Sensacell
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Sensacell
Sensacell is an interactive interface technology developed by the Sensacell Corporation. A Sensacell surface functions is an interactive touchscreen display, but on a large-scale framework. Individual tile-like modules—each containing LED (Light-emitting diode) lighting and capacitive sensors—are connected in an open-ended array. As the sensors can read through solid materials. A constructed surface essentially functions as a multi-touch touchscreen, but with additional capabilities due to the nature of the capacitive sensors used in the tiles. The sensing electrodes can detect, without physical contact, persons and objects moving in proximity to the surface, to a distance of 150mm. The ability to detect proximity provides a third variable of user input. A traditional touchscreen collects information on the two-dimensional plane of the surface itself; a “touch” or other input is translated into x-axis and y-axis coordinates on a Cartesian grid. Sensacell surfaces can track t ...
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Touchscreen
A touchscreen or touch screen is the assembly of both an input ('touch panel') and output ('display') device. The touch panel is normally layered on the top of an electronic visual display of an information processing system. The display is often an LCD, AMOLED or OLED display while the system is usually used in a laptop, tablet, or smartphone. A user can give input or control the information processing system through simple or multi-touch gestures by touching the screen with a special stylus or one or more fingers. Some touchscreens use ordinary or specially coated gloves to work while others may only work using a special stylus or pen. The user can use the touchscreen to react to what is displayed and, if the software allows, to control how it is displayed; for example, zooming to increase the text size. The touchscreen enables the user to interact directly with what is displayed, rather than using a mouse, touchpad, or other such devices (other than a stylus, which is opti ...
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Touchscreen
A touchscreen or touch screen is the assembly of both an input ('touch panel') and output ('display') device. The touch panel is normally layered on the top of an electronic visual display of an information processing system. The display is often an LCD, AMOLED or OLED display while the system is usually used in a laptop, tablet, or smartphone. A user can give input or control the information processing system through simple or multi-touch gestures by touching the screen with a special stylus or one or more fingers. Some touchscreens use ordinary or specially coated gloves to work while others may only work using a special stylus or pen. The user can use the touchscreen to react to what is displayed and, if the software allows, to control how it is displayed; for example, zooming to increase the text size. The touchscreen enables the user to interact directly with what is displayed, rather than using a mouse, touchpad, or other such devices (other than a stylus, which is opti ...
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Multi-touch
In computing, multi-touch is technology that enables a surface (a touchpad or touchscreen) to recognize the presence of more than one somatosensory system, point of contact with the surface at the same time. The origins of multitouch began at CERN, MIT, University of Toronto, Carnegie Mellon University and Bell Labs in the 1970s. CERN started using multi-touch screens as early as 1976 for the controls of the Super Proton Synchrotron. Capacitive multi-touch displays were popularized by Apple Inc., Apple's iPhone in 2007. Plural-point awareness may be used to implement additional functionality, such as pinch to zoom or to activate certain subroutines attached to Gesture recognition, predefined gestures. Several uses of the term multi-touch resulted from the quick developments in this field, and many companies using the term to market older technology which is called ''gesture-enhanced single-touch'' or several other terms by other companies and researchers. Several other similar or ...
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Multi-touch
In computing, multi-touch is technology that enables a surface (a touchpad or touchscreen) to recognize the presence of more than one somatosensory system, point of contact with the surface at the same time. The origins of multitouch began at CERN, MIT, University of Toronto, Carnegie Mellon University and Bell Labs in the 1970s. CERN started using multi-touch screens as early as 1976 for the controls of the Super Proton Synchrotron. Capacitive multi-touch displays were popularized by Apple Inc., Apple's iPhone in 2007. Plural-point awareness may be used to implement additional functionality, such as pinch to zoom or to activate certain subroutines attached to Gesture recognition, predefined gestures. Several uses of the term multi-touch resulted from the quick developments in this field, and many companies using the term to market older technology which is called ''gesture-enhanced single-touch'' or several other terms by other companies and researchers. Several other similar or ...
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Interactive
Across the many fields concerned with interactivity, including information science, computer science, human-computer interaction, communication, and industrial design, there is little agreement over the meaning of the term "interactivity", but most definitions are related to interaction between users and computers and other machines through a user interface. Interactivity can however also refer to interaction between people. It nevertheless usually refers to interaction between people and computers – and sometimes to interaction between computers – through software, hardware, and networks. Multiple views on interactivity exist. In the "contingency view" of interactivity, there are three levels: #Not interactive, when a message is not related to previous messages. #Reactive, when a message is related only to one immediately previous message. #Interactive, when a message is related to a number of previous messages and to the relationship between them. One body of research has ...
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Z-axis
Underground Development, Ltd. (formerly Z-Axis, Ltd.) was an American video game developer based in Foster City, California. The company was founded in 1994 by David Luntz and sold to Activision in May 2002. Following a rebranding to Underground Development in February 2008, the company was closed in February 2010. History Z-Axis was founded by David Luntz in 1994, originally located in San Mateo, California. On May 22, 2002, Activision announced that they had acquired Z-Axis in exchange for a payment of in cash and stock, and up to 93,446 additional shares in Activision linked to the studio's performance. At the time, the studio was located in Hayward, California. In February 2008, Z-Axis was rebranded as Underground Development. Activision reported in April 2008 that they were closing Underground Development, which had the time had under 45 employees in a Foster City, California Foster City is a city located in San Mateo County, California. The 2020 census put th ...
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Touchpad
A touchpad or trackpad is a pointing device featuring a tactile sensor, a specialized surface that can translate the motion and position of a user's fingers to a relative position on the operating system that is made output to the screen. Touchpads are a common feature of laptop computers as opposed to using a mouse on a desktop, and are also used as a substitute for a mouse where desk space is scarce. Because they vary in size, they can also be found on personal digital assistants (PDAs) and some portable media players. Wireless touchpads are also available as detached accessories. Operation and function Touchpads operate in one of several ways, including capacitive sensing or resistive touchscreen. The most common technology used in the 2010s senses the change of capacitance where a finger touches the pad. Capacitance-based touchpads will not sense the tip of a pencil or other similar ungrounded or non-conducting implements. Fingers insulated by a glove may also be problemat ...
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Tablet Computer
A tablet computer, commonly shortened to tablet, is a mobile device, typically with a mobile operating system and touchscreen display processing circuitry, and a rechargeable battery in a single, thin and flat package. Tablets, being computers, do what other personal computers do, but lack some input/output (I/O) abilities that others have. Modern tablets largely resemble modern smartphones, the only differences being that tablets are relatively larger than smartphones, with screens or larger, measured diagonally, and may not support access to a cellular network. Unlike laptops which have traditionally run off operating systems usually designed for desktops, tablets usually run mobile operating systems, alongside smartphones. The touchscreen display is operated by Gesture recognition, gestures executed by finger or digital pen (stylus), instead of the Computer mouse, mouse, touchpad, and Keyboard (computing), keyboard of larger computers. Portable computers can be classifie ...
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Graphics Tablet-screen Hybrid
A graphics tablet (also known as a digitizer, digital graphic tablet, pen tablet, drawing tablet, external drawing pad or digital art board) is a computer input device that enables a user to hand-draw images, animations and graphics, with a special pen-like stylus, similar to the way a person draws images with a pencil and paper. These tablets may also be used to capture data or handwritten signatures. It can also be used to trace an image from a piece of paper that is taped or otherwise secured to the tablet surface. Capturing data in this way, by tracing or entering the corners of linear polylines or shapes, is called digitizing. The device consists of a rough surface upon which the user may "draw" or trace an image using the attached stylus, a pen-like drawing apparatus. The image is shown on the computer monitor, though some graphic tablets now also incorporate an LCD screen for more realistic or natural experience and usability. Some tablets are intended as a replacement ...
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Graphics Tablet
A graphics tablet (also known as a digitizer, digital graphic tablet, pen tablet, drawing tablet, external drawing pad or digital art board) is a computer input device that enables a user to hand-draw images, animations and graphics, with a special pen-like stylus (computing), stylus, similar to the way a person draws images with a pencil and paper. These tablets may also be used to capture data or handwritten signatures. It can also be used to trace an image from a piece of paper that is taped or otherwise secured to the tablet surface. Capturing data in this way, by tracing or entering the corners of linear Polygonal chain, polylines or shapes, is called digitizing. The device consists of a rough surface upon which the user may "draw" or trace an image using the attached stylus (computing), stylus, a pen-like drawing apparatus. The image is shown on the computer computer display, monitor, though some graphic tablets now also incorporate an LCD screen for more realistic or natu ...
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Cartesian Coordinate System
A Cartesian coordinate system (, ) in a plane is a coordinate system that specifies each point uniquely by a pair of numerical coordinates, which are the signed distances to the point from two fixed perpendicular oriented lines, measured in the same unit of length. Each reference coordinate line is called a ''coordinate axis'' or just ''axis'' (plural ''axes'') of the system, and the point where they meet is its ''origin'', at ordered pair . The coordinates can also be defined as the positions of the perpendicular projections of the point onto the two axes, expressed as signed distances from the origin. One can use the same principle to specify the position of any point in three-dimensional space by three Cartesian coordinates, its signed distances to three mutually perpendicular planes (or, equivalently, by its perpendicular projection onto three mutually perpendicular lines). In general, ''n'' Cartesian coordinates (an element of real ''n''-space) specify the point in an ' ...
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Grid (spatial Index)
In the context of a spatial index, a grid or mesh is a regular tessellation of a manifold or 2-D surface that divides it into a series of contiguous cells, which can then be assigned unique identifiers and used for spatial indexing purposes. A wide variety of such grids have been proposed or are currently in use, including grids based on "square" or "rectangular" cells, triangular grids or meshes, hexagonal grids, and grids based on diamond-shaped cells. A " global grid" is a kind of grid that covers the entire surface of the globe. Types of grids Square or rectangular grids are frequently used for purposes such as translating spatial information expressed in Cartesian coordinates (latitude and longitude) into and out of the grid system. Such grids may or may not be aligned with the grid lines of latitude and longitude; for example, Marsden Squares, World Meteorological Organization squares, c-squares and others are aligned, while Universal Transverse Mercator coordinate sy ...
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