Stutter Edit
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Stutter Edit
The stutter edit, or stutter effect, is the rhythmic repetition of small fragments of audio, occurring as the common 16th note repetition, but also as 64th notes and beyond, with layers of digital signal processing operations in a rhythmic fashion based on the overall length of the host tempo.Cosmin Lukacs“Interview With BT aka Brian Transeau,” Trance Sound, September 10, 2010. The Stutter Edit audio software VST plug-in implements forms of granular synthesis, sample retrigger, and various effects to create a certain audible manipulation of the sound run through it, in which fragments of audio are repeated in rhythmic intervals. The plug-in allows musicians to manipulate audio in real time, slicing audio into small fragments and sequences the pieces into rhythmic effects, recreating techniques that formerly took hours to do in the studio. Electronic musician Brian Transeau (known as BT) is widely recognized for pioneering the stutter edit as a musical technique; he developed, coi ...
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Virtual Studio Technology
Virtual Studio Technology (VST) is an audio plug-in software interface that integrates software synthesizers and effects units into digital audio workstations. VST and similar technologies use digital signal processing to simulate traditional recording studio hardware in software. Thousands of plugins exist, both commercial and freeware, and many audio applications support VST under license from its creator, Steinberg. Overview VST Plug-in (computing), plugins generally run within a digital audio workstation (DAW), to provide additional functionality, though a few standalone plugin hosts exist that support VST. Most VST plugins are either instruments (VSTi) or effects (VSTfx), although other categories exist—for example spectrum analyzers and various meters. VST plugins usually provide a custom graphical user interface that displays controls similar to physical switches and knobs on audio hardware. Some (often older) plugins rely on the host application for their user interfac ...
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128th Note
In music, a hundred twenty-eighth note or semihemidemisemiquaver or quasihemidemisemiquaver is a note played for of the duration of a whole note. It lasts half as long as a sixty-fourth note. It has a total of five flags or beams. Since human pitch perception begins at 20 Hz (1200/minute), then a 128th-note tremolo becomes a single pitch in perception at = 37.5 bpm. A single 128th note is always stemmed with flags, while two or more are usually beamed in groups. Notes this short are very rare in printed music, but not unknown. One reason that notes with many beams are rare is that, for instance, a thirty-second note at = 50 lasts the same amount of time as a sixteenth note at = 100; every note in a piece may be notated as twice as long but last the same amount of time if the tempo is also doubled. They are principally used for brief, rapid sections in slow movements. For example, they occur in the first movement of Beethoven's ''Pathétique'' Piano Sonata (Op. 13), to ...
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Snare Rush
''Snare rush'' is a term often used in electro culture to refer to impossibly fast rolls. A snare rush can vary in tempo considerably, from 16th notes even to 2048th notes. At that sort of speed, the effect is a buzzing sound, but with a detectable pitch, so some artists vary the repeat rate, and can even play a tune. One example of this would be the last 18 seconds of " Ghetto Body Buddy" by Venetian Snares, where the theme from ''Sesame Street'' is played using only extremely fast snare rushes. The defining characteristic of a snare rush, as opposed to a roll, is the sheer virtuosity it would take for a physical drummer to play a successful one. As such, almost all snare rushes are computer programmed and can be used with bass drums, tom-toms, and cymbals to intensify the effect. They are often used as fills, alongside complex programmed breakbeats. Snare rushes are also often run through analog or dsp effects together with variations in volume, such as a filters or pitch s ...
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Music Sequencer
A music sequencer (or audio sequencer or simply sequencer) is a device or application software that can record, edit, or play back music, by handling note and performance information in several forms, typically CV/Gate, MIDI, or Open Sound Control (OSC), and possibly audio and automation data for DAWs and plug-ins. On WhatIs.com of TechTarget (whatis.techtarget.com), an author seems to define a term "Sequencer" as an abbreviation of "MIDI sequencer". * Note: an example of section title containing "''Audio Sequencer''" Overview Modern sequencers The advent of Musical Instrument Digital Interface (MIDI) and the Atari ST home computer in the 1980s gave programmers the opportunity to design software that could more easily record and play back sequences of notes played or programmed by a musician. This software also improved on the quality of the earlier sequencers which tended to be mechanical sounding and were only able to play back notes of exactly equal duration. Sof ...
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Kyma (sound Design Language)
Kyma is a visual programming language for sound design used by musicians, researchers, and sound designers. In Kyma, a user programs a multiprocessor DSP by graphically connecting modules on the screen of a Macintosh or Windows computer. Background Kyma has characteristics of both object-oriented and functional programming languages. The basic unit in Kyma is the "Sound" object, not the "note" of traditional music notation. A Sound is defined as: i) a Sound atom ii) a unary transform T(s) where s is a Sound iii) an n-ary transform T(s1, s2,.., sn), where s1,s2,..sn are Sounds A Sound atom is a source of audio (like a microphone input or a noise generator), a unary transform modifies its argument (for example, a LowpassFilter might take a running average of its input), and an n-ary transform combines two or more Sounds (a Mixer, for example, is defined as the sum of its inputs). History The first version of Kyma, which computed digital audio samples on a Macintosh 512K was writ ...
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Symbolic Sound
Symbolic Sound Corporation was founded by Carla Scaletti and Kurt J. Hebel in 1989 as a spinoff of the CERL Sound Group at the Computer-based Education Research Laboratory of the University of Illinois at Urbana–Champaign. Originally named ''Kymatics'', the company was incorporated as Symbolic Sound Corporation in March 1990. Symbolic Sound's products are being used in sound design for music, film, advertising, television, speech and hearing research, computer games, and other virtual environments. The company is based in Bozeman, Montana. Kyma, Symbolic Sound's main product, was one of the earliest commercially available examples of a graphical signal flow language for real time digital audio signal processing. The Kyma Sound design language, based on Smalltalk Smalltalk is an object-oriented, dynamically typed reflective programming language. It was designed and created in part for educational use, specifically for constructionist learning, at the Learning Research Grou ...
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FL Studio
FL Studio (previously known as FruityLoops before 2003) is a digital audio workstation (DAW) developed by the Belgian company Image-Line. FL Studio features a graphical user interface with a pattern-based music sequencer. The program is available in four different editions for Microsoft Windows and macOS. Image-Line offers lifetime free updates to the program after one-time purchases, which means customers receive all future updates of the software for free after their purchase. Image-Line also develops FL Studio Mobile for Android, iOS, macOS and Universal Windows Platform devices. FL Studio can also be used as either a virtual studio technology (VST) or Audio Unit (AU) instrument in other audio workstation programs and also functions as a ReWire client. Image-Line also offers its own VST and AU instruments and audio applications. FL Studio has been used by numerous highly visible hip hop and EDM producers, including Porter Robinson, Alan Walker, Madeon, Soulja Boy, Sou ...
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Timestretch
Time stretching is the process of changing the speed or duration of an audio signal without affecting its pitch. Pitch scaling is the opposite: the process of changing the pitch without affecting the speed. Pitch shift is pitch scaling implemented in an effects unit and intended for live performance. Pitch control is a simpler process which affects pitch and speed simultaneously by slowing down or speeding up a recording. These processes are often used to match the pitches and tempos of two pre-recorded clips for mixing when the clips cannot be reperformed or resampled. Time stretching is often used to adjust radio commercials and the audio of television advertisements to fit exactly into the 30 or 60 seconds available. It can be used to conform longer material to a designated time slot, such as a 1-hour broadcast. Resampling The simplest way to change the duration or pitch of an audio recording is to change the playback speed. For a digital audio recording, this can be accomp ...
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This Binary Universe
''This Binary Universe'' is the fifth studio album by the composer and electronica artist BT. It was released on August 29, 2006. The album was a significant about-face for Transeau, largely abandoning the progressive trance music he was known for, in favor of ambient soundscapes, live orchestration and glitch music. It is the first BT album not to be released on vinyl, nor feature any singles (though an edit of "1.618" was featured on a compilation). The album was also composed specifically for DTS 5.1 surround sound. A film version of the album received a limited theatrical run, usually accompanied by appearances by Transeau himself. The album is dedicated to Transeau's daughter, Kaia. The album's artwork makes nods to binary by spelling BT's name in morse code on the cover, as well as using additional morse code on the DVD menus. Overview Prior to ''This Binary Universe'', BT was at the forefront of the trance scene, creating and producing a wealth of popular singles for hi ...
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64th Note
In music notation, a sixty-fourth note (American), or hemidemisemiquaver or semidemisemiquaver (British), sometimes called a half-thirty-second note, is a note played for half the duration of a thirty-second note (or demisemiquaver), hence the name. It first occurs in the late 17th century and, apart from rare occurrences of hundred twenty-eighth notes (semihemidemisemiquavers) and two hundred fifty-sixth notes (demisemihemidemisemiquavers), it is the shortest value found in musical notation. Sixty-fourth notes are notated with a filled-in oval notehead and a straight note stem with four flags. The stem is drawn to the left of the notehead going downward when the note is above or on the middle line of the staff. When the notehead is below the middle line the stem is drawn to the right of the notehead going upward. A single 64th note is always stemmed with flags, while two or more are usually beamed in groups. A similar, but rarely encountered symbol is the sixty-fourth rest (or ...
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Granular Synthesis
Granular synthesis is a sound synthesis method that operates on the microsound time scale. It is based on the same principle as sampling. However, the samples are split into small pieces of around 1 to 100 ms in duration. These small pieces are called grains. Multiple grains may be layered on top of each other, and may play at different speeds, phases, volume, and frequency, among other parameters. At low speeds of playback, the result is a kind of soundscape, often described as a cloud, that is manipulatable in a manner unlike that for natural sound sampling or other synthesis techniques. At high speeds, the result is heard as a note or notes of a novel timbre. By varying the waveform, envelope, duration, spatial position, and density of the grains, many different sounds can be produced. Both have been used for musical purposes: as sound effects, raw material for further processing by other synthesis or digital signal processing effects, or as complete musical works in the ...
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32nd Note
3 (three) is a number, numeral and digit. It is the natural number following 2 and preceding 4, and is the smallest odd prime number and the only prime preceding a square number. It has religious or cultural significance in many societies. Evolution of the Arabic digit The use of three lines to denote the number 3 occurred in many writing systems, including some (like Roman and Chinese numerals) that are still in use. That was also the original representation of 3 in the Brahmic (Indian) numerical notation, its earliest forms aligned vertically. However, during the Gupta Empire the sign was modified by the addition of a curve on each line. The Nāgarī script rotated the lines clockwise, so they appeared horizontally, and ended each line with a short downward stroke on the right. In cursive script, the three strokes were eventually connected to form a glyph resembling a with an additional stroke at the bottom: ३. The Indian digits spread to the Caliphate in the 9th ...
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