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Stargoose
''Star Goose'' (stylized with an exclamation mark and sometimes ''Stargoose'') is a Scrolling shooter, vertically scrolling shooter that was published for the Amiga, Atari ST, and MS-DOS by Guerrilla Cambridge, Logotron in 1988. The player controls Scouser-Gitt, who pilots the eponymous Star Goose, a vessel that has been commissioned to scour the planet Nom and collect 48 crystals. Players must collect all six crystals in each of the game's eight levels to advance, while at the same time avoiding or destroying enemies and maintaining their shield, ammunition, and fuel levels. The game's surfaces are contoured, which affects the way that bullets travel, and contain tunnels that switch modes to a 3D computer graphics, three-dimensional perspective where the player can replenish their resources. Developed by Steve Cain and Graham Everett, the original concept was a racing game based on the three-dimensional tunnel mode, but this idea was scrapped after the designers became unsatisfi ...
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Stargoose Screenshot
''Star Goose'' (stylized with an exclamation mark and sometimes ''Stargoose'') is a Scrolling shooter, vertically scrolling shooter that was published for the Amiga, Atari ST, and MS-DOS by Guerrilla Cambridge, Logotron in 1988. The player controls Scouser-Gitt, who pilots the eponymous Star Goose, a vessel that has been commissioned to scour the planet Nom and collect 48 crystals. Players must collect all six crystals in each of the game's eight levels to advance, while at the same time avoiding or destroying enemies and maintaining their shield, ammunition, and fuel levels. The game's surfaces are contoured, which affects the way that bullets travel, and contain tunnels that switch modes to a 3D computer graphics, three-dimensional perspective where the player can replenish their resources. Developed by Steve Cain and Graham Everett, the original concept was a racing game based on the three-dimensional tunnel mode, but this idea was scrapped after the designers became unsatisfi ...
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Guerrilla Cambridge
Guerrilla Cambridge (formerly SCE Studio Cambridge) was a British video game developer based in Cambridge, England. The studio was founded under Sony Computer Entertainment in July 1997 through the buyout of the game development division of CyberLife Technology. In 2010, SCE Studio Cambridge was restructured as a sister studio to Guerrilla Games under the name Guerrilla Cambridge and shut down in 2017. The studio is best known for developing the ''MediEvil'' series. History On 15 July 1997, Sony Computer Entertainment (SCE) announced that it, through its London-based division, was to acquire the game development division of CyberLife Technology for an undisclosed sum. Founded in 1996, CyberLife had previously developed games under the name "Millennium Interactive", including '' Creatures'', but changed its name early on when developing artificial intelligence technology and "artificial life" simulations became its primary focus. The bought-out team was integrated into a new in ...
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London
London is the capital and largest city of England and the United Kingdom, with a population of just under 9 million. It stands on the River Thames in south-east England at the head of a estuary down to the North Sea, and has been a major settlement for two millennia. The City of London, its ancient core and financial centre, was founded by the Romans as '' Londinium'' and retains its medieval boundaries.See also: Independent city § National capitals The City of Westminster, to the west of the City of London, has for centuries hosted the national government and parliament. Since the 19th century, the name "London" has also referred to the metropolis around this core, historically split between the counties of Middlesex, Essex, Surrey, Kent, and Hertfordshire, which largely comprises Greater London, governed by the Greater London Authority.The Greater London Authority consists of the Mayor of London and the London Assembly. The London Mayor is distinguished fr ...
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Racing Video Game
Racing games are a video game genre in which the player participates in a racing competition. They may be based on anything from real-world racing leagues to fantastical settings. They are distributed along a spectrum between more realistic racing simulations and more fantastical arcade-style racing games. Kart racing games emerged in the 1990s as a popular sub-genre of the latter. Racing games may also fall under the category of sports video games. Sub-genres Arcade-style racing Arcade-style racing games put fun and a fast-paced experience above all else, as cars usually compete in unique ways. A key feature of arcade-style racers that specifically distinguishes them from simulation racers is their far more liberal physics. Whereas in real racing (and subsequently, the simulation equivalents) the driver must reduce their speed significantly to take most turns, arcade-style racing games generally encourage the player to "powerslide" the car to allow the player to keep up thei ...
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First-person (video Games)
In video games, first person is any graphical perspective rendered from the viewpoint of the player's character, or a viewpoint from the cockpit or front seat of a vehicle driven by the character. The most popular type of first-person video game today is the first-person shooter (FPS), in which the graphical perspective is an integral component of the gameplay. Many other genres incorporate first-person perspectives, including other types of shooter games (such as light gun shooters, rail shooters and shooting gallery games), adventure games (including visual novels), amateur flight simulations (including combat flight simulators), racing games (including driving simulators), role-playing video games, and vehicle simulations (including sailing simulators and vehicular combat games). Game mechanics Games with a first-person perspective are usually avatar-based, wherein the game displays what the player's avatar would see with the avatar's own eyes. Thus, players typical ...
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Denton Designs
Denton Designs was a British video game developer based in Liverpool. The company was founded in 1984 and initially specialised in developing software for the ZX Spectrum home computer. Amongst the founders were developers who had worked on the unfinished "Mega game" ''Bandersnatch'' for Imagine Software. History Denton Designs was founded in September 1984 by six former Imagine staff - Steve Cain, Ian Weatherburn, Ally Noble, John Gibson, Karen Davies and Graham "Kenny" Everett. When Denton Designs was contracted to develop '' Shadowfire'', Ian Weatherburn became disillusioned with the fact that the company was no longer operating as it had when they had been part of Imagine, and on issuing an ultimatum was sacked by the rest of the directors. He subsequently joined Ocean. In March 1986, the company split, with founders Cain, Davies, Everett and Gibson leaving. Of the original founders, only Ally Noble remained. In December 1995, Denton Designs was acquired by Rage Softwar ...
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Frankie Goes To Hollywood (video Game)
''Frankie Goes to Hollywood'' is a computer game that was developed by Denton Designs and published by Ocean Software Ltd in 1985 for the Commodore 64, Amstrad CPC and ZX Spectrum home computers. The game is based on the music of UK band Frankie Goes to Hollywood. Objective The game puts the player in Liverpool in search of the Pleasuredome. The player has to find and use various objects and play minigames to reach the goal. The player starts the game as a simple character, to reach the Pleasuredome one has to become a full person. To become a full person, the four attributes (sex, war, love and faith) must be filled to 99%. The attributes are boosted by completing tasks in the game. Additional pleasure points can be scored by playing the minigames. The four attributes are part of the symbols used on the covers of Frankie Goes to Hollywood's albums. During the game, a murder takes place. All the rooms the player can visit contain clues in order to find the murderer. The clues ar ...
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Adlington, Cheshire
Adlington is a village and civil parish in the unitary authority of Cheshire East and the ceremonial county of Cheshire, England. It is known as ''Eduluintune'' in the Domesday Book. According to the 2001 census the civil parish had a population of 1,081 people across 401 households. There is a mixed, non-denominational primary school in the village. A railway station, located on the Manchester–Stoke-On-Trent line, is used mainly by commuters to Manchester and Stockport. History Adlington was a chapelry and township in Prestbury ancient parish.Youngs, F. A. (1991). page 5 It became a separate civil parish in 1866, and had slight changes to its civil parish boundaries in 1936. It was in Hamestan hundred, which later became Macclesfield Hundred and, later still, was assigned to be part of Macclesfield Poor Law Union and Rural Sanitary District. When Macclesfield Rural District council was established in 1894, Adlington became a civil parish within it. In 1974, local gov ...
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Europress
Europress was a British magazine and software publisher based in Adlington, near Macclesfield, Cheshire. Their magazine publishing business was previously known as Database Publications. The software division was renamed in 1999 to Actualize. History Europress was formed by Derek Meakin in 1965. It began by publishing magazines and newspapers, then during the 1980s as an expansion of its magazine publishing business, it became involved in the rapidly growing software industry. Under the name Database Software, they released software including the Red Arrows game for the ZX Spectrum and the office suite Mini Office II, as well as games and educational software for children. During the late 1980s Europress decided to spin off its software publishing division as a separate company: Europress Software, with Christopher Payne as managing director and Diane O'Brien as Sales Director. Chris Payne came up with the name Mandarin Software as the brand for all the planned games, graphic de ...
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Amiga Computing
''Amiga Computing'' was a monthly computer magazine of a serious nature, published by Europress and IDG in both the UK and USA. A total of 117 issues came out. The games section was called Gamer, although later ''Amiga Action'' was incorporated into the magazine and became the games section. History The magazine's first 80 issues were published by Europress, known as Database Publications from June 1988 to March 1990, Interactive Publishing from April 1990 to May 1991, and finally as Europress Publications From June 1991 until December 1994. It was then sold to IDG and published by them starting Christmas 1994 and until its final 117th issue in October 1997.''Amiga Computing'' #81 (1994-XMas); ''Amiga Computing'' #117 (1997-10) See also * Amiga Survivor ''Amiga Survivor'' was a monthly computer magazine published by Crystal Software. The first issue was published in June/July 1998. This publication originally started as a black and white A5 size fanzine A fanzine (blend ...
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Firebird Software
Telecomsoft was a British video game publisher and a Division (business), division of British Telecom. The company was founded by Ederyn Williams, Dr. Ederyn Williams in 1984 and operated three separate labels: Firebird, Rainbird, and Silverbird. The first employee was James Leavey, seconded from elsewhere in BT, who, along with Tony Rainbird, became the driving force behind the company in the early days. History Telecomsoft was founded in 1984 when computer games were the fastest growing sector within the computer software market at the time. Despite a turnover of over £6 million in 1987/88, British Telecom sold the three labels to MicroProse in 1989 in a deal reported to be worth around £2,000,000 after a failed management buyout. MicroProse sold the Silverbird label soon after acquisition, but continued to use the Rainbird and Firebird labels for a short period. Labels Firebird British Telecom brought in Tony Rainbird, owner of budget software publisher Micro-Gold, to ...
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Black Lamp (video Game)
''Black Lamp'' is a platform game, originally published by Firebird Software for the Amiga, Atari ST, Commodore 64 and ZX Spectrum computers in 1988, and later published by Atari Corporation for the Atari 8-bit family in 1989. The Atari ST version was included in the Atari ST Power Pack, a collection of 20 games which came with some editions of the computer system. Plot The game casts the player as Jack The Jester, in the fictional kingdom of Allegoria. According to the story, Jack has fallen in love with the Princess Grizelda, but knows the king would never allow his daughter to marry a lowly court jester. Unless, of course, he were to perform some kind of noble and heroic act. That chance comes for Jack the day a gang of dragons attack the kingdom, stealing the magical black lamp which protects the kingdom from harm. Without the lamp's protection the kingdom is soon overrun by monsters, so Jack sets off to recover the black lamp, save the kingdom, and hopefully win the hand o ...
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