Sigil (computer Programming)
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Sigil (computer Programming)
In computer programming, a sigil () is a symbol affixed to a variable name, showing the variable's datatype or scope, usually a prefix, as in $foo, where $ is the sigil. ''Sigil'', from the Latin '' sigillum'', meaning a "little sign", means ''a sign or image supposedly having magical power''. Sigils can be used to separate and demarcate namespaces that possess different properties or behaviors. Historical context The use of sigils was popularized by the BASIC programming language. The best known example of a sigil in BASIC is the dollar sign ("$") appended to the names of all strings. Many BASIC dialects use other sigils (like "%") to denote integers and floating point numbers and their precision, and sometimes other types as well. Larry Wall adopted shell scripting's use of sigils for his Perl, Perl programming language. In Perl, the sigils do not specify fine-grained data-types like strings and integers, but the more general categories of scalar (computing), scalars (using ...
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Computer Programming
Computer programming is the process of performing a particular computation (or more generally, accomplishing a specific computing result), usually by designing and building an executable computer program. Programming involves tasks such as analysis, generating algorithms, profiling algorithms' accuracy and resource consumption, and the implementation of algorithms (usually in a chosen programming language, commonly referred to as coding). The source code of a program is written in one or more languages that are intelligible to programmers, rather than machine code, which is directly executed by the central processing unit. The purpose of programming is to find a sequence of instructions that will automate the performance of a task (which can be as complex as an operating system) on a computer, often for solving a given problem. Proficient programming thus usually requires expertise in several different subjects, including knowledge of the application domain, specialized algori ...
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Scalar (computing)
Scalar processors are a class of computer processors that process only one data item at a time. Typical data items include integers and floating point numbers. Classification A scalar processor is classified as a single instruction, single data (SISD) processor in Flynn's taxonomy. The Intel 486 is an example of a scalar processor. It is to be contrasted with a vector processor where a single instruction operates simultaneously on multiple data items (and thus is referred to as a single instruction, multiple data (SIMD) processor). The difference is analogous to the difference between scalar and vector arithmetic. The term ''scalar'' in computing dates to the 1970 and 1980s when vector processors were first introduced. It was originally used to distinguish the older designs from the new vector processors. Superscalar processor A superscalar processor (such as the Intel P5) may execute more than one instruction during a clock cycle by simultaneously dispatching multiple ins ...
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MAPPER
MAPPER, now known as BIS, is a fourth-generation programming language from Sperry Univac. Mapper originated in the 1970s based on some work in the 1960s, but has been kept current. It was renamed and also given an extension named ICE - Internet Commerce Enabler. Originally available on Sperry's Univac 1108, implementations now also exist for Windows NT, Sun Solaris and Linux. The GUI on Windows is the most advanced of these. History MAPPER (MAintain, Prepare, and Produce Executive Reports)—officially renamed BIS (Business Information Server) but still called MAPPER by many users—began as an internal product. It was developed in Sperry Univac's computer factory in Roseville, Minnesota to help the company manage their factory producing computer hardware. It was initially called CRT RPS (Report Processing System), to differentiate it from RPG. Its first external customer was Santa Fe Railway. Besides the Santa Fe, the Kansas City government was an early customer. MAPPER beca ...
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Compiler
In computing, a compiler is a computer program that translates computer code written in one programming language (the ''source'' language) into another language (the ''target'' language). The name "compiler" is primarily used for programs that translate source code from a high-level programming language to a low-level programming language (e.g. assembly language, object code, or machine code) to create an executable program. Compilers: Principles, Techniques, and Tools by Alfred V. Aho, Ravi Sethi, Jeffrey D. Ullman - Second Edition, 2007 There are many different types of compilers which produce output in different useful forms. A ''cross-compiler'' produces code for a different CPU or operating system than the one on which the cross-compiler itself runs. A ''bootstrap compiler'' is often a temporary compiler, used for compiling a more permanent or better optimised compiler for a language. Related software include, a program that translates from a low-level language to a h ...
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Class (computer Programming)
In object-oriented programming, a class is an extensible program-code-template for creating objects, providing initial values for state (member variables) and implementations of behavior (member functions or methods). In many languages, the class name is used as the name for the class (the template itself), the name for the default constructor of the class (a subroutine that creates objects), and as the type of objects generated by instantiating the class; these distinct concepts are easily conflated. Although, to the point of conflation, one could argue that is a feature inherent in a language because of its polymorphic nature and why these languages are so powerful, dynamic and adaptable for use compared to languages without polymorphism present. Thus they can model dynamic systems (i.e. the real world, machine learning, AI) more easily. When an object is created by a constructor of the class, the resulting object is called an instance of the class, and the member variable ...
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INTERCAL
The Compiler Language With No Pronounceable Acronym (INTERCAL) is an esoteric programming language that was created as a parody by Don Woods and , two Princeton University students, in 1972. It satirizes aspects of the various programming languages at the time, as well as the proliferation of proposed language constructs and notations in the 1960s. There are two maintained implementations of INTERCAL dialects: C-INTERCAL (created in 1990), maintained by Eric S. Raymond and Alex Smith, and CLC-INTERCAL, maintained by Claudio Calvelli. History According to the original manual by the authors, The original Princeton implementation used punched cards and the EBCDIC character set. To allow INTERCAL to run on computers using ASCII, substitutions for two characters had to be made: $ substituted for ¢ as the ''mingle'' operator, "represent ngthe increasing cost of software in relation to hardware", and ? was substituted for ⊻ as the unary exclusive-or operator to "correctly expre ...
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Esoteric Programming Language
An esoteric programming language (sometimes shortened to esolang) is a programming language designed to test the boundaries of computer programming language design, as a proof of concept, as software art, as a hacking interface to another language (particularly functional programming or procedural programming languages), or as a joke. The use of the word ''esoteric'' distinguishes them from languages that working developers use to write software. The creators of most esolangs do not intend them to be used for mainstream programming, although some esoteric features, such as visuospatial syntax, have inspired practical applications in the arts. Such languages are often popular among hackers and hobbyists. Usability is rarely a goal for designers of esoteric programming languages; often their design leads to quite the opposite. Their usual aim is to remove or replace conventional language features while still maintaining a language that is Turing-complete, or even one for which the ...
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Elixir (programming Language)
Elixir is a functional, concurrent, general-purpose programming language that runs on the BEAM virtual machine which is also used to implement the Erlang programming language. Elixir builds on top of Erlang and shares the same abstractions for building distributed, fault-tolerant applications. Elixir also provides productive tooling and an extensible design. The latter is supported by compile-time metaprogramming with macros and polymorphism via protocols. Elixir is used by companies such as Ramp, PagerDuty, Discord, Brex, E-MetroTel, Pinterest, Moz, Bleacher Report, The Outline, Inverse, Divvy, FarmBot and for building embedded systems. The community organizes yearly events in the United States, Europe, and Japan, as well as minor local events and conferences. History José Valim is the creator of the Elixir programming language, a research and development project created at Plataformatec. His goals were to enable higher extensibility and productivity in the Erlang VM w ...
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CycL
CycL in computer science and artificial intelligence is an ontology language used by Doug Lenat's Cyc artificial intelligence project. Ramanathan V. Guha was instrumental in the design of early versions of the language. There is a close variant of CycL known as MELD. The original version of CycL was a frame language, but the modern version is not. Rather, it is a declarative language based on classical first-order logic, with extensions for modal operators and higher order quantification. CycL is used to represent the knowledge stored in the Cyc Knowledge Base, available from Cycorp. The source code written in CycL released with the OpenCyc system is licensed as open source, to increase its usefulness in supporting the semantic web. Basic ideas CycL has some basic ideas: * Naming the constants used to refer to information for represented concepts. * Grouping the constants together in a generalization/specialization hierarchy (usually called categorization). * Stating ge ...
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Earmuff Convention
Common Lisp (CL) is a dialect of the Lisp programming language, published in ANSI standard document ''ANSI INCITS 226-1994 (S20018)'' (formerly ''X3.226-1994 (R1999)''). The Common Lisp HyperSpec, a hyperlinked HTML version, has been derived from the ANSI Common Lisp standard. The Common Lisp language was developed as a standardized and improved successor of Maclisp. By the early 1980s several groups were already at work on diverse successors to MacLisp: Lisp Machine Lisp (aka ZetaLisp), Spice Lisp, NIL and S-1 Lisp. Common Lisp sought to unify, standardise, and extend the features of these MacLisp dialects. Common Lisp is not an implementation, but rather a language specification. Several implementations of the Common Lisp standard are available, including free and open-source software and proprietary products. Common Lisp is a general-purpose, multi-paradigm programming language. It supports a combination of procedural, functional, and object-oriented programming paradigms. A ...
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Common Lisp
Common Lisp (CL) is a dialect of the Lisp programming language, published in ANSI standard document ''ANSI INCITS 226-1994 (S20018)'' (formerly ''X3.226-1994 (R1999)''). The Common Lisp HyperSpec, a hyperlinked HTML version, has been derived from the ANSI Common Lisp standard. The Common Lisp language was developed as a standardized and improved successor of Maclisp. By the early 1980s several groups were already at work on diverse successors to MacLisp: Lisp Machine Lisp (aka ZetaLisp), Spice Lisp, NIL and S-1 Lisp. Common Lisp sought to unify, standardise, and extend the features of these MacLisp dialects. Common Lisp is not an implementation, but rather a language specification. Several implementations of the Common Lisp standard are available, including free and open-source software and proprietary products. Common Lisp is a general-purpose, multi-paradigm programming language. It supports a combination of procedural, functional, and object-oriented programming paradigms ...
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CLIPS
CLIPS is a public domain software tool for building expert systems. The name is an acronym for "C Language Integrated Production System." The syntax and name were inspired by Charles Forgy's OPS5. The first versions of CLIPS were developed starting in 1985 at NASA-Johnson Space Center (as an alternative for existing system ART*Inference) until the mid-1990s when the development group's responsibilities ceased to focus on expert system technology. The original name of the project was "NASA's AI Language" (NAIL). CLIPS was probably the most widely used expert system tool as of 2005. CLIPS itself is written in C, extensions can be written in C, and CLIPS can be called from C. Its syntax resembles that of the programming language Lisp. CLIPS incorporates a complete object-oriented language for writing expert systems. COOL combines the programming paradigms of procedural, object oriented and logical (theorem proving) languages. Facts and rules CLIPS uses forward chaining. Like othe ...
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