Sensory Integration
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Sensory Integration
Multisensory integration, also known as multimodal integration, is the study of how information from the different sensory modalities (such as sight, sound, touch, smell, self-motion, and taste) may be integrated by the nervous system. A coherent representation of objects combining modalities enables animals to have meaningful perceptual experiences. Indeed, multisensory integration is central to adaptive behavior because it allows animals to perceive a world of coherent perceptual entities. Multisensory integration also deals with how different sensory modalities interact with one another and alter each other's processing. General introduction Multimodal perception is how animals form coherent, valid, and robust perception by processing sensory stimuli from various modalities. Surrounded by multiple objects and receiving multiple sensory stimulations, the brain is faced with the decision of how to categorize the stimuli resulting from different objects or events in the physical wo ...
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Sensory Modality
Stimulus modality, also called sensory modality, is one aspect of a stimulus or what is perceived after a stimulus. For example, the temperature modality is registered after heat or cold stimulate a receptor. Some sensory modalities include: light, sound, temperature, taste, pressure, and smell. The type and location of the sensory receptor activated by the stimulus plays the primary role in coding the sensation. All sensory modalities work together to heighten stimuli sensation when necessary. Multimodal perception Multimodal perception is the ability of the mammalian nervous system to combine all of the different inputs of the sensory nervous system to result in an enhanced detection or identification of a particular stimulus. Combinations of all sensory modalities are done in cases where a single sensory modality results in ambiguous and incomplete result. Integration of all sensory modalities occurs when multimodal neurons receive sensory information which overlaps with di ...
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Justo Gonzalo
Justo Gonzalo Rodríguez-Leal (Barcelona, Spain, March 2, 1910 – Madrid, Spain, September 28, 1986), Spanish neuroscientist, after obtaining his bachelor's degree in medicine, he specialized in Austria and Germany (1933–35) with a grant from the Junta para Ampliación de Estudios e Investigaciones Científicas (Council for the Extension of Studies and Scientific Research), and subsequently carried out extensive research on human brain functions based largely on brain injuries from the Spanish Civil War (1936–39). He characterized what he called the ''central syndrome of the cortex'' (multisensory and bilateral disorder caused by a unilateral lesion in a parieto-occipital association area), which he interpreted based on physiological laws of nervous excitability and a model of ''brain dynamics'' where the cortex is conceived as a dynamic functional unit with specificity in gradation, providing a solution to the question of brain localization. He described and interpreted ...
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Spinal Cord
The spinal cord is a long, thin, tubular structure made up of nervous tissue, which extends from the medulla oblongata in the brainstem to the lumbar region of the vertebral column (backbone). The backbone encloses the central canal of the spinal cord, which contains cerebrospinal fluid. The brain and spinal cord together make up the central nervous system (CNS). In humans, the spinal cord begins at the occipital bone, passing through the foramen magnum and then enters the spinal canal at the beginning of the cervical vertebrae. The spinal cord extends down to between the first and second lumbar vertebrae, where it ends. The enclosing bony vertebral column protects the relatively shorter spinal cord. It is around long in adult men and around long in adult women. The diameter of the spinal cord ranges from in the cervical and lumbar regions to in the thoracic area. The spinal cord functions primarily in the transmission of nerve signals from the motor cortex to the body, ...
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Body Transfer Illusion
Body transfer illusion is the illusion of owning either a part of a body or an entire body other than one's own, thus it is sometimes referred to as "body ownership" in the research literature. It can be induced experimentally by manipulating the visual perspective of the subject and also supplying visual and sensory signals which correlate to the subject's body. For it to occur, bottom-up perceptual mechanisms, such as the input of visual information, must override top-down knowledge that the certain body (or part) does not belong. This is what results in an illusion of transfer of body ownership.Slater M, Spanlang B, Sanchez-Vives MV, Blanke O, 201"First Person Experience of Body Transfer in Virtual Reality" '' PLoS ONE'' 5(5): e10564. It is typically induced using virtual reality. Rubber hand illusion Ehrsson, Spence, and Passingham (2004) did studies on the "rubber hand illusion", originally reported by Botvinick and Cohen in 1998. Subjects with normal brain function were p ...
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Proprioception
Proprioception ( ), also referred to as kinaesthesia (or kinesthesia), is the sense of self-movement, force, and body position. It is sometimes described as the "sixth sense". Proprioception is mediated by proprioceptors, mechanosensory neurons located within muscles, tendons, and joints. Most animals possess multiple subtypes of proprioceptors, which detect distinct kinematic parameters, such as joint position, movement, and load. Although all mobile animals possess proprioceptors, the structure of the sensory organs can vary across species. Proprioceptive signals are transmitted to the central nervous system, where they are integrated with information from other sensory systems, such as the visual system and the vestibular system, to create an overall representation of body position, movement, and acceleration. In many animals, sensory feedback from proprioceptors is essential for stabilizing body posture and coordinating body movement. System overview In vertebrates, limb ve ...
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Body Transfer Illusion
Body transfer illusion is the illusion of owning either a part of a body or an entire body other than one's own, thus it is sometimes referred to as "body ownership" in the research literature. It can be induced experimentally by manipulating the visual perspective of the subject and also supplying visual and sensory signals which correlate to the subject's body. For it to occur, bottom-up perceptual mechanisms, such as the input of visual information, must override top-down knowledge that the certain body (or part) does not belong. This is what results in an illusion of transfer of body ownership.Slater M, Spanlang B, Sanchez-Vives MV, Blanke O, 201"First Person Experience of Body Transfer in Virtual Reality" '' PLoS ONE'' 5(5): e10564. It is typically induced using virtual reality. Rubber hand illusion Ehrsson, Spence, and Passingham (2004) did studies on the "rubber hand illusion", originally reported by Botvinick and Cohen in 1998. Subjects with normal brain function were p ...
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Electronic Voice Phenomenon
Within ghost hunting and parapsychology, electronic voice phenomena (EVP) are sounds found on electronic recordings that are interpreted as spirit voices. Parapsychologist Konstantīns Raudive, who popularized the idea in the 1970s, described EVP as typically brief, usually the length of a word or short phrase. Enthusiasts consider EVP to be a form of paranormal phenomenon often found in recordings with static or other background noise. Scientists regard EVP as a form of auditory pareidolia (interpreting random sounds as voices in one's own language) and a pseudoscience promulgated by popular culture. Prosaic explanations for EVP include apophenia (perceiving patterns in random information), equipment artifacts, and hoaxes. History As the Spiritualist religious movement became prominent in the 1840s–1940s with a distinguishing belief that the spirits of the dead can be contacted by mediums, new technologies of the era including photography were employed by spiritualists in an ...
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Visual Capture
In psychology, visual capture is the dominance of vision over other sense modalities in creating a percept.Grünwald, Martin. ''Human haptic perception''. Birkhauser, 2008. 657. Print. In this process, the visual senses influence the other parts of the somatosensory system, to result in a perceived environment that is not congruent with the actual stimuli. Through this phenomenon, the visual system is able to disregard what other information a different sensory system is conveying, and provide a logical explanation for whatever output the environment provides. Visual capture allows one to interpret the location of sound as well as the sensation of touch without actually relying on those stimuli but rather creating an output that allows the individual to perceive a coherent environment. One example of visual capture is known as the ventriloquism effect which refers to the perception of speech sounds as coming from a direction other than their true direction, due to the influence of v ...
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Ventriloquism Effect
In psychology, visual capture is the dominance of vision over other sense modalities in creating a percept.Grünwald, Martin. ''Human haptic perception''. Birkhauser, 2008. 657. Print. In this process, the visual senses influence the other parts of the somatosensory system, to result in a perceived environment that is not congruent with the actual stimuli. Through this phenomenon, the visual system is able to disregard what other information a different sensory system is conveying, and provide a logical explanation for whatever output the environment provides. Visual capture allows one to interpret the location of sound as well as the sensation of touch without actually relying on those stimuli but rather creating an output that allows the individual to perceive a coherent environment. One example of visual capture is known as the ventriloquism effect which refers to the perception of speech sounds as coming from a direction other than their true direction, due to the influence of v ...
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Ventriloquism
Ventriloquism, or ventriloquy, is a performance act of stagecraft in which a person (a ventriloquist) creates the illusion that their voice is coming from elsewhere, usually a puppeteered prop known as a "dummy". The act of ventriloquism is ventriloquizing, and the ability to do so is commonly called in English the ability to "throw" one's voice. History Origins Originally, ventriloquism was a religious practice. The name comes from the Latin for 'to speak from the stomach: (belly) and (speak). The Greeks called this gastromancy ( grc-gre, εγγαστριμυθία). The noises produced by the stomach were thought to be the voices of the unliving, who took up residence in the stomach of the ventriloquist. The ventriloquist would then interpret the sounds, as they were thought to be able to speak to the dead, as well as foretell the future. One of the earliest recorded group of prophets to use this technique was the Pythia, the priestess at the temple of Apollo in Delphi, ...
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Bayesian Network
A Bayesian network (also known as a Bayes network, Bayes net, belief network, or decision network) is a probabilistic graphical model that represents a set of variables and their conditional dependencies via a directed acyclic graph (DAG). Bayesian networks are ideal for taking an event that occurred and predicting the likelihood that any one of several possible known causes was the contributing factor. For example, a Bayesian network could represent the probabilistic relationships between diseases and symptoms. Given symptoms, the network can be used to compute the probabilities of the presence of various diseases. Efficient algorithms can perform inference and learning in Bayesian networks. Bayesian networks that model sequences of variables (''e.g.'' speech signals or protein sequences) are called dynamic Bayesian networks. Generalizations of Bayesian networks that can represent and solve decision problems under uncertainty are called influence diagrams. Graphical mode ...
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