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Skip Williams
Ralph Williams, almost always referred to as Skip Williams, is an American game designer. He is married to Penny Williams, who is also involved with the games industry. He was the co-creator of ''Dungeons & Dragons'' 3rd Edition and the longtime author of the "Sage Advice" column for ''Dragon Magazine''. Career Born in Lake Geneva, Wisconsin, Williams was informally acquainted with many of the people who developed and influenced the original ''Dungeons & Dragons'' game, going to school with Gary Gygax's son Ernie and participating in a gaming group that Gary used to playtest some of the ''AD&D'' rules. Williams started out working as a part-time clerk in TSR's Dungeon Hobby Shop in 1976. Williams first worked for TSR in an administrative capacity, working as a cashier, in shipping, and doing various office tasks. Williams directed the Gen Con game fair from 1980-1983. Williams was laid off after a time but continued to work for TSR in a freelance role, performing odd jobs; it was i ...
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Game Designer
Game design is the art of applying design and aesthetics to create a game for entertainment or for educational, exercise, or experimental purposes. Increasingly, elements and principles of game design are also applied to other interactions, in the form of gamification. Game designer and developer Robert Zubek defines game design by breaking it down into its elements, which he says are the following: * Gameplay, which is the interaction between the player and the mechanics and systems * Mechanics and systems, which are the rules and objects in the game * Player experience, which is how users feel when they're playing the game Games such as board games, card games, dice games, casino games, role-playing games, sports, video games, war games, or simulation games benefit from the principles of game design. Academically, game design is part of game studies, while game theory studies strategic decision making (primarily in non-game situations). Games have historically inspired ...
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Washington (state)
Washington (), officially the State of Washington, is a state in the Pacific Northwest region of the Western United States. Named for George Washington—the first U.S. president—the state was formed from the western part of the Washington Territory, which was ceded by the British Empire in 1846, by the Oregon Treaty in the settlement of the Oregon boundary dispute. The state is bordered on the west by the Pacific Ocean, Oregon to the south, Idaho to the east, and the Canadian province of British Columbia to the north. It was admitted to the Union as the 42nd state in 1889. Olympia is the state capital; the state's largest city is Seattle. Washington is often referred to as Washington state to distinguish it from the nation's capital, Washington, D.C. Washington is the 18th-largest state, with an area of , and the 13th-most populous state, with more than 7.7 million people. The majority of Washington's residents live in the Seattle metropolitan area, the center of trans ...
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American Game Designers
American(s) may refer to: * American, something of, from, or related to the United States of America, commonly known as the "United States" or "America" ** Americans, citizens and nationals of the United States of America ** American ancestry, people who self-identify their ancestry as "American" ** American English, the set of varieties of the English language native to the United States ** Native Americans in the United States, indigenous peoples of the United States * American, something of, from, or related to the Americas, also known as "America" ** Indigenous peoples of the Americas * American (word), for analysis and history of the meanings in various contexts Organizations * American Airlines, U.S.-based airline headquartered in Fort Worth, Texas * American Athletic Conference, an American college athletic conference * American Recordings (record label), a record label previously known as Def American * American University, in Washington, D.C. Sports teams Soccer * B ...
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Living People
Related categories * :Year of birth missing (living people) / :Year of birth unknown * :Date of birth missing (living people) / :Date of birth unknown * :Place of birth missing (living people) / :Place of birth unknown * :Year of death missing / :Year of death unknown * :Date of death missing / :Date of death unknown * :Place of death missing / :Place of death unknown * :Missing middle or first names See also * :Dead people * :Template:L, which generates this category or death years, and birth year and sort keys. : {{DEFAULTSORT:Living people 21st-century people People by status ...
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Megaton Games
Megaton may refer to: * A million tons * Megaton TNT equivalent, explosive energy equal to 4.184 petajoules * megatonne, a million tonnes, SI unit of mass Other uses * Olivier Megaton (born 1965), French film director, writer and editor * ''Megaton'' (magazine), a gaming comic * Wellington "Megaton" Dias (born 1967), a Brazilian jiu-jitsu practitioner and instructor * Megaton (''Fallout 3''), a fictional town built around a nuclear bomb in the video game ''Fallout 3'' * "Megaton Punch", a mini-game in the games ''Kirby Super Star'' and ''Kirby Super Star Ultra'' * ''Megaton'', a superhero anthology self-published by Gary Carlson from 1981 to 1987 See also * Kiloton * Gigaton * Teraton The tonne ( or ; symbol: t) is a unit of mass equal to 1000 kilograms. It is a non-SI unit accepted for use with SI. It is also referred to as a metric ton to distinguish it from the non-metric units of the short ton (United States c ... * Petaton * Exaton {{disambiguation ...
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Kobold Quarterly
''Kobold Quarterly'' was a roleplaying game magazine created by Wolfgang Baur and published by Open Design LLC. Content ''Kobold Quarterly'' was published four times a year and focused on the ''Dungeons & Dragons'' role-playing game system. The headquarters of the magazine was in Kirkland, Washington. The magazine occupied the gaming market niche once served by the ''Dungeon'' and ''Dragon'' magazines, and included interviews with game designers as well as supplemental game material. As of 2011, the magazine had three editors, including editor-in-chief Wolfgang Baur. Publication history On May 21, 2007, before Paizo Publishing's publication of their final print magazine — ''Dragon'' #359 (September 2007) — Wolfgang Baur announced that he was working on a new magazine for gamers, and Open Design soon published the first issue of the 3.5E/d20 magazine ''Kobold Quarterly'' (Summer 2007). The first issue of the magazine was published in 2007. The small print run of ''Kobold Qua ...
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Races Of The Wild
''Races of the Wild'' is an optional supplemental source book for the 3.5 edition of the ''Dungeons & Dragons'' roleplaying game. Contents ''Races of the Wild'' contains background information on the elves and halflings, introduces a race of winged humanoids called " raptorans," as well as giving rules for playing wilderness based creatures such as fey and centaurs as player characters. Publication history ''Races of the Wild'' was written by Skip Williams and published in February 2005. Cover art was by Adam Rex, with interior art by Tom Baxa, Steve Belledin, Dennis Crabapple McClain, Wayne England, Matt Faulkner, Emily Fiegenschuh, Jeremy Jarvis, Chuck Lukacs, Larry MacDougal, Vinod Rams, Sam Wood, and James Zhang. "One new twist on elves is self-sufficiency and nonspecialization," Skip Williams explained. "The long elven lifespan gives them plenty of time for learning to do things for themselves. Halflings lead something of a double life. Their wandering lifestyle obl ...
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Forgotten Realms
''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories. Several years later, Greenwood brought the setting to publication for the ''D&D'' game as a series of magazine articles, and the first Realms game products were released in 1987. Role-playing game products have been produced for the setting ever since, as have various licensed products including novels, role-playing video game adaptations (including the first massively multiplayer online role-playing game to use graphics), comic books, and an upcoming film. Forgotten Realms is a fantasy world setting, described as a world of strange lands, dangerous creatures, and mighty deities, where magic and supernatural phenomena are quite real. The premise is that, long ago, planet Earth and the world of the For ...
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Monster Manual
The ''Monster Manual'' (''MM'' is the primary bestiary sourcebook for Monsters in Dungeons & Dragons, monsters in the ''Dungeons & Dragons'' (''D&D'' fantasy role-playing game, first published in 1977 by TSR (company), TSR. The ''Monster Manual'' was the first hardcover D&D book and includes monsters derived from mythology and folklore, as well as creatures created specifically for ''D&D''. Creature descriptions include game-specific statistics (such as the monster's Experience point#Level-based progression, level or number of hit dice), a brief description of its habits and habitats, and typically an image of the creature. Along with the ''Player's Handbook'' and ''Dungeon Master's Guide'', the ''Monster Manual'' is one of the three "core rulebooks" in most editions of the ''D&D'' game. As such, new editions of the ''Monster Manual'' have been released for each edition of ''D&D''. Due to the level of detail and illustration included in the 1977 release, the book was cited as a ...
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Dungeon Master's Guide
The ''Dungeon Master's Guide'' (''DMG'' or ''DM's Guide''; in some printings, the ''Dungeon Masters Guide'' or ''Dungeon Master Guide'') is a book of rules for the fantasy role-playing game ''Dungeons & Dragons''. The ''Dungeon Master's Guide'' contains rules concerning the arbitration and administration of a game, and is intended for use by the game's Dungeon Master. It is a companion book to the ''Player's Handbook'', which contains all of the basic rules of gameplay, and the ''Monster Manual'', which is a reference book of statistics for various animals and monsters. The ''Player's Handbook'', ''Dungeon Master's Guide'', and ''Monster Manual'' are collectively referred to as the "core rules" of the ''Dungeons & Dragons'' game. Both the ''Dungeon Master's Guide'' and the ''Player's Handbook'' give advice, tips, and suggestions for various styles of play. While all players, including the Dungeon Master, are expected to have at their disposal a copy of the ''Player's Handbook'', ...
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