Scepter Tower Of Spellgard
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Scepter Tower Of Spellgard
''Scepter Tower of Spellgard'' is an adventure module for the 4th edition of the ''Dungeons & Dragons'' fantasy role-playing game. Plot summary In ''Scepter Tower of Spellgard'', a mysterious presence has taken up residence in one of the towers of Spellgard, and now its dark minions plague the Gray Vale. This is the first full-length Forgotten Realms adventure published for 4th Edition ''Dungeons & Dragons''. This adventure can be paired with the adventure that appears in the '' Forgotten Realms Campaign Guide''. This stand-alone adventure is designed to take characters from 2nd level to 4th level. Publication history FR1 ''Scepter Tower of Spellgard'' was published in 2008, and was written by David Noonan and Greg A. Vaughan, with art by Attila Adorjany, Miguel Coimbra, Robert Lazzaretti, Warren Mahy, Jim Pavelec, Steve Prescott Stephen Prescott (26 December 1973 – 9 November 2013) was a professional rugby league footballer who played as a in the 1990s and 2000s. ...
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Scepter Tower Of Spellgard (D&D Module)
''Scepter Tower of Spellgard'' is an adventure module for the 4th edition of the ''Dungeons & Dragons'' fantasy role-playing game. Plot summary In ''Scepter Tower of Spellgard'', a mysterious presence has taken up residence in one of the towers of Spellgard, and now its dark minions plague the Gray Vale. This is the first full-length Forgotten Realms adventure published for 4th Edition ''Dungeons & Dragons''. This adventure can be paired with the adventure that appears in the '' Forgotten Realms Campaign Guide''. This stand-alone adventure is designed to take characters from 2nd level to 4th level. Publication history FR1 ''Scepter Tower of Spellgard'' was published in 2008, and was written by David Noonan and Greg A. Vaughan, with art by Attila Adorjany, Miguel Coimbra, Robert Lazzaretti, Warren Mahy, Jim Pavelec, Steve Prescott, and Emi Tanji. Shannon Appelcline commented that with Fourth Edition ''Dungeons & Dragons'', Wizards planned to publish just three books for each ...
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Miguel Coimbra
Miguel Coimbra (born 9 December 1977) is a French freelance illustrator and graphic artist. Career Coimbra started drawing in his childhood. His special interest in games and the fantasy theme was aroused through the trading card game ''Magic: The Gathering''. Coimbra moved to Lyon in 2005 and worked as a graphic designer for the resident video game developer Eden Games on titles including ''Test Drive Unlimited'' and '' Alone in the Dark''. Since 2006, Coimbra is mainly active as an illustrator for board games and card games. His best-known works include the board games '' Small World'', ''Cyclades'', and '' 7 Wonders''. He has also done illustrations for trading card games, including the ''World of Warcraft Trading Card Game'' and ''Star Wars Galaxies''. In addition, Coimbra also illustrated several book covers and concept art for computer games. Illustrated games (selection) * 2006: ''BattleLore'' (Days of Wonder/Fantasy Flight Games), with others * 2007: ''Gravediggers'' ( ...
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Dungeons & Dragons Modules
A dungeon is a room or cell in which prisoners are held, especially underground. Dungeons are generally associated with medieval castles, though their association with torture probably belongs more to the Renaissance period. An oubliette (from french ''oublier'' meaning to ''forget'') or bottle dungeon is a basement room which is accessible only from a hatch or hole (an ''angstloch'') in a high ceiling. Victims in oubliettes were often left to starve and dehydrate to death, making the practice akin to—and some say an actual variety of—immurement. Etymology The word ''dungeon'' comes from French ''donjon'' (also spelled ''dongeon''), which means "keep", the main tower of a castle. The first recorded instance of the word in English was near the beginning of the 14th century when it held the same meaning as ''donjon''. The proper original meaning of "keep" is still in use for academics, although in popular culture it has been largely misused and come to mean a cell or "oubliet ...
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Mongoose Publishing
Mongoose Publishing is a British manufacturer of role-playing games, miniatures, and card games, publishing material since 2001. Its licenses include products based on the science fiction properties '' Traveller'', ''Judge Dredd'', and ''Paranoia'', as well as fantasy titles. History Mongoose Publishing was founded in Swindon, England, in 2001 by Matthew Sprange and Alex Fennell. Sprange initially wanted to publish a miniatures game, but he ultimately went with the less expensive alternative of using Wizards of the Coast's d20 System license. It grew out of the '' d20 System'' boom sparked by ''Dungeons & Dragons'' 3rd edition. The first release, the ''Slayer's Guides'', concentrated on different monster types for the ''d20 system'', while the subsequent Quintessential books, detailed specific character classes. The latter was to span three years and thirty-six different titles. In 2003 the company released the magazine ''Signs and Portents'', a house organ aimed at supple ...
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Forgotten Realms Player's Guide
The ''Forgotten Realms Player's Guide'' is a supplement to the 4th edition of the ''Dungeons & Dragons'' role-playing game. Contents The ''Forgotten Realms Player's Guide'' presents the changed Forgotten Realms setting from the point of view of the adventurers exploring it. This guide includes everything a player needs to create a character for a ''D&D'' campaign in the 4th edition Forgotten Realms setting, including new feats, new character powers, and new paragon paths and epic destinies. The book also adds two player races, Drow and Genasi (humanoid embodiments of the Elemental Chaos), and three player classes: * the Swordmage, an eladrin "style of fighting that uses spells to increase the character's skill with the blade", * "the Dark Pact Warlock, a drow sendup of the Warlock class found in the Player's Handbook", * and the Spellscarred, victims of the Spellplague who "can channel the power infused in them. Most of their powers involve rather nasty arcane fire spells". P ...
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Emi Tanji
EMI Group Limited (originally an initialism for Electric and Musical Industries, also referred to as EMI Records Ltd. or simply EMI) was a British transnational conglomerate founded in March 1931 in London. At the time of its break-up in 2012, it was the fourth largest business group and record label conglomerate in the music industry, and was one of the "Big Four" record companies (now the " Big Three"). Its labels included EMI Records, Parlophone, Virgin Records, and Capitol Records, which are now owned by other companies. EMI was listed on the London Stock Exchange, and was also once a constituent of the FTSE 100 Index, but faced financial problems and US$4 billion in debt, leading to its acquisition by Citigroup in February 2011. Citigroup's ownership was temporary, as EMI announced in November 2011 that it would sell its music arm to Vivendi's Universal Music Group for $1.9 billion and its publishing business to a Sony/ATV consortium for around $2.2 billi ...
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Steve Prescott (artist)
Steve Prescott is an artist whose work has appeared in role-playing games. Early life and education Steve Prescott grew up in Cleveland, Ohio, and he graduated with a BFA in Illustration from Columbus College of Art and Design. Works Steve Prescott has produced interior illustrations for many ''Dungeons & Dragons'' books and ''Dragon'' magazine, as well as cover art for books such as ''Fortress of the Yuan-Ti''. He has also produced artwork for other games such as Paizo Pathfinder, World of Warcraft TCG, '' Werewolf: The Apocalypse'' (White Wolf) and ''Shadowrun'' (FASA Fasa ( fa, فسا, Fasā, also Romanized as Fassa) is a city and capital of Fasa County, Fars Province, Iran. At the 2016 census, its population was 110,825, in 33,379 families. Fasa is the fourth most populous city of the province. The city date ...). Most notable, he has worked on the popular collectible card game Magic: The Gathering since 2006 both in card art form as well as conceptual design. References ...
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Jim Pavelec
James Pavelec is an artist whose work has appeared in role-playing games. Career His ''Dungeons & Dragons'' work includes interior art for '' Races of Faerûn'' (2003), '' Unapproachable East'' (2003), ''Underdark'' (2003), ''Unearthed Arcana'' (2004), ''Planar Handbook'' (2004), '' Expanded Psionics Handbook'' (2004), '' Player's Guide to Faerûn'' (2004), ''Complete Divine'' (2004), ''Serpent Kingdoms'' (2004), '' Lost Empires of Faerûn'' (2005), ''Rules Compendium'' (2007), ''Thunderspire Labyrinth'' (2008), '' King of the Trollhaunt Warrens'' (2008), and ''Martial Power'' (2008). He is known for his work on the ''Magic: The Gathering ''Magic: The Gathering'' (colloquially known as ''Magic'' or ''MTG'') is a Tabletop game, tabletop and Digital collectible card game, digital Collectible card game, collectable card game created by Richard Garfield. Released in 1993 by Wizards ...'' collectible card game.http://gatherer.wizards.com/Pages/Search/Default.aspx?action=advance ...
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Warren Mahy
Warren Mahy is an artist whose work has appeared in role-playing games and other fantasy works. Early life and education Warren was born in the small sea side town of Whakatane in New Zealand. He grew up surrounded by the wonders of the Pacific Ocean and the native New Zealand bush. This influenced his life towards a career in design and illustration. Career After finishing school Warren went on to complete a trade certificate in offset printing and then eventually found his way via an old school friend, Ben Wootten, to Weta Workshop Ltd where Ben and he were employed as concept designers during the Lord of the Rings, King Kong and Narnia films. Warren then freelanced from his studio/home in Tauranga working on storyboarding and illustrations for the RPG and Trading card industry. He currently works as a teacher for Graphic Designs at a secondary school. Warren has been a freelance concept designer, story board artist and production illustrator for the film, TV and gaming indu ...
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Rob Lazzaretti
Rob Lazzaretti is an artist whose work has appeared largely as a cartographer for roleplaying games, particularly the ''Dungeons & Dragons'' fantasy role-playing game from TSR. Biography Rob Lazzaretti was born and raised in central Illinois. His father was an avid wargamer, and introduced him to role-playing games; while they were at a hobby shop, Lazzaretti discovered the first edition ''Advanced Dungeons & Dragons'' books, and as he puts it "was instantly hooked". Lazzaretti was really drawn into the RPG hobby through the game '' Call of Cthulhu'': "In 1984, my father and I went to the Gen Con Game Fair in Racine, Wisconsin. There I met Sandy Petersen, and he introduced me to the game. I was really drawn to the imagery." His interest in the visual elements of RPGs led him to consider a career as an artist: "Everybody in my gaming group had me drawing sketches of their characters. In high school, I was the kid drawing all the weird stuff for people I knew, like Iron Maiden albu ...
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Attila Adorjany
Attila Adorjany is a commercial illustrator, web designer and motiongraphics designer, creative consultant and comic book creator. Nominations and awards * 2011, Contributing Artist, POPGUN vol. 4 Awarded, Harvey Award, Best Anthology. * 2011: Nominated, Shuster Award, Best Webcomic —, '' Metaphysical Neuroma'' * 2010: Nominated, Shuster Award The Joe Shuster Canadian Comic Book Creator Awards (or Joe Shuster Awards) are given out annually for outstanding achievements in the creation of comic books, graphic novels, webcomics, and comics retailers and publishers by Canadians. The awards, ..., Best Webcomic—, '' Metaphysical Neuroma'' References External links attilathe.com- Official Website Metaphysical Neuroma- Webcomic site 600poundgorilla.com- Sculpture and Toywork site * {{DEFAULTSORT:Adorjany, Attila 1974 births Artists from Toronto Canadian comics artists Canadian graphic designers Canadian illustrators Canadian speculative fiction artists Fantasy ...
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David Noonan (game Designer)
David Noonan is an author of several products and articles for the ''Dungeons & Dragons'' fantasy role-playing game from Wizards of the Coast. Career Role-playing games David Noonan began his career with Wizards of the Coast in 1998. He contributed to the design of the three core books for the third edition of ''Dungeons & Dragons''. For the new ''Dungeon Master's Guide'', he developed the treasure tables, based on guidance from Monte Cook, and worked on the non-player characters that appear in the book's second chapter. Noonan also contributed some prestige classes to '' Sword and Fist'', as well as designing a large part of '' Song and Silence'', and spent five months on editing and design work for the third edition ''Manual of the Planes''. Noonan, Andy Collins, Mike Mearls, and Jesse Decker were part of Rob Heinsoo's "Flywheel" design team for the fourth edition of ''Dungeons & Dragons'', and did the final concept work from May 2006 to September 2006, before the first ...
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