Seventh Sea (other)
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Seventh Sea (other)
7th Sea may refer to: * ''7th Sea'' (role-playing game), a 1999 swashbuckler game * ''7th Sea'' (collectible card game), a 1999 game based on the RPG See also *Seven Seas The "Seven Seas" is a figurative term for all the seas of the known world. The phrase is used in reference to sailors and pirates in the arts and popular culture and can be associated with the Mediterranean Sea, the Arabian Seven Seas east of Afr ...
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7th Sea (role-playing Game)
''7th Sea'' is a "swashbuckling and sorcery"-themed tabletop role-playing game by John Wick. It is set in the fictional world of Théah, a fantasy version of 17th century Earth. Originally published by AEG, ''7th Sea'' is currently published by Chaosium. Setting The ''7th Sea'' RPG is set in a world that draws direct influence from the literature of 17th century Europe. Each country in the world can be compared to a European kingdom but is an exaggerated representation. Sorcery is a large part of the world with many types available to players. The dominant religion in the world, the belief in Theus and his prophets, is based on a form of Gnostic Christianity and features a parallel of the Spanish Inquisition. There are also references to the Knights Templars, Masons and the Invisible College of scientists. All major European powers have their representations in Théah. Avalon (England), Castille (Spain), Montaigne (France), Eisen (Germany), Ussura (Russia), Vendel (Netherl ...
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7th Sea (collectible Card Game)
''7th Sea'' is an out-of-print collectible card game (CCG) produced by Alderac Entertainment Group (AEG). It was released in August 1999. It is based on the '' 7th Sea'' tabletop role-playing game setting of Théah. Setting In the ''7th Sea CCG'', players take the role of naval captains in the fantasy-Restoration world of Théah. The game attempted to capture the feeling of a Hollywood pirate battle, complete with huge galleys, cannon-shot exchanges, and daring sea boardings. The game also has aspects of adventuring, treasure seeking, and the occult. As with most of the games of AEG, ''7th Sea'' had a complex storyline that affected and was influenced by the RPG setting. The results of tournaments would function to guide the storyline, and the storyline in turn would be used to create new cards. Basics The game had many interesting concepts, including multiple winning conditions and a unique swashbuckling-themed combat system. The most important aspects were deck building, ...
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