Super Buster Bros.
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Super Buster Bros.
''Super Buster Bros.'', released as ''Super Pang'' (スーパーパン) outside of North America, is a cooperative two-player shooting puzzle arcade video game developed by Mitchell and released in the United States in 1990 by Capcom. It is the second game in the ''Pang (video game), Pang'' series and was ported to the Super Nintendo Entertainment System in 1992. It is also featured in the compilations ''Buster Bros. Collection'' for the original PlayStation (console), PlayStation and ''Capcom Puzzle World'' for PlayStation Portable. It was the tenth game released for the CP System hardware. Gameplay The object of the game is to use a gun to pop liquid bubble, bubbles that bounce around the screen. There are two different modes: Panic mode and Arcade mode. Similarly to ''Asteroids (video game), Asteroids'', when a player pops a bubble, it splits into two smaller bubbles. Sufficiently small bubbles simply vaporize when popped. Occasionally, monsters walk or fly on to the screen. W ...
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Mitchell Corporation
Mitchell Corporation (株式会社ミッチェル) was a Japanese video game developer based in the Suginami ward of Tokyo. Roy Ozaki served as president, and Koichi Niida served as vice-president. Some employees were former Capcom and TAD Corporation employees. The company was originally established on February 1, 1960, as an import/export business by the father of Roy Ozaki. Ozaki and Niida took over the company and began acting as exclusive overseas agents for such video game companies as Visco, Video System, Seta, Metro, Home Data, and other small video game manufacturers in the 1980s. Company activity was suspended on 20 November 2012. Mitchell Corporation developed titles for home consoles, handhelds, Japanese mobile phones, the arcade and interactive kiosks located in restaurants and other places. Mitchell also distributed printed circuit boards for the arcade/coin-op market. The company also developed video games for other publishers. Starting in 2004, they started de ...
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