonly used on mobile devices such as mobile phones and tablet computers, and more in some devices such as smart TVs and wearables. Dalvik is open-source software, originally written by Dan Bornstein, who named it after the fishing village of Dalvík in Eyjafjörður, Iceland. Programs for Android are commonly written in Java and compiled to bytecode for the Java Virtual Machine, which is then translated to Dalvik bytecode and stored in .dex (''Dalvik EXecutable'') and .odex (''Optimized Dalvik EXecutable'') files; related terms ''odex'' and ''de-odex'' are associated with respective bytecode co ...
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Ruby (programming Language)
Ruby is an interpreted, high-level, general-purpose programming language which supports multiple programming paradigms. It was designed with an emphasis on programming productivity and simplicity. In Ruby, everything is an object, including primitive data types. It was developed in the mid-1990s by Yukihiro "Matz" Matsumoto in Japan. Ruby is dynamically typed and uses garbage collection and just-in-time compilation. It supports multiple programming paradigms, including procedural, object-oriented, and functional programming. According to the creator, Ruby was influenced by Perl, Smalltalk, Eiffel, Ada, BASIC, Java and Lisp. History Early concept Matsumoto has said that Ruby was conceived in 1993. In a 1999 post to the ''ruby-talk'' mailing list, he describes some of his early ideas about the language: Matsumoto describes the design of Ruby as being like a simple Lisp language at its core, with an object system like that of Smalltalk, blocks inspired by higher-o ...
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Racket (programming Language)
Racket is a general-purpose, multi-paradigm programming language and a multi-platform distribution that includes the Racket language, compiler, large standard library, IDE, development tools, and a set of additional languages including Typed Racket (a sister language of Racket with a static type-checker), Swindle, FrTime, Lazy Racket, R5RS & R6RS Scheme, Scribble, Datalog, Racklog, Algol 60 and several teaching languages. The Racket language is a modern dialect of Lisp and a descendant of Scheme. It is designed as a platform for programming language design and implementation. In addition to the core Racket language, ''Racket'' is also used to refer to the family of programming languages and set of tools supporting development on and with Racket. Racket is also used for scripting, computer science education, and research. The Racket platform provides an implementation of the Racket language (including a runtime system, libraries, and compiler supporting several compilation m ...
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NET Framework
The .NET Framework (pronounced as "''dot net"'') is a proprietary software framework developed by Microsoft that runs primarily on Microsoft Windows. It was the predominant implementation of the Common Language Infrastructure (CLI) until being superseded by the cross-platform .NET project. It includes a large class library called Framework Class Library (FCL) and provides language interoperability (each language can use code written in other languages) across several programming languages. Programs written for .NET Framework execute in a software environment (in contrast to a computer hardware, hardware environment) named the Common Language Runtime (CLR). The CLR is an process virtual machine, application virtual machine that provides services such as security, memory management, and exception handling. As such, computer code written using .NET Framework is called "managed code". FCL and CLR together constitute the .NET Framework. FCL provides the user interface, data access, d ...
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Ethereum
Ethereum is a decentralized, open-source blockchain with smart contract functionality. Ether (Abbreviation: ETH; sign: Ξ) is the native cryptocurrency of the platform. Among cryptocurrencies, ether is second only to bitcoin in market capitalization. Ethereum was conceived in 2013 by programmer Vitalik Buterin. Additional founders of Ethereum included Gavin Wood, Charles Hoskinson, Anthony Di Iorio and Joseph Lubin. In 2014, development work began and was crowdfunded, and the network went live on 30 July 2015. Ethereum allows anyone to deploy permanent and immutable decentralized applications onto it, with which users can interact. Decentralized finance (DeFi) applications provide a broad array of financial services without the need for typical financial intermediaries like brokerages, exchanges, or banks, such as allowing cryptocurrency users to borrow against their holdings or lend them out for interest. Ethereum also allows users to create and exchange NFTs, which are un ...
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Inter-process Communication
In computer science, inter-process communication or interprocess communication (IPC) refers specifically to the mechanisms an operating system provides to allow the processes to manage shared data. Typically, applications can use IPC, categorized as clients and servers, where the client requests data and the server responds to client requests. Many applications are both clients and servers, as commonly seen in distributed computing. IPC is very important to the design process for microkernels and nanokernels, which reduce the number of functionalities provided by the kernel. Those functionalities are then obtained by communicating with servers via IPC, leading to a large increase in communication when compared to a regular monolithic kernel. IPC interfaces generally encompass variable analytic framework structures. These processes ensure compatibility between the multi-vector protocols upon which IPC models rely. An IPC mechanism is either synchronous or asynchronous. Synchr ...
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