Stone Age (board Game)
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Stone Age (board Game)
''Stone Age'' is a designer board game designed by Michael Tummelhofer and published by Hans im Glück in 2008. It is a development game with a Stone Age theme that involves taking control of a tribe to collect resources and build a village that has the most powerful chief. Players collect wood, break stone and wash their gold from the river. They trade freely, expand their village and so achieve new levels of civilization. With a balance of luck and planning, the players compete for food in this prehistoric time. Components * 1 gameboard * 4 individual player boards * 68 wooden resources * 40 wooden people * 8 wooden markers in 2 sizes * 53 food tiles * 28 building tiles * 18 tool tiles * 1 start player figure * 36 civilization cards * 7 dice * 1 leather dice cup * 1 information sheet Awards * 2008 Spiel des Jahres Nominee. * 2008 Deutscher Spiele Preis 2nd Place. External links *{{bgg, 34635, ''Stone Age'' ''Stone Age''at Rio Grande Games ''Stone Age''at Z-Man Games Z-Man ...
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Stone Age Game
In geology, rock (or stone) is any naturally occurring solid mass or aggregate of minerals or mineraloid matter. It is categorized by the minerals included, its chemical composition, and the way in which it is formed. Rocks form the Earth's outer solid layer, the crust, and most of its interior, except for the liquid outer core and pockets of magma in the asthenosphere. The study of rocks involves multiple subdisciplines of geology, including petrology and mineralogy. It may be limited to rocks found on Earth, or it may include planetary geology that studies the rocks of other celestial objects. Rocks are usually grouped into three main groups: igneous rocks, sedimentary rocks and metamorphic rocks. Igneous rocks are formed when magma cools in the Earth's crust, or lava cools on the ground surface or the seabed. Sedimentary rocks are formed by diagenesis and lithification of sediments, which in turn are formed by the weathering, transport, and deposition of existing rocks. M ...
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Michael Tummelhofer
Michael may refer to: People * Michael (given name), a given name * Michael (surname), including a list of people with the surname Michael Given name "Michael" * Michael (archangel), ''first'' of God's archangels in the Jewish, Christian and Islamic religions * Michael (bishop elect), English 13th-century Bishop of Hereford elect * Michael (Khoroshy) (1885–1977), cleric of the Ukrainian Orthodox Church of Canada * Michael Donnellan (1915–1985), Irish-born London fashion designer, often referred to simply as "Michael" * Michael (footballer, born 1982), Brazilian footballer * Michael (footballer, born 1983), Brazilian footballer * Michael (footballer, born 1993), Brazilian footballer * Michael (footballer, born February 1996), Brazilian footballer * Michael (footballer, born March 1996), Brazilian footballer * Michael (footballer, born 1999), Brazilian footballer Rulers =Byzantine emperors= *Michael I Rangabe (d. 844), married the daughter of Emperor Nikephoros I *Mich ...
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Hans Im Glück
Hans im Glück is a German board and card game publisher. Though many of their own games are language-independent they themselves publish only printings for the domestic market which include only German-language rules; English-language printings of their games have been published primarily by Rio Grande Games, Dutch versions by 999 Games and so on. They are named after a story recorded by the Brothers Grimm, called "Hans in Luck" or "Lucky Hans" in English, hence the logo of Hans riding a pig. Notable games * '' Die Macher'' (1986) * ''1835'' (1990) * ''Modern Art'' (1992) * ''El Grande'' (1995) * ''Tigris and Euphrates'' (1997) * ''Samurai'' (1998) * ''Carcassonne'' (2000) * ''Amun-Re'' (2003) * ''Saint Petersburg'' (2004) * ''Fjords'' (2005) * ''Thurn and Taxis'' (2006) * ''Stone Age'' (2008) * ''Dominion'' (2009) * ''The palaces of Carrara'' (2012) * ''Russian Railroads'' (2014) * ''The voyages of Marco Polo The Voyages of Marco Polo is a historical-themed euro-style board ga ...
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German-style Board Game
A Eurogame, also called a German-style board game, German game, or Euro-style game, (generally just referred to as board games in Europe) is a class of tabletop games that generally has indirect player interaction and abstract physical components. Eurogames are sometimes contrasted with American-style board games, which generally involve more luck, conflict, and drama. They are usually less abstract than chess or Go, but more abstract than wargames. Likewise, they generally require more thought and planning than party games such as ''Pictionary'' or ''Trivial Pursuit''. History Contemporary Eurogames, such as ''Acquire'', appeared in the 1960s. The 3M series of which ''Acquire'' formed a part became popular in Germany, and became a template for a new form of game, one in which direct conflict or warfare did not play a role, due in part to aversion in postwar Germany to products which glorified conflict. German family board games The genre developed as a more concentrat ...
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Spiel Des Jahres
The Spiel des Jahres (, ''Game of the Year'') is an award for board and card games, created in 1978 with the purpose of rewarding family-friendly game design, and promoting excellent games in the German market. It is thought that the existence and popularity of the award was one of the major drivers of the quality of games coming out of Germany, particularly in the 1980s and 1990s. A ''Spiel des Jahres'' nomination can increase the typical sales of a game from 500–3,000 copies to around 10,000, and the winner can usually expect to sell as many as 500,000 copies. Award criteria The award is given by a jury of German-speaking board game critics from Germany, Austria, and Switzerland, who review games released in Germany in the preceding twelve months. The games considered for the award are family-style games. War games, role-playing games, collectible card games, and other complicated, highly competitive, or hobbyist games are outside the scope of the award. Since 1989, there ...
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Deutscher Spiele Preis
__NOTOC__ The Deutscher Spielepreis (, ''German Game Prize'') is an important award for boardgames. It was started in 1990 by the German magazine ''Die Pöppel-Revue'', which collects votes from the industry's stores, magazines, professionals and game clubs. The results are announced every October at the '' Spiel'' game fair in Essen, Germany. The Essen Feather is awarded at the same ceremony. In contrast to the Spiel des Jahres, which tends to be awarded to family games, the DSP is awarded for "gamers' games" with particularly good or innovative gameplay. Although at one point it was not uncommon for the DSP and the SdJ to be awarded to the same game (as was the case for '' The Settlers of Catan'', '' El Grande,'' and ''Tikal'' in the 1990s), since ''Carcassonne'' (2001) only two games have succeeded in winning both awards: ''Dominion'' in 2009 and ''Azul'' in 2018. Winners 1990 - 1991 - 1992 - 1993 - 1994 - 1995 - 1996 - 1997 - 1998 - 1999 - 2000 - 2001 - 2002 - 2003 - 20 ...
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Rio Grande Games
Rio Grande Games is a board game publisher based in Placitas, New Mexico. The company primarily imports and localizes foreign language German-style board games. History In 1995, Jay Tummelson began working for Mayfair Games. At that time, Mayfair had begun to import German-style board games for sale, without doing any localization. Tummelson first suggested that they incorporate an English translation, and then that they completely localize the game for American audiences. Tummelson acquired the rights for Detroit/Cleveland ''Grand Prix'', ''Manhattan'', ''Modern Art'', ''Streetcar'', and ''The Settlers of Catan'', which were published together in 1996. One part of the localization process was to create original art and components. Tummelson thought that a better solution would be to use the same artwork and components as the originals and to share the cost of printing with the European publishers, as well. In 1998, he founded Rio Grande Games to take that approach. Since ...
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Z-Man Games
Z-Man Games is an American board game company, incorporated in 1999. It was named after its founder, Zev Shlasinger. The company is known for their ''Pandemic'' series of board games, as well as being the sole publisher for the English editions of popular Eurogames, such as ''Carcassonne'' and ''Terra Mystica''. History Z-Man Games was primarily formed to bring the collectible card game ''Shadowfist'' back into publication. In 2011, Sophie Gravel, owner of Quebec-based publisher/distributor Filosofia, bought Z-Man Games, creating F2Z Entertainment. Shlasinger left Z-Man Games in January 2016. In 2016, F2Z Entertainment was acquired by Asmodee. Published games * A B-movie card game series consisting of games such as '' Grave Robbers From Outer Space'' and ''Cannibal Pygmies in the Jungle of Doom'' * '' 1960: The Making of the President'', an original creation by Z-Man Games * ''Agricola'' * ''Arimaa'', an abstract strategy game * ''Ascending Empires,'' a space based empire expan ...
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Board Games Introduced In 2008
Board or Boards may refer to: Flat surface * Lumber, or other rigid material, milled or sawn flat ** Plank (wood) ** Cutting board ** Sounding board, of a musical instrument * Cardboard (paper product) * Paperboard * Fiberboard ** Hardboard, a type of fiberboard * Particle board Particle board, also known as chipboard or low-density fiberboard, is an engineered wood product manufactured from wood chips and a synthetic resin or other suitable binder, which is pressed and extruded. Particle board is often confused with ..., also known as ''chipboard'' ** Oriented strand board * Printed circuit board, in computing and electronics ** Motherboard, the main printed circuit board of a computer * A reusable writing surface ** Chalkboard ** Whiteboard Recreation * Board game **Chessboard **Checkerboard * Board (bridge), a device used in playing duplicate bridge * Board, colloquial term for the rebound (basketball), rebound statistic in basketball * Board track racing, a type of mo ...
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Board Games About History
Board or Boards may refer to: Flat surface * Lumber, or other rigid material, milled or sawn flat ** Plank (wood) ** Cutting board ** Sounding board, of a musical instrument * Cardboard (paper product) * Paperboard * Fiberboard ** Hardboard, a type of fiberboard * Particle board, also known as ''chipboard'' ** Oriented strand board * Printed circuit board, in computing and electronics ** Motherboard, the main printed circuit board of a computer * A reusable writing surface ** Chalkboard ** Whiteboard Recreation * Board game **Chessboard ** Checkerboard * Board (bridge), a device used in playing duplicate bridge * Board, colloquial term for the rebound statistic in basketball * Board track racing, a type of motorsport popular in the United States during the 1910s and 1920s * Boards, the wall around a bandy field or ice hockey rink * Boardsports * Diving board (other) Companies * Board International, a Swiss software vendor known for its business intelligence software ...
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Worker Placement Board Games
The working class (or labouring class) comprises those engaged in manual-labour occupations or industrial work, who are remunerated via waged or salaried contracts. Working-class occupations (see also " Designation of workers by collar colour") include blue-collar jobs, and most pink-collar jobs. Members of the working class rely exclusively upon earnings from wage labour; thus, according to more inclusive definitions, the category can include almost all of the working population of industrialized economies, as well as those employed in the urban areas (cities, towns, villages) of non-industrialized economies or in the rural workforce. Definitions As with many terms describing social class, ''working class'' is defined and used in many different ways. The most general definition, used by many socialists, is that the working class includes all those who have nothing to sell but their labour. These people used to be referred to as the proletariat, but that term has gone out ...
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Prehistoric People In Popular Culture
Prehistory, also known as pre-literary history, is the period of human history between the use of the first stone tools by hominins 3.3 million years ago and the beginning of recorded history with the invention of writing systems. The use of symbols, marks, and images appears very early among humans, but the earliest known writing systems appeared 5000 years ago. It took thousands of years for writing systems to be widely adopted, with writing spreading to almost all cultures by the 19th century. The end of prehistory therefore came at very different times in different places, and the term is less often used in discussing societies where prehistory ended relatively recently. In the early Bronze Age, Sumer in Mesopotamia, the Indus Valley Civilisation, and ancient Egypt were the first civilizations to develop their own scripts and to keep historical records, with their neighbors following. Most other civilizations reached the end of prehistory during the following Iron Age. T ...
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