Stephen Crow (game Programmer)
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Stephen Crow (game Programmer)
Stephen Crow (also known as Stephen J. Crow, Steve Crow, and Steve J. Crow) is a game programmer who worked in the 1980s on the ZX Spectrum platform, programming for companies such as Hewson Consultants and Bubble Bus Software. He also worked with members of the Graftgold team. More recently, he was the lead artist working for the now-defunct Monkeytropolis. Recognition Crow was elected "Best Programmer Of The Year" in 1986 by the readers of CRASH. He was also voted best programmer of the year at the 1985 Golden Joystick Awards. Games ZX Spectrum * '' Laser Snaker'' (1983), Poppy Soft * '' Factory Breakout'' (1984), Poppy Soft * '' Wizard's Lair'' (1985), Bubble Bus Software * '' Starquake'' (1985), Bubble Bus Software * '' Firelord'' (1986), Hewson * '' Uridium'' (1986), Hewson * '' Uridium+'' (1987), Hewson * '' Zynaps'' (1987), Hewson * '' Eliminator'' (1988), Hewson * '' Heavy Metal'' (1990), US Gold Commodore 64 * ''Marauder'' (1988), Hewson * ''Turbo Outrun'' (1989), U.S. Go ...
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ZX Spectrum
The ZX Spectrum () is an 8-bit computing, 8-bit home computer that was developed by Sinclair Research. It was released in the United Kingdom on 23 April 1982, and became Britain's best-selling microcomputer. Referred to during development as the ''ZX81 Colour'' and ''ZX82'', it was launched as the ''ZX Spectrum'' to highlight the machine's colour display, which differed from the black and white display of its predecessor, the ZX81. The Spectrum was released as six different models, ranging from the entry level with 16 Kilobyte, KB RAM released in 1982 to the ZX Spectrum +3 with 128 KB RAM and built in floppy disk drive in 1987; altogether they sold over 5 million units worldwide (not counting List of ZX Spectrum clones, unofficial clones). The Spectrum was among the first home computers in the United Kingdom aimed at a mainstream audience, and it thus had similar significance to the Commodore 64 in the US and the Thomson MO5 in France. The introduction of the ZX Spect ...
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Savage (video Game)
''Savage'' is an action game developed by Probe Software and published by Firebird Software in 1988 for ZX Spectrum, Commodore 64, Amstrad CPC, Atari ST, and MS-DOS. In 1989 Firebird published a version for the Amiga. Gameplay ''Savage'' is a three-part game; the first part is side-scrolling level with a muscular hero warrior fighting his way in a castle dungeon; the second is a 3D into-the-screen action sequence where the player has to shoot targets while avoiding monstrous stone heads; the third level a bird has to find its way in a 2d scrolling maze, collect four keys and reach the exit. The story is a swords and sorcery fantasy, with the muscular hero in the end rescuing his 'maiden love' from the clutches of the "Dark Guardian". Reception Nick Bruty spoke on the reception of the game stating "The reviews definitely seemed positive, but sales-wise I don't think it did that well. I hated the marketing campaign - the print ads, They had this weedy little school kid be ...
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Interplay Entertainment
Interplay Entertainment Corp. is an American video game developer and Video game publisher, publisher based in Los Angeles. The company was founded in 1983 as Interplay Productions by developers Brian Fargo, Jay Patel, Troy Worrell, and Rebecca Heineman, as well as investor Chris Wells. As a developer, Interplay is best known as the creator of the ''Fallout (series), Fallout'' series and as a publisher for the ''Baldur's Gate'' and ''Descent (1995 video game), Descent'' series. History Interplay Productions Prior to Interplay, the company's founding developers—Brian Fargo, Troy Worrell, Jay Patel, and Rebecca Heineman—worked for Boone Corporation, a video game developer based in California. When Boone eventually folded, the four got together with investor Chris Wells and, believing they could create a company that was better than Boone, founded Interplay in October 1983. The first projects were non-original and consisted of software conversions and even some military w ...
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Playmates Interactive
Playmates Toys Limited is a Hong Kong toy company. The company was founded in Hong Kong in 1966 by Sam Chan as Playmates Industrial, manufacturing dolls for other companies. In 1975, Playmates began marketing their own line of pre-school toys, and in 1977 opened an American subsidiary in Boston. Another subsidiary was founded in California in 1983; in 1984 the company went public. The company's first big success was in 1986, with the marketing of an tape-playing, electronic robot doll named Cricket. In 1989, the company marketed ''Teenage Mutant Ninja Turtles'' action figures which sold extremely well. Proprietary brands * Amazing Dolls * Amazing Pets * Hearts For Hearts Girls * Kinder-Garden Babies * Nano Pets * R.E.V.s * Waterbabies * WOW Pals * Yo Stick * Struts * Ooglies * Kuroba * Tiny Toes * BFF Best Friends Forever * The Addams Family * Austin Powers Vocalizaers Tie-in media toys Playmates Toys has often been under contract as a chosen third-party to produce toys, ...
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Earthworm Jim (video Game)
''Earthworm Jim'' is a 1994 run and gun platform game developed by Shiny Entertainment, featuring an earthworm named Jim, who wears a robotic suit and battles the forces of evil. The game was released for the Sega Genesis and Super Nintendo Entertainment System, before being subsequently ported to a number of other video game consoles. It was well received by critics, and received a sequel, ''Earthworm Jim 2'', in 1995. In 2009, Gameloft developed and released a remake for mobile phones and Nintendo DSi which was later ported to PlayStation 3 and Xbox 360 as '' Earthworm Jim HD''. In February 2018, Gameloft's contract with Interplay ended and all of the ports developed by Gameloft were removed from digital stores. Gameplay The game plays as a 2D sidescrolling platformer with elements of a run and gun game as well. The player controls Jim and must maneuver him through the level while avoiding obstacles and enemies. The player can use Jim's gun as a method of shooting enemi ...
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The Jungle Book (video Game)
''Disney's The Jungle Book'' is a series of platform video games based on the 1967 Disney animated film of the same name. The game was released by Virgin Interactive Entertainment in 1994 for the Game Boy, NES, Master System, Sega Genesis/Mega Drive, Sega Game Gear, Super NES, and PC, and a remake for the Game Boy Advance was released in 2003 to celebrate the film's sequel, ''The Jungle Book 2''. While gameplay is the same on all versions, technological differences between the systems forced changes – in some case drastic – in level design, resulting in six fairly different versions of the 'same' game. This article is largely based upon the Genesis version. Plot The player controls Mowgli, a young boy who has been raised by wolves. Mowgli must leave his home in the jungle and go back to the human village because Shere Khan, a tiger, is now hunting him. Mowgli must fight jungle wildlife and ultimately Shere Khan himself to reach his village. During the journey, he meets Bag ...
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Cool Spot
''Cool Spot'' is a 1993 platform game developed and published by Virgin Games for the Mega Drive/Genesis and Super Nintendo Entertainment System. The game was ported by other teams to Master System, Game Gear, Game Boy, Amiga, and MS-DOS in 1994. The title character is Cool Spot, a mascot for the soft drink brand 7 Up. Cool Spot's appearance in his own video game came at a time when other brand mascots (like Chester Cheetah and the Noid) were appearing in their own video games. Gameplay ''Cool Spot'' is a single-player platform game in which the player controls the title character. Cool Spot can jump and can attack by throwing soda bubbles in any direction. Cool Spot can also cling to and climb various things by jumping up in front of them. In each level the player must rescue other cool spots, who look exactly alike, from their cages. In order to do so, the player is required to collect a certain number of "spots" that changes (usually increasing) as the game progresses. "Sp ...
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Sega Enterprises
is a Japanese multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, respectively. Its division for the development of both arcade games and home video games, Sega Games, has existed in its current state since 2020; from 2015 to that point, the two had made up separate entities known as Sega Games and Sega Interactive Co., Ltd. Sega is a subsidiary of Sega Sammy Holdings. From 1983 until 2001, Sega also developed video game consoles. Sega was founded by American businessmen Martin Bromley and Richard Stewart as on June 3, 1960; shortly after, the company acquired the assets of its predecessor, Service Games of Japan. Five years later, the company became known as Sega Enterprises, Ltd., after acquiring Rosen Enterprises, an importer of coin-operated games. Sega developed its first coin-operated game, ''Periscope'', in 1966. Sega ...
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Disney's Aladdin (Virgin Games Video Game)
''Disney's Aladdin'' is a platform game based on the 1992 film of the same name developed by Virgin Games USA. The game was released by Sega for the Sega Genesis on November 11, 1993 as one of several games based on the film, including another game that was released in the same month by Capcom for the Super NES. The game is one of the best-selling Genesis games with four million copies sold. It also received a number of adapted ports for other platforms, such as the NES, Game Boy, Amiga, and DOS computers. Gameplay ''Disney's Aladdin'' is a side-scrolling platform game in which the player controls Aladdin throughout settings and a storyline based on the namesake film.''Disney's Aladdin'' instruction manual, p. 2''Disney's Aladdin'' instruction manual, p. 7 Aladdin's primary forms of offense against enemy characters are a scimitar for short-range slashing attacks and apples that can be pelted as long-range ammunition. The apples are a finite resource, but can be collected in ...
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Global Gladiators
''Global Gladiators'' is a 1992 platform game published and developed by Virgin Games, originally programmed by David Perry for the Sega Genesis and eventually ported by other Virgin Games teams in Europe to the Master System, Game Gear, and Amiga. The game is based on the McDonald's fast food chain and has a strong environmentalist message. The game is a spiritual successor to the NES game ''M.C. Kids'', another McDonald's-themed game that also featured Mick and Mack as its playable characters. Gameplay In the single-player game, the player controls Mick or Mack through four worlds; Slime World, Mystical Forest, Toxi-town and Arctic World. Each world has several sub-stages where the character must collect a certain number of Golden Arches to advance. They are guided in their quest by Ronald McDonald, who appears at the beginning and the end of the game. The characters are armed with a Super Soaker-type gun that shoots gooey projectiles. Development The game engine is the ...
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Ocean Software
Ocean Software Ltd was a British software development company that became one of the biggest European video game developers and video game publisher, publishers of the 1980s and 1990s. The company was founded by David Ward and Jon Woods and was based in Manchester. Ocean developed dozens of games for a variety of systems such as the ZX Spectrum, Oric#Oric-1, Oric 1, Commodore 64, Dragon 32/64, Dragon 32, MSX, Amstrad CPC, Commodore 16, Atari ST, Amiga, IBM PC compatible, IBM PC, BBC Micro and video game consoles, such as the Nintendo Entertainment System, Super Nintendo Entertainment System, Master System and Sega Genesis, Sega Mega Drive. History Early titles Jon Woods and David Ward created Spectrum Games as a mail-order business in 1983 after being inspired by the success of Liverpool-based software houses Imagine Software, Bug-Byte and Software Projects. Their initial catalogue was based around clones of arcade games like ''Frogger'' and ''Missile Command'' for various ho ...
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Special Criminal Investigation
''Special Criminal Investigation'', also known as ''S.C.I.'' for short or as ''Chase HQ II: Special Criminal Investigation'' in some home versions, is vehicular combat racing game published by Taito for arcades in 1989. It is the sequel to the 1988 game ''Chase H.Q.'' Gameplay Instead of the black Porsche 928 of the first game, the player commands a red example of the just-introduced (at the time) Nissan 300ZX Z32 T-Top Turbo. Unlike the first game, the player is able to fire at offending vehicles, with some cabinets containing buttons on the steering wheel, and others having a fire button on the gearshift, along with a button to activate the nitrous boost. The game brings back protagonists Tony Gibson and Det. Raymond Broady of the first game, and their second game appearance. Broady has taken over the driver's seat this time, while Gibson, as the passenger, serves as the gunman. Also, instead of Nancy, Karen is the officer delivering reports of whom the criminal is pursuing, a ...
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