Shamus Case II
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Shamus Case II
''Shamus: Case II'' is a 1983 video game for the Atari 8-bit family written by Cathryn Mataga and published by Synapse Software. Mataga also wrote the original '' Shamus'' and the scrolling shooter ''Zeppelin''. A port to the Commodore 64 by Joe Vierra was released in 1984. Although ostensibly a sequel to '' Shamus'', the gameplay is very different, combining aspects of platform games, maze games, and even '' Breakout''. ''Case II'' was as well received as the original. Gameplay ''Shamus: Case II'' is a side-view game in which Shamus chases The Shadow through its underwater lair. The game map contains three types of rooms. The first, "pit rooms", are simple maze maps with small open areas connected with ladders, with spiked pits to jump over and small horizontal passages filled with slavering snakes that have to be avoided. The next, "corridors", contain large open areas with a walkway at the bottom that the player has to traverse to get to the next room. Snakes crossing on t ...
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Cathryn Mataga
Cathryn Mataga (born William Mataga) is a game programmer and founder of independent video game company Junglevision. Under the name William, she wrote Atari 8-bit family games for Synapse Software in the early to mid 1980s, including '' Shamus'', a flip-screen shooter. Career Mataga designed the game '' Shamus'' in 1982, credited under the name William for the Atari 8-bit family. Much of the game's appeal was said to come from Mataga's sense of humor, such as creating a "grand rendition" of the Alfred Hitchcock theme song in the game's introduction. Mataga followed it with a sequel '' Shamus: Case II'' and scrolling shooter ''Zeppelin''. Steve Hales of Synapse Software, in an interview for the book '' Halcyon Days'', states that he and Mataga convinced company founder Ihor Wolosenko to get the company into interactive fiction. Mataga developed an interactive fiction programming language known as BtZ (Better than Zork) for Broderbund, in the early 1980s. Mataga worked with Hales ...
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Breakout (video Game)
''Breakout'' is an arcade video game developed and published by Atari, Inc. and released on May 13, 1976. It was designed by Steve Wozniak, based on conceptualization from Nolan Bushnell and Steve Bristow who were influenced by the seminal 1972 in video games, 1972 Atari arcade game ''Pong''. In ''Breakout'', a layer of bricks lines the top third of the screen and the goal is to destroy them all by repeatedly bouncing a ball off a paddle into them. The arcade game was released in Japan by Namco. ''Breakout'' was a worldwide commercial success, among the top five highest-grossing 1976 in video games, arcade video games of 1976 in both the United States and Japan and then among the top three highest-grossing 1977 in video games, arcade video games of 1977 in the US and Japan. The 1978 Atari 2600, Atari VCS port uses color graphics instead of a monochrome screen with colored overlay. While the concept was predated by Ramtek (company), Ramtek's ''Clean Sweep'' (1974), ''Breakout'' sp ...
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Commodore 64 Games
{{short description, None This is a list of games for the Commodore 64 personal computer system, sorted alphabetically. See Lists of video games for other platforms. Because of the length of the list, it has been broken down to two parts: *List of Commodore 64 games (A–M) *List of Commodore 64 games (N–Z) See also * Commodore 64 Games System * Commodore 64 The Commodore 64, also known as the C64, is an 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in the Guinness ...
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Synapse Software Games
In the nervous system, a synapse is a structure that permits a neuron (or nerve cell) to pass an electrical or chemical signal to another neuron or to the target effector cell. Synapses are essential to the transmission of nervous impulses from one neuron to another. Neurons are specialized to pass signals to individual target cells, and synapses are the means by which they do so. At a synapse, the plasma membrane of the signal-passing neuron (the ''presynaptic'' neuron) comes into close apposition with the membrane of the target (''postsynaptic'') cell. Both the presynaptic and postsynaptic sites contain extensive arrays of molecular machinery that link the two membranes together and carry out the signaling process. In many synapses, the presynaptic part is located on an axon and the postsynaptic part is located on a dendrite or soma. Astrocytes also exchange information with the synaptic neurons, responding to synaptic activity and, in turn, regulating neurotransmission. Synap ...
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Atari 8-bit Family Games
Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French publisher Atari SA through a subsidiary named Atari Interactive. The original Atari, Inc., founded in Sunnyvale, California, in 1972 by Nolan Bushnell and Ted Dabney, was a pioneer in arcade games, home video game consoles and home computers. The company's products, such as ''Pong'' and the Atari 2600, helped define the electronic entertainment industry from the 1970s to the mid-1980s. In 1984, as a result of the video game crash of 1983, the home console and computer divisions of the original Atari Inc. were sold off, and the company was renamed Atari Games Inc. Atari Games received the rights to use the logo and brand name with appended text "Games" on arcade games, as well as the derivative coin-operated arcade rights to the original 1972–1984 arcade hardware properties. The Atari Consumer Electronics Division properties were in turn sold to Jack ...
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Action Games
An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, and platform games. Multiplayer online battle arena and some real-time strategy games are also considered action games. In an action game, the player typically controls a character often in the form of a protagonist or avatar. This player character must navigate a level, collecting objects, avoiding obstacles, and battling enemies with their natural skills as well as weapons and other tools at their disposal. At the end of a level or group of levels, the player must often defeat a boss enemy that is more challenging and often a major antagonist in the game's story. Enemy attacks and obstacles deplete the player character's health and lives, and the player receives a game over when they run out of lives. Alternatively, the player gets to the end of the g ...
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1983 Video Games
The year 1983 saw both the official beginning of the Internet and the first mobile cellular telephone call. Events January * January 1 – The migration of the ARPANET to TCP/IP is officially completed (this is considered to be the beginning of the true Internet). * January 24 – Twenty-five members of the Red Brigades are sentenced to life imprisonment for the 1978 murder of Italian politician Aldo Moro. * January 25 ** High-ranking Nazi war criminal Klaus Barbie is arrested in Bolivia. ** IRAS is launched from Vandenberg AFB, to conduct the world's first all-sky infrared survey from space. February * February 2 – Giovanni Vigliotto goes on trial on charges of polygamy involving 105 women. * February 3 – Prime Minister of Australia Malcolm Fraser is granted a double dissolution of both houses of parliament, for elections on March 5, 1983. As Fraser is being granted the dissolution, Bill Hayden resigns as leader of the Australian Labor Party, and in the subsequent lea ...
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Twitch Game
Twitch gameplay is a type of video gameplay scenario that tests a player's response time. Action games such as shooters, sports, multiplayer online battle arena, and fighting games often contain elements of twitch gameplay. For example, first-person shooters such as '' Counter-Strike'' and Call of Duty require quick reaction times for the players to shoot enemies, and fighting games such as '' Street Fighter'' and ''Mortal Kombat'' require quick reaction times to attack or counter an opponent. Other video game genres may also involve twitch gameplay. For example, the puzzle video game '' Tetris'' gradually speeds up as the player makes progress. Twitch gameplay keeps players actively engaged with quick feedback to their actions, as opposed to turn-based gaming that involves waiting for the outcome of a chosen course of action. Twitch can be used to expand tactical options and play by testing the skill of the player in various areas (usually reflexive responses) and ge ...
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Alfred Hitchcock Presents
''Alfred Hitchcock Presents'' is an American television anthology series created, hosted and produced by Alfred Hitchcock, aired on CBS and NBC between 1955 and 1965. It features dramas, thrillers and mysteries. Between 1962 and 1965 it was renamed ''The Alfred Hitchcock Hour''. Hitchcock himself directed only 18 episodes during its run. By the time the show premiered on October 2, 1955, Hitchcock had been directing films for over three decades. ''Time'' magazine named ''Alfred Hitchcock Presents'' as one of "The 100 Best TV Shows of All Time". The Writers Guild of America ranked it #79 on their list of the 101 Best-Written TV Series, tying it with '' Monty Python's Flying Circus'', '' Star Trek: The Next Generation'' and '' Upstairs, Downstairs''. In 2021, ''Rolling Stone'' ranked it 18th on its list of 30 Best Horror TV Shows of All Time. A series of literary anthologies with the running title ''Alfred Hitchcock Presents'' were issued to capitalize on the success of the telev ...
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Funeral March Of A Marionette
Funeral March of a Marionette (French: ) is a short piece by Charles Gounod. It was originally written for solo piano in 1872 and orchestrated in 1879. It is perhaps best known as the theme music for the television program ''Alfred Hitchcock Presents''. Background While residing in London, England, between 1871 and 1872, Gounod started to write a suite for piano called ''Suite burlesque''. After completing this piece, Gounod abandoned the rest of the suite. The piece was dedicated to Madame Viguier, a pianist and the wife of Alfred Viguier, the first violin in the Orchestre de la Société des Concerts du Conservatoire. In 1879, he orchestrated the piece with piccolo, flute, 2 oboes, 2 clarinets in A, 2 bassoons, 2 horns in D, 2 trumpets in A, 3 trombones, ophicleide, timpani, bass drum, cymbals, triangle, and strings. The work is in the key of D minor with a central section in D major; the time signature is 6/8. Storyline The following storyline underlies the "Funeral March of ...
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Shamus Case II Screen Snap
Shamus may refer to: * ''Shamus'' (video game), a 1982 computer game from Synapse Software * ''Shamus'' (film), a 1973 film starring Burt Reynolds * Shamus Culhane (1908–1996), American animator, film director and producer * Shamus Khan (born 1978), American sociologist * Shamus O'Brien (1907–1981), Scottish-American soccer player * Gareb Shamus, CEO of Wizard Entertainment * Shamus Wong, a character from the children's book Tracey McBean * Colloquial term for a private detective See also * Shamu, SeaWorld's first killer whale (died 1971) * Shamu (SeaWorld show), SeaWorld's contemporary killer whale shows * Seamus (other) * Sheamus (born 1978), Irish professional wrestler * ''Shammes'' or Gabbai A ''gabbai'' ( he, גבאי), also known as ''shamash'' (, sometimes spelled ''shamas'') or warden ( UK, similar to churchwarden) is a beadle or sexton, a person who assists in the running of synagogue services in some way. The role may be under ...
, a term f ...
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Maze Game
A maze is a path or collection of paths, typically from an entrance to a goal. The word is used to refer both to branching tour puzzles through which the solver must find a route, and to simpler non-branching ("unicursal") patterns that lead unambiguously through a convoluted layout to a goal. The term "labyrinth" is generally synonymous with "maze", but can also connote specifically a unicursal pattern. The pathways and walls in a maze are typically fixed, but puzzles in which the walls and paths can change during the game are also categorised as mazes or tour puzzles. Construction Mazes have been built with walls and rooms, with Hedge maze, hedges, Turf maze, turf, Corn maze, corn stalks, Straw maze, straw bales, books, paving stones of contrasting colors or designs, and brick, or in fields of crops such as cereal, corn or, indeed, maize. Maize mazes can be very large; they are usually only kept for one growing season, so they can be different every year, and are promoted ...
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