Superbike 2001
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Superbike 2001
''Superbike 2001'' is a motorcycle racing video game developed by Milestone srl, published by Electronic Arts (EA), and released in 2000 for Microsoft Windows. It is part of EA's ''Superbike'' video game series. The game features all tracks and motorcycles that existed on the 2000 Superbike World Championship season, and allows players to race in either single races or longer blocks of weekend races or championship races to access more of the game's content. Gameplay ''Superbike 2001'' is a simulation game which aims to deliver a realistic motorcycle racing experience. The user controls a motorcycle through races on various paved courses; it features tracks and motorcycles from the 2000 Superbike World Championship season. The game allows the player to choose between three game modes: Quick Start, Single Race, and Championship mode. Quick Start allows the user to quickly pick up a game and begin to play. Single Race lets the player play over one weekend, including practice laps an ...
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A sport bike (sports motorcycle, or sports bike) is a motorcycle designed and optimized for speed, acceleration, braking, and cornering on asphalt concrete race tracks and roads. They are mainly designed for performance at the expense of comfort, fuel economy, and storage in comparison with other motorcycles. Sport bikes can be and are typically equipped with fairings and a windscreen to deflect wind from the rider to improve aerodynamics. Soichiro Honda wrote in the owner's manual of the 1959 Honda CB92 Benly Super Sport that, "Primarily, essentials of the motorcycle consists in the speed and the thrill," while ''Cycle World''s Kevin Cameron says that, "A sportbike is a motorcycle whose enjoyment consists mainly from its ability to perform on all types of paved highway – its cornering ability, its handling, its thrilling acceleration and braking power, even (dare I say it?) its speed." Motorcycles are versatile and may be put to many uses as the rider sees fit. In the p ...
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Computer Gaming World
''Computer Gaming World'' (CGW) was an American computer game magazine published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly through the 1990s and became one of the largest dedicated video game magazines, reaching around 500 pages by 1997. In the early 2000s its circulation was about 300,000, only slightly behind the market leader ''PC Gamer''. But, like most magazines of the era, the rapid move of its advertising revenue to internet properties led to a decline in revenue. In 2006, Ziff announced it would be refocused as ''Games for Windows'', before moving it to solely online format, and then shutting down completely later the same year. History In 1979, Russell Sipe left the Southern Baptist Convention ministry. A fan of computer games, he realized in spring 1981 that no magazine was dedicated to computer games. Although Sipe had no publishing experience, he formed ...
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PGA Championship Golf 2000
''PGA Championship Golf 2000'' is a golf simulation game for Windows. It was developed by Headgate Studios and released by Sierra Sports. It follows '' PGA Championship Golf 1999 Edition''. An upgraded version was released in December 2000, under the title ''PGA Championship Golf Titanium Edition''. Gameplay The game features 13 courses, including 8 from '' PGA Championship Golf 1999 Edition''. Features of the game include tour play, and several versions of play used to score golf including match play and stableford. There is a community of players who visiGolf Sim Clubhouseto discuss the game on a forum and meet up to play online. Over 1,600 user created courses are also available for download and designers can upload new courses to the site. Development and release ''PGA Championship Golf 2000'' was developed by Headgate Studios and published by Sierra Sports. It is an upgraded version of its predecessor, with improvements focusing on various aspects such as game physics and t ...
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GameSpy
GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1996 by Mark Surfas. After the release of a multiplayer server browser for the game, QSpy, Surfas licensed the software under the GameSpy brand to other video game publishers through a newly established company, GameSpy Industries, which also incorporated his Planet Network of video game news and information websites, and GameSpy.com. GameSpy merged with IGN in 2004; by 2014, its services had been used by over 800 video game publishers and developers since its launch. In August 2012, the GameSpy Industries division (which remained responsible for the GameSpy service) was acquired by mobile video game developer Glu Mobile. IGN (then owned by News Corporation) retained ownership of the GameSpy.com website. In February 2013, IGN's new owner, Ziff Davis, shut down IGN's "secondary" sites, including GameSpy's network. This was followed by the announcement in April 2014 that G ...
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Motocross Madness 2
''Motocross Madness 2'' is a motocross racing video game that was developed by Rainbow Studios and published by Microsoft Games. This sequel to 1998's '' Motocross Madness'' was released in May 2000 with improved graphics, which included better textures and many landscape objects like trees, road signs and caravans. It has over 40 tracks in 6 event types, over 50,000 3D objects and a new career mode. Players as well as bikes are easily customized. ''Motocross Madness'' also supports network play over a LAN environment and, until June 19, 2006, multiplayer gameplay through the MSN Gaming Network. Gameplay In ''MCM2'', there are six types of racing: Stunts, Enduro, Baja, Supercross and Nationals, and the campaign-style Pro-Circuit Mode. In Pro-Circuit mode, a single player follows a series of events and courses in an effort to win prize money and upgrade equipment. Unlike the single-player mode, the multiplayer mode is completely lacking in structure. Players can race against eac ...
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Porsche Unleashed
''Need for Speed: Porsche Unleashed'', released as ''Need for Speed: Porsche 2000'' in Europe and ''Need for Speed: Porsche'' in Latin America and Germany, is a racing video game released in 2000. It is the fifth installment in the ''Need for Speed'' series. Unlike other ''NFS'' titles, ''Porsche Unleashed'' centers on racing Porsche sports cars, with models ranging from 1950 to 2000. Unlike the previous four ''Need for Speed'' games, ''Porsche Unleashed'' was not released in Japan. Gameplay ''Need for Speed: Porsche'' ''Unleashed'' gives the player the opportunity to race Porsche cars (including 3 race cars) throughout a range of tracks located in Europe. There are two career modes, an evolution mode, where the player starts with Porsche cars made in 1950 with the first 356 and ends with Porsche cars made in 2000 with the 996 and factory driver mode, where the player goes through a series of events like slalom, stunts, and races, using Porsche cars preselected for each event. ...
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Citizen Kabuto
''Giants: Citizen Kabuto'' is a third-person shooter video game with real-time strategy elements. It was the first project for Planet Moon Studios, which consisted of former Shiny Entertainment employees who had worked on the game ''MDK (video game), MDK'' in 1997. ''Giants'' went through four years of development before Interplay Entertainment published it on December 7, 2000, for Microsoft Windows; a port was published by MacPlay in 2001, and the game was also Porting#Porting in gaming, ported to the later that year. In the game, players take control of a single character from one of three humanoid races to either complete the story in single-player mode or to challenge other players in Online game, online Multiplayer video game, multiplayer matches. They can select heavily armed ''Meccaryns'' equipped with jet packs, or amphibian, amphibious Wizard (character class), spell-casting ''Sea Reapers''; the game's subtitle, "Citizen Kabuto", refers to the last selectable race, a thu ...
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