Sega Bass Fishing 2
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Sega Bass Fishing 2
''Sega Bass Fishing 2'', known in Japan as , is a video game developed by WOW Entertainment and published by Sega for the Dreamcast in 2001. It is the sequel to ''Sega Bass Fishing''. Gameplay While the game can be played with the standard Dreamcast controller, it was designed to support the console's Fishing Controller. The game is single-player. Development ''Sega Bass Fishing 2'' was developed as a sequel to ''Sega Bass Fishing''. Originally an arcade game, its Dreamcast port in 1999 had been unexpectedly successful. Reception ''Sega Bass Fishing 2'' received generally favorable reviews, according to the review aggregation website Metacritic. '' Edge'' cited the game's emphasis on simulation over arcade elements as a downside, compared to the arcade style of the first one. Conversely, ''GameSpot'' lauded the game as "a model example of what sequels should be." However, Eric Bratcher of '' NextGen'' said that the game was "More realistic, but not more fun. This is easily Se ...
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WOW Entertainment
is a development department within Japanese video game developer Sega that also previously existed as Wow Entertainment and AM1 spent most of its early existence under the leadership of Rikiya Nakagawa and developed a number of arcade games for Sega. In 2000, Sega split its development studios into nine semi-autonomous companies, with AM1 becoming Wow Entertainment. Wow developed games for the Dreamcast and later other consoles as well as arcade games. In 2003, as part of studio consolidations within Sega, Wow was merged with (originally titled and later AM7) and renamed to Sega Wow. Nakagawa resigned a few weeks later after Sammy Corporation acquired a significant amount of shares in Sega. Sega Wow was re-integrated back into the company the next year. Since then, the AM1 division has continued within Sega. History Rikiya Nakagawa joined Sega as a programmer in 1983. Working for Sega's development division, he programmed arcade games including '' Ninja Princess'', ' ...
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Fandom (website)
Fandom (formerly known as Wikicities before 2007 and later Wikia before 2019) is a wiki hosting service that hosts wikis mainly on entertainment topics (i.e. video games, TV series, movies, entertainers, etc.). Its domain is operated by Fandom, Inc. (formerly known as Wikia, Inc. until 2019), a for-profit Delaware company founded in October 2004 by Jimmy Wales (co-founder of Wikipedia) and Angela Beesley. Fandom was acquired in 2018 by TPG Capital and Jon Miller through Integrated Media Co. Fandom uses MediaWiki, the open-source wiki software used by Wikipedia. Fandom, Inc. derives its income from advertising and sold content, publishing most user-provided text under copyleft licenses. The company also runs the associated Fandom editorial project, offering pop-culture and gaming news. Fandom wikis are hosted under the domain ''fandom.com'', but some, especially those that focus on subjects other than media franchises, were hosted under ''wikia.org'' until November 2021. Hist ...
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Sega Video Games
is a Japanese multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, respectively. Its division for the development of both arcade games and home video games, Sega Games, has existed in its current state since 2020; from 2015 to that point, the two had made up separate entities known as Sega Games and Sega Interactive Co., Ltd. Sega is a subsidiary of Sega Sammy Holdings. From 1983 until 2001, Sega also developed video game consoles. Sega was founded by American businessmen Martin Bromley and Richard Stewart as on June 3, 1960; shortly after, the company acquired the assets of its predecessor, Service Games of Japan. Five years later, the company became known as Sega Enterprises, Ltd., after acquiring Rosen Enterprises, an importer of coin-operated games. Sega developed its first coin-operated game, ''Periscope'', in 1966. Sega w ...
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Fishing Video Games
A fishing video game is a video game genre in which the player fishes. Usually they take the form of fishing tournaments. Many feature a wide variety of locations in which to fish, fish to catch, and fishing paraphernalia such as fishing rods, lures, and boats. Gameplay usually revolves around reacting quickly to an on-screen trigger that the bait was taken, along with some sort of button press sequence to reel the fish in. Though not as prolific as other video games genres, fishing video games have historically been popular. History ''Fishing Derby'' (1980) by David Crane for the Atari 2600, is an early example of the genre. "Fish games" also refers to a type of arcade redemption game involving shooting fish. These game first appeared around 2005 in China. These games also became popular in the United States in the mid 2010s, starting in the Pacific rim before spreading in popularity. The legal status of these games has been disputed in many countries and states due to gambli ...
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Dreamcast Games
The is a home video game console developed and sold by Sega. The first of the sixth generation of video game consoles, it was released in Japan on November 27, 1998, in North America on September 9, 1999, and in Europe on October 14, 1999. The fifth and final home console produced by Sega, the Dreamcast is the successor to the Sega Saturn, whose commercial failure prompted the company to release it only four years after its predecessor's initial release. All licensed games for the Dreamcast were released on the GD-ROM format, a proprietary CD-based optical disc format jointly developed by Sega and Yamaha Corporation that was capable of storing up to 1 GB of data. The Dreamcast itself features regional lockout, only playing games released within its predetermined region; however, the lockout is circumventable via modchip installation, boot discs, or cheat discs such as Datel's Action Replay. However, the aforementioned circumventions will only work on a MIL-CD compatible conso ...
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2001 Video Games
1 (one, unit, unity) is a number representing a single or the only entity. 1 is also a numerical digit and represents a single unit of counting or measurement. For example, a line segment of ''unit length'' is a line segment of length 1. In conventions of sign where zero is considered neither positive nor negative, 1 is the first and smallest positive integer. It is also sometimes considered the first of the infinite sequence of natural numbers, followed by  2, although by other definitions 1 is the second natural number, following  0. The fundamental mathematical property of 1 is to be a multiplicative identity, meaning that any number multiplied by 1 equals the same number. Most if not all properties of 1 can be deduced from this. In advanced mathematics, a multiplicative identity is often denoted 1, even if it is not a number. 1 is by convention not considered a prime number; this was not universally accepted until the mid-20th century. Additionally, 1 is ...
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Sega Marine Fishing
is a fishing video game published by Sega for arcade games, Dreamcast and Microsoft Windows in 1999-2002. Gameplay The gameplay's emphasis was on enticing fish to bite onto the lure and then successfully fighting the fish and reeling it to the boat. As the player catches fish, they earn item cards. Items earned with these cards include fish and artifacts for an aquarium, fishing equipment, additional boats, and various goofy accessories such as different colored shorts. The game also featured two modes of online play: tournament fishing and "fish mail". In tournament fishing, players competed to catch the biggest fish within a species. Fish mail consisted of writing short messages. Players could receive random messages by catching fish. ''Sega Marine Fishing'' can be played using the Dreamcast fishing rod controller. Players can customize their character with hats, shirts, etc. This game is a direct sequel to ''Sega Bass Fishing''. Reception The Dreamcast version received "g ...
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International Data Group
International Data Group (IDG, Inc.) is a market intelligence and demand generation company focused on the technology industry. IDG, Inc.’s mission is centered around supporting the technology industry through research, data, marketing technology, and insights that help create and sustain relationships between businesses. IDG, Inc. is wholly owned by Blackstone and is led by Mohamad Ali, who was appointed CEO of the company in 2019. Ali serves on IDG, Inc.’s leadership team along with IDC President Crawford Del Prete, IDG, Inc.’s Chief Financial Officer Donna Marr, and Foundry President Kumaran Ramanathan. IDG, Inc. is headquartered in Needham, MA and is parent company to both International Data Corporation (IDC) and Foundry (formerly IDG Communications). History International Data Group was initially founded as International Data Corporate (IDC) in 1964 by Patrick Joseph McGovern, shortly after he had graduated from the Massachusetts Institute of Technology (MIT). Bas ...
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GamePro
Gamepro.com is an international multiplatform video game magazine media company that covers the video game industry, video game hardware and video game software in countries such as Germany and France. The publication, GamePro, was originally launched as an American online and print content video game magazine. The magazine featured content on various video game consoles, PC computers and mobile devices. GamePro Media properties included ''GamePro'' magazine and their website. The company was also a part subsidiary of the privately held International Data Group (IDG), a media, events and research technology group. The magazine and its parent publication printing the magazine went defunct in 2011, but is outlasted by Gamepro.com. Originally published in 1989, ''GamePro'' magazine provided feature articles, news, previews and reviews on various video games, video game hardware and the entertainment video game industry. The magazine was published monthly (most recently from its hea ...
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Review Aggregator
A review aggregator is a system that collects reviews of products and services (such as films, books, video games, software, hardware, and cars). This system stores the reviews and uses them for purposes such as supporting a website where users can view the reviews, selling information to third parties about consumer tendencies, and creating databases for companies to learn about their actual and potential customers. The system enables users to easily compare many different reviews of the same work. Many of these systems calculate an approximate average assessment, usually based on assigning a numeric value to each review related to its degree of positive rating of the work. Review aggregation sites have begun to have economic effects on the companies that create or manufacture items under review, especially in certain categories such as electronic games, which are expensive to purchase. Some companies have tied royalty payment rates and employee bonuses to aggregate scores, and ...
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Future US
Future US, Inc. (formerly known as Imagine Media and The Future Network USA) is an American media corporation specializing in targeted magazines and websites in the video games, music, and technology markets. Headquartered in New York City, the corporation has offices in: Alexandria, Virginia; Minneapolis, Minnesota; and Washington, D.C. Future US is owned by parent company, Future plc, a specialist media company based in Bath, Somerset, England. History The company was established when Future plc acquired struggling Greensboro ( N.C.) video game magazine publisher GP Publications, publisher of ''Game Players'' magazine, in 1994. The company launched a number of titles including ''PC Gamer'', and relocated from North Carolina to the San Francisco Bay Area, occupying various properties in Burlingame and South San Francisco. When Chris Anderson, the founder of Future plc, sold Future to Pearson plc he retained GP, renamed Imagine Media, Inc. in June 1995, and operated it as h ...
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