Strategy (solitaire)
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Strategy (solitaire)
Sir Tommy, also called Old Patience, is a patience or solitaire card game using a single pack of 52 playing cards. It is said to be the ancestor of all patiences, hence its alternative title. It is a half-open, planner type of patience game in the same family of card-building games as Calculation and Strategy. It is also known as Try Again and Numerica. Rules Cards are dealt one at a time. When an ace turns up, it forms a foundation which builds up to King regardless of suit. Four such foundations should be built. A card that cannot yet be placed on the foundation is placed onto one of four wastepiles; once placed, it cannot be moved, but the top card of each wastepile remains available to be placed on a foundation. The game is won if all cards are emptied from the wastepiles and built on the foundations. Strategy To achieve a win, skilled players typically reserve one wastepile for Kings and for other high cards, and trying to avoid trapping a lower-ranked card under all four ...
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Patience (game)
Patience (Europe), card solitaire or solitaire (US/Canada), is a genre of card games whose common feature is that the aim is to arrange the cards in some systematic order or, in a few cases, to pair them off in order to discard them. Most are intended for play by a single player, but there are also "excellent games of patience for two or more players". Name 'Patience' is the earliest recorded name for this type of card game in both British and American sources. The word is French in origin, these games being "regarded as an exercise in patience." Although the name solitaire became common in North America for this type of game during the 20th century, British games scholar David Parlett notes that there are good reasons for preferring the name 'patience'. Firstly, a patience is a card game, whereas a solitaire is any one-player game, including those played with dominoes or peg and board games. Secondly, any game of patience may be played competitively by two or more players. Am ...
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Solitaire
Solitaire is any tabletop game which one can play by oneself, usually with cards, but also with dominoes. The term "solitaire" is also used for single-player games of concentration and skill using a set layout tiles, pegs or stones. These games include peg solitaire and mahjong solitaire. The game is most often played by one person, but can incorporate others. History The origins of Card Solitaire or Patience are unclear, but the earliest records appear in the late 1700s across northern Europe and Scandinavia. The term ''Patiencespiel'' appears in ''Das neue Königliche L’Hombre-Spiel'', a German book published in 1788. Books were also reported to appear in Sweden and Russia in the early 1800s. There are additional references to Patience in French literature. In the United States, the first card solitaire book, ''Patience: A series of thirty games with cards'', was published by Ednah Cheney in 1870. The most popular card solitaire is Klondike, which was called Microsoft So ...
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Card Game
A card game is any game using playing cards as the primary device with which the game is played, be they traditional or game-specific. Countless card games exist, including families of related games (such as poker). A small number of card games played with traditional decks have formally standardized rules with international tournaments being held, but most are folk games whose rules vary by region, culture, and person. Traditional card games are played with a ''deck'' or ''pack'' of playing cards which are identical in size and shape. Each card has two sides, the ''face'' and the ''back''. Normally the backs of the cards are indistinguishable. The faces of the cards may all be unique, or there can be duplicates. The composition of a deck is known to each player. In some cases several decks are shuffled together to form a single ''pack'' or ''shoe''. Modern card games usually have bespoke decks, often with a vast amount of cards, and can include number or action cards. This ...
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Playing Card
A playing card is a piece of specially prepared card stock, heavy paper, thin cardboard, plastic-coated paper, cotton-paper blend, or thin plastic that is marked with distinguishing motifs. Often the front (face) and back of each card has a finish to make handling easier. They are most commonly used for playing card games, and are also used in magic tricks, cardistry, card throwing, and card houses; cards may also be collected. Some patterns of Tarot playing card are also used for divination, although bespoke cards for this use are more common. Playing cards are typically palm-sized for convenient handling, and usually are sold together in a set as a deck of cards or pack of cards. The most common type of playing card in the West is the French-suited, standard 52-card pack, of which the most widespread design is the English pattern, followed by the Belgian-Genoese pattern. However, many countries use other, traditional types of playing card, including those that are German ...
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Calculation (solitaire)
Calculation (also known as Broken Intervals, Hopscotch and Four Kings Solitaire) is a solitaire card game played with a standard pack of 52 cards. It is part of the Sir Tommy family of patience games. It has its origin in France, where it is known as La Plus Belle. It offers more scope for skill than many similar games; a skilled player can win Calculation more than 80% of the time when "normal play" can allow winning 1 in 5 times."Calculation" (p.209) in ''Hoyle's Rules of Games'' (3rd edition) by Philip D. Morehead (ed.), 2001. Good strategy typically sees players use 6s, 8s, and Queens early and 10s, Jacks, and Kings later; clever placement of cards in the waste is also critical, with some players reserving one waste pile for the Kings. Rules At the start of play, an ace, two, three, and four of any suit are removed from a standard deck of cards and laid out as the foundations. The ace foundation is to be built up in sequence until the king is reached, regardless of sui ...
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Strategy (patience)
Sir Tommy, also called Old Patience, is a patience or solitaire card game using a single pack of 52 playing cards. It is said to be the ancestor of all patiences, hence its alternative title. It is a half-open, planner type of patience game in the same family of card-building games as Calculation and Strategy. It is also known as Try Again and Numerica. Rules Cards are dealt one at a time. When an ace turns up, it forms a foundation which builds up to King regardless of suit. Four such foundations should be built. A card that cannot yet be placed on the foundation is placed onto one of four wastepiles; once placed, it cannot be moved, but the top card of each wastepile remains available to be placed on a foundation. The game is won if all cards are emptied from the wastepiles and built on the foundations. Strategy To achieve a win, skilled players typically reserve one wastepile for Kings and for other high cards, and trying to avoid trapping a lower-ranked card under all four ...
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Puss In The Corner
Puss in the Corner, also called Puss in Corner is a patience or solitaire card game that is played with a single pack of 52 playing cards. It is of the half-open, planner type and is a "thinly disguised variant of Sir Tommy," but with modifications and with the waste piles placed at the corners of the foundations, hence the name."Puss in Corner" (p.69) in ''The Little Book of Solitaire'', Running Press, 2002. It has the rare feature that the suits are built up in colour, not in suit. Rules The following rules conform to Parlett (1979) and Morehead (2001), except where stated. Set-up: First, the four aces are separated from the rest of the pack and placed side by side in two rows of two, forming a square. These are the foundations and the aim is to build on them in one colour and in sequence up to the kings. So diamonds and hearts may be built on one another, indiscriminately, and likewise, spades and clubs. Game-play: The player first turns the top card of the stock and determ ...
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Colours (solitaire)
Colours is a solitaire card game which is played using a deck of playing cards. Its gameplay puts it on the same family as Sir Tommy, Strategy, and Calculation. Colours is so called because of its emphasis on colour. The game is a variation of the solitaire game Lady Betty. Rules The cards are shuffled, then dealt out one by one the foundations or onto one of six waste piles, the top cards of which are available for building ''only'' on the foundations. A two, a three, a four, and a five are needed to start the foundations. The deuce and the four should be of one colour (regardless of suit) and the trey and the five be of the other colour. Naturally, the colour of the first foundation card that turns up during dealing dictates the colours of the other cards. The foundations are built up by colour. Dealing of cards from the stock continues until the stock runs out. The game is won when all of the cards are built onto the foundations, which should have an ace, a deuce, a trey, a ...
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Albert H
Albert may refer to: Companies * Albert (supermarket), a supermarket chain in the Czech Republic * Albert Heijn, a supermarket chain in the Netherlands * Albert Market, a street market in The Gambia * Albert Productions, a record label * Albert Computers, Inc., a computer manufacturer in the 1980s Entertainment * ''Albert'' (1985 film), a Czechoslovak film directed by František Vláčil * ''Albert'' (2015 film), a film by Karsten Kiilerich * ''Albert'' (2016 film), an American TV movie * ''Albert'' (Ed Hall album), 1988 * "Albert" (short story), by Leo Tolstoy * Albert (comics), a character in Marvel Comics * Albert (''Discworld''), a character in Terry Pratchett's ''Discworld'' series * Albert, a character in Dario Argento's 1977 film ''Suspiria'' Military * Battle of Albert (1914), a WWI battle at Albert, Somme, France * Battle of Albert (1916), a WWI battle at Albert, Somme, France * Battle of Albert (1918), a WWI battle at Albert, Somme, France People * Albert (give ...
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Geoffrey Mott-Smith
The Mott-Smith Trophy, named for writer and cryptographer Geoffrey Mott-Smith, is awarded to the player with the best overall individual performance in the Spring Nationals, the spring event of the American Contract Bridge League (ACBL) North American Bridge Championship (NABC). History The Mott-Smith Trophy was donated in 1961 by friends of Geoffrey Mott-Smith and was made retroactive to include all the winners from 1958.''Official Encyclopedia of Bridge'' (1988), p. 288. Namesake Geoffrey Arthur Mott-Smith (1902–1960) was the second son of Harold Mead Mott-Smith (1872-1978) and Jennie Ormsby Yates (1874-1941) and a grandson of John Mott-Smith. He became co-chairman of the ACBL Laws Commission, editor of the ACBL ''Bridge Bulletin'' 1935–36, a contributor to ''The Bridge World'', a writer and cryptographer. During World War II, Mott-Smith served as chief instructor for the OSS in the training of cryptographers and cryptanalysts. He wrote or co-wrote more than 29 books on ...
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List Of Solitaires
This is a list of patiences, which are card games that are also referred to as solitaires or as card solitaire. This list is not intended to be exhaustive, but only includes games that have met the usual Wikipedia requirements (e.g. notability). Additions should only be made if there is an existing entry on Wikipedia that they can be linked to. To avoid duplicate pages being created, alternative titles and the names of variants are listed separately (except titles that include little more than the name of the parent game). Games of the patience genre played by more than one player are marked with a plus (+) sign. A * Accordion * Aces and Kings * Aces Square * Aces Up * Acme * Addiction * Agnes * Alaska * Algerian * Alhambra * Amazons * American Toad * Apophis * Appreciate * Acquaintance * Archway * Auld Lang Syne * Australian Patience B * Babette * Backbone * Baker's Dozen * Baker's Game * Baroness * Batsford * Beetle * Beleaguered Castle * Belvedere * ...
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Glossary Of Solitaire
Games of patience, or (card) solitaires as they are usually called in North America, have their own 'language' of specialised terms such as "building down", "packing", "foundations", "talon" and "tableau". Once learnt they are helpful in describing, succinctly and accurately, how the games are played. Patience games are usually for a single player, although a small number have been designed for two and, in rare cases, three or even four players. They are games of skill or chance or a combination of the two. There are three classes of patience grouped by object. The most frequent object is to arrange the cards either in ascending sequence (e.g. from Ace to King) or descending sequence. Occasionally both forms of sequence are aimed at in the same game. The card forming the starting point of the required sequence is known as the foundation card and the sequence or family is said to be 'built up' on such card. In some cases foundation cards are picked out and placed in position ...
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