Soldier Of Fortune (video Game)
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Soldier Of Fortune (video Game)
''Soldier of Fortune'' is a first-person shooter video game developed by Raven Software and published by Activision in 2000 for Microsoft Windows. It was later released for the PlayStation 2 (as ''Soldier of Fortune: Gold Edition''), as well as the Dreamcast, while Loki Software also made a port for Linux. It was digitally re-released on GOG.com on October 2, 2018, along with its two successors. The player takes on the role of a U.S. mercenary as he trots around the globe hoping to halt a terrorist nuclear weapons plot. The game, which was built with the Quake II engine, is notable for its realistic depictions of violence, made possible by the GHOUL engine, including the dismemberment of human bodies. This was the game's stylistic attraction and it caused considerable controversy, especially in Canada and Germany, where it was classified as a restricted-rated film and listed on the Federal Department for Media Harmful to Young Persons, respectively. The technology creates 2 ...
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Raven Software
Raven Software Corporation is an American video game developer based in Wisconsin and founded in 1990. In 1997, Raven made an exclusive publishing deal with Activision and was subsequently acquired by them. After the acquisition, many of the studio's original developers, largely responsible for creating the '' Heretic'' and '' Hexen: Beyond Heretic'' games, left to form Human Head Studios. History id Software Raven Software was founded in 1990 by brothers Brian and Steve Raffel. Originally a three-person company, they were discovered by John Romero, co-founder of id Software, who collaborated with Raven to make games using their game engine beginning with '' ShadowCaster''. Raven then started making games with id Software and even briefly moved to the same street as id Software. They used id's engines for many of their games, such as '' Heretic,'' '' Hexen: Beyond Heretic'' and ''Hexen II''. In 2005 and 2009, Raven developed two games from id's catalog: ''Quake 4'' and '' Wolf ...
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Video Game
Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedback mostly commonly is shown on a video display device, such as a TV set, monitor, touchscreen, or virtual reality headset. Some computer games do not always depend on a graphics display, for example text adventure games and computer chess can be played through teletype printers. Video games are often augmented with audio feedback delivered through speakers or headphones, and sometimes with other types of feedback, including haptic technology. Video games are defined based on their platform, which include arcade video games, console games, and personal computer (PC) games. More recently, the industry has expanded onto mobile gaming through smartphones and tablet computers, virtual and augmented reality systems, and remote c ...
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Bullet Time
Bullet time (also known as frozen moment, dead time, flow motion or time slice) is a visual effect or visual impression of detaching the time and space of a camera (or viewer) from those of its visible subject. It is a depth enhanced simulation of variable-speed action and performance found in films, broadcast advertisements, and realtime graphics within video games and other special media. It is characterized by its extreme transformation of both time (slow enough to show normally imperceptible and unfilmable events, such as flying bullets), and of space (by way of the ability of the camera angle—the audience's point-of-view—to move around the scene at a normal speed while events are slowed). This is almost impossible with conventional slow motion, as the physical camera would have to move implausibly fast; the concept implies that only a "virtual camera", often illustrated within the confines of a computer-generated environment such as a virtual world or virtual reality, wou ...
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Red Faction (video Game)
''Red Faction'' is a first-person shooter video game developed by Volition and published by THQ for PlayStation 2 and Microsoft Windows in 2001, and Macintosh platforms in 2002. A version for the N-Gage was developed by Monkeystone Games, and the mobile version was developed by Blue Beck. The game was inspired by several works of contemporary science fiction. ''Red Faction'' takes place on Mars in the late 21st century. The player controls a miner named Parker who helps lead a rebellion against the Ultor Corporation. The premiere feature of the game is its "Geo-Mod" technology, short for "geometry modification", which provided destructible environments, allowing the player to destroy certain sections of the scenery in the game. For example, instead of opening a door, a player could blast through the rock surrounding the door. The game sold more than 1 million copies by 2002. On November 29, 2016, the game was made available for the PlayStation 4 through the PlayStation Network ...
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Destructible Environment
In video games, the term destructible environment, or deformable terrain, refers to an environment within a game which can be wholly or partially destroyed by the player. It may refer to any part of the environment, including terrain, buildings and other man-made structures. A game may feature destructible environments to demonstrate its graphical prowess, underscore the potency of the player character's given abilities, and/or require the player to leverage them to solve problems or discover new paths and/or secrets. Early examples include the Taito shooter games '' Gun Fight'' (1975) and ''Space Invaders'' (1978), where the players could take cover behind destructible objects.Brian AshcraftHow Cover Shaped Gaming's Last Decade Kotaku An early example of a fully destructible environment can be found in Namco's 1982 game '' Dig Dug'', in which the whole of each level is destructible, though enemies can usually only follow the player through a combination of pre-made tracks and pat ...
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Graphic Violence
Graphic violence refers to the depiction of especially vivid, brutal and realistic acts of violence in visual media such as film, television, and video games. It may be real, simulated live action, or animated. Intended limitedly for mature audience, the "graphic" in graphic violence is a synonym for "explicit", referring to the clear and unabashed nature of the violence portrayed. Media Graphic violence generally consists of any clear and uncensored depiction of various violent acts. Commonly included depictions include murder, assault with a deadly weapon, accidents which result in death or severe injury, suicide, and torture. In all cases, it is the explicitness of the violence and the injury inflicted which results in it being labeled "graphic". In fictional depictions, appropriately realistic plot elements are usually included to heighten the sense of realism (i.e. blood effects, prop weapons, CGI). In order to qualify for the "graphic" designation, the violence depic ...
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Massively Multiplayer Online First-person Shooter Game
A massively multiplayer online first-person shooter game (MMOFPS) is an online game which mixes the genres of first-person shooter and massively multiplayer online game. A MMOFPS is a real-time shooter experience where a very large number of players simultaneously interact with one another in a virtual world. These games provide large-scale, sometimes team-based combat. However, due to the inherent fast-paced, strategic nature of this genre, players must rely on their physical coordination and cognition, as well as teamwork and coordination with other players. Thus, there is an emphasis towards player skill rather than player statistics, as no number of in-game bonuses, or similar, will compensate for a player's inability to aim and think tactically. History ''World War II Online'' was released in 2001 and holds the Guinness World Record as the first MMOFPS. It was also awarded the Guinness World Record for largest non-instanced game map, at over 300,000 km2. ''MAG'' was releas ...
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Payback
Payback may refer to: * Revenge, a harmful action against a person or group in response to a grievance Payback may also refer to: Art, entertainment, and media Fictional entities * Payback, a member of the fictional comics superhero team Shadow Cabinet by DC Comics * Payback, a fictional character in the Marvel Comics series '' True Believers'' Film * ''Payback'' (1991 film), a film starring Michael Ironside * ''Payback'' (1995 film), a thriller starring C. Thomas Howell * ''Payback'' (1997 film), a television film starring Mary Tyler Moore * ''Payback'' (1999 film), a film starring Mel Gibson; a remake of the 1967 film ''Point Blank'' starring Lee Marvin * ''Payback'' (2010 film), an Indian Hindi thriller film * ''Payback'' (2012 film), a Canadian documentary film Literature * " Payback: A Strandville Prequel Short (Max Reid's Story)" (2012), a short story in Belinda Frisch's Strandville zombie novel series * '' Payback: Debt and the Shadow Side of Wealth'', a 2008 ...
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Double Helix
A double is a look-alike or doppelgänger; one person or being that resembles another. Double, The Double or Dubble may also refer to: Film and television * Double (filmmaking), someone who substitutes for the credited actor of a character * ''The Double'' (1934 film), a German crime comedy film * ''The Double'' (1971 film), an Italian film * ''The Double'' (2011 film), a spy thriller film * ''The Double'' (2013 film), a film based on the Dostoevsky novella * '' Kamen Rider Double'', a 2009–10 Japanese television series ** Kamen Rider Double (character), the protagonist in a Japanese television series of the same name Food and drink * Doppio, a double shot of espresso * Dubbel, a strong Belgian Trappist beer or, more generally, a strong brown ale * A drink order of two shots of hard liquor in one glass * A "double decker", a hamburger with two patties in a single bun Games * Double, action in games whereby a competitor raises the stakes ** , in contract bridge ** Doublin ...
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Federal Department For Media Harmful To Young Persons
The Federal Department for Media Harmful to Young Persons (german: link=no, Bundesprüfstelle für jugendgefährdende Medien or ''BPjM'') is an upper-level German federal censorship agency subordinate to the Federal Ministry of Family Affairs, Senior Citizens, Women and Youth. It is responsible for examining and censoring media works suspected to be harmful to young people. These works are added to an official list – a process known as ''Indizierung'' (indexing) in German - as part of child protection efforts. The decision to index a work has a variety of legal implications; chiefly, restrictions on sale and advertisement. Legal basis The basic rights of freedom of expression and artistic freedom in Article 5 of the German ''Grundgesetz'' are not guaranteed without limits. Along with the "provisions of general laws" and "provisions ..in the right of personal honour", "provisions for the protection of young persons" may restrict freedom of expression (Article 5 Paragraph 2) ...
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Canadian Motion Picture Rating System
Motion picture ratings in Canada are mostly a provincial responsibility, and each province has its own legislation regarding exhibition and admission. For home video purposes, a single Canadian Home Video Rating System rating consisting of an average of the participating provincial ratings is displayed on retail packages, although various provinces may have rules on display and sale, especially for the R and A categories. There are currently four film classification offices rating commercially released movies in Canada, each an agency of a provincial government: * British Columbia Film Classification Office, a division of Consumer Protection BC, provides ratings for British Columbia, Manitoba, Ontario, and Saskatchewan. * Alberta Film Classification provides ratings for Alberta, the Northwest Territories, and Nunavut. * Régie du cinéma du Québec provides ratings for Quebec. * Maritime Film Classification Board, run by the Nova Scotia Alcohol & Gaming Authority, provides rati ...
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