Silicon Integrated Systems
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Silicon Integrated Systems
Silicon Integrated Systems (SiS; ) is a company that manufactures, among other things, motherboard chipsets. The company was founded in 1987 in Hsinchu Science Park, Taiwan. Business In the late 1990s, SiS made the decision to invest in their own chip fabrication facilities. At the end of 1999, SiS acquired Rise Technology and its mP6 x86 core technology. Mainboard chipsets One of the most famous chipsets produced by SiS was the late 486-age chipset 496/497 which supported PCI bus among older ISA- and VLB-buses. Mainboards using this chipset and equipped with CPUs such as the Intel 80486DX4, AMD 5x86 or Cyrix Cx5x86 processors had performance and compatibility comparable with early Intel Pentium systems in addition to a lower price. After this late success, SiS continued positioning itself as a budget chipset producer. The company emphasized high integration to minimize the cost to implement their solutions. As such, SiS one-chip mainboard chipsets that included integrated ...
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Hsinchu Science Park
The Hsinchu Science Park (HSP; ) is an industrial park established by the government of Taiwan on 15 December 1980. It straddles Hsinchu City and Hsinchu County in Taiwan. History The idea of the establishment of the Hsinchu Science Park was first proposed by Shu Shien-Siu, the former President of National Tsing Hua University and Minister of Science and Technology. After Shu became the Minister of Science and Technology in 1973, he traveled to the United States, Europe, and Japan to learn and study their conditions of the development of science and technology. In 1976, Shu came up with the idea of building a science and technology park like that of Silicon Valley. President Chiang Ching-kuo proposed to build the park in Longtan District because of the potential future benefits that could be drawn from National Chung-Shan Institute of Science and Technology and the military. However, Shu argued that the technology and science park should not be close to the military as the pr ...
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CPU Cache
A CPU cache is a hardware cache used by the central processing unit (CPU) of a computer to reduce the average cost (time or energy) to access data from the main memory. A cache is a smaller, faster memory, located closer to a processor core, which stores copies of the data from frequently used main memory locations. Most CPUs have a hierarchy of multiple cache levels (L1, L2, often L3, and rarely even L4), with different instruction-specific and data-specific caches at level 1. The cache memory is typically implemented with static random-access memory (SRAM), in modern CPUs by far the largest part of them by chip area, but SRAM is not always used for all levels (of I- or D-cache), or even any level, sometimes some latter or all levels are implemented with eDRAM. Other types of caches exist (that are not counted towards the "cache size" of the most important caches mentioned above), such as the translation lookaside buffer (TLB) which is part of the memory management unit (MMU) w ...
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SiS 630/730
The SiS 630 and SiS 730 are a family of highly integrated chipsets for Intel (Slot 1/Socket 370) and AMD (Slot A/Socket A) respectively. At the time of release they were unique in that they not only provided VGA, Audio, LAN, IDE and USB functionality on board, but were also in a single-chip solution. At the time of release (1999) most chipsets were composed of physically separate north-bridge and south-bridge chips (technically these still existed in the SiS 630/730 but were contained in a single package). Only later have single-chip solutions become popular in the mainstream, with chipsets such as the nVidia nForce4. VGA Core (SiS 305) * Hardware Acceleration (Motion Compensation and iDCT) for DVD Playback. * Ultra-AGP Architecture. * Fully DirectX 7.0 Compliant Graphics Engine. * Resolution Up to 1920x1200 8bpp/16bpp 60 Hz NI. * Optional Extended Graphics Memory (EGM) On board for 128-bit Memory Accessing. * Supports VESA DDC1, DDC2B & DDC 3.0. * Driver Support for OS/2(R), ...
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Integrated Graphics Processor
A graphics processing unit (GPU) is a specialized electronic circuit designed to manipulate and alter memory to accelerate the creation of images in a frame buffer intended for output to a display device. GPUs are used in embedded systems, mobile phones, personal computers, workstations, and game consoles. Modern GPUs are efficient at manipulating computer graphics and image processing. Their Parallel computing, parallel structure makes them more efficient than general-purpose central processing units (CPUs) for algorithms that process large blocks of data in parallel. In a personal computer, a GPU can be present on a video card or embedded on the motherboard. In some CPUs, they are embedded on the CPU Die (integrated circuit), die. In the 1970s, the term "GPU" originally stood for ''graphics processor unit'' and described a programmable processing unit independently working from the CPU and responsible for graphics manipulation and output. Later, in 1994, Sony used the term (no ...
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OpenGL
OpenGL (Open Graphics Library) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics. The API is typically used to interact with a graphics processing unit (GPU), to achieve hardware-accelerated rendering. Silicon Graphics, Inc. (SGI) began developing OpenGL in 1991 and released it on June 30, 1992; applications use it extensively in the fields of computer-aided design (CAD), virtual reality, scientific visualization, information visualization, flight simulation, and video games. Since 2006, OpenGL has been managed by the non-profit technology consortium Khronos Group. Design The OpenGL specification describes an abstract API for drawing 2D and 3D graphics. Although it is possible for the API to be implemented entirely in software, it is designed to be implemented mostly or entirely in hardware. The API is defined as a set of functions which may be called by the client program, alongside a set of named intege ...
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Direct3D
Direct3D is a graphics application programming interface (API) for Microsoft Windows. Part of DirectX, Direct3D is used to render three-dimensional graphics in applications where performance is important, such as games. Direct3D uses hardware acceleration if it is available on the graphics card, allowing for hardware acceleration of the entire 3D rendering pipeline or even only partial acceleration. Direct3D exposes the advanced graphics capabilities of 3D graphics hardware, including Z-buffering, W-buffering, stencil buffering, spatial anti-aliasing, alpha blending, color blending, mipmapping, texture blending, clipping, culling, atmospheric effects, perspective-correct texture mapping, programmable HLSL shaders and effects. Integration with other DirectX technologies enables Direct3D to deliver such features as video mapping, hardware 3D rendering in 2D overlay planes, and even sprites, providing the use of 2D and 3D graphics in interactive media ties. Direct3D contains many ...
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Cyrix 6x86
The Cyrix 6x86 is a line of sixth-generation, 32-bit x86 microprocessors designed and released by Cyrix in 1995. Cyrix, being a fabless company, had the chips manufactured by IBM and SGS-Thomson. The 6x86 was made as a direct competitor to Intel's Pentium microprocessor line, and was pin compatible. During the 6x86's development, the majority of applications (office software as well as games) performed almost entirely integer operations. The designers foresaw that future applications would most likely maintain this instruction focus. So, to optimize the chip's performance for what they believed to be the most likely application of the CPU, the integer execution resources received most of the transistor budget. This would later prove to be a strategic mistake, as the popularity of the P5 Pentium caused many software developers to hand-optimize code in assembly language, to take advantage of the P5 Pentium's tightly pipelined and lower latency FPU. For example, the highly anticip ...
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AMD K6
Advanced Micro Devices, Inc. (AMD) is an American multinational semiconductor company based in Santa Clara, California, that develops computer processors and related technologies for business and consumer markets. While it initially manufactured its own processors, the company later outsourced its manufacturing, a practice known as going fabless, after GlobalFoundries was spun off in 2009. AMD's main products include microprocessors, motherboard chipsets, embedded processors, graphics processors, and FPGAs for servers, workstations, personal computers, and embedded system applications. History First twelve years Advanced Micro Devices was formally incorporated by Jerry Sanders, along with seven of his colleagues from Fairchild Semiconductor, on May 1, 1969. Sanders, an electrical engineer who was the director of marketing at Fairchild, had, like many Fairchild executives, grown frustrated with the increasing lack of support, opportunity, and flexibility within the ...
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Intel Corporation
Intel Corporation is an American multinational corporation and technology company headquartered in Santa Clara, California. It is the world's largest semiconductor chip manufacturer by revenue, and is one of the developers of the x86 series of instruction sets, the instruction sets found in most personal computers (PCs). Incorporated in Delaware, Intel ranked No. 45 in the 2020 ''Fortune'' 500 list of the largest United States corporations by total revenue for nearly a decade, from 2007 to 2016 fiscal years. Intel supplies microprocessors for computer system manufacturers such as Acer, Lenovo, HP, and Dell. Intel also manufactures motherboard chipsets, network interface controllers and integrated circuits, flash memory, graphics chips, embedded processors and other devices related to communications and computing. Intel (''int''egrated and ''el''ectronics) was founded on July 18, 1968, by semiconductor pioneers Gordon Moore (of Moore's law) and Robert Noyce (1927–19 ...
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AT Attachment
Parallel ATA (PATA), originally , also known as IDE, is a standard interface designed for IBM PC-compatible computers. It was first developed by Western Digital and Compaq in 1986 for compatible hard drives and CD or DVD drives. The connection is used for storage devices such as hard disk drives, floppy disk drives, and optical disc drives in computers. The standard is maintained by the X3/INCITS committee. It uses the underlying (ATA) and Packet Interface ( ATAPI) standards. The Parallel ATA standard is the result of a long history of incremental technical development, which began with the original AT Attachment interface, developed for use in early PC AT equipment. The ATA interface itself evolved in several stages from Western Digital's original Integrated Drive Electronics (IDE) interface. As a result, many near-synonyms for ATA/ATAPI and its previous incarnations are still in common informal use, in particular Extended IDE (EIDE) and Ultra ATA (UATA). After the intr ...
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Accelerated Graphics Port
Accelerated Graphics Port (AGP) is a parallel expansion card standard, designed for attaching a video card to a computer system to assist in the acceleration of 3D computer graphics. It was originally designed as a successor to PCI-type connections for video cards. Since 2004, AGP was progressively phased out in favor of PCI Express (PCIe), which is serial, as opposed to parallel; by mid-2008, PCI Express cards dominated the market and only a few AGP models were available, with GPU manufacturers and add-in board partners eventually dropping support for the interface in favor of PCI Express. Advantages over PCI AGP is a superset of the PCI standard, designed to overcome PCI's limitations in serving the requirements of the era's high-performance graphics cards. The primary advantage of AGP is that it doesn't share the PCI bus, providing a dedicated, point-to-point pathway between the expansion slot(s) and the motherboard chipset. The direct connection also allows for higher clo ...
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Mebibyte
The byte is a unit of digital information that most commonly consists of eight bits. Historically, the byte was the number of bits used to encode a single character of text in a computer and for this reason it is the smallest addressable unit of memory in many computer architectures. To disambiguate arbitrarily sized bytes from the common 8-bit definition, network protocol documents such as The Internet Protocol () refer to an 8-bit byte as an octet. Those bits in an octet are usually counted with numbering from 0 to 7 or 7 to 0 depending on the bit endianness. The first bit is number 0, making the eighth bit number 7. The size of the byte has historically been hardware-dependent and no definitive standards existed that mandated the size. Sizes from 1 to 48 bits have been used. The six-bit character code was an often-used implementation in early encoding systems, and computers using six-bit and nine-bit bytes were common in the 1960s. These systems often had memory words ...
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