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Softcam
A softcam is essentially a software-based camera. Softcams are computer software (that technically do not replace webcams) that allows one to stream or broadcast image, video, and/or audio files through a virtual webcam device. This allows the video stream to be used in place of a normal webcam stream in video conferencing applications like MSN Messenger, NetMeeting, Skype etc. or any other programs that use webcam devices. Some softcam software such as Magic Camera and ManyCam allows the user to apply graphics and effects to the video as well, making the software more analogous to a video switcher. In effect, softcam software allows the user to project media files as though it were live over a webcam. Video from normal webcams can also be passed through softcam software to allow the same graphics and effects to be overlaid onto normal webcam video. History The historical origins of softcam type software is unclear, but image sensor emulation may have been used by the ...
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Magic Camera
Magic Camera, sometimes known as Magic Camera virtual webcam, is an application for Microsoft Windows to generate virtual webcams on windows, which can be used to stream files/screens as webcam, or create webcam effects on physical webcam. Since the first release of Magic Camera on 20 March 2006, its author ShiningMorning Soft has maintained and kept the product shareware. Many Instant Messengers can only read webcams in video chats, however, Magic Camera removes this limitation, it supports many hardware, such as (HD)Webcams, Digital Cameras, TV/Video Capture Cards, DVs, Camcorders, IP Cams(directshow), add video effects on the video, and then stream the videos to Instant Messengers. Features Magic Camera feature lists. : *Webcam Effects, such as Photo frames, Visual filters, video transforming effects, overlay Flash animations. *Enable webcam Picture in Picture function. *Face tracking with camera. *Change webcam backgrounds. *Paint, type on webcam video. *Turn files/screens ...
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Camfecting
Camfecting, in the field of computer security, is the process of attempting to hack into a person's webcam and activate it without the webcam owner's permission. The remotely activated webcam can be used to watch anything within the webcam's field of vision, sometimes including the webcam owner themselves. Camfecting is most often carried out by infecting the victim's computer with a virus that can provide the hacker access to their webcam. This attack is specifically targeted at the victim's webcam, and hence the name ''camfecting'', a portmanteau of the words ''camera'' and ''infecting''. Typically, a webcam hacker or a camfecter sends his victim an innocent-looking application which has a hidden Trojan software through which the camfecter can control the victim's webcam. The camfecter virus installs itself silently when the victim runs the original application. Once installed, the camfecter can turn on the webcam and capture pictures/videos. The camfecter software works just like ...
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Software
Software is a set of computer programs and associated documentation and data. This is in contrast to hardware, from which the system is built and which actually performs the work. At the lowest programming level, executable code consists of machine language instructions supported by an individual processor—typically a central processing unit (CPU) or a graphics processing unit (GPU). Machine language consists of groups of binary values signifying processor instructions that change the state of the computer from its preceding state. For example, an instruction may change the value stored in a particular storage location in the computer—an effect that is not directly observable to the user. An instruction may also invoke one of many input or output operations, for example displaying some text on a computer screen; causing state changes which should be visible to the user. The processor executes the instructions in the order they are provided, unless it is instructed ...
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Camera
A camera is an Optics, optical instrument that can capture an image. Most cameras can capture 2D images, with some more advanced models being able to capture 3D images. At a basic level, most cameras consist of sealed boxes (the camera body), with a small hole (the aperture) that allows light to pass through in order to capture an image on a light-sensitive surface (usually a Image sensor, digital sensor or photographic film). Cameras have various mechanisms to control how the light falls onto the light-sensitive surface. Lenses focus the light entering the camera, and the aperture can be narrowed or widened. A Shutter (photography), shutter mechanism determines the amount of time the photosensitive surface is exposed to the light. The still image camera is the main instrument in the art of photography. Captured images may be reproduced later as part of the process of photography, digital imaging, or photographic printing. Similar artistic fields in the moving-image camera dom ...
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Computer Software
Software is a set of computer programs and associated documentation and data. This is in contrast to hardware, from which the system is built and which actually performs the work. At the lowest programming level, executable code consists of machine language instructions supported by an individual processor—typically a central processing unit (CPU) or a graphics processing unit (GPU). Machine language consists of groups of binary values signifying processor instructions that change the state of the computer from its preceding state. For example, an instruction may change the value stored in a particular storage location in the computer—an effect that is not directly observable to the user. An instruction may also invoke one of many input or output operations, for example displaying some text on a computer screen; causing state changes which should be visible to the user. The processor executes the instructions in the order they are provided, unless it is instructed ...
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Webcam
A webcam is a video camera which is designed to record or stream to a computer or computer network. They are primarily used in videotelephony, livestreaming and social media, and security. Webcams can be built-in computer hardware or peripheral devices, and are commonly connected to a device using USB or wireless protocols. Webcams have been used on the Internet as early as 1993, and the first widespread commercial one became available in 1994. Early webcam usage on the Internet was primarily limited to stationary shots streamed to web sites. In the late 1990s and early 2000s, instant messaging clients added support for webcams, increasing their popularity in video conferencing. Computer manufacturers also started integrating webcams into laptop hardware. In 2020, the COVID-19 pandemic caused a shortage of webcams due to the increased number of people working from home. History Early development (early 1990s) First developed in 1991, a webcam was pointed at the Trojan ...
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Broadcasting
Broadcasting is the distribution (business), distribution of sound, audio or video content to a dispersed audience via any electronic medium (communication), mass communications medium, but typically one using the electromagnetic spectrum (radio waves), in a :wikt:one-to-many, one-to-many model. Broadcasting began with AM radio, which came into popular use around 1920 with the spread of vacuum tube radio transmitters and radio receiver, receivers. Before this, all forms of electronic communication (early radio, telephone, and telegraph) were wikt:one-to-one, one-to-one, with the message intended for a single recipient. The term ''broadcasting'' evolved from its use as the agricultural method of sowing seeds in a field by casting them broadly about. It was later adopted for describing the widespread distribution of information by printed materials or by telegraph. Examples applying it to "one-to-many" radio transmissions of an individual station to multiple listeners appeared as ...
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Video Conferencing
Videotelephony, also known as videoconferencing and video teleconferencing, is the two-way or multipoint reception and transmission of audio and video signals by people in different locations for real time communication.McGraw-Hill Concise Encyclopedia of EngineeringVideotelephony McGraw-Hill, 2002. Retrieved from the FreeDictionary.com website, January 9, 2010 A videophone is a telephone with a video camera and video display, capable of simultaneous video and audio communication. Videoconferencing implies the use of this technology for a group or organizational meeting rather than for individuals, in a videoconference.Mulbach et al, 1995. pg. 291. Telepresence may refer either to a high-quality videotelephony system (where the goal is to create the illusion that remote participants are in the same room) or to meetup technology, which can go beyond video into robotics (such as moving around the room or physically manipulating objects). Videoconferencing has also been called "vis ...
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MSN Messenger
MSN Messenger (also known colloquially simply as "Messenger"), later rebranded as Windows Live Messenger, was a cross-platform instant messaging client, instant-messaging client developed by Microsoft. It connected to the Microsoft Messenger service and, in later versions, was compatible with Yahoo! Messenger and Facebook Messenger. Versions were developed for Windows, Xbox 360, Mac OS X (later under the name Microsoft Messenger for Mac), BlackBerry OS, iOS, Java ME, S60 (software platform), S60 on Symbian OS 9.x, MSN TV, Zune HD, Windows Phone, Windows Mobile and Windows CE. The client was first released as MSN Messenger Service on July 22, 1999, and was marketed under the MSN brand until 2005, when it was rebranded under the Windows Live name. It has since been officially known by the latter name, although its first name remained in common use. In June 2009, Microsoft reported the service attracted over 330 million active users each month, placing it among the most widely used ...
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NetMeeting
Microsoft NetMeeting is a discontinued VoIP and multi-point videoconferencing client included in many versions of Microsoft Windows (from Windows 95 OSR2 to Windows Vista). It uses the H.323 protocol for videoconferencing, and is interoperable with OpenH323-based clients such as Ekiga, OpenH323, and Internet Locator Service (ILS) as reflector. It also uses a slightly modified version of the T.120 Protocol for whiteboarding, application sharing (or by extension, desktop sharing), and file transfers. History NetMeeting was released on May 29, 1996, originally bundled with Internet Explorer 3, and later with Internet Explorer 4. It incorporates technology acquired by Microsoft from UK software developer Data Connection Ltd and DataBeam Corporation (subsequently acquired by Lotus). Before video service became common on free IM clients, such as Yahoo! Messenger and MSN Messenger, NetMeeting was a popular way to perform video conferences and chatting over the Internet (with the hel ...
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Skype
Skype () is a proprietary telecommunications application operated by Skype Technologies, a division of Microsoft, best known for VoIP-based videotelephony, videoconferencing and voice calls. It also has instant messaging, file transfer, debit-based calls to landline and mobile telephones (over traditional telephone networks), and other features. Skype is available on various desktop, mobile, and video game console platforms. Skype was created by Niklas Zennström, Janus Friis, and four Estonian developers and first released in August 2003. In September 2005, eBay acquired Skype for $2.6 billion. In September 2009, Silver Lake, Andreessen Horowitz, and the Canada Pension Plan Investment Board bought 65% of Skype for $1.9 billion from eBay, valuing the business at $2.92 billion. In May 2011, Microsoft bought Skype for $8.5 billion and used it to replace their Windows Live Messenger. As of 2011, most of the development team and 44% of all the division' ...
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ManyCam
ManyCam is an application program that allows users to use their webcam with multiple different video chat and video streaming applications simultaneously for Windows and MacOS computers. Users can also add live graphics effects and filters to video feeds. ManyCam is available for annual or biennial licensing in different versions. It was previously published as freeware. ManyCam also publishes mobile apps. ManyCam uses a webcam or video camera as input for the software itself and then replicates itself as an alternative source of input. Because of this, ManyCam works with nearly all chat software that can use alternative video sources. See also * Comparison of webcam software *Comparison of screencasting software This page provides a comparison of notable screencasting software, used to record activities on the computer screen. This software is commonly used for desktop recording, gameplay recording and video editing. Screencasting software is typically li ... References Ex ...
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