Sonic Lost World
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Sonic Lost World
is a 2013 Action-adventure game, action-adventure platform game developed by Sonic Team. It is part of the ''Sonic the Hedgehog'' series, and was released in October 2013 for the Wii U and Nintendo 3DS in PAL regions by Nintendo and by Sega in North America and Japan. A port of the Wii U version for Microsoft Windows, Windows was later released in November 2015. ''Lost World'' focuses on the efforts of Sonic the Hedgehog (character), Sonic the Hedgehog to stop the Deadly Six, an alien tribe that serves as the game's main antagonists, as they seek to siphon the world's energy from the Lost Hex, the game's setting. Sonic and his long-time sidekick Tails (character), Tails must team up with Doctor Eggman, normally their enemy, to stop the Deadly Six, leading to conflicts among the three parties. While the gameplay is typical of the ''Sonic'' series in some ways, it adds parkour mechanics and features largely cylindrical level design with an emphasis on alternate pathways. The game al ...
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Sonic Team
is a video game developer owned by the Japanese video game company Sega as part of its Sega CS Research and Development No. 2 division. Sonic Team is best known for the long-running '' Sonic the Hedgehog'' series and games such as '' Nights into Dreams'' and '' Phantasy Star Online''. The initial team, formed in 1990, comprised staff from Sega's Consumer Development division, including programmer Yuji Naka, artist Naoto Ohshima, and level designer Hirokazu Yasuhara. The team took the name Sonic Team in 1991 with the release of their first game, '' Sonic the Hedgehog,'' for the Sega Genesis. The game was a major success and contributed to millions of Genesis sales. The next ''Sonic'' games were developed by Naka and Yasuhara in America at Sega Technical Institute, while Ohshima worked on ''Sonic CD'' in Japan. Naka returned to Japan in late 1994 to become the head of CS3, later renamed R&D No. 8. During this time, the division took on the Sonic Team brand but developed games ...
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Computer And Video Games
''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') was a UK-based video game magazine, published in its original form between 1981 and 2004. Its offshoot website was launched in 1999 and closed in February 2015. ''CVG'' was the longest-running video game media brand in the world. History ''Computer and Video Games'' was established in 1981, being the first British games magazine. Initially published monthly between November 1981 and October 2004 and solely web-based from 2004 onwards, the magazine was one of the first publications to capitalise on the growing home computing market, although it also covered arcade games. At the time of launch it was the world's first dedicated video games magazine. The first issue featured articles on ''Space Invaders'', Chess, Othello and advice on how to learn programming. The magazine had a typical ABC of 106,000. Website Launched in August 1999, CVG was o ...
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Level Design
In video games, a level (also referred to as a map, stage, or round in some older games) is any space available to the player during the course of completion of an objective. Video game levels generally have progressively-increasing difficulty to appeal to players with different skill levels. Each level may present new concepts and challenges to keep a player's interest high. In games with linear progression, levels are areas of a larger world, such as Green Hill Zone. Games may also feature interconnected levels, representing locations. Although the challenge in a game is often to defeat some sort of character, levels are sometimes designed with a movement challenge, such as a jumping puzzle, a form of obstacle course. Players must judge the distance between platforms or ledges and safely jump between them to reach the next area. These puzzles can slow the momentum down for players of fast action games; the first ''Half-Life'''s penultimate chapter, "Interloper", featured multi ...
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Sonic Colors
(known as ''Sonic Colours'' in the PAL region) is a 2010 platform game published by Sega. It follows Sonic's quest to stop his nemesis Doctor Eggman from enslaving an alien race and taking over the world. The gameplay is similar to prior ''Sonic'' games, with players collecting rings and defeating enemies; the camera perspective often switches from third-person to side-scrolling perspectives. The game also introduces Wisps, power-ups the player can use to increase attack power and reach new areas. Development of ''Sonic Colors'' began in 2008, following the completion of ''Sonic Unleashed''. Examining criticisms of past games, the developers made Sonic the only playable character and worked to balance speed and platforming; the Wisps were introduced to diversify the gameplay without slowing it down. Two versions of the game were developed: one for the Wii by Sonic Team, and one for the Nintendo DS by Dimps. The game was designed for a wider demographic than previous games, s ...
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