Self-relocation
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Self-relocation
In computer programming, a self-relocating program is a program that relocates its own address-dependent instructions and data when run, and is therefore capable of being loaded into memory at any address. In many cases, self-relocating code is also a form of self-modifying code. Overview Self-relocation is similar to the relocation process employed by the linker- loader when a program is copied from external storage into main memory; the difference is that it is the loaded program itself rather than the loader in the operating system or shell that performs the relocation. One form of self-relocation occurs when a program copies the code of its instructions from one sequence of locations to another sequence of locations within the main memory of a single computer, and then transfers processor control from the instructions found at the source locations of memory to the instructions found at the destination locations of memory. As such, the data operated upon by the algorithm ...
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Page Boundary Relocation
Relocation is the process of assigning load addresses for position-dependent code and data of a program and adjusting the code and data to reflect the assigned addresses. Prior to the advent of multiprocess systems, and still in many embedded systems, the addresses for objects were absolute starting at a known location, often zero. Since multiprocessing systems dynamically link and switch between programs it became necessary to be able to relocate objects using position-independent code. A linker usually performs relocation in conjunction with symbol resolution, the process of searching files and libraries to replace symbolic references or names of libraries with actual usable addresses in memory before running a program. Relocation is typically done by the linker at link time, but it can also be done at load time by a relocating loader, or at run time by the running program itself. Some architectures avoid relocation entirely by deferring address assignment to run tim ...
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Relocation (computer Science)
Relocation is the process of assigning load addresses for position-dependent code and data of a program and adjusting the code and data to reflect the assigned addresses. Prior to the advent of multiprocess systems, and still in many embedded systems, the addresses for objects were absolute starting at a known location, often zero. Since multiprocessing systems dynamically link and switch between programs it became necessary to be able to relocate objects using position-independent code. A linker usually performs relocation in conjunction with symbol resolution, the process of searching files and libraries to replace symbolic references or names of libraries with actual usable addresses in memory before running a program. Relocation is typically done by the linker at link time, but it can also be done at load time by a relocating loader, or at run time by the running program itself. Some architectures avoid relocation entirely by deferring address assignment to run time; as, f ...
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Dynamic Relocation
Relocation is the process of assigning load addresses for position-dependent code and data of a program and adjusting the code and data to reflect the assigned addresses. Prior to the advent of multiprocess systems, and still in many embedded systems, the addresses for objects were absolute starting at a known location, often zero. Since multiprocessing systems dynamically link and switch between programs it became necessary to be able to relocate objects using position-independent code. A linker usually performs relocation in conjunction with symbol resolution, the process of searching files and libraries to replace symbolic references or names of libraries with actual usable addresses in memory before running a program. Relocation is typically done by the linker at link time, but it can also be done at load time by a relocating loader, or at run time by the running program itself. Some architectures avoid relocation entirely by deferring address assignment to run time; as, f ...
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HILOAD
In computing, (abbreviated ) is an internal DOS command in COMMAND.COM that is used to load a program into the upper memory area (UMA) instead of conventional memory. The command was introduced with MS-DOS 5.0 / PC DOS 5.0 in 1991, copying the built-in command earlier introduced with DR DOS 5.0 in 1990. DR DOS 6.0 added support for this naming variant as well in 1991. Overview Due to design of the IBM PC, DOS suffered from what was known as the 640 KB barrier. The size of this memory area, known as conventional memory, was fixed and independent of the amount of system memory actually installed. Various schemes were developed to support extra memory (see also EMS, XMS) and DOS extenders, but conventional memory was still an issue due to compatibility issues. It was a scarce resource as many applications demanded a large part of this basic memory fragment at runtime. Therefore, it was often necessary to move high some TSR programs like the mouse driver or the ...
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LOADHIGH
In computing, (abbreviated ) is an internal DOS command in COMMAND.COM that is used to load a program into the upper memory area (UMA) instead of conventional memory. The command was introduced with MS-DOS 5.0 / PC DOS 5.0 in 1991, copying the built-in command earlier introduced with DR DOS 5.0 in 1990. DR DOS 6.0 added support for this naming variant as well in 1991. Overview Due to design of the IBM PC, DOS suffered from what was known as the 640 KB barrier. The size of this memory area, known as conventional memory, was fixed and independent of the amount of system memory actually installed. Various schemes were developed to support extra memory (see also EMS, XMS) and DOS extenders, but conventional memory was still an issue due to compatibility issues. It was a scarce resource as many applications demanded a large part of this basic memory fragment at runtime. Therefore, it was often necessary to move high some TSR programs like the mouse driver or the ...
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Program Segment Prefix
The Program Segment Prefix (PSP) is a data structure used in DOS systems to store the state of a program. It resembles the Zero Page in the CP/M operating system. The PSP has the following structure: The PSP is most often used to get the command line arguments of a DOS program; for example, the command "FOO.EXE /A /F" executes FOO.EXE with the arguments '/A' and '/F'. If the PSP entry for the command line length is non-zero and the pointer to the environment segment is neither 0000h nor FFFFh, programs should first try to retrieve the command line from the environment variable %CMDLINE% before extracting it from the PSP. This way, it is possible to pass command lines longer than 126 characters to applications. The segment address of the PSP is passed in the DS register when the program is executed. It can also be determined later by using Int 21h function 51h or Int 21h function 62h. Either function will return the PSP address in register BX. Alternatively, in .COM programs ...
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HIDEVICE
CONFIG.SYS is the primary configuration file for the DOS and OS/2 operating systems. It is a special ASCII text file that contains user-accessible setup or configuration directives evaluated by the operating system's DOS BIOS (typically residing in IBMBIO.COM or IO.SYS) during boot. CONFIG.SYS was introduced with DOS 2.0. Usage The directives in this file configure DOS for use with devices and applications in the system. The CONFIG.SYS directives also set up the memory managers in the system. After processing the CONFIG.SYS file, DOS proceeds to load and execute the command shell specified in the SHELL line of CONFIG.SYS, or COMMAND.COM if there is no such line. The command shell in turn is responsible for processing the AUTOEXEC.BAT file. CONFIG.SYS is composed mostly of name=value directives which look like variable assignments. In fact, these will either define some tunable parameters often resulting in reservation of memory, or load files, mostly device drivers and TSRs, ...
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DEVICEHIGH
CONFIG.SYS is the primary configuration file for the DOS and OS/2 operating systems. It is a special ASCII text file that contains user-accessible setup or configuration directives evaluated by the operating system's DOS BIOS (typically residing in IBMBIO.COM or IO.SYS) during boot. CONFIG.SYS was introduced with DOS 2.0. Usage The directives in this file configure DOS for use with devices and applications in the system. The CONFIG.SYS directives also set up the memory managers in the system. After processing the CONFIG.SYS file, DOS proceeds to load and execute the command shell specified in the SHELL line of CONFIG.SYS, or COMMAND.COM if there is no such line. The command shell in turn is responsible for processing the AUTOEXEC.BAT file. CONFIG.SYS is composed mostly of name=value directives which look like variable assignments. In fact, these will either define some tunable parameters often resulting in reservation of memory, or load files, mostly device drivers and TSRs, ...
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HIINSTALL
CONFIG.SYS is the primary configuration file for the DOS and OS/2 operating systems. It is a special ASCII text file that contains user-accessible setup or configuration directives evaluated by the operating system's DOS BIOS (typically residing in IBMBIO.COM or IO.SYS) during boot. CONFIG.SYS was introduced with DOS 2.0. Usage The directives in this file configure DOS for use with devices and applications in the system. The CONFIG.SYS directives also set up the memory managers in the system. After processing the CONFIG.SYS file, DOS proceeds to load and execute the command shell specified in the SHELL line of CONFIG.SYS, or COMMAND.COM if there is no such line. The command shell in turn is responsible for processing the AUTOEXEC.BAT file. CONFIG.SYS is composed mostly of name=value directives which look like variable assignments. In fact, these will either define some tunable parameters often resulting in reservation of memory, or load files, mostly device drivers and TSRs, ...
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INSTALLHIGH
CONFIG.SYS is the primary configuration file for the DOS and OS/2 operating systems. It is a special ASCII text file that contains user-accessible setup or configuration directives evaluated by the operating system's DOS BIOS (typically residing in IBMBIO.COM or IO.SYS) during boot. CONFIG.SYS was introduced with DOS 2.0. Usage The directives in this file configure DOS for use with devices and applications in the system. The CONFIG.SYS directives also set up the memory managers in the system. After processing the CONFIG.SYS file, DOS proceeds to load and execute the command shell specified in the SHELL line of CONFIG.SYS, or COMMAND.COM if there is no such line. The command shell in turn is responsible for processing the AUTOEXEC.BAT file. CONFIG.SYS is composed mostly of name=value directives which look like variable assignments. In fact, these will either define some tunable parameters often resulting in reservation of memory, or load files, mostly device drivers and TSRs, ...
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Upper Memory
In DOS memory management, the upper memory area (UMA) refers to memory between the addresses of 640  KB and 1024 KB ( 0xA0000–0xFFFFF) in an IBM PC or compatible. IBM reserved the uppermost 384 KB of the 8088 CPU's 1024 KB address space for BIOS ROM, Video BIOS, Option ROMs, video RAM, RAM on peripherals, memory-mapped I/O, and obsoleted ROM BASIC. However, even with video RAM, the ROM BIOS, the Video BIOS, the Option ROMs, and I/O ports for peripherals, much of this 384 KB of address space was unused. As the 640 KB memory restriction became ever more of an obstacle, techniques were found to fill the empty areas with RAM. These areas were referred to as upper memory blocks (UMBs). Usage The next stage in the evolution of DOS was for the operating system to use upper memory blocks (UMBs) and the high memory area (HMA). This occurred with the release of DR DOS 5.0 in 1990. DR DOS' built-in memory manager, EMM386.EXE, could perform most ...
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Terminate And Stay Resident Program
A terminate-and-stay-resident program (commonly TSR) is a computer program running under DOS that uses a system call to return control to DOS as though it has finished, but remains in computer memory so it can be reactivated later. This technique partially overcame DOS's limitation of executing only one program, or task, at a time. TSRs are used only in DOS, not in Windows. Some TSRs are utility software that a computer user might call up several times a day, while working in another program, using a hotkey. Borland Sidekick was an early and popular example of this type. Others serve as device drivers for hardware that the operating system does not directly support. Use Normally DOS can run only one program at a time. When a program finishes, it returns control to DOS using the system call . The memory and system resources used are then marked as unused. This makes it impossible to restart parts of the program without having to reload it all. However, if a program ends with ...
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