Super Animal Royale
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Super Animal Royale
''Super Animal Royale'' is an indie battle royale video game developed and published by Pixile Studios. The game features 64-player matches starring anthropomorphic animals who use a variety of weapons and firearms from a 2D overhead perspective and was built using the Unity game engine. An early version debuted on Steam Early Access on December 12, 2018, with a free-to-play demo version released the following month in January 2019. An Xbox One and Xbox Series X/S version appeared on Xbox Game Pass in game preview on June 1, 2021. The game left early access on Steam and was released for macOS, Microsoft Windows, Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X/S on August 26, 2021, and for Google Stadia on December 14, 2021. Gameplay ''Super Animal Royale'' is a 2D, top-down, third-person battle royale shooter where up to 64 players compete to be the last person standing using a variety of weapons. Players create a character from one of several "S ...
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Unity (game Engine)
Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a MacOS, Mac OS X game engine. The engine has since been gradually extended to support a variety of Desktop computer, desktop, Mobile phone, mobile, Video game console, console and virtual reality platforms. It is particularly popular for iOS and Android (operating system), Android mobile game development, is considered easy to use for beginner developers, and is popular for indie game development. The engine can be used to create Three-dimensional space, three-dimensional (3D) and Two-dimensional space, two-dimensional (2D) games, as well as interactive Computer simulation, simulations and other experiences. The engine has been adopted by industries outside video gaming, such as film industry, film, automotive industry, automotive, architecture, engineering, construction, and the United States Armed Forces. History The U ...
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Early Access
Early access, also known as alpha access, alpha founding, paid alpha, or game preview, is a funding model in the video game industry by which consumers can purchase and play a game in the various pre-release development cycles, such as pre-alpha, alpha, and/or beta, while the developer is able to use those funds to continue further development on the game. Those that pay to participate typically help to debug the game, provide feedback and suggestions, may have access to special materials in the game. The early-access approach is a common way to obtain funding for indie games, and may also be used along with other funding mechanisms, including crowdfunding. Many crowdfunding projects promise to offer access to alpha and/or beta versions of the game as development progresses; however, unlike some of these projects which solicit funds but do not yet have a playable game, all early access games offer an immediately playable version of the unfinished game to players. History Traditi ...
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Self-publishing
Self-publishing is the publication of media by its author at their own cost, without the involvement of a publisher. The term usually refers to written media, such as books and magazines, either as an ebook or as a physical copy using POD (print on demand) technology. It may also apply to albums, pamphlets, brochures, games, video content, artwork, and zines. Web fiction is also a major medium for self-publishing. Definitions Although self-publishing is not a new phenomenon, dating back to the 18th century, it has transformed during the internet age with new technologies and services providing increasing alternatives to traditional publishing, becoming a $1 billion market.Jennifer Alsever, Fortune magazine, 30 December 2016The Kindle Effect Retrieved 9 November 2017, "...has become a $1 billion industry..." However, with the increased ease of publishing and the range of services available, confusion has arisen as to what constitutes self-publishing. In 2022, the Society ...
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Modus Games
Maximum Games, Inc. is an American video game publisher based in Walnut Creek, California. Originally founded in 2009 as a publisher of family-oriented titles for the Nintendo DS and Wii, Nintendo Wii, the company shifted to publishing games of all genres for all ages across all platforms shortly after inception. Maximum Games has acted as a sub-publisher and North American distributor for many other major video game publishers including Nacon, Microids, Funcom, and Focus Home Interactive. Some of the most notable franchises they have partnered on include the Farming Simulator, ''Farming Simulator'' series, ''Five Nights at Freddy's'', ''Bendy and the Ink Machine'', ''Power Rangers: Battle for the Grid'', ''Divinity: Original Sin'', and the World Rally Championship (video game series), ''WRC'' series. Maximum Games expanded into funding and development with a new publishing label in 2018 called Modus Games. In 2019, the company acquired its first studio, Brazilian-based The Balan ...
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PC Gamer
''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games magazines in their respective countries. The magazine features news on developments in the video game industry, previews of new games, and reviews of the latest popular PC games, along with other features relating to hardware, mods, "classic" games and various other topics. Review system ''PC Gamer'' reviews are written by the magazine's editors and freelance writers, and rate games on a percent scale. In the UK edition, no game has yet been awarded more than 96% ('' Kerbal Space Program'', '' Civilization II'', ''Half-Life'', ''Half-Life 2'', ''Minecraft'', ''Spelunky'' and ''Quake II''). In the US edition, no game has yet received a rating higher than 98% (''Sid Meier's Alpha Centauri'', ''Half-Life 2'', and ''Crysis''). In the UK editi ...
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Software Development Life Cycle
In software engineering, a software development process is a process of dividing software development work into smaller, parallel, or sequential steps or sub-processes to improve design, product management. It is also known as a software development life cycle (SDLC). The methodology may include the pre-definition of specific deliverables and artifacts that are created and completed by a project team to develop or maintain an application. Most modern development processes can be vaguely described as agile. Other methodologies include waterfall, prototyping, iterative and incremental development, spiral development, rapid application development, and extreme programming. A life-cycle "model" is sometimes considered a more general term for a category of methodologies and a software development "process" a more specific term to refer to a specific process chosen by a specific organization. For example, there are many specific software development processes that fit the spiral l ...
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Adventure Game
An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration and/or Puzzle video game, puzzle-solving. The Video game genres, genre's focus on story allows it to draw heavily from other narrative-based media, literature and film, encompassing a wide variety of literary genres. Many adventure games (List of text-based computer games, text and List of graphic adventure games, graphic) are designed for a single player, since this emphasis on story and character makes multiplayer design difficult. ''Colossal Cave Adventure'' is identified as the first such adventure game, first released in 1976, while other notable adventure game series include ''Zork'', ''King's Quest'', ''Monkey Island'', and ''Myst''. Initial adventure games developed in the 1970s and early 1980s were text-based, using text parsers to translate the player's input into commands. As personal computers became more powerful with better grap ...
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PlayerUnknown's Battlegrounds
''PUBG: Battlegrounds'' (previously known as ''PlayerUnknown's Battlegrounds'') is a battle royale game developed by PUBG Studios and published by Krafton. The game, which was inspired by the Japanese film '' Battle Royale'' (2000), is based on previous mods created by Brendan "PlayerUnknown" Greene for other games, and expanded into a standalone game under Greene's creative direction. It is the first game in the ''PUBG Universe'' series. The game is played from either a third-person or first-person perspective. In the game, up to one hundred players parachute onto an island where they scavenge for weapons and equipment to kill other players while avoiding getting killed themselves. The available safe area of the game's map decreases in size over time, directing surviving players into an ever tightening space to force encounters. The last surviving player (or team) wins the round. It was first released for Windows via Steam's early access beta program in March 2017, with a ...
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H1Z1
''Z1 Battle Royale'' (formerly ''H1Z1'' and ''King of the Kill'') is a battle royale game developed and published by Daybreak Game Company. The game's development began after the original ''H1Z1'' was spun off into two separate projects in early 2016: '' H1Z1: Just Survive'' and ''H1Z1: King of the Kill''. The games were further split as separate projects in October 2017, with ''Just Survive'' dropping the ''H1Z1'' name, and ''King of the Kill'' becoming simply ''H1Z1''. After three years of being in early access for Windows, ''H1Z1'' officially released as a free-to-play game in February 2018, later released for the PlayStation 4 in August 2018. A month later however, development of the game was transferred to NantG Mobile, who attempted to revert the game back to an earlier build from 2017, rebranding it as ''Z1 Battle Royale''. In April 2019, development of the game was given back over to Daybreak. Development ''Z1 Battle Royale'' was originally released on Steam's early ac ...
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Hamster Ball
Hamster balls are hollow spheres made of clear plastic into which hamsters, gerbils, degus and other small rodent pets are placed, allowing them to run around outside their cages without the risk of running away or getting lost under furniture. They are designed to provide hamsters with exercise. Balls produce an audible rumble across most surfaces, making them easier to locate even when out of sight. Hamster balls have been manufactured and sold since at least the 1970s. Most are made of durable transparent plastic with air holes and a small door or lid to allow the owner to insert or remove the hamster from the ball. Although hamster balls are designed to protect hamsters, there are hazards such as stairs and other high places from which hamsters can fall, resulting in injury or even death. To protect hamsters, owners may place hamster balls on the lower level of their house, away from any stairs. Some owners also create a simple barrier near the stairs, so that they will not ...
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Grenade
A grenade is an explosive weapon typically thrown by hand (also called hand grenade), but can also refer to a shell (explosive projectile) shot from the muzzle of a rifle (as a rifle grenade) or a grenade launcher. A modern hand grenade generally consists of an explosive charge ("filler"), a detonator mechanism, an internal striker to trigger the detonator, and a safety lever secured by a cotter pin. The user removes the safety pin before throwing, and once the grenade leaves the hand the safety lever gets released, allowing the striker to trigger a primer that ignites a fuze (sometimes called the delay element), which burns down to the detonator and explodes the main charge. Grenades work by dispersing fragments (fragmentation grenades), shockwaves (high-explosive, anti-tank and stun grenades), chemical aerosols (smoke and gas grenades) or fire ( incendiary grenades). Fragmentation grenades ("frags") are probably the most common in modern armies, and when the word ''gren ...
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Katana
A is a Japanese sword characterized by a curved, single-edged blade with a circular or squared guard and long grip to accommodate two hands. Developed later than the ''tachi'', it was used by samurai in feudal Japan and worn with the edge facing upward. Since the Muromachi period, many old ''tachi'' were cut from the root and shortened, and the blade at the root was crushed and converted into ''katana''. The specific term for ''katana'' in Japan is ''uchigatana'' (打刀) and the term ''katana'' (刀) often refers to single-edged swords from around the world. Etymology and loanwords The word ''katana'' first appears in Japanese in the '' Nihon Shoki'' of 720. The term is a compound of ''kata'' ("one side, one-sided") + ''na'' ("blade"), in contrast to the double-sided '' tsurugi''. See more at the Wiktionary entry. The ''katana'' belongs to the ''nihontō'' family of swords, and is distinguished by a blade length (''nagasa'') of more than 2 ''shaku'', approximately . ' ...
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