Sheri Graner Ray
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Sheri Graner Ray
Sheri Graner Ray is an American computer game designer. Active since 1990, she has worked for such companies as Electronic Arts, Origin Systems, Sony Online Entertainment, and Cartoon Network, and has worked on such licenses as ''Star Wars Galaxies'', '' Ultima'', and ''Nancy Drew''. She is author of the book ''Gender Inclusive Game Design-Expanding the Market'' and is the computer game industry's leading expert on the subject of gender and computer games. ''The Hollywood Reporter'' named Ray one of the 100 most influential women in the video game industry in 2004. In 2005 she received the International Game Developers Association Award for Community Contribution at the Game Developers Choice Awards for her work on women's interests in the video game industry. She served as Chair of the Steering Committee for Women In Games International, a non-profit organization she co-founded. She currently lives in Austin, Texas Austin is the capital city of the U.S. state of Texas, as w ...
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Sheri Graner Ray At The 2015 Game Developers Conference
Sheri is a female given name, from the French for ''beloved'', and may refer to: * Sheri Anderson, American TV writer * Sheri Everts, American academic * Sheri Forde, Canadian reporter * Sheri Graner Ray, video game specialist * Sheri L. Dew (born c. 1954), Latter-day Saint leader * Sheri Moon (born 1970), American actress * Sheri Reynolds, author * Sheri S. Tepper (born 1929), American author * Sheri Sam (born 1974), American professional basketball player Sheri is also a term appearing in older documents for Sharia law. It, along with the French variant ''Chéri'', was used during the time of the Ottoman Empire, and is from the Turkish şer’(i).info page on bookat Martin Luther University) // Cited: p. 39 (PDF p. 41/338) // "“Chéri” may sound ambiguous in French but the term, used in our context for Islamic law (Turkish: şer’(i), is widely used in the legal literature at that time." See also Alternative spellings include * Chari (other) * Cheri (disam ...
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Game Developers Choice Awards
The Game Developers Choice Awards are awards annually presented at the Game Developers Conference for outstanding game developers and games. Introduced in 2001, the Game Developers Choice Awards were preceded by the Spotlight Awards, which were presented from 1997 to 1999. Since then, the ceremony for the Independent Games Festival is held just prior to the Choice Awards ceremony. Winner selection process Nominations for games are by made by International Choice Awards Network (ICAN), a group of leading game creators. Votes are then additionally made by editors of Game Developer. Any video game released in the preceding calendar year, regardless of medium, is eligible to be nominated, though upgrades, expansions, and mission packs are not eligible to be nominated. The top nominated games are assembled into the list of nominees, typically presented in December, are then voted on by final voting body, made up of ICANs, and editors of Game Developer. In this final stage of voting ...
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American Video Game Designers
American(s) may refer to: * American, something of, from, or related to the United States of America, commonly known as the "United States" or "America" ** Americans, citizens and nationals of the United States of America ** American ancestry, people who self-identify their ancestry as "American" ** American English, the set of varieties of the English language native to the United States ** Native Americans in the United States, indigenous peoples of the United States * American, something of, from, or related to the Americas, also known as "America" ** Indigenous peoples of the Americas * American (word), for analysis and history of the meanings in various contexts Organizations * American Airlines, U.S.-based airline headquartered in Fort Worth, Texas * American Athletic Conference, an American college athletic conference * American Recordings (record label), a record label previously known as Def American * American University, in Washington, D.C. Sports teams Soccer * ...
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Place Of Birth Missing (living People)
Place may refer to: Geography * Place (United States Census Bureau), defined as any concentration of population ** Census-designated place, a populated area lacking its own municipal government * "Place", a type of street or road name ** Often implies a dead end (street) or cul-de-sac * Place, based on the Cornish word "plas" meaning mansion * Place, a populated place, an area of human settlement ** Incorporated place (see municipal corporation), a populated area with its own municipal government * Location (geography), an area with definite or indefinite boundaries or a portion of space which has a name in an area Placenames * Placé, a commune in Pays de la Loire, Paris, France * Plače, a small settlement in Slovenia * Place (Mysia), a town of ancient Mysia, Anatolia, now in Turkey * Place, New Hampshire, a location in the United States * Place House, a 16th-century mansion largely remodelled in the 19th century, in Fowey, Cornwall * Place House, a 19th-century mansion o ...
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Year Of Birth Missing (living People)
A year or annus is the orbital period of a planetary body, for example, the Earth, moving in its orbit around the Sun. Due to the Earth's axial tilt, the course of a year sees the passing of the seasons, marked by change in weather, the hours of daylight, and, consequently, vegetation and soil fertility. In temperate and subpolar regions around the planet, four seasons are generally recognized: spring, summer, autumn and winter. In tropical and subtropical regions, several geographical sectors do not present defined seasons; but in the seasonal tropics, the annual wet and dry seasons are recognized and tracked. A calendar year is an approximation of the number of days of the Earth's orbital period, as counted in a given calendar. The Gregorian calendar, or modern calendar, presents its calendar year to be either a common year of 365 days or a leap year of 366 days, as do the Julian calendars. For the Gregorian calendar, the average length of the calendar year (the ...
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Austin, Texas
Austin is the capital city of the U.S. state of Texas, as well as the county seat, seat and largest city of Travis County, Texas, Travis County, with portions extending into Hays County, Texas, Hays and Williamson County, Texas, Williamson counties. Incorporated on December 27, 1839, it is the List of United States cities by population, 11th-most-populous city in the United States, the List of cities in Texas by population, fourth-most-populous city in Texas, the List of capitals in the United States, second-most-populous state capital city, and the most populous state capital that is not also the most populous city in its state. It has been one of the fastest growing large cities in the United States since 2010. Downtown Austin and Downtown San Antonio are approximately apart, and both fall along the Interstate 35 corridor. Some observers believe that the two regions may some day form a new "metroplex" similar to Dallas–Fort Worth metroplex, Dallas and Fort Worth. Austin i ...
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International Game Developers Association
The International Game Developers Association (IGDA) is a nonprofit professional association whose stated mission is to "support and empower game developers around the world in achieving fulfilling and sustainable careers." The IGDA is incorporated in the United States as a 501(c)(6) nonprofit organisation. It has over 12,000 members from all fields of game development. In recognition of the wide-ranging, multidisciplinary nature of interactive entertainment, everyone who participates in any way in the game development process is welcome to join the IGDA. History The beginnings of the IGDA emerged from several other organisations for computer game developers which were forming in the late 1980s and early 1990s: * The Computer Game Designers Symposium, later known as the Computer Game Developers Conference, was started in 1988 by Chris Crawford. He had already been producing a bimonthly newsletter for game developers, ''The Journal of Computer Game Design'', since 1987. One ...
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UBM Plc
UBM plc was a British business-to-business (B2B) events organiser headquartered in London, England, before its acquisition by Informa in 2018. It had a long history as a Multinational corporation, multinational media company. Its main focus was on B2B events, but its principal operations included live media and business-to-business communications, marketing services and data provision, and it principally served the technology, healthcare, trade and transport, ingredients and fashion industries. UBM was listed on the London Stock Exchange and was a constituent of the FTSE 250 Index. History Newspaper interests The history of the companies that made up UBM stretches back almost two hundred years. Up until its acquisition UBM businesses published many titles that were launched in the 19th century, including ''Building'' magazine, launched in 1843 by Joseph Hansom, as well as ''Chemist & Druggist''. The company was founded in 1918 as United Newspapers by David Lloyd George to acqu ...
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The Hollywood Reporter
''The Hollywood Reporter'' (''THR'') is an American digital and print magazine which focuses on the Cinema of the United States, Hollywood film industry, film, television, and entertainment industries. It was founded in 1930 as a daily trade paper, and in 2010 switched to a weekly Wide-format printer, large-format print magazine with a revamped website. As of 2020, the day-to-day operations of the company are handled by Penske Media Corporation through a joint venture with Eldridge Industries. History Early years; 1930–1987 ''The Hollywood Reporter'' was founded in 1930 by William R. Wilkerson, William R. "Billy" Wilkerson (1890–1962) as Hollywood's first daily entertainment trade newspaper. The first edition appeared on September 3, 1930, and featured Wilkerson's front-page "Tradeviews" column, which became influential. The newspaper appeared Monday-to-Saturday for the first 10 years, except for a brief period, then Monday-to-Friday from 1940. Wilkerson used caustic articles ...
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Computer Game Designer
Video game design is the process of designing the content and rules of video games in the Video game development#Pre-production, pre-production stage and designing the gameplay, environment, storyline and characters in the Video game development#Production, production stage. Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design. Within the video game industry, video game design is usually just referred to as "game design", which is a more general term elsewhere. The video game designer is very much like the director of a film; the designer is the visionary of the game and controls the artistic and technical elements of the game in fulfillment of their vision. However, with very complex games, such as Massively multiplayer online role-playing game, MMORPGs or a big budget action or sports title, designers may number in the dozens. In these cases, there are generally one or two principal designers and man ...
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Nancy Drew
Nancy Drew is a Fictional character, fictional character appearing in several Mystery fiction, mystery book series, movies, and a TV show as a teenage amateur sleuth. The books are ghostwriter, ghostwritten by a number of authors and published under the collective pseudonym Carolyn Keene. Created by the publisher Edward Stratemeyer as the female counterpart to his Hardy Boys series, the character first appeared in 1930 in the ''Nancy Drew Mystery Stories'' series, which lasted until 2003 and consisted of 175 novels. Over the decades, the character has evolved in response to changes in American culture and tastes. Beginning in 1959, the books were extensively revised and shortened, partly to lower the printing costsRehak (2006), 243. with arguable success.Rehak (2006), 248. In the revision process, the heroine's original character was changed to be less unruly and violent.Lapin (1989). In the 1980s, an older and more professional Nancy emerged in a new series, ''The Nancy Drew Fi ...
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Ultima (series)
''Ultima'' is a series of open world fantasy role-playing video games from Origin Systems, Inc. ''Ultima'' was created by Richard Garriott. Electronic Arts has owned the brand since 1992. The series sold over 2 million copies by 1997. A significant series in computer game history, it is considered, alongside '' Wizardry'' and '' Might and Magic'', to be one of the norm-establishers of the computer role-playing game genre. Several games of the series are considered seminal entries in their genre, and each installment introduced new innovations which then were widely copied by other games. The games take place for the most part in a world called Britannia; the constantly recurring hero is the Avatar, first named so in ''Ultima IV''. They are primarily within the scope of fantasy fiction but contain science fiction elements as well. Games The main ''Ultima'' series consists of nine installments (the seventh title is divided into two parts) grouped into three trilogies, or " Ages ...
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