Stride Scheduling
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Stride Scheduling
The stride scheduling is a type of scheduling mechanism that has been introduced as a simple concept to achieve proportional CPU capacity reservation among concurrent processes. Stride scheduling aims to sequentially allocate a resource for the duration of standard time-slices (quantum) in a fashion, that performs periodic recurrences of allocations. Thus, a process p1 which has reserved twice the share of a process p2 will be allocated twice as often as p2. In particular, process p1 will even be allocated two times every time p2 is waiting for allocation, assuming that neither of the two processes performs a blocking operation. See also * Computer multitasking * Concurrency control * Concurrent computing * Resource contention * Time complexity * Thread (computer science) In computer science, a thread of execution is the smallest sequence of programmed instructions that can be managed independently by a scheduler, which is typically a part of the operating syste ...
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MIT Computer Science And Artificial Intelligence Laboratory
Computer Science and Artificial Intelligence Laboratory (CSAIL) is a research institute at the Massachusetts Institute of Technology (MIT) formed by the 2003 merger of the Laboratory for Computer Science (LCS) and the Artificial Intelligence Laboratory (AI Lab). Housed within the Ray and Maria Stata Center, CSAIL is the largest on-campus laboratory as measured by research scope and membership. It is part of the Schwarzman College of Computing but is also overseen by the MIT Vice President of Research. Research activities CSAIL's research activities are organized around a number of semi-autonomous research groups, each of which is headed by one or more professors or research scientists. These groups are divided up into seven general areas of research: * Artificial intelligence * Computational biology * Graphics and vision * Language and learning * Theory of computation * Robotics * Systems (includes computer architecture, databases, distributed systems, networks and networked sy ...
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Computer Multitasking
In computing, multitasking is the concurrent execution of multiple tasks (also known as processes) over a certain period of time. New tasks can interrupt already started ones before they finish, instead of waiting for them to end. As a result, a computer executes segments of multiple tasks in an interleaved manner, while the tasks share common processing resources such as central processing units (CPUs) and main memory. Multitasking automatically interrupts the running program, saving its state (partial results, memory contents and computer register contents) and loading the saved state of another program and transferring control to it. This " context switch" may be initiated at fixed time intervals (pre-emptive multitasking), or the running program may be coded to signal to the supervisory software when it can be interrupted (cooperative multitasking). Multitasking does not require parallel execution of multiple tasks at exactly the same time; instead, it allows more than o ...
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Computational Resources
In computational complexity theory, a computational resource is a resource used by some computational models in the solution of computational problems. The simplest computational resources are computation time, the number of steps necessary to solve a problem, and memory space, the amount of storage needed while solving the problem, but many more complicated resources have been defined. A computational problem is generally defined in terms of its action on any valid input. Examples of problems might be "given an integer ''n'', determine whether ''n'' is prime", or "given two numbers ''x'' and ''y'', calculate the product ''x''*''y''". As the inputs get bigger, the amount of computational resources needed to solve a problem will increase. Thus, the resources needed to solve a problem are described in terms of asymptotic analysis, by identifying the resources as a function of the length or size of the input. Resource usage is often partially quantified using Big O notation. Com ...
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Thread (computer science)
In computer science, a thread of execution is the smallest sequence of programmed instructions that can be managed independently by a scheduler, which is typically a part of the operating system. The implementation of threads and processes differs between operating systems. In Modern Operating Systems, Tanenbaum shows that many distinct models of process organization are possible.TANENBAUM, Andrew S. Modern Operating Systems. 1992. Prentice-Hall International Editions, ISBN 0-13-595752-4. In many cases, a thread is a component of a process. The multiple threads of a given process may be executed concurrently (via multithreading capabilities), sharing resources such as memory, while different processes do not share these resources. In particular, the threads of a process share its executable code and the values of its dynamically allocated variables and non- thread-local global variables at any given time. History Threads made an early appearance under the name of "tasks ...
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Time Complexity
In computer science, the time complexity is the computational complexity that describes the amount of computer time it takes to run an algorithm. Time complexity is commonly estimated by counting the number of elementary operations performed by the algorithm, supposing that each elementary operation takes a fixed amount of time to perform. Thus, the amount of time taken and the number of elementary operations performed by the algorithm are taken to be related by a constant factor. Since an algorithm's running time may vary among different inputs of the same size, one commonly considers the worst-case time complexity, which is the maximum amount of time required for inputs of a given size. Less common, and usually specified explicitly, is the average-case complexity, which is the average of the time taken on inputs of a given size (this makes sense because there are only a finite number of possible inputs of a given size). In both cases, the time complexity is generally expresse ...
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Resource Contention
In computer science, resource contention is a conflict over access to a shared resource such as random access memory, disk storage, cache memory, internal buses or external network devices. A resource experiencing ongoing contention can be described as oversubscribed. Resolving resource contention problems is one of the basic functions of operating systems. Various low-level mechanisms can be used to aid this, including locks, semaphores, mutexes and queues. The other techniques that can be applied by the operating systems include intelligent scheduling, application mapping decision, and page coloring. Access to resources is also sometimes regulated by queuing; in the case of computing time on a CPU the controlling algorithm of the task queue is called a scheduler. Failure to properly resolve resource contention problems may result in a number of problems, including deadlock, livelock, and thrashing. Resource contention results when multiple processes attempt to use the sa ...
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Concurrent Computing
Concurrent computing is a form of computing in which several computations are executed '' concurrently''—during overlapping time periods—instead of ''sequentially—''with one completing before the next starts. This is a property of a system—whether a program, computer, or a network—where there is a separate execution point or "thread of control" for each process. A ''concurrent system'' is one where a computation can advance without waiting for all other computations to complete. Concurrent computing is a form of modular programming. In its paradigm an overall computation is factored into subcomputations that may be executed concurrently. Pioneers in the field of concurrent computing include Edsger Dijkstra, Per Brinch Hansen, and C.A.R. Hoare. Introduction The concept of concurrent computing is frequently confused with the related but distinct concept of parallel computing, Pike, Rob (2012-01-11). "Concurrency is not Parallelism". ''Waza conference'', 11 January ...
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Concurrency Control
In information technology and computer science, especially in the fields of computer programming, operating systems, multiprocessors, and databases, concurrency control ensures that correct results for Concurrent computing, concurrent operations are generated, while getting those results as quickly as possible. Computer systems, both software and computer hardware, hardware, consist of modules, or components. Each component is designed to operate correctly, i.e., to obey or to meet certain consistency rules. When components that operate concurrently interact by messaging or by sharing accessed data (in Computer memory, memory or Computer data storage, storage), a certain component's consistency may be violated by another component. The general area of concurrency control provides rules, methods, design methodologies, and Scientific theory, theories to maintain the consistency of components operating concurrently while interacting, and thus the consistency and correctness of the who ...
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Blocking (computing)
In computing, a process is an instance of a computer program that is being executed. A process always exists in exactly one process state. A process that is blocked is one that is waiting for some event, such as a resource becoming available or the completion of an I/O operation. In a multitasking computer system, individual tasks, or threads of execution, must share the resources of the system. Shared resources include: the CPU, network and network interfaces, memory and disk. When one task is using a resource, it is generally not possible, or desirable, for another task to access it. The techniques of mutual exclusion are used to prevent this concurrent use. When the other task is blocked, it is unable to execute until the first task has finished using the shared resource. Programming languages and scheduling algorithms are designed to minimize the over-all effect blocking. A process that blocks may prevent local work-tasks from progressing. In this case "blocking" often i ...
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Massachusetts Institute Of Technology
The Massachusetts Institute of Technology (MIT) is a private land-grant research university in Cambridge, Massachusetts. Established in 1861, MIT has played a key role in the development of modern technology and science, and is one of the most prestigious and highly ranked academic institutions in the world. Founded in response to the increasing industrialization of the United States, MIT adopted a European polytechnic university model and stressed laboratory instruction in applied science and engineering. MIT is one of three private land grant universities in the United States, the others being Cornell University and Tuskegee University. The institute has an urban campus that extends more than a mile (1.6 km) alongside the Charles River, and encompasses a number of major off-campus facilities such as the MIT Lincoln Laboratory, the Bates Center, and the Haystack Observatory, as well as affiliated laboratories such as the Broad and Whitehead Institutes. , 98 ...
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System Resource
In computing, a system resource, or simple resource, is any physical or virtual component of limited availability within a computer system. All connected devices and internal system components are resources. Virtual system resources include files (concretely file handles), network connections (concretely network sockets), and memory areas. Managing resources is referred to as resource management, and includes both preventing resource leaks (not releasing a resource when a process has finished using it) and dealing with resource contention (when multiple processes wish to access a limited resource). Computing resources are used in cloud computing to provide services through networks. Major resource types * Interrupt request (IRQ) lines * Direct memory access (DMA) channels * Port-mapped I/O * Memory-mapped I/O * Locks * External devices * External memory or objects, such as memory managed in native code, from Java; or objects in the Document Object Model (DOM), from JavaSc ...
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Process (computing)
In computing, a process is the instance of a computer program that is being executed by one or many threads. There are many different process models, some of which are light weight, but almost all processes (even entire virtual machines) are rooted in an operating system (OS) process which comprises the program code, assigned system resources, physical and logical access permissions, and data structures to initiate, control and coordinate execution activity. Depending on the OS, a process may be made up of multiple threads of execution that execute instructions concurrently. While a computer program is a passive collection of instructions typically stored in a file on disk, a process is the execution of those instructions after being loaded from the disk into memory. Several processes may be associated with the same program; for example, opening up several instances of the same program often results in more than one process being executed. Multitasking is a method to allow ...
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