Sweetness (Jimmy Eat World Song)
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Sweetness (Jimmy Eat World Song)
"Sweetness" is a song by American rock band Jimmy Eat World. It was released in June 2002 as the third single from their 2001 album, ''Bleed American''. It was originally written soon after the band finished recording ''Clarity'' but before the label had finally decided to release the album. However, "Lucky Denver Mint" became a surprise radio hit off of ''Clarity'' before the album was even released, driving the label to release ''Clarity'' before "Sweetness" could ever be added to its tracklisting. The band also played the song live many times during the ''Clarity'' tour, and a demo recording of it was included on the 2007 re-issue of ''Clarity''. Critical reception Like the rest of ''Bleed American'', "Sweetness" was generally well received by critics. Punknews.org stated that "'Sweetness' is so unbelievably catchy, I'm having trouble coming up with an analogy to get it across." Music video The video for "Sweetness", directed by Tim Hope, depicts the band performing the song i ...
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Jimmy Eat World
Jimmy Eat World is an American rock band formed in 1993 in Mesa, Arizona. The band is composed of lead vocalist and lead guitarist Jim Adkins, rhythm guitarist and backing vocalist Tom Linton, bassist Rick Burch, and drummer Zach Lind. They have released ten studio albums, the last nine featuring the current lineup. The four-piece's commercial breakthrough came with the release of several singles from their album ''Bleed American'' (2001), four of which charted within the top 20 positions of the Alternative Songs chart, with " The Middle" reaching No. 1. Their follow-up album, ''Futures'' (2004), featured the No. 1 song "Pain". The RIAA certified ''Bleed American'' platinum and ''Futures'' gold, rewarding the two albums for selling over 1.5 million records between them. The band's sixth LP, ''Chase This Light'' (2007), became their highest-charting album and peaked at No. 5 on the ''Billboard'' 200. The band released their tenth album, ''Surviving'', in October 2019. Histo ...
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Rotoscoping
Rotoscoping is an animation technique that animators use to trace over motion picture footage, frame by frame, to produce realistic action. Originally, animators projected photographed live-action movie images onto a glass panel and traced over the image. This projection equipment is referred to as a rotoscope, developed by Polish-American animator Max Fleischer, and the result is a rotograph. This device was eventually replaced by computers, but the process is still called rotoscoping. In the visual effects industry, ''rotoscoping'' is the technique of manually creating a matte for an element on a live-action plate so it may be composited over another background. Chroma key is more often used for this, as it is faster and requires less work, but rotoscopy provides a higher level of accuracy and is often used in conjunction with chroma-keying. It may also be used if the subject is not in front of a green (or blue) screen, or for practical or economic reasons. Technique Ro ...
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2001 Songs
1 (one, unit, unity) is a number representing a single or the only entity. 1 is also a numerical digit and represents a single unit of counting or measurement. For example, a line segment of ''unit length'' is a line segment of length 1. In conventions of sign where zero is considered neither positive nor negative, 1 is the first and smallest positive integer. It is also sometimes considered the first of the infinite sequence of natural numbers, followed by  2, although by other definitions 1 is the second natural number, following  0. The fundamental mathematical property of 1 is to be a multiplicative identity, meaning that any number multiplied by 1 equals the same number. Most if not all properties of 1 can be deduced from this. In advanced mathematics, a multiplicative identity is often denoted 1, even if it is not a number. 1 is by convention not considered a prime number; this was not universally accepted until the mid-20th century. Additionally, 1 is the ...
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Jimmy Eat World Songs
Jimmy may refer to: Arts and entertainment Film and television * ''Jimmy'' (2008 film), a 2008 Hindi thriller directed by Raj N. Sippy * ''Jimmy'' (1979 film), a 1979 Indian Malayalam film directed by Melattoor Ravi Varma * ''Jimmy'' (2013 film), a 2013 drama directed by Mark Freiburger * "The Jimmy", a 1995 episode of the sitcom ''Seinfeld'' * "Jimmy", a 2002 episode of ''Static Shock'' Music * ''Jimmy'' (musical), a 1969 musical Songs * "Jimmy" (song), a song by M.I.A. from the 2007 album ''Kala'' * "Jimmy", a song by Irving Berlin, see also List of songs written by Irving Berlin * "Jimmy", a song by Tones and I from her EP '' The Kids Are Coming'' * "Jimmy", a song by Tool from their 1996 album ''Ænima'' * "Jimmy", a song by dutch artist Boudewijn de Groot * "Jimmy", a song by Jay Thompson for the 1967 film ''Thoroughly Modern Millie'' Theater * Jimmy Awards, annual awards given by the Broadway League to high school musical theater performers in the United States ...
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Florida Panthers
The Florida Panthers are a professional ice hockey team based in the Miami metropolitan area. They compete in the National Hockey League (NHL) as a member of the Atlantic Division (NHL), Atlantic Division in the Eastern Conference (NHL), Eastern Conference, and initially played their home games at Miami Arena before moving to the FLA Live Arena in 1998. Located in Sunrise, Florida, the Panthers are the southernmost team in the NHL. The team's local broadcasting rights have been held by Bally Sports Florida (formerly SportsChannel and Fox Sports Florida) since 1996. The Panthers are primarily affiliated with two minor league teams: the Charlotte Checkers of the American Hockey League (AHL) and the Florida Everblades of the ECHL. The Panthers began playing in the 1993–94 NHL season, where they set the record for the most Point (ice hockey)#Team stat, points by an expansion team in its inaugural season until surpassed by the Vegas Golden Knights in 2017–18 NHL season, 2017–18. ...
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2017–18 NHL Season
The 2017–18 NHL season was the 101st season of operation (100th season of play) of the National Hockey League. With the addition of a new expansion team, the Vegas Golden Knights, 31 teams competed in an 82-game regular season. The regular season began on October 4, 2017, and ended on April 8, 2018. The 2018 Stanley Cup playoffs began on April 11, 2018, and concluded on June 7, with the Washington Capitals winning their first Stanley Cup in the Finals over the Vegas Golden Knights in five games. League business Expansion On June 22, 2016, the NHL confirmed that it had granted an expansion franchise in the city of Las Vegas to an ownership group led by Bill Foley, whose identity was revealed as the Vegas Golden Knights on November 22. The team plays in the Pacific Division of the Western Conference. In June 2017, the 2017 NHL Expansion Draft was held to fill out the Golden Knights roster. Olympics abstention and ban On April 3, 2017, the NHL announced that, after five Olympic ...
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NHL 2003
''NHL 2003'' is an ice hockey video game developed by EA Canada and published by EA Sports. It was released in 2002 as the successor to ''NHL 2002''. Jarome Iginla appears as the cover athlete and spokesperson of the game. Iginla appears in the Behind The Scenes video to show the player how the game was made. It was the first installment of the NHL series to be released on GameCube. Features ''NHL 2003'' introduced a new feature: the GameBreaker. It is activated once a player performs enough "dekes" and it is used to help change the momentum of the game, such as scoring a big goal, delivering a big hit or winning a big fight. Commentary The commentary in ''NHL 2003'' is voiced by Jim Hughson and Don Taylor. Hughson has been the ''NHL'' series announcer since ''NHL '97'', while Taylor first appeared in the previous year's version. Reception The game received "generally favorable reviews" on all platforms according to the review aggregation website Metacritic Metacritic i ...
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EA Sports
EA Sports is a division of Electronic Arts that develops and publishes sports video games. Formerly a marketing gimmick of Electronic Arts, in which they tried to imitate real-life sports networks by calling themselves the "EA Sports Network" (EASN) with pictures or endorsements with real commentators such as John Madden, it soon grew up to become a sub-label on its own, releasing game series such as ''FIFA'', ''NHL'', ''NBA Live'' and ''Madden NFL''. Most games under this brand are developed by EA Vancouver, the Electronic Arts studio in Burnaby, British Columbia as well as EA Tiburon in Maitland, Florida. The main rival to EA Sports is 2K Sports. Notably, both companies compete over the realm of NBA games, with 2K releasing the ''NBA 2K'' series. Konami is its rival in association football games with their own series, ''eFootball''. For several years after the brand was created, all EA Sports games began with a stylized five-second video introducing the brand with Andrew ...
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Soundtrack
A soundtrack is recorded music accompanying and synchronised to the images of a motion picture, drama, book, television program, radio program, or video game; a commercially released soundtrack album of music as featured in the soundtrack of a film, video, or television presentation; or the physical area of a film that contains the synchronised recorded sound. In movie industry terminology usage, a sound track is an audio recording created or used in film production or post-production. Initially, the dialogue, sound effects, and music in a film each has its own separate track (''dialogue track'', ''sound effects track'', and '' music track''), and these are mixed together to make what is called the ''composite track,'' which is heard in the film. A ''dubbing track'' is often later created when films are dubbed into another language. This is also known as an M&E (music and effects) track. M&E tracks contain all sound elements minus dialogue, which is then supplied by the f ...
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Computer Animation
Computer animation is the process used for digitally generating animations. The more general term computer-generated imagery (CGI) encompasses both static scenes (still images) and dynamic images (moving images), while computer animation refers to moving images. Modern computer animation usually uses 3D computer graphics to generate a three-dimensional picture. The target of the animation is sometimes the computer itself, while other times it is film. Computer animation is essentially a digital successor to stop motion techniques, but using 3D models, and traditional animation techniques using frame-by-frame animation of 2D illustrations. Computer-generated animations can also allow a single graphic artist to produce such content without the use of actors, expensive set pieces, or props. To create the illusion of movement, an image is displayed on the computer monitor and repeatedly replaced by a new image that is similar to it but advanced slightly in time (usually at a ra ...
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Stop-motion
Stop motion is an animated filmmaking technique in which objects are physically manipulated in small increments between individually photographed frames so that they will appear to exhibit independent motion or change when the series of frames is played back. Any kind of object can thus be animated, but puppets with movable joints (puppet animation) or plasticine figures (''clay animation'' or claymation) are most commonly used. Puppets, models or clay figures built around an armature are used in model animation. Stop motion with live actors is often referred to as pixilation. Stop motion of flat materials such as paper, fabrics or photographs is usually called cutout animation. Terminology The term "stop motion", relating to the animation technique, is often spelled with a hyphen as "stop-motion". Both orthographical variants, with and without the hyphen, are correct, but the hyphenated one has a second meaning that is unrelated to animation or cinema: "a device for automatical ...
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