Selectable Lightweight Attack Munition
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Selectable Lightweight Attack Munition
Selectable Lightweight Attack Munition or (M2/M3/M4 SLAM) is a small United States multi-purpose landmine produced by ATK Precision Fuze Company in Janesville, Wisconsin from 1992 to 2002. It has a passive infrared sensor, and a magnetic influence sensor which allow it to be used as a demolition munition, off-route mine, or full width belly attack mine. Overview The SLAM is compact and weighs only 1 kilogram, so it is easily man-portable. The SLAM is intended for use against APCs, parked aircraft, wheeled or tracked vehicles, stationary targets (such as electrical transformers), small fuel-storage tanks (less than ), and ammunition storage facilities. When the mine is triggered, the Misznay-Schardin effect generates a copper explosively formed penetrator (EFP), which can penetrate 40 millimeters of armor at a range of eight meters. The SLAM has an anti-tamper feature that is only active in the bottom- and side-attack modes. The SLAM will detonate when an attempt is made to cha ...
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Landmine
A land mine is an explosive device concealed under or on the ground and designed to destroy or disable enemy targets, ranging from combatants to vehicles and tanks, as they pass over or near it. Such a device is typically detonated automatically by way of pressure when a target steps on it or drives over it, although other detonation mechanisms are also sometimes used. A land mine may cause damage by direct blast effect, by fragments that are thrown by the blast, or by both. Landmines are typically laid throughout an area, creating a ''minefield'' which is dangerous to cross. The use of land mines is controversial because of their potential as indiscriminate weapons. They can remain dangerous many years after a conflict has ended, harming civilians and the economy. Seventy-eight countries are contaminated with land mines and 15,000–20,000 people are killed every year while many more are injured. Approximately 80% of land mine casualties are civilians, with children as the ...
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Armor
Armour (British English) or armor (American English; see spelling differences) is a covering used to protect an object, individual, or vehicle from physical injury or damage, especially direct contact weapons or projectiles during combat, or from a potentially dangerous environment or activity (e.g. cycling, construction sites, etc.). Personal armour is used to protect soldiers and war animals. Vehicle armour is used on warships, armoured fighting vehicles, and some mostly ground attack combat aircraft. A second use of the term ''armour'' describes armoured forces, armoured weapons, and their role in combat. After the development of armoured warfare, tanks and mechanised infantry and their combat formations came to be referred to collectively as "armour". Etymology The word "armour" began to appear in the Middle Ages as a derivative of Old French. It is dated from 1297 as a "mail, defensive covering worn in combat". The word originates from the Old French , itself derived ...
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Ammunition
Ammunition (informally ammo) is the material fired, scattered, dropped, or detonated from any weapon or weapon system. Ammunition is both expendable weapons (e.g., bombs, missiles, grenades, land mines) and the component parts of other weapons that create the effect on a target (e.g., bullets and warheads). The purpose of ammunition is to project a force against a selected target to have an effect (usually, but not always, lethal). An example of ammunition is the firearm cartridge, which includes all components required to deliver the weapon effect in a single package. Until the 20th century, black powder was the most common propellant used but has now been replaced in nearly all cases by modern compounds. Ammunition comes in a great range of sizes and types and is often designed to work only in specific weapons systems. However, there are internationally recognized standards for certain ammunition types (e.g., 5.56×45mm NATO) that enable their use across different weapo ...
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Battlefield 4
''Battlefield 4'' is a 2013 first-person shooter video game developed by DICE and published by Electronic Arts. The game was released in October and November for Microsoft Windows, PlayStation 3, Xbox 360, PlayStation 4, and Xbox One, and is the sequel to 2011's ''Battlefield 3'', taking place six years later during the fictional "War of 2020". ''Battlefield 4'' was met with positive reception for its multiplayer mode, gameplay and graphics, but was criticized for its single-player campaign and for numerous bugs and glitches in the multiplayer. It was a commercial success, selling over seven million copies. Gameplay The game's heads-up display (HUD) is composed of two compact rectangles. The lower left-hand corner features a mini-map and compass for navigation, and a simplified objective notice above it; the lower right includes a compact ammo counter and health meter. The top right displays kill notifications of all players in-game. On the Windows version of the game, the top ...
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Garry's Mod
''Garry's Mod'' is a 2006 sandbox game developed by Facepunch Studios and published by Valve. The base game mode of ''Garry's Mod'' has no set objectives and provides the player with a world in which to freely manipulate objects. Other game modes, notably ''Trouble in Terrorist Town'' and ''Prop Hunt'', are created by other developers as mods and are installed separately, by means such as the Steam Workshop. ''Garry's Mod'' was created by Garry Newman as a mod for Valve's Source game engine and released in December 2004, before being expanded into a standalone release that was published by Valve in November 2006. Ports of the original Windows version for Mac OS X and Linux followed in September 2010 and June 2013, respectively. As of September 2021, ''Garry's Mod'' has sold more than 20 million copies. Gameplay ''Garry's Mod'' is a physics-based sandbox game that, in its base game mode, has no set objectives. The player is able to spawn non-player characters, ragd ...
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Half-Life 2
''Half-Life 2'' is a 2004 first-person shooter game developed by Valve. It was published by Valve through its distribution service Steam. Like the original ''Half-Life'' (1998), ''Half-Life 2'' combines shooting, puzzles, and storytelling, and adds features such as vehicles and physics-based gameplay. Players control Gordon Freeman as he joins a resistance movement to liberate the Earth from the control of an alien empire, the Combine. ''Half-Life 2'' was created using Valve's Source engine, which was developed at the same time. Development lasted five years and cost million. Valve's president, Gabe Newell, set his team the goal of redefining the first-person shooter genre. They integrated the Havok physics engine, which simulates real-world physics, to reinforce the player's sense of presence and create new gameplay, and developed the characterization, with more detailed character models and realistic animation. Valve announced ''Half-Life 2'' at E3 2003, with a release date ...
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Deathmatch
Deathmatch, also known as free-for-all, is a gameplay mode integrated into many shooter games, including first-person shooter (FPS), and real-time strategy (RTS) video games, where the goal is to kill (or "frag") the other players' characters as many times as possible. The deathmatch may end on a ''frag limit'' or a ''time limit'', and the winner is the player that accumulated the greatest number of frags. The deathmatch is an evolution of competitive multiplayer modes found in game genres such as fighting games and racing games moving into other genres. Description In a typical first-person shooter (FPS) deathmatch session, players connect individual computers together via a computer network in a peer-to-peer model or a client–server model, either locally or over the Internet. Each individual computer generates the first person view that the computer character sees in the virtual world, hence the player sees ''through the eyes'' of the computer character. Players are abl ...
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LX-14
LX-14 and LX-14-0 are polymer-bonded explosives developed by Lawrence Livermore National Laboratory and used in nuclear weapons in the United States. Ingredients LX-14 is made of HMX HMX, also called octogen, is a powerful and relatively insensitive nitroamine high explosive, chemically related to RDX. Like RDX, the compound's name is the subject of much speculation, having been variously listed as High Melting Explosive, Her ... explosive powder (95.5%) and Estane and 5702-Fl plastic binders (4.5%). Properties LX-14-0 has a density of 1830 kg/m3, detonation velocity of 8,830 m/s and detonation pressure of 37 GPa. References Explosives Polymer-bonded explosives Lawrence Livermore National Laboratory {{US-mil-stub ...
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Fuse (explosives)
In an explosive, pyrotechnics, pyrotechnic device, or military munition, a fuse (or fuze) is the part of the device that initiates function. In common usage, the word fuse is used indiscriminately. However, when being specific (and in particular in a military context), the term ''fuse'' describes a simple pyrotechnic initiating device, like the cord on a firecracker whereas the term ''fuze'' is used when referring to a more sophisticated ignition device incorporating mechanical and/or electronics, electronic components, such as a proximity fuze for an M107 projectile, M107 artillery shell, magnetometer, magnetic or acoustic signature, acoustic fuze on a sea mine, spring-loaded grenade fuze, pencil detonator, or anti-handling device. History Documented evidence suggests that the earliest fuses were first used by the Song Chinese between the 10th and 12th centuries. After the Chinese invented gunpowder, they began adapting its explosive properties for use in military technology ...
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Infra-red Search And Track
An infrared search and track (IRST) system (sometimes known as infrared sighting and tracking) is a method for detecting and tracking objects which give off infrared radiation, such as the infrared signatures of jet aircraft and helicopters. IRST is a generalized case of forward looking infrared (FLIR), i.e. from forward-looking to all-round situation awareness. Such systems are passive (thermographic camera), meaning they do not give out any radiation of their own, unlike radar. This gives them the advantage that they are difficult to detect. However, because the atmosphere attenuates infrared to some extent (although not as much as visible light) and because adverse weather can attenuate it also (again, not as badly as visible systems), the range compared to a radar is limited. Within range, angular resolution is better than radar due to the shorter wavelength. History Early systems The first use of an IRST system appears to be the F-101 Voodoo, F-102 Delta Dagger and ...
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Air Assault
Air assault is the movement of ground-based military forces by vertical take-off and landing (VTOL) aircraft—such as the helicopter—to seize and hold key terrain which has not been fully secured, and to directly engage enemy forces behind enemy lines. In addition to regular infantry training, air-assault units usually receive training in rappelling, fast-rope techniques and air transportation, and their equipment is sometimes designed or field-modified to allow better transportation within aircraft. The US Army field manual FM 1-02 (FM 101-5-1) describes an "air assault operation" as an operation in which assault forces (combat, combat support, and combat service support), using the firepower, mobility, and total integration of helicopter assets, maneuver on the battlefield under the control of the ground or air maneuver commander to engage and destroy enemy forces or to seize and hold key terrain usually behind enemy lines. Due to the transport load restrictions of helicop ...
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Airborne Forces
Airborne forces, airborne troops, or airborne infantry are ground combat units carried by aircraft and airdropped into battle zones, typically by parachute drop or air assault. Parachute-qualified infantry and support personnel serving in airborne units are also known as paratroopers. The main advantage of airborne forces is their ability to be deployed into combat zones without land passage, as long as the airspace is accessible. Formations of airborne forces are limited only by the number and size of their transport aircraft; a sizeable force can appear "out of the sky" behind enemy lines in merely hours if not minutes, an action known as ''vertical envelopment''. Airborne forces typically lack enough supplies for prolonged combat, so they are utilized for establishing an airhead to bring in larger forces before carrying out other combat objectives. Some infantry fighting vehicles have also been modified for paradropping with infantry to provide heavier firepower. Due t ...
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