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Stagecast Creator
Stagecast Creator is a visual programming language intended for use in teaching programming to children. It is based on the programming by demonstration concept, where rules are created by giving examples of what actions should take place in a given situation. It can be used to construct simulations, animations and games, which run under Java on any suitable platform. History The software known as Creator originally started as a project by Allen Cypher and David Canfield Smith in Apple's Advanced Technology Group (ATG) known as KidSim. It was intended to allow kids to construct their own simulations, reducing the programming task to something that anyone could handle. Programming in Creator uses graphical rewrite rules augmented with non-graphical tests and actions. In 1994, Kurt Schmucker became the project manager, and under him, the project was renamed Cocoa, and expanded to include a Netscape plug-in. It was also repositioned as "Internet Authoring for Kids", as the Internet ...
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Visual Programming Language
In computing, a visual programming language (visual programming system, VPL, or, VPS), also known as diagrammatic programming, graphical programming or block coding, is a programming language that lets users create computer program, programs by manipulating program elements rather than by specifying them . A VPL allows programming with visual expressions, spatial arrangements of text and graphic symbols, used either as elements of syntax or secondary notation. For example, many VPLs are based on the idea of "boxes and arrows", where boxes or other screen objects are treated as entities, connected by arrows, lines or arcs which represent relations. VPLs are generally the basis of low-code development platforms. Definition VPLs may be further classified, according to the type and extent of visual expression used, into icon-based languages, form-based languages, and diagram languages. Visual programming environments provide graphical or iconic elements which can be manipulated by u ...
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OpenStep
OpenStep is an object-oriented application programming interface (API) specification developed by NeXT. It provides a framework for building graphical user interfaces (GUIs) and developing software applications. OpenStep was designed to be platform-independent, allowing developers to write code that could run on multiple operating systems, including NeXTSTEP, Windows NT, and various Unix-based systems. It has influenced the development of other GUI frameworks, such as Cocoa for macOS, and GNUstep. OpenStep was principally developed by NeXT and Sun Microsystems, to allow advanced application development on Sun's operating systems, specifically Solaris. NeXT produced a version of OpenStep for its own Mach-based Unix OS, stylized in all capital letters as OPENSTEP. The software libraries that shipped with OPENSTEP are a superset of the original OpenStep specification, including many features from the original NeXTSTEP. History Workstations from Sun Microsystems were originally ...
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Educational Programming Languages
Education is the transmission of knowledge and skills and the development of character traits. Formal education occurs within a structured institutional framework, such as public schools, following a curriculum. Non-formal education also follows a structured approach but occurs outside the formal schooling system, while informal education involves unstructured learning through daily experiences. Formal and non-formal education are categorized into levels, including early childhood education, primary education, secondary education, and tertiary education. Other classifications focus on teaching methods, such as teacher-centered and Student-centered learning, student-centered education, and on subjects, such as science education, language education, and physical education. Additionally, the term "education" can denote the mental states and qualities of educated individuals and the academic field studying educational phenomena. The precise definition of education is disputed, an ...
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Visual Programming Languages
In computing, a visual programming language (visual programming system, VPL, or, VPS), also known as diagrammatic programming, graphical programming or block coding, is a programming language that lets users create programs by manipulating program elements rather than by specifying them . A VPL allows programming with visual expressions, spatial arrangements of text and graphic symbols, used either as elements of syntax or secondary notation. For example, many VPLs are based on the idea of "boxes and arrows", where boxes or other screen objects are treated as entities, connected by arrows, lines or arcs which represent relations. VPLs are generally the basis of low-code development platforms. Definition VPLs may be further classified, according to the type and extent of visual expression used, into icon-based languages, form-based languages, and diagram languages. Visual programming environments provide graphical or iconic elements which can be manipulated by users in an inter ...
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Alice (software)
Alice is an object-based educational programming language with an integrated development environment (IDE). Alice uses a drag and drop environment to create computer animations using 3D models. The software was developed first at University of Virginia in 1994, then Carnegie Mellon (from 1997), by a research group led by Randy Pausch. Origin of name According to Randy Pausch, the name "Alice" comes from author Lewis Carroll, who wrote Alice’s Adventures in Wonderland. He said: Alice pays homage to Lewis Carroll, author of Alice’s Adventures in Wonderland and Through the Looking Glass. Carroll was a mathematician, novelist, and photographer. Most important, he could do intellectually difficult things but also realized the most powerful thing was to be able to communicate clearly and in an entertaining way. This inspires our efforts to make something as complex as computer programming easy and fun. The name is also a very practical choice. The artwork associated with the ...
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Scratch (programming Language)
Scratch is a High-level programming language, high-level, block-based visual programming language and website aimed primarily at children as an educational tool, with a target audience of ages 8 to 16. Users on the site can create projects on the website using a block-like interface. Scratch was conceived and designed through collaborative National Science Foundation grants awarded to Mitchel Resnick and Yasmin Kafai. Scratch is developed by the MIT Media Lab and has been translated into 70+ languages, being used in most parts of the world. Scratch is taught and used in after-school centers, schools, and colleges, as well as other public knowledge institutions. As of 15 February 2023, community statistics on the language's official website show more than 123 million projects shared by over 103 million users, and more than 95 million monthly website visits. Overall, more than 1.15 billion projects have been created in total, with the site reaching its one billionth project on A ...
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AgentCubes
AgentCubes is an educational programming language for children to create 3D and 2D online games and simulations. The main application of AgentCubes is as computational thinking tool teaching children computational thinking through game and simulation design based on the Scalable Game Design curriculum. Similar to a spreadsheet, an agentcube is a grid-based organization. An agentcube is a four dimensional organization consisting of rows, columns, layers cubes containing stacks of programmable agents. This grid-based organization is useful to create a wide array of applications ranging from 1980-style arcade games such as Pac-Man, over 3D games to simple agent-based model. Agents can be given user created 3D shapes, they can compute formulae, move in the grid, change appearance, play sounds, animate themselves, and send messages to each other. AgentCubes was developed with support by the National Science Foundation. Research explored if K-12 students could pick up computation think ...
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AgentSheets
AgentSheets is a Block-based programming language, block-based programming language designed for children. AgentSheets uses Drag and drop, drag-and-drop mechanisms with commands such as conditions and actions as editable blocks that could be composed into programs. The main building blocks of AgentSheets were interactive objects, or "agents", that were programmed through rules. Using conditions, agents could sense the user input, including speech recognition and webpage content. Using actions, agents could move, produce sounds, open webpages, and compute formulas. History The first prototype of AgentSheets ran in 1989 at the University of Colorado at Boulder, University of Colorado, NCAR, and Connection Machine, Connection Machine 2. In 1991, behavior such as a train following train tracks can be specified through before/after rules. These rules are programming by example. In 1996, with the support of the National Science Foundation, AgentSheets became a commercial product. More ...
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Cocoa (API)
Cocoa is Apple's native object-oriented application programming interface (API) for its desktop operating system macOS. Cocoa consists of the Foundation Kit, Application Kit, and Core Data frameworks, as included by the Cocoa.h header file, and the libraries and frameworks included by those, such as the C standard library and the Objective-C runtime.Mac Technology Overview: OS X Frameworks
Developer.apple.com. Retrieved on September 18, 2013.
Cocoa applications are typically developed using the development tools provided by Apple, specifically Xcode (formerly
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Programming By Demonstration
In computer science, programming by demonstration (PbD) is an end-user development technique for teaching a computer or a robot new behaviors by demonstrating the task to transfer directly instead of programming it through machine commands. The terms ''programming by example'' (PbE) and ''programming by demonstration'' (PbD) appeared in software development research as early as the mid 1980s to define a way to define a sequence of operations without having to learn a programming language. The usual distinction in literature between these terms is that in PbE the user gives a prototypical product of the computer execution, such as a row in the desired results of a query; while in PbD the user performs a sequence of actions that the computer must repeat, generalizing it to be used in different data sets. These two terms were first undifferentiated, but PbE then tended to be mostly adopted by software development researchers while PbD tended to be adopted by robotics researchers. Tod ...
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Stagecast Software
Stagecast Creator is a visual programming language intended for use in teaching programming to children. It is based on the programming by demonstration concept, where rules are created by giving examples of what actions should take place in a given situation. It can be used to construct simulations, animations and games, which run under Java on any suitable platform. History The software known as Creator originally started as a project by Allen Cypher and David Canfield Smith in Apple's Advanced Technology Group (ATG) known as KidSim. It was intended to allow kids to construct their own simulations, reducing the programming task to something that anyone could handle. Programming in Creator uses graphical rewrite rules augmented with non-graphical tests and actions. In 1994, Kurt Schmucker became the project manager, and under him, the project was renamed Cocoa, and expanded to include a Netscape plug-in. It was also repositioned as "Internet Authoring for Kids", as the Internet ...
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