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Session Traversal Utilities For NAT
STUN (Session Traversal Utilities for NAT; originally Simple Traversal of User Datagram Protocol (UDP) through Network Address Translators) is a standardized set of methods, including a network protocol, for traversal of network address translator (NAT) gateways in applications of real-time voice, video, messaging, and other interactive communications. STUN is a tool used by other protocols, such as Interactive Connectivity Establishment (ICE), the Session Initiation Protocol (SIP), and WebRTC. It provides a tool for hosts to discover the presence of a network address translator, and to discover the mapped, usually public, Internet Protocol (IP) address and port number that the NAT has allocated for the application's User Datagram Protocol (UDP) flows to remote hosts. The protocol requires assistance from a third-party network server (STUN server) located on the opposing (public) side of the NAT, usually the public Internet. STUN was first announced in RFC 3489; the title was ...
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NAT Traversal
Network address translation traversal is a computer networking technique of establishing and maintaining Internet protocol connections across gateways that implement network address translation (NAT). NAT traversal techniques are required for many network applications, such as peer-to-peer file sharing and Voice over IP. Network address translation NAT devices allow the use of private IP addresses on private networks behind routers with a single public IP address facing the Internet. The internal network devices communicate with hosts on the external network by changing the source address of outgoing requests to that of the NAT device and relaying replies back to the originating device. This leaves the internal network ill-suited for hosting servers, as the NAT device has no automatic method of determining the internal host for which incoming packets are destined. This is not a problem for general web access and email. However, applications such as peer-to-peer file sharing, ...
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Reliability (computer Networking)
In computer networking, a reliable protocol is a communication protocol that notifies the sender whether or not the delivery of data to intended recipients was successful. Reliability is a synonym for assurance, which is the term used by the ITU and ATM Forum. Reliable protocols typically incur more overhead than unreliable protocols, and as a result, function more slowly and with less scalability. This often is not an issue for unicast protocols, but it may become a problem for reliable multicast protocols. Transmission Control Protocol (TCP), the main protocol used on the Internet, is a reliable unicast protocol; it provides the abstraction of a reliable byte stream to applications. UDP is an unreliable protocol and is often used in computer games, streaming media or in other situations where speed is an issue and some data loss may be tolerated because of the transitory nature of the data. Often, a reliable unicast protocol is also connection oriented. For example, T ...
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UDP Hole Punching
UDP hole punching is a commonly used technique employed in network address translation (NAT) applications for maintaining User Datagram Protocol (UDP) packet streams that traverse the NAT. NAT traversal techniques are typically required for client-to-client networking applications on the Internet involving hosts connected in private networks, especially in peer-to-peer, Direct Client-to-Client (DCC) and Voice over Internet Protocol (VoIP) deployments. UDP hole punching establishes connectivity between two hosts communicating across one or more network address translators. Typically, third-party hosts on the public transit network are used to establish UDP port states that may be used for direct communications between the communicating hosts. Once port state has been successfully established and the hosts are communicating, port state may be maintained either by normal communications traffic, or in the prolonged absence thereof, by keep-alive packets, usually consisting of empt ...
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Port Control Protocol
Port Control Protocol (PCP) is a computer networking protocol that allows hosts on IPv4 or IPv6 networks to control how the incoming IPv4 or IPv6 packets are translated and forwarded by an upstream router that performs network address translation (NAT) or packet filtering. By allowing hosts to create explicit port forwarding rules, handling of the network traffic can be easily configured to make hosts placed behind NATs or firewalls reachable from the rest of the Internet (so they can also act as network servers), which is a requirement for many applications. Additionally, explicit port forwarding rules available through PCP allow hosts to reduce the amount of generated traffic by eliminating workarounds in form of outgoing NAT keepalive messages, which are required for maintaining connections to servers and for various NAT traversal techniques such as TCP hole punching. At the same time, less generated traffic reduces the power consumption, directly improving the batter ...
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Internet Gateway Device Protocol
The Internet (or internet) is the global system of interconnected computer networks that uses the Internet protocol suite (TCP/IP) to communicate between networks and devices. It is a '' network of networks'' that consists of private, public, academic, business, and government networks of local to global scope, linked by a broad array of electronic, wireless, and optical networking technologies. The Internet carries a vast range of information resources and services, such as the inter-linked hypertext documents and applications of the World Wide Web (WWW), electronic mail, telephony, and file sharing. The origins of the Internet date back to the development of packet switching and research commissioned by the United States Department of Defense in the 1960s to enable time-sharing of computers. The primary precursor network, the ARPANET, initially served as a backbone for interconnection of regional academic and military networks in the 1970s to enable resource sharing. T ...
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Traversal Using Relays Around NAT
Traversal Using Relays around NAT (TURN) is a Communications protocol, protocol that assists in traversal of network address translators (NAT) or Firewall (networking), firewalls for multimedia applications. It may be used with the Transmission Control Protocol (TCP) and User Datagram Protocol (UDP). It is most useful for clients on networks masqueraded by symmetric NAT devices. TURN does not aid in running Server (computing), servers on well known ports in the private network through a NAT; it supports the connection of a user behind a NAT to only a single peer, as in telephony, for example. TURN is specified by . The TURN URI scheme is documented in {{IETF RFC, 7065. Introduction NATs, while providing benefits, also come with drawbacks. The most troublesome of those drawbacks is the fact that they break many existing IP applications, and make it difficult to deploy new ones. Guidelines have been developed that describe how to build "NAT friendly" protocols, but many protocols ...
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Traversal Using Relay NAT
Traversal Using Relays around NAT (TURN) is a protocol that assists in traversal of network address translators (NAT) or firewalls for multimedia applications. It may be used with the Transmission Control Protocol (TCP) and User Datagram Protocol (UDP). It is most useful for clients on networks masqueraded by symmetric NAT devices. TURN does not aid in running servers on well known ports in the private network through a NAT; it supports the connection of a user behind a NAT to only a single peer, as in telephony, for example. TURN is specified by . The TURN URI scheme is documented in {{IETF RFC, 7065. Introduction NATs, while providing benefits, also come with drawbacks. The most troublesome of those drawbacks is the fact that they break many existing IP applications, and make it difficult to deploy new ones. Guidelines have been developed that describe how to build "NAT friendly" protocols, but many protocols simply cannot be constructed according to those guidelines. Exampl ...
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