Spectral Band Replication
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Spectral Band Replication
Spectral band replication (SBR) is a technology to enhance audio or speech codecs, especially at low bit rates and is based on harmonic redundancy in the frequency domain. It can be combined with any audio compression codec: the codec itself transmits the lower and midfrequencies of the spectrum, while SBR replicates higher frequency content by transposing up harmonics from the lower and midfrequencies at the decoder. Some guidance information for reconstruction of the high-frequency spectral envelope is transmitted as side information. When needed, it also reconstructs or adaptively mixes in noise-like information in selected frequency bands in order to faithfully replicate signals that originally contained no or fewer tonal components. The SBR idea is based on the principle that the psychoacoustic part of the human brain tends to analyse higher frequencies with less accuracy; thus harmonic phenomena associated with the spectral band replication process needs only be accurate i ...
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Speech Codec
Speech coding is an application of data compression of digital audio signals containing speech. Speech coding uses speech-specific parameter estimation using audio signal processing techniques to model the speech signal, combined with generic data compression algorithms to represent the resulting modeled parameters in a compact bitstream. Some applications of speech coding are mobile telephony and voice over IP (VoIP). The most widely used speech coding technique in mobile telephony is linear predictive coding (LPC), while the most widely used in VoIP applications are the LPC and modified discrete cosine transform (MDCT) techniques. The techniques employed in speech coding are similar to those used in audio data compression and audio coding where knowledge in psychoacoustics is used to transmit only data that is relevant to the human auditory system. For example, in voiceband speech coding, only information in the frequency band 400 to 3500 Hz is transmitted but the recons ...
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Mp3PRO
mp3PRO is an unmaintained proprietary audio compression codec that combines the MP3 audio format with the spectral band replication (SBR) compression method. At the time it was developed it could reduce the size of a stereo MP3 by as much as 50% while maintaining the same relative quality. This works, fundamentally, by discarding the higher half of the frequency range and algorithmically replicating that information while decoding. The technology behind SBR was developed by the former Swedish company Coding Technologies AB (acquired by Dolby Laboratories in 2007) in the late 1990s. It was included in their MPEG-2 AAC derived codec aacPlus, which would later be standardized as MPEG-4 HE-AAC. Thomson Multimedia (now Technicolor SA) licensed the technology and used it to extend the MP3 format, for which they held patents, hoping to also extend its profitable lifetime. This was released as mp3PRO in 2001. It was originally claimed that mp3PRO files were compatible with existing MP3 ...
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Psychoacoustics
Psychoacoustics is the branch of psychophysics involving the scientific study of sound perception and audiology—how humans perceive various sounds. More specifically, it is the branch of science studying the psychological responses associated with sound (including noise, speech, and music). Psychoacoustics is an interdisciplinary field of many areas, including psychology, acoustics, electronic engineering, physics, biology, physiology, and computer science. Background Hearing is not a purely mechanical phenomenon of wave propagation, but is also a sensory and perceptual event; in other words, when a person hears something, that something arrives at the ear as a mechanical sound wave traveling through the air, but within the ear it is transformed into neural action potentials. The outer hair cells (OHC) of a mammalian cochlea give rise to enhanced sensitivity and better frequency resolution of the mechanical response of the cochlear partition. These nerve pulses then travel to ...
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MPEG-4 Part 3
MPEG-4 Part 3 or MPEG-4 Audio (formally ISO/IEC 14496-3) is the third part of the ISO/IEC MPEG-4 international standard developed by Moving Picture Experts Group. It specifies audio coding methods. The first version of ISO/IEC 14496-3 was published in 1999. The MPEG-4 Part 3 consists of a variety of audio coding technologies – from lossy speech coding (HVXC, CELP), general audio coding ( AAC, TwinVQ, BSAC), lossless audio compression ( MPEG-4 SLS, Audio Lossless Coding, MPEG-4 DST), a Text-To-Speech Interface (TTSI), Structured Audio (using SAOL, SASL, MIDI) and many additional audio synthesis and coding techniques. MPEG-4 Audio does not target a single application such as real-time telephony or high-quality audio compression. It applies to every application which requires the use of advanced sound compression, synthesis, manipulation, or playback. MPEG-4 Audio is a new type of audio standard that integrates numerous different types of audio coding: natural sound and s ...
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XM Satellite Radio
XM Satellite Radio (XM) was one of the three satellite radio ( SDARS) and online radio services in the United States and Canada, operated by Sirius XM Holdings. It provided pay-for-service radio, analogous to subscription cable television. Its service included 73 different music channels, 39 news, sports, talk and entertainment channels, 21 regional traffic and weather channels, and 23 play-by-play sports channels. XM channels were identified by Arbitron with the label "XM" (e.g., "XM32" for " The Bridge"). The company had its origins in the 1988 formation of the American Mobile Satellite Corporation (AMSC), a consortium of several organizations originally dedicated to satellite broadcasting of telephone, fax, and data signals. In 1992, AMSC established a unit called the American Mobile Radio Corporation dedicated to developing a satellite-based digital radio service; this was spun off as XM Satellite Radio Holdings, Inc. in 1999. The satellite service officially launched on Septe ...
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HD Radio
HD Radio (HDR) is a trademark for an in-band on-channel (IBOC) digital radio broadcast technology. It generally simulcasts an existing analog radio station in digital format with less noise and with additional text information. HD Radio is used primarily by AM and FM radio stations in the United States, Canada, and Mexico, with a few implementations outside North America. The term "on channel" is a misnomer because the system actually broadcasts on the ordinarily unused channels adjacent to an existing radio station's allocation. This leaves the original analog signal intact, allowing enabled receivers to switch between digital and analog as required. In most FM implementations, from 96 to 128 kbps of capacity is available. High-fidelity audio requires only 48 kbps so there is ample capacity for additional channels, which HD Radio refers to as "multicasting". HD Radio is licensed so that the simulcast of the main channel is royalty-free. The company makes its money ...
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Digital Radio Mondiale
Digital Radio Mondiale (DRM; ''mondiale'' being Italian and French for "worldwide") is a set of digital audio broadcasting technologies designed to work over the bands currently used for analogue radio broadcasting including AM broadcasting—particularly shortwave—and FM broadcasting. DRM is more spectrally efficient than AM and FM, allowing more stations, at higher quality, into a given amount of bandwidth, using xHE-AAC audio coding format. Various other MPEG-4 and Opus codecs are also compatible, but the standard now specifies xHE-AAC. Digital Radio Mondiale is also the name of the international non-profit consortium that has designed the platform and is now promoting its introduction. Radio France Internationale, TéléDiffusion de France, BBC World Service, Deutsche Welle, Voice of America, Telefunken (now Transradio) and Thomcast (now Ampegon) took part at the formation of the DRM consortium. The principle of DRM is that bandwidth is the limiting factor, and com ...
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DAB+
Digital radio is the use of digital technology to transmit or receive across the radio spectrum. Digital transmission by radio waves includes digital broadcasting, and especially digital audio radio services. Types In digital broadcasting systems, the analog audio signal is digitized, compressed using an audio coding format such as AAC+ ( MDCT) or MP2, and transmitted using a digital modulation scheme. The aim is to increase the number of radio programs in a given spectrum, to improve the audio quality, to eliminate fading problems in mobile environments, to allow additional datacasting services, and to decrease the transmission power or the number of transmitters required to cover a region. However, analog radio (AM and FM) is still more popular and listening to radio over IP (Internet Protocol) is growing in popularity. In 2012 four digital wireless radio systems are recognized by the International Telecommunication Union: the two European systems Digital Audio Broa ...
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Windows Media Audio
Windows Media Audio (WMA) is a series of audio codecs and their corresponding audio coding formats developed by Microsoft. It is a proprietary technology that forms part of the Windows Media framework. WMA consists of four distinct codecs. The original WMA codec, known simply as ''WMA'', was conceived as a competitor to the popular MP3 and RealAudio codecs. ''WMA Pro'', a newer and more advanced codec, supports multichannel and high resolution audio. A lossless codec, ''WMA Lossless'', compresses audio data without loss of audio fidelity (the regular WMA format is lossy). ''WMA Voice'', targeted at voice content, applies compression using a range of low bit rates. Microsoft has also developed a digital container format called Advanced Systems Format to store audio encoded by WMA. Development history The first WMA codec was based on earlier work by Henrique Malvar and his team which was transferred to the Windows Media team at Microsoft. Malvar was a senior researcher and ...
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Bit Rate
In telecommunications and computing, bit rate (bitrate or as a variable ''R'') is the number of bits that are conveyed or processed per unit of time. The bit rate is expressed in the unit bit per second (symbol: bit/s), often in conjunction with an SI prefix such as kilo (1 kbit/s = 1,000 bit/s), mega (1 Mbit/s = 1,000 kbit/s), giga (1 Gbit/s = 1,000 Mbit/s) or tera (1 Tbit/s = 1,000 Gbit/s). The non-standard abbreviation bps is often used to replace the standard symbol bit/s, so that, for example, 1 Mbps is used to mean one million bits per second. In most computing and digital communication environments, one byte per second (symbol: B/s) corresponds to 8 bit/s. Prefixes When quantifying large or small bit rates, SI prefixes (also known as metric prefixes or decimal prefixes) are used, thus: Binary prefixes are sometimes used for bit rates. The International Standard ( IEC 80000-13) specifies diffe ...
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IEEE Masaru Ibuka Consumer Electronics Award
The IEEE Masaru Ibuka Consumer Electronics Award is a Technical Field Award of the IEEE given for outstanding contributions to consumer electronics technology. It is named in honor of Masaru Ibuka, co-founder and honorary chairman of Sony Corporation. The award is currently given each year to an individual or a team of up to three people (although in 2002, it was given to five people). The award was established by the IEEE Board of Directors in 1987, and is sponsored by Sony Corporation. Recipients of this award receive a bronze medal, a certificate and an honorarium. Recipients Sourcehttps://www.ieee.org/content/dam/ieee-org/ieee/web/org/about/awards/recipients/ibuka_rl.pdf See also * Prizes named after people A prize is an award to be given to a person or a group of people (such as sporting teams and organizations) to recognize and reward their actions and achievements.
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High-Efficiency Advanced Audio Coding
High-Efficiency Advanced Audio Coding (HE-AAC) is an audio coding format for lossy data compression of digital audio defined as an MPEG-4 Audio profile in ISO/IEC 14496–3. It is an extension of Low Complexity AAC (AAC-LC) optimized for low- bitrate applications such as streaming audio. The usage profile HE-AAC v1 uses spectral band replication (SBR) to enhance the modified discrete cosine transform (MDCT) compression efficiency in the frequency domain. The usage profile HE-AAC v2 couples SBR with Parametric Stereo (PS) to further enhance the compression efficiency of stereo signals. HE-AAC is used in digital radio standards like HD Radio, DAB+ and Digital Radio Mondiale. History The progenitor of HE-AAC was developed by Coding Technologies by combining MPEG-2 AAC-LC with a proprietary mechanism for spectral band replication (SBR), to be used by XM Radio for their satellite radio service. Subsequently, Coding Technologies submitted their SBR mechanism to MPEG as a ba ...
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