Skinning (other)
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Skinning (other)
Skinning is the act of skin removal, usually from a dead animal. Skinning may also refer to: * ''Skinning'' (film), a 2010 Serbian film * The process of applying a computer skin that changes the look, feel, and navigation interface of application software * In skeletal animation, defining an influence that bones have over the mesh * Uphill skiing using ski skins See also * Skin (other) Skin is a soft outer covering of an animal, in particular a vertebrate. Skin(s) or The Skin(s) may also refer to: Outer covering * Peel (fruit), or outer covering of any vegetable * Skin (aeronautics), the outer covering of an aircraft or its ...
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Skinning
Skinning is the act of skin removal. The process is done by humans to animals, mainly as a means to prepare the meat beneath for cooking and consumption, or to harvest the skin for making fur clothing or tanning it to make leather. The skin may also be used as a trophy or taxidermy, sold on the fur market, or, in the case of a declared pest, used as proof of kill to obtain a bounty from a government health, agricultural, or game agency. Two common methods of skinning are open skinning and case skinning. Typically, large animals are open skinned and smaller animals are case skinned. Skinning, when it is performed on live humans as a form of torture, murder or capital punishment, is referred to as ''flaying''. Skinning methods ''Case skinning'' is a method where the skin is peeled from the animal like a sock. This method is usually used if the animal is going to be stretched out or put in dry storage. Many smaller animals are case skinned, leaving the skin mostly undamag ...
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Skinning (film)
''Skinning'' ( sr, / ) is a 2010 Serbian film directed by Stevan Filipović. It premiered on 6 October 2010 in Sava Centar in Belgrade.Release dates for ''Skinning''
at the
'' Novosti''
Kad život imitira film
(9 October 2010)


Plot

The film opens with actual news footage of protests in front of the American embassy in Belgrade following the
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Skin (computing)
In computing, a skin (also known as visual styles in Windows XP) is a custom graphical appearance preset package achieved by the use of a graphical user interface (GUI) that can be applied to specific computer software, operating system, and websites to suit the purpose, topic, or tastes of different users. As such, a skin can completely change the look and feel and navigation interface of a piece of application software or operating system. Software that is capable of having a skin applied is referred to as being skinnable, and the process of writing or applying such a skin is known as skinning. Applying a skin changes a piece of software's look and feel—some skins merely make the program more aesthetically pleasing, but others can rearrange elements of the interface, potentially making the program easier to use. Common skinnable applications The most popular skins are for instant messaging clients, media center, and media player software, such as Trillian and Winamp, due t ...
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Skeletal Animation
Skeletal animation or rigging is a technique in computer animation in which a character (or other articulated object) is represented in two parts: a surface representation used to draw the character (called the ''mesh'' or ''skin'') and a hierarchical set of interconnected parts (called ''bones'', and collectively forming the ''skeleton'' or ''rig''), a virtual armature used to animate (''pose'' and ''keyframe'') the mesh. While this technique is often used to animate humans and other organic figures, it only serves to make the animation process more intuitive, and the same technique can be used to control the deformation of any object—such as a door, a spoon, a building, or a galaxy. When the animated object is more general than, for example, a humanoid character, the set of "bones" may not be hierarchical or interconnected, but simply represent a higher-level description of the motion of the part of mesh it is influencing. The technique was introduced in 1988 by Nadia Magnen ...
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Ski Skins
Climbing skins are strips that attach to the bottom of Nordic, alpine touring or randonnée skis to help while ascending backcountry slopes. They are designed to be removed for skiing downhill. They are typically attached to the skis via a loop on the ski tip, a hook on the tail, and adhesive on the base of the skin. They are called skins because they resemble sealskin, from which the first ski skins were made. They are typically made from nylon or mohair Mohair (pronounced ) is a fabric or yarn made from the hair of the Angora goat. (This should not be confused with Angora wool, which is made from the fur of the Angora rabbit.) Both durable and resilient, mohair is notable for its high luster ... or a combination thereof, and are designed to let the ski slide forward on snow but not backward. They are usually narrower than the ski to allow the ski edges to get a grip. Some ski resorts permit skinning. History Various ethnic groups living in the Arctic regions created a ...
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