Service Autonomy Principle
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Service Autonomy Principle
Service autonomy is a design principle that is applied within the service-orientation design paradigm, to provide services with improved independence from their execution environments.Wojciech Cellary,Sergiusz StrykowskE-Government Based on Cloud Computing and Service-Oriented ArchitectureOnline].Date accessed: 17 April 2010. This results in greater reliability, since services can operate with less dependence on resources over which there is little or no control. Purpose The service-orientation design paradigm emphasizes service reuse as dictated by the Service reusability principle, service reusability design principle. Under this paradigm of a heavily reused services, reliability becomes critical to ensure service longevity. In turn, service reliability depends on the service's operational control of service logic and underlying implementation resources to reduce dependence on external resources over which it has little or no control such as shared service logic or a shared databa ...
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Service-orientation
Service-orientation is a design paradigm for computer software in the form of services. The principles of service-oriented design stress the separation of concerns in the software. Applying service-orientation results in units of software partitioned into discrete, autonomous, and network-accessible units, each designed to solve an individual concern. These units qualify as services. History of service-orientation principles and tenets Service-orientation has received a lot of attention since 2003 due to the benefits it promises. These include increased return on investment, organisational agility and interoperability as well as a better alignment between business and IT. It builds heavily on earlier design paradigms and enhances them with standardisation, loose coupling and business involvement. The paradigm lost momentum in 2009; since 2014, renewed interest can be observed under the Microservices moniker. In technology, different vendor SOA platforms have used different definit ...
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Design Paradigm
A design is a plan or specification for the construction of an object or system or for the implementation of an activity or process or the result of that plan or specification in the form of a prototype, product, or process. The verb ''to design'' expresses the process of developing a design. In some cases, the direct construction of an object without an explicit prior plan (such as in craftwork, some engineering, coding, and graphic design) may also be considered to be a design activity. The design usually has to satisfy certain goals and constraints; may take into account aesthetic, functional, economic, or socio-political considerations; and is expected to interact with a certain environment. Typical examples of designs include architectural and engineering drawings, circuit diagrams, sewing patterns and less tangible artefacts such as business process models. Designing People who produce designs are called ''designers''. The term 'designer' generally refers to someone who wo ...
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Service (computer Science)
In the contexts of software architecture, service-orientation and service-oriented architecture, the term service refers to a software functionality, or a set of software functionalities (such as the retrieval of specified information or the execution of a set of operations) with a purpose that different clients can reuse for different purposes, together with the policies that should control its usage (based on the identity of the client requesting the service, for example). OASIS defines a service as "a mechanism to enable access to one or more capabilities, where the access is provided using a prescribed interface and is exercised consistent with constraints and policies as specified by the service description".OASIS Reference Model for Service Oriented Architecture 1.0


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Service Reusability Principle
The service reusability principle is a design principle, applied within the service-orientation design paradigm, to create services that can be reused across a business.Thomas Erl, Herbjörn WilhelmseSOA Pattern of the Week (#4): Service NormalizationOnline]. Date accessed: 14 April 2010. These reusable services are designed so that their solution logic is independent of any particular business process or technology. Purpose Service reusability is typically measured by how much extra functionality a service contains that could be reused in future, and how much of the service’s functionality goes beyond the current requirements. This encourages services that contain extra capabilities built around possible future service usage scenarios. However, little is done in designing the service logic in a manner that it could be reused to automate multiple business processes. This results in more focus on equipping services with extra functionality than concentrating on making the core ser ...
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Service Loose Coupling
Service may refer to: Activities * Administrative service, a required part of the workload of university faculty * Civil service, the body of employees of a government * Community service, volunteer service for the benefit of a community or a punishment that may be imposed by a court * Fan service, a Japanese term referring to something which is specifically designed to entertain fans * Military service, serving in a country's armed forces * Feudal service, see Feudal land tenure in England * Public service, services carried out with the aim of providing a public good * Selfless service, a service which is performed without any expectation of result or award. Arts, entertainment, and media * ''Service'' (album), a 1983 album by Yellow Magic Orchestra * ''Service'' (film), a 2008 film * ''Service'' (play), a 1932 play by British writer Dodie Smith * Service (record label), a Swedish record label * "Service" (''The Walking Dead''), a 2016 television episode of ''The Walking De ...
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Service Abstraction
Service abstraction is a design principle that is applied within the service-orientation design paradigm so that the information published in a service contract is limited to what is required to effectively utilize the service The service contract should not contain any superfluous information that is not required for its invocation. Also that the information should be limited to the serviced contract (technical contract and the service level agreement) only, no other document or medium should be made available to the service consumers other than the service contract that contains additional service related information. Purpose A service contract that contains details about what it encapsulates (e.g., the logic, implementation and the technology used to build the service) may end up being used in a particular manner by providing the service consumer more knowledge about the working of the service. In the case of service-orientation, more knowledge is not necessarily better. There is ...
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Service-oriented Architecture
In software engineering, service-oriented architecture (SOA) is an architectural style that focuses on discrete services instead of a monolithic design. By consequence, it is also applied in the field of software design where services are provided to the other components by application components, through a communication protocol over a network. A service is a discrete unit of functionality that can be accessed remotely and acted upon and updated independently, such as retrieving a credit card statement online. SOA is also intended to be independent of vendors, products and technologies. Service orientation is a way of thinking in terms of services and service-based development and the outcomes of services. A service has four properties according to one of many definitions of SOA: # It logically represents a repeatable business activity with a specified outcome. # It is self-contained. # It is a black box for its consumers, meaning the consumer does not have to be aware of the s ...
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