Signal-to-interference-plus-noise Ratio
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Signal-to-interference-plus-noise Ratio
In information theory and telecommunication engineering, the signal-to-interference-plus-noise ratio (SINR) (also known as the signal-to-noise-plus-interference ratio (SNIR)) is a quantity used to give theoretical upper bounds on channel capacity (or the rate of information transfer) in wireless communication systems such as networks. Analogous to the signal-to-noise ratio (SNR) used often in wired communications systems, the SINR is defined as the power of a certain signal of interest divided by the sum of the interference power (from all the other interfering signals) and the power of some background noise. If the power of noise term is zero, then the SINR reduces to the signal-to-interference ratio (SIR). Conversely, zero interference reduces the SINR to the SNR, which is used less often when developing mathematical models of wireless networks such as cellular networks.J. G. Andrews, R. K. Ganti, M. Haenggi, N. Jindal, and S. Weber. A primer on spatial modeling and analysis in ...
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Information Theory
Information theory is the scientific study of the quantification (science), quantification, computer data storage, storage, and telecommunication, communication of information. The field was originally established by the works of Harry Nyquist and Ralph Hartley, in the 1920s, and Claude Shannon in the 1940s. The field is at the intersection of probability theory, statistics, computer science, statistical mechanics, information engineering (field), information engineering, and electrical engineering. A key measure in information theory is information entropy, entropy. Entropy quantifies the amount of uncertainty involved in the value of a random variable or the outcome of a random process. For example, identifying the outcome of a fair coin flip (with two equally likely outcomes) provides less information (lower entropy) than specifying the outcome from a roll of a dice, die (with six equally likely outcomes). Some other important measures in information theory are mutual informat ...
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Multipath Fading
In radio communication, multipath is the propagation phenomenon that results in radio signals reaching the receiving antenna by two or more paths. Causes of multipath include atmospheric ducting, ionospheric reflection and refraction, and reflection from water bodies and terrestrial objects such as mountains and buildings. When the same signal is received over more than one path, it can create interference and phase shifting of the signal. Destructive interference causes fading; this may cause a radio signal to become too weak in certain areas to be received adequately. For this reason, this effect is also known as multipath interference or multipath distortion. Where the magnitudes of the signals arriving by the various paths have a distribution known as the Rayleigh distribution, this is known as Rayleigh fading. Where one component (often, but not necessarily, a line of sight component) dominates, a Rician distribution provides a more accurate model, and this is known as Rician ...
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Telecommunications
Telecommunication is the transmission of information by various types of technologies over wire, radio, optical, or other electromagnetic systems. It has its origin in the desire of humans for communication over a distance greater than that feasible with the human voice, but with a similar scale of expediency; thus, slow systems (such as postal mail) are excluded from the field. The transmission media in telecommunication have evolved through numerous stages of technology, from beacons and other visual signals (such as smoke signals, semaphore telegraphs, signal flags, and optical heliographs), to electrical cable and electromagnetic radiation, including light. Such transmission paths are often divided into communication channels, which afford the advantages of multiplexing multiple concurrent communication sessions. ''Telecommunication'' is often used in its plural form. Other examples of pre-modern long-distance communication included audio messages, such as coded drumb ...
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Noise (electronics)
In electronics, noise is an unwanted disturbance in an electrical signal. Noise generated by electronic devices varies greatly as it is produced by several different effects. In particular, noise is inherent in physics, and central to thermodynamics. Any conductor with electrical resistance will generate thermal noise inherently. The final elimination of thermal noise in electronics can only be achieved cryogenically, and even then quantum noise would remain inherent. Electronic noise is a common component of noise in signal processing. In communication systems, noise is an error or undesired random disturbance of a useful information signal in a communication channel. The noise is a summation of unwanted or disturbing energy from natural and sometimes man-made sources. Noise is, however, typically distinguished from interference, for example in the signal-to-noise ratio (SNR), signal-to-interference ratio (SIR) and signal-to-noise plus interference ratio (SNIR) measu ...
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Continuum Percolation Theory
In mathematics and probability theory, continuum percolation theory is a branch of mathematics that extends discrete percolation theory to continuous space (often Euclidean space ). More specifically, the underlying points of discrete percolation form types of lattices whereas the underlying points of continuum percolation are often randomly positioned in some continuous space and form a type of point process. For each point, a random shape is frequently placed on it and the shapes overlap each with other to form clumps or components. As in discrete percolation, a common research focus of continuum percolation is studying the conditions of occurrence for infinite or giant components. Other shared concepts and analysis techniques exist in these two types of percolation theory as well as the study of random graphs and random geometric graphs. Continuum percolation arose from an early mathematical model for wireless networks, which, with the rise of several wireless network technolog ...
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Signal-to-noise Ratio
Signal-to-noise ratio (SNR or S/N) is a measure used in science and engineering that compares the level of a desired signal to the level of background noise. SNR is defined as the ratio of signal power to the noise power, often expressed in decibels. A ratio higher than 1:1 (greater than 0 dB) indicates more signal than noise. SNR, bandwidth, and channel capacity of a communication channel are connected by the Shannon–Hartley theorem. Definition Signal-to-noise ratio is defined as the ratio of the power of a signal (meaningful input) to the power of background noise (meaningless or unwanted input): : \mathrm = \frac, where is average power. Both signal and noise power must be measured at the same or equivalent points in a system, and within the same system bandwidth. Depending on whether the signal is a constant () or a random variable (), the signal-to-noise ratio for random noise becomes: : \mathrm = \frac where E refers to the expected value, i.e. in this case ...
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Continuum Percolation Theory
In mathematics and probability theory, continuum percolation theory is a branch of mathematics that extends discrete percolation theory to continuous space (often Euclidean space ). More specifically, the underlying points of discrete percolation form types of lattices whereas the underlying points of continuum percolation are often randomly positioned in some continuous space and form a type of point process. For each point, a random shape is frequently placed on it and the shapes overlap each with other to form clumps or components. As in discrete percolation, a common research focus of continuum percolation is studying the conditions of occurrence for infinite or giant components. Other shared concepts and analysis techniques exist in these two types of percolation theory as well as the study of random graphs and random geometric graphs. Continuum percolation arose from an early mathematical model for wireless networks, which, with the rise of several wireless network technolog ...
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Random Variables
A random variable (also called random quantity, aleatory variable, or stochastic variable) is a mathematical formalization of a quantity or object which depends on random events. It is a mapping or a function from possible outcomes (e.g., the possible upper sides of a flipped coin such as heads H and tails T) in a sample space (e.g., the set \) to a measurable space, often the real numbers (e.g., \ in which 1 corresponding to H and -1 corresponding to T). Informally, randomness typically represents some fundamental element of chance, such as in the roll of a dice; it may also represent uncertainty, such as measurement error. However, the interpretation of probability is philosophically complicated, and even in specific cases is not always straightforward. The purely mathematical analysis of random variables is independent of such interpretational difficulties, and can be based upon a rigorous axiomatic setup. In the formal mathematical language of measure theory, a random vari ...
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Nakagami Distribution
The Nakagami distribution or the Nakagami-''m'' distribution is a probability distribution related to the gamma distribution. The family of Nakagami distributions has two parameters: a shape parameter m\geq 1/2 and a second parameter controlling spread \Omega>0. Characterization Its probability density function (pdf) is : f(x;\,m,\Omega) = \fracx^\exp\left(-\fracx^2\right), \forall x\geq 0. where (m\geq 1/2,\text\Omega>0) Its cumulative distribution function is : F(x;\,m,\Omega) = P\left(m, \fracx^2\right) where ''P'' is the regularized (lower) incomplete gamma function. Parametrization The parameters m and \Omega are : m = \frac , and : \Omega = \operatorname \left ^2 \right Parameter estimation An alternative way of fitting the distribution is to re-parametrize \Omega and ''m'' as ''σ'' = Ω/''m'' and ''m''. Given independent observations X_1=x_1,\ldots,X_n=x_n from the Nakagami distribution, the likelihood function is : L( \sig ...
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Log-normal Distribution
In probability theory, a log-normal (or lognormal) distribution is a continuous probability distribution of a random variable whose logarithm is normally distributed. Thus, if the random variable is log-normally distributed, then has a normal distribution. Equivalently, if has a normal distribution, then the exponential function of , , has a log-normal distribution. A random variable which is log-normally distributed takes only positive real values. It is a convenient and useful model for measurements in exact and engineering sciences, as well as medicine, economics and other topics (e.g., energies, concentrations, lengths, prices of financial instruments, and other metrics). The distribution is occasionally referred to as the Galton distribution or Galton's distribution, after Francis Galton. The log-normal distribution has also been associated with other names, such as McAlister, Gibrat and Cobb–Douglas. A log-normal process is the statistical realization of the multipl ...
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Rayleigh Distribution
In probability theory and statistics, the Rayleigh distribution is a continuous probability distribution for nonnegative-valued random variables. Up to rescaling, it coincides with the chi distribution with two degrees of freedom. The distribution is named after Lord Rayleigh (). A Rayleigh distribution is often observed when the overall magnitude of a vector is related to its directional components. One example where the Rayleigh distribution naturally arises is when wind velocity is analyzed in two dimensions. Assuming that each component is uncorrelated, normally distributed with equal variance, and zero mean, then the overall wind speed (vector magnitude) will be characterized by a Rayleigh distribution. A second example of the distribution arises in the case of random complex numbers whose real and imaginary components are independently and identically distributed Gaussian with equal variance and zero mean. In that case, the absolute value of the complex number is Rayle ...
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