Super Scope 6
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Super Scope 6
known as ''Nintendo Scope 6'' in Europe and Australia, is a shooter video game developed by Nintendo and Intelligent Systems and published by Nintendo for the Super Nintendo Entertainment System. The game was bundled with the Super Scope for the Super NES. As the name suggests, the cartridge contains six games that require the Super Scope to play. Title screen and calibration When the player turns on the SNES with the ''Super Scope 6'' cartridge inserted, they will be presented with a title screen that reads ''Super NES Super Scope 6'' in red italicized letters across the top of the screen. The bottom is filled with a diagram of the Super Scope and the names of its buttons. The player must shoot the screen to begin the game. The next screen is the calibration routine required by all ''Super Scope'' titles. The screen displays a white target with a blue background. The player is instructed to shoot the "bull's-eye" of the target. Doing so tells the SNES where the center of th ...
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Nintendo Research & Development 1
commonly abbreviated as Nintendo R&D1, was Nintendo's oldest video game development team. It was known as before splitting in 1978. Its creation coincided with Nintendo's entry into the video game industry, and the original R&D1 was headed by Gunpei Yokoi. The developer has created several notable Nintendo series such as ''Metroid'', '' Mario Bros.'' and ''Donkey Kong''. R&D1 developed the hugely successful Game Boy line, which was released in 1989. They developed some of the line's most popular games, such as ''Super Mario Land'', and created the character of Wario. Team Shikamaru was a small club within Nintendo R&D1 that was composed of Makoto Kano, Yoshio Sakamoto, and Toru Osawa. The group was responsible for designing characters and coming up with scripts for several games including ''Metroid'', '' Kid Icarus'', '' Famicom Detective Club'', '' Trade & Battle: Card Hero'', and several others. After Yokoi's resignation in 1997, this group was led by Takehiro Izushi. In ...
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Columns (video Game)
is a match-three puzzle video game released by Sega in 1990. Designed by Jay Geertsen, it was released by Sega for arcades and then ported to several Sega consoles. The game was subsequently ported to home computer platforms, including the Atari ST. Gameplay ''Columns'' was one of the many tile-matching puzzle games to appear after the great success of '' Tetris'' in the late 1980s. The area of play is enclosed within a tall, rectangular playing area. Columns of three different symbols (such as differently-colored jewels) appear, one at a time, at the top of the well and fall to the bottom, landing either on the floor or on top of previously-fallen "columns". While a column is falling, the player can move it left and right, and can also cycle the positions of the symbols within it. After a column lands, if three or more of the same symbols are connected in a horizontal, vertical, or diagonal line, those symbols disappear. The pile of columns then settles under gravity. If th ...
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Super Nintendo Entertainment System-only Games
Super may refer to: Computing * SUPER (computer program), or Simplified Universal Player Encoder & Renderer, a video converter / player * Super (computer science), a keyword in object-oriented programming languages * Super key (keyboard button) Film and television * ''Super'' (2005 film), a Telugu film starring Nagarjuna, Anushka Shetty and Ayesha Takia * ''Super'' (2010 Indian film), a Kannada language film starring Upendra and Nayantara * ''Super'' (2010 American film), a film written and directed by James Gunn, and starring Rainn Wilson and Elliot Page * "Super" (''Person of Interest''), an episode of the TV series ''Person of Interest'' Music * "Super" (Cordae song), a 2021 song by American rapper Cordae * "Super" (Neu! song), a 1972 song by German band Neu! * "Super (1, 2, 3)", a 2000 song by Italian DJ Gigi D'Agostino * ''Super'' (album), a 2016 album by Pet Shop Boys Other uses * Super!, an Italian television network * Super (gamer) (born 2000), American ...
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Super Nintendo Entertainment System Games
The Super Nintendo has a library of games, which were released in plastic encased ROM cartridges. The cartridges are shaped differently for different regions; North American cartridges have a rectangular bottom with inset grooves matching protruding tabs in the console, while other regions' cartridges are narrower with a smooth curve on the front and no grooves. The physical incompatibility can be overcome with use of various adapters, or through modification of the console. Internally, a regional lockout chip within the console and in each cartridge prevents PAL region games from being played on Japanese or North American consoles and vice versa. This can be overcome through the use of adapters, typically by inserting the imported cartridge in one slot and a cartridge with the correct region chip in a second slot. Alternatively, disconnecting one pin of the console's lockout chip will prevent it from locking the console, although hardware in later games can detect this situation ...
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Nintendo Research & Development 1 Games
is a Japanese multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produced handmade playing cards. After venturing into various lines of business during the 1960s and acquiring a legal status as a public company, Nintendo distributed its first console, the Color TV-Game, in 1977. It gained international recognition with the release of ''Donkey Kong'' in 1981 and the Nintendo Entertainment System and ''Super Mario Bros.'' in 1985. Since then, Nintendo has produced some of the most successful consoles in the video game industry, such as the Game Boy, the Super Nintendo Entertainment System, the Nintendo DS, the Wii, and the Switch. It has created numerous major franchises, including ''Mario'', ''Donkey Kong'', ''The Legend of Zelda'', '' Pokémon'', '' Kirby'', '' Metroid'', ''Fire Emblem'', ''Animal Crossing'', ''Splatoon'', ''Sta ...
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Nintendo Games
Lists of games on Nintendo consoles covers video games provided by Nintendo. The lists include lists of games for home consoles, handheld consoles, hybrid and others. For Nintendo games and other products, see List of Nintendo products. Home consoles *List of Famicom games ** List of Famicom Disk System games *List of Nintendo Entertainment System games * List of Super Nintendo Entertainment System games * List of Nintendo 64 games * List of GameCube games *List of Wii games *List of Wii U games Handheld consoles *List of Game & Watch games *List of Game Boy games *List of Virtual Boy games *List of Game Boy Color games *List of Game Boy Advance games *List of Nintendo DS games *List of Nintendo 3DS games Hybrid *List of Nintendo Switch games Other *List of Super Game Boy games {{DEFAULTSORT:Nintendo games Games A game is a structured form of play, usually undertaken for entertainment or fun, and sometimes used as an educational tool. Many games are also consider ...
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Light Gun Games
Light or visible light is electromagnetic radiation that can be perceived by the human eye. Visible light is usually defined as having wavelengths in the range of 400–700 nanometres (nm), corresponding to frequencies of 750–420 terahertz, between the infrared (with longer wavelengths) and the ultraviolet (with shorter wavelengths). In physics, the term "light" may refer more broadly to electromagnetic radiation of any wavelength, whether visible or not. In this sense, gamma rays, X-rays, microwaves and radio waves are also light. The primary properties of light are intensity, propagation direction, frequency or wavelength spectrum and polarization. Its speed in a vacuum, 299 792 458 metres a second (m/s), is one of the fundamental constants of nature. Like all types of electromagnetic radiation, visible light propagates by massless elementary particles called photons that represents the quanta of electromagnetic field, and can be analyzed as both waves and pa ...
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1992 Video Games
Year 199 ( CXCIX) was a common year starting on Monday (link will display the full calendar) of the Julian calendar. At the time, it was sometimes known as year 952 ''Ab urbe condita''. The denomination 199 for this year has been used since the early medieval period, when the Anno Domini calendar era became the prevalent method in Europe for naming years. Events By place Roman Empire * Mesopotamia is partitioned into two Roman provinces divided by the Euphrates, Mesopotamia and Osroene. * Emperor Septimius Severus lays siege to the city-state Hatra in Central-Mesopotamia, but fails to capture the city despite breaching the walls. * Two new legions, I Parthica and III Parthica, are formed as a permanent garrison. China * Battle of Yijing: Chinese warlord Yuan Shao defeats Gongsun Zan. Korea * Geodeung succeeds Suro of Geumgwan Gaya, as king of the Korean kingdom of Gaya (traditional date). By topic Religion * Pope Zephyrinus succeeds Pope Victor I, as t ...
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Famicom Tsūshin
formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the form of special topical issues devoted to only one console, video game company, or other theme. the original ''Famitsu'' publication, is considered the most widely read and respected video game news magazine in Japan. From October 28, 2011, the company began releasing the digital version of the magazine exclusively on BookWalker weekly. The name ''Famitsu'' is a portmanteau abbreviation of the word "Famicom" itself comes from a portmanteau abbreviation of "Family Computer" (the Japanese name for the Nintendo Entertainment System)—the dominant video game console in Japan during the 1980s. History , a computer game magazine, started in 1982 as an extra issue of ''ASCII'', and later it became a periodic magazine. was a column in ''Lo ...
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1993 In Video Games
1993 saw many sequels and prequels in video games, such as '' Dragon Ball Z: Super Butōden'', ''Mortal Kombat II'', ''Secret of Mana'', and '' Super Street Fighter II'', along with new titles such as ''Disney's Aladdin'', ''Doom'', ''FIFA International Soccer'', ''Gunstar Heroes'', ''NBA Jam'', ''Ridge Racer'', ''Samurai Shodown'', ''Star Fox'' and ''Virtua Fighter''. The year's highest-grossing video game worldwide was Capcom's arcade fighting game ''Street Fighter II'' for the third year in a row, while again being the year's highest-grossing entertainment product. The year's best-selling home system worldwide was the Sega Mega Drive/Genesis video game console. Top-rated games Game of the Year awards The following titles won Game of the Year awards for 1993. ''Famitsu'' Platinum Hall of Fame The following video game releases in 1993 entered ''Famitsu'' magazine's "Platinum Hall of Fame" for receiving Famitsu scores of at least 35 out of 40. Financial performance Highe ...
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Famitsu
formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the form of special topical issues devoted to only one console, video game company, or other theme. the original ''Famitsu'' publication, is considered the most widely read and respected video game news magazine in Japan. From October 28, 2011, the company began releasing the digital version of the magazine exclusively on BookWalker weekly. The name ''Famitsu'' is a portmanteau abbreviation of the word "Famicom" itself comes from a portmanteau abbreviation of "Family Computer" (the Japanese name for the Nintendo Entertainment System)—the dominant video game console in Japan during the 1980s. History , a computer game magazine, started in 1982 as an extra issue of ''ASCII'', and later it became a periodic magazine. was a column in ''Lo ...
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Lemmy Koopa
The ''Mario'' franchise is a video game series by Nintendo. While Nintendo is usually the developer and publisher of games in the franchise, various series are developed by third-party companies, such as Hudson Soft and Intelligent Systems. Games in the ''Mario'' franchise primarily revolve around the protagonist Mario and often involve the trope of Bowser as the antagonist kidnapping Princess Peach, with Mario then rescuing her. Many characters have goals or plot arcs that vary from series to series; for example, the ''Luigi's Mansion'' games focus on Luigi ridding a haunted building of ghosts, while Wario stars in games that center around his greed and desire for money and treasure. Character roots begin with ''Donkey Kong'' where Mario, Donkey Kong, and Pauline originate. Designed by Japanese video game designer Shigeru Miyamoto; they were built off the base of characters from Popeye. Unable to obtain licensing rights for the characters, Miyamoto made later changes t ...
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