Steel Panthers (video Game)
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Steel Panthers (video Game)
''Steel Panthers'' is a 1995 computer wargame developed and published by Strategic Simulations. Designed by Gary Grigsby and Keith Brors, it simulates ground warfare during World War II, across the Western Front, Eastern Front and Pacific Theatre. ''Steel Panthers'' was critically acclaimed and became a commercial hit, with sales above 130,000 units. Magazines such as '' Computer Gaming World'' and ''PC Gamer UK'' named it one of the greatest games of all time. It began the successful '' Steel Panthers'' series, and was followed by '' Steel Panthers II: Modern Battles'' and '' Steel Panthers III''. In 2000, Matrix Games published an updated re-release of ''Steel Panthers'' entitled ''Steel Panthers: World at War''. Gameplay Players control individual tanks and vehicles from a top-down perspective, on a map with a hexagonal overlay. Infantry are mostly in squad/section sized units (8-12 men), but some units, like snipers, can be controlled individually. The whole force unde ...
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Strategic Simulations
Strategic Simulations, Inc. (SSI) was a video game developer and video game publisher, publisher with over 100 titles to its credit from its founding in 1979 to its dissolution in 1994. The company was especially noted for its numerous wargames, its official computer game adaptations of ''Dungeons & Dragons'', and for the groundbreaking ''Panzer General'' series. History The company was founded by Joel Billings, a wargame enthusiast, who in the summer of 1979 saw the possibility of using the new home computers such as the TRS-80 for wargames. While unsuccessfully approaching Avalon Hill and Automated Simulations to publish wargames, he hired video game programmer, programmers John Lyons (game programmer), John Lyons, who wrote ''Computer Bismarck''—later claimed to have been the first "serious wargame" published for a microcomputer"Titans of the Computer Gaming World"''Computer Gaming World'', March 1988 p.36.—and Ed Williger, who wrote ''Computer Ambush''. Both games were w ...
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Matrix Games
Matrix Games is a publisher of PC games, specifically strategy games and wargames. It is based in Ohio, US, and Surrey, UK. Their focus is primarily but not exclusively on wargames and turn-based strategy. The product line-up also includes space sims ('' Starshatter: The Gathering Storm''), sports management sims ('' Maximum-Football''), and real-time strategy titles ('' Close Combat: Cross of Iron''). Matrix Games publishes games from a variety of developers, including SSG, 2by3 Games, Panther Games, Koios Works, Destroyer Studios, Western-Civilization and AGEOD. History Matrix Games was founded by David Heath and Shaun Wallace in 1999 in Staten Island, New York City. As of January 2010, Matrix Games has published over 75 titles. Matrix has in-house artists, programmers, and producers which all take active roles in projects of smaller wargame developers who lack the resources to hire full-time staff otherwise. In May 2010, Matrix Games and Slitherine announced a merger of ...
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Electronic Games
An electronic game is a game that uses electronics to create an interactive system with which a player can play. Video games are the most common form today, and for this reason the two terms are often used interchangeably. There are other common forms of electronic game including handheld electronic games, standalone systems (e.g. pinball, slot machines, or electro-mechanical arcade games), and exclusively non-visual products (e.g. audio games). Teletype games The earliest form of computer game to achieve any degree of mainstream use was the text-based Teletype game. Teletype games lack video display screens and instead present the game to the player by printing a series of characters on paper which the player reads as it emerges from the platen. Practically this means that each action taken will require a line of paper and thus a hard-copy record of the game remains after it has been played. This naturally tends to reduce the size of the gaming universe or alternatively to requi ...
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Panzer Strike
''Panzer Strike'' is a 1988 tactical wargame that simulates small unit actions during World War II. It was made for Apple II and Commodore 64 and was released by Strategic Simulations. ''Panzer Strike'' spawned the follow-up titles '' Typhoon of Steel'' and '' Overrun!'', which reuse the game's engine and mechanics. In 1995, Grigsby released '' Steel Panthers'' to revisit design concepts from his earlier titles like ''Panzer Strike''. Gameplay ''Panzer Strike'' is a computer wargame that simulates combat scenarios during World War II, ranging from the Western and Eastern fronts to the North African campaign. It takes place at a small scale: one counter is used to represent one vehicle, and turns represent single minutes. The game included an editor as well as over 250 weapon types; single scenarios can last up to two hours. The game comes on two double-sided diskettes, and includes a campaign editor along with scenarios of three fronts of the war: East, West and North Afri ...
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Kampfgruppe (video Game)
''Kampfgruppe'' is a 1985 computer wargame designed by Gary Grigsby and published by Strategic Simulations for the Apple II, Atari 8-bit family, and Commodore 64. ''Kampfgruppe'' is a game tactical-scale combat on the Eastern Front. An MS-DOS port was released in 1987 followed by an Amiga version in 1988. Gameplay Development ''Kampfgruppe'' was designed by Gary Grigsby and released in 1985, the same year he launched '' U.S.A.A.F. - United States Army Air Force'' and '' Mech Brigade''. He chose to incorporate line of sight in ''Kampfgruppe'', a first for a Strategic Simulations title. Its design has been compared to that of ''PanzerBlitz''; J. L. Miller of ''Computer Play'' dubbed it "the computer version of ''PanzerBlitz''". Reception ''Kampfgruppe'' was a commercial hit. By late 1985, it had sold 8,000 units and was forecast to reach 25,000 sales over its lifetime. It was widely acclaimed by fans of the wargame genre. '' Computer Gaming World''s Mark Bausman called ''K ...
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Wargame
A wargame is a strategy game in which two or more players command opposing armed forces in a realistic simulation of an armed conflict. Wargaming may be played for recreation, to train military officers in the art of strategic thinking, or to study the nature of potential conflicts. Many wargames recreate specific historic battles, and can cover either whole wars, or any campaigns, battles, or lower-level engagements within them. Many simulate land combat, but there are wargames for naval and air combat as well. Generally, activities where the participants actually perform mock combat actions (e.g. friendly warships firing dummy rounds at each other) are not considered wargames. Some writers may refer to a military's field training exercises as "live wargames", but certain institutions such as the US Navy do not accept this.''War Gamer's Handbook'' (US Naval War College), p. 4: "The .S. Naval War College's War Gaming Departmentuses the Perla (1990) definition, which describes w ...
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Hotseat (multiplayer Mode)
Hotseat or hot seat is a multiplayer mode provided by some turn-based video games, which allows two or more players to play on the same device by taking turns playing the game. The term was first used as a reference to playing a PC game and trading seats with the other player, but the mode dates back to early 1980s arcade games. A notable example of games that use this mode is the ''Heroes of Might and Magic'' series, which allows up to 8 players to play locally on the same computer. Hotseat multiplayer has also seen prominence on some console video games, especially certain multiplayer games that are intended to be family-friendly, within the party genre, or both. For example, the Wii games ''Wii Sports'' and ''Wii Sports Resort'' have certain sports, such as golf, that require its competitors to take turns. Players share a Wii Remote, the system's controller, which the current player has possession of during a turn. Hotseat play allows players to play a multiplayer game with ...
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Play-by-mail Game
A play-by-mail game (also known as a PBM game, PBEM game, or a turn-based game) is a game played through postal mail, email or other digital media. Correspondence chess and Go were among the first PBM games. ''Diplomacy'' has been played by mail since 1963, introducing a multi-player aspect to PBM games. Flying Buffalo Inc. pioneered the first commercially available PBM game in 1970. A small number of PBM companies followed in the 1970s, with an explosion of hundreds of startup PBM companies in the 1980s at the peak of PBM gaming popularity, many of them small hobby companies—more than 90 percent of which eventually folded. A number of independent PBM magazines also started in the 1980s, including '' The Nuts & Bolts of PBM'', '' Gaming Universal'', ''Paper Mayhem'' and '' Flagship''. These magazines eventually went out of print, replaced in the 21st century by the online PBM journal '' Suspense and Decision''. Play-by-mail games—becoming known as "turn-based games" in t ...
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Turn-based
In video and other games, the passage of time must be handled in a way that players find fair and easy to understand. This is usually done in one of the two ways: real-time and turn-based. Real-time Real-time games have game time progress continuously according to the game clock. One example of such a game is the sandbox game ''Terraria'', where one day-night cycle of 24 hours is equal to 24 minutes in real time. Players perform actions simultaneously as opposed to in sequential units or turns. Players must perform actions with the consideration that their opponents are actively working against them in real time, and may act at any moment. This introduces time management considerations and additional challenges (such as physical coordination in the case of video games). Real-time gameplay is the dominant form of time-keeping found in simulation video games, and has to a large degree supplanted turn-based systems in other video game genres as well (for instance real-time strateg ...
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Brigade
A brigade is a major tactical military formation that typically comprises three to six battalions plus supporting elements. It is roughly equivalent to an enlarged or reinforced regiment. Two or more brigades may constitute a division. Brigades formed into divisions are usually infantry or armored (sometimes referred to as combined arms brigades). In addition to combat units, they may include combat support units or sub-units, such as artillery and engineers, and logistic units. Historically, such brigades have sometimes been called brigade-groups. On operations, a brigade may comprise both organic elements and attached elements, including some temporarily attached for a specific task. Brigades may also be specialized and comprise battalions of a single branch, for example cavalry, mechanized, armored, artillery, air defence, aviation, engineers, signals or logistic. Some brigades are classified as independent or separate and operate independently from the traditional divi ...
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Regiment
A regiment is a military unit. Its role and size varies markedly, depending on the country, service and/or a specialisation. In Medieval Europe, the term "regiment" denoted any large body of front-line soldiers, recruited or conscripted in one geographical area, by a leader who was often also the feudal lord ''in capite'' of the soldiers. Lesser barons of knightly rank could be expected to muster or hire a company or battalion from their manorial estate. By the end of the 17th century, infantry regiments in most European armies were permanent units, with approximately 800 men and commanded by a colonel. Definitions During the modern era, the word "regiment" – much like "corps" – may have two somewhat divergent meanings, which refer to two distinct roles: # a front-line military formation; or # an administrative or ceremonial unit. In many armies, the first role has been assumed by independent battalions, battlegroups, task forces, brigades and other, similarly s ...
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Company (military Unit)
A company is a military unit, typically consisting of 80–250 soldiers and usually commanded by a major or a captain. Most companies are formed of three to seven platoons, although the exact number may vary by country, unit type, and structure. Usually several companies are grouped as a battalion or regiment, the latter of which is sometimes formed by several battalions. Occasionally, ''independent'' or ''separate'' companies are organized for special purposes, such as the 1st Air Naval Gunfire Liaison Company or the 3rd Force Reconnaissance Company. These companies are not organic to a battalion or regiment, but rather report directly to a higher level organization such as a Marine Expeditionary Force headquarters (i.e., a corps-level command). Historical background The modern military company became popularized during the reorganization of the Swedish Army in 1631 under King Gustav II Adolph. For administrative purposes, the infantry was divided into companies consist ...
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