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Strategy Guide
Strategy guides are instruction books that contain hints or complete solutions to specific video games. The line between strategy guides and walkthroughs is somewhat blurred, with the former often containing or being written around the latter. Strategy guides are often published in print, both in book form and also as articles within video game magazines. In cases of exceptionally popular game titles, guides may be sold through more mainstream publication channels, such as bookstores or even newsstands. Some publishers also sell E-Book versions on their websites. Strategy guides marketed as "official" are written by game distributors themselves or licensed to a specialty publishing house; Prima Games (a division of Random House) and Piggyback Interactive (a division of Simon & Schuster) specialise in writing official guides for various companies. There are also a number of publishers who make unlicensed, "unofficial" strategy guides, and many of today's mainstream publishers began ...
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Video Game
Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedback mostly commonly is shown on a video display device, such as a TV set, monitor, touchscreen, or virtual reality headset. Some computer games do not always depend on a graphics display, for example text adventure games and computer chess can be played through teletype printers. Video games are often augmented with audio feedback delivered through speakers or headphones, and sometimes with other types of feedback, including haptic technology. Video games are defined based on their platform, which include arcade video games, console games, and personal computer (PC) games. More recently, the industry has expanded onto mobile gaming through smartphones and tablet computers, virtual and augmented reality systems, and remote c ...
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GameFAQs
GameFAQs is a website that hosts FAQs and walkthroughs for video games. It was created in November 1995 by Jeff Veasey and was bought by CNET Networks in May 2003. It is currently owned by Fandom, Inc. since October 2022. The site has a database of video game information, cheat codes, reviews, game saves, box art images, and screenshots, almost all of which are submitted by volunteer contributors. The systems covered include the 8-bit Atari platform through modern consoles, as well as computer games and mobile games. Submissions made to the site are reviewed by the site's current editor, Allen "SBAllen" Tyner. GameFAQs hosts an active message board community, which has a separate discussion board for each game in the site's database, along with a variety of other boards. From 2004 to 2012, most of the game-specific boards were shared between GameFAQs and GameSpot, another CBS Interactive website. However, on March 23, 2012, it was announced the sites will once again start ...
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Internet
The Internet (or internet) is the global system of interconnected computer networks that uses the Internet protocol suite (TCP/IP) to communicate between networks and devices. It is a '' network of networks'' that consists of private, public, academic, business, and government networks of local to global scope, linked by a broad array of electronic, wireless, and optical networking technologies. The Internet carries a vast range of information resources and services, such as the inter-linked hypertext documents and applications of the World Wide Web (WWW), electronic mail, telephony, and file sharing. The origins of the Internet date back to the development of packet switching and research commissioned by the United States Department of Defense in the 1960s to enable time-sharing of computers. The primary precursor network, the ARPANET, initially served as a backbone for interconnection of regional academic and military networks in the 1970s to enable resource shari ...
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Plain-text
In computing, plain text is a loose term for data (e.g. file contents) that represent only character (computing), characters of readable material but not its graphical representation nor other objects (Floating point numbers, floating-point numbers, images, etc.). It may also include a limited number of "whitespace" characters that affect simple arrangement of text, such as spaces, line breaks, or tabulation characters (although tab characters can "mean" many different things, so are hardly "plain"). Plain text is different from formatted text, where style information is included; from structured text, where structural parts of the document such as paragraphs, sections, and the like are identified; and from binary files in which some portions must be interpreted as binary objects (encoded integers, real numbers, images, etc.). The term is sometimes used quite loosely, to mean files that contain ''only'' "readable" content (or just files with nothing that the speaker doesn't prefe ...
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Television & New Media
''Television & New Media'' is a Peer review, peer-reviewed academic journal that publishes papers in the field of communication. The journal's Editor-in-Chief, editors are Diane Negra (University College Dublin) and Jonathan Corpus Ong (University of Massachusetts Amherst, University of Massachusetts at Amherst). It has been in publication since 2000 and is currently published by SAGE Publications. Scope ''Television & New Media'' aims to highlight the most recent developments in the critical study of television and new media. The journal covers interdisciplinary research into topics such as new media forms, audiences and consumers and globalization. ''Television & New Media'' also aims to address issues of economics, politics, culture and power and their relevance to new media forms, industries and contexts. Abstracting and indexing ''Television & New Media '' is abstracted and indexed in, among other databases: SCOPUS, EBSCO, EBSCO databases, ProQuest, ProQuest databases, a ...
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Fan Fiction
Fan fiction or fanfiction (also abbreviated to fan fic, fanfic, fic or FF) is fictional writing written in an amateur capacity by fans, unauthorized by, but based on an existing work of fiction. The author uses copyrighted characters, settings, or other intellectual properties from the original creator(s) as a basis for their writing. Fan fiction ranges from a couple of sentences to an entire novel, and fans can retain the creator's characters and settings and/or add their own. It is a form of fan labor. Fan fiction can be based on any fictional (and occasional non-fictional) subject. Common bases for fan fiction include novels, movies, musical groups, cartoons, anime, manga, and video games. Fan fiction is rarely commissioned or authorized by the original work's creator or publisher and is rarely professionally published. It may infringe on the original author's copyright, depending on the jurisdiction and on legal questions such as whether or not it qualifies as "fair use ...
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Guild Wars 2
''Guild Wars 2'' is a free-to-play, massively multiplayer online role-playing game developed by ArenaNet and published by NCSoft. Set in the fantasy world of Tyria, the core game follows the re-emergence of Destiny's Edge, a disbanded guild dedicated to fighting Elder Dragons, colossal Lovecraftian-esque entities that have seized control of Tyria in the time since the original '' Guild Wars'' (2005)'','' a plot line that was concluded in the latest expansion ''End of Dragons'' (2022). The game takes place in a persistent world with a story that progresses in instanced environments. ''Guild Wars 2'' is the fourth major entry in the ''Guild Wars'' series, and claims to be unique in the MMO genre by featuring a storyline that is responsive to player actions, something which is common in single player role-playing games but rarely seen in multiplayer ones. A dynamic event system replaces traditional questing, utilising the ripple effect to allow players to approach quests in di ...
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Guild Wars
''Guild Wars'' is an online role-playing game franchise developed by ArenaNet and published by NCSOFT. The games were critically well received and won many editor's choice awards, as well as awards such as Best Value, Best Massively Multiplayer Online Role-Playing Game (MMORPG), and Best Game. ''Guild Wars'' was noted for being the "first major MMO to adopt a business model not based on monthly subscription fees", its instanced approach to gameplay, and the quality of the graphics and play for computers with low specifications. In April 2009, NCSoft announced that 6 million units of games in the ''Guild Wars'' series had been sold. The sequel and fourth major entry into the series, ''Guild Wars 2'', was announced in March 2007 and released on August 28, 2012. It features updated graphics and gameplay mechanics, and continues the original ''Guild Wars'' tradition of no subscription fees. The ''Guild Wars'' series had sold 11.5 million copies by August 2015 Publications Re ...
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ArenaNet
ArenaNet, LLC is an American video game developer and subsidiary of NCsoft, founded in 2000 by Mike O'Brien, Patrick Wyatt and Jeff Strain and located in Bellevue, Washington. They are most notable as developers of the online role-playing game series ''Guild Wars''. History The founders of ArenaNet were former employees of Blizzard Entertainment who played important roles in developing the video games ''Warcraft'', '' Warcraft 2'', ''StarCraft'', '' Diablo'', ''Diablo II'', and the Battle.net gaming network. They left Blizzard in February 2000 to form their own company. Their new studio was briefly called Triforge, Inc. before changing its name to ArenaNet. The company was acquired by NCsoft in 2002. On September 10, 2008, NCsoft announced the formation of NCsoft West, headquartered in Seattle, Washington. ArenaNet founders Jeff Strain and Patrick Wyatt left ArenaNet to take roles at NCsoft West in 2008, and ultimately left NCsoft in 2009. In October 2019, the remaining foun ...
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Real World Trading
A virtual economy (or sometimes synthetic economy) is an emergent economy existing in a virtual world, usually exchanging virtual goods in the context of an online game, particularly in massively multiplayer online games (MMOs). People enter these virtual economies for recreation and entertainment rather than necessity, which means that virtual economies lack the aspects of a real economy that are not considered to be "fun" (for instance, avatars in a virtual economy often do not need to buy food in order to survive, and usually do not have any biological needs at all). However, some people do interact with virtual economies for "real" economic benefit. Despite primarily dealing with in-game currencies, this term also encompasses the selling of virtual currency for real money, in what is sometimes called "open centralised marketplaces". Overview Virtual economies are observed in MUDs and massively multiplayer online role-playing games (MMORPGs). The largest virtual economies ...
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Gamepedia
Curse is a network of gaming websites. The company is headquartered in Huntsville, Alabama, and has offices in San Francisco, New York City, Los Angeles, Brighton, and Berlin. Curse initially focused on offering mods for various video games. As it expanded, the company began to develop and acquire gaming communities (particularly focusing on MMORPG titles such as ''World of Warcraft'', as well as other games such as ''Minecraft''), wikis, as well as offering voice chat services. The company also sponsored an eponymous eSports club, which competed primarily in ''League of Legends''. On August 16, 2016, Curse announced that it had agreed to be acquired by Amazon.com via its subsidiary Twitch Interactive for an undisclosed amount. On December 12, 2018, Fandom announced that they had acquired Curse's media assets, including its gaming community websites, Gamepedia wiki farm and D&DBeyond. The remainder of the company (operating as CurseForge) remained under Twitch. In the middle o ...
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Fandom (website)
Fandom (formerly known as Wikicities before 2007 and later Wikia before 2019) is a wiki hosting service that hosts wikis mainly on entertainment topics (i.e. video games, TV series, movies, entertainers, etc.). Its domain is operated by Fandom, Inc. (formerly known as Wikia, Inc. until 2019), a for-profit Delaware company founded in October 2004 by Jimmy Wales (co-founder of Wikipedia) and Angela Beesley. Fandom was acquired in 2018 by TPG Capital and Jon Miller through Integrated Media Co. Fandom uses MediaWiki, the open-source wiki software used by Wikipedia. Fandom, Inc. derives its income from advertising and sold content, publishing most user-provided text under copyleft licenses. The company also runs the associated Fandom editorial project, offering pop-culture and gaming news. Fandom wikis are hosted under the domain ''fandom.com'', but some, especially those that focus on subjects other than media franchises, were hosted under ''wikia.org'' until November 2021. Hist ...
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