Scarto
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Scarto
Scarto is a three player trick-taking tarot card game from Piedmont, Italy. It is a simple tarot game which can serve as an introduction to more complex tarot games. The name comes from the discarded cards that were exchanged with the stock, which is also the origin of the name for the Skat card game. Deck The 78-card Italian suited Tarocco Piemontese is used to play this game but the French suited Tarot Nouveau deck can be a substitute. The deck should contain 56 cards divided into four suits each with ten ranks of pip cards and four ranks of face cards plus a suit of 21 trumps and one suitless card, the Fool. The order of the long (swords and batons) or black (spades and clubs) suits goes from King, Queen, Cavalier, Jack, 10 ... 1 while the round (cups and coins) or red suits (hearts and diamonds) goes from King, Queen, Cavalier, Jack, 1 ... 10. Trump 20 also outranks 21 as in most Piedmontese tarocchi games. Card Points: * Kings and Trumps 1 and 20: 5 points * Queens and ...
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Tarot Card Games
Tarot games are card games played with tarot decks, that is, decks with numbered permanent Trump (card games), trumps parallel to the Playing card suit, suit cards. The games and decks which English-speakers call by the French name Tarot are called Tarocchi in the original Italian, Tarock in German and various similar words in other languages. The basic rules first appeared in the manuscript of Martiano da Tortona, written before 1425. The games are known in many variations, mostly cultural and regional. Tarot games originated in Italy, and spread to most parts of Europe, notable exceptions being the British Isles, the Iberian peninsula, and the Balkans.David Parlett, ''Oxford Dictionary of Card Games'', pg. 300 Oxford University Press (1996) They are played with decks having four ordinary suits, and one additional, longer suit of tarots, which are always trump (card games), trumps. They are characterised by the rule that a player who cannot follow to a trick with a card of the ...
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Tarot Card Game
Tarot games are card games played with tarot decks, that is, decks with numbered permanent trumps parallel to the suit cards. The games and decks which English-speakers call by the French name Tarot are called Tarocchi in the original Italian, Tarock in German and various similar words in other languages. The basic rules first appeared in the manuscript of Martiano da Tortona, written before 1425. The games are known in many variations, mostly cultural and regional. Tarot games originated in Italy, and spread to most parts of Europe, notable exceptions being the British Isles, the Iberian peninsula, and the Balkans.David Parlett, ''Oxford Dictionary of Card Games'', pg. 300 Oxford University Press (1996) They are played with decks having four ordinary suits, and one additional, longer suit of tarots, which are always trumps. They are characterised by the rule that a player who cannot follow to a trick with a card of the suit led ''must'' play a trump to the trick if possible. ...
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Tarocco Piemontese
The Tarocco Piemontese (''Tarot of Piedmont'') is a type of tarot deck of Italian origin. It is the most common tarot playing set in northern Italy, much more common than the Tarocco Bolognese. The most popular Piedmontese tarot games are Scarto, Mitigati, Chiamare il Re, and Partita which are played in Pinerolo and Turin. This deck is considered part of Piedmontese culture and appeared in the 2006 Winter Olympics closing ceremony held in Turin. As this was the standard tarot pack of the Kingdom of Sardinia, it was also formerly used in Savoy and Nice before their annexation by France. Additionally, it was used as an alternative to the Tarocco Siciliano in Calatafimi-Segesta, Sicily. Outside of Italy, it is used by a small number of players in Ticino, Switzerland and was used by Italian Argentines. This deck is not related to the non-tarot Piemontesi deck which uses French-suited hearts, diamonds, spades, and clubs. As such, their cards are not interchangeable. Composition T ...
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Trick-taking
A trick-taking game is a card or tile-based game in which play of a ''hand'' centers on a series of finite rounds or units of play, called ''tricks'', which are each evaluated to determine a winner or ''taker'' of that trick. The object of such games then may be closely tied to the number of tricks taken, as in plain-trick games such as contract bridge, whist, and spades, or to the value of the cards contained in taken tricks, as in point-trick games such as pinochle, the tarot family, briscola, and most evasion games like hearts. Trick-and-draw games are trick-taking games in which the players can fill up their hands after each trick. In most variants, players are free to play any card into a trick in the first phase of the game, but must ''follow suit'' as soon as the stock is depleted. Trick-avoidance games like reversis or polignac are those in which the aim is to avoid taking some or all tricks. The domino game Texas 42 is an example of a trick-taking game that is not ...
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Trump (card Games)
A trump is a playing card which is elevated above its usual rank in trick-taking games. Typically, an entire suit is nominated as a ''trump suit''; these cards then outrank all cards of plain (non-trump) suits. In other contexts, the terms ''trump card'' or ''to trump'' refers to any sort of action, authority, or policy which automatically prevails over all others. Etymology The English word '' trump'' derives from '' trionfi'', a type of 15th-century Italian playing cards, from the Latin '' triumphus'' "triumph, victory procession", ultimately (via Etruscan) from Greek θρίαμβος, the term for a hymn to Dionysus sung in processions in his honour. ''Trionfi'' was the 15th-century card game for which tarot cards were designed. ''Trionfi'' were a fifth suit in the card game which acted as permanent trumps. Still in the 15th century, the French game ''triomphe'' (Spanish '' triunfo'') used four suits, one of which was randomly selected as trumps. It was this game that bec ...
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Italian Card Games
Italian(s) may refer to: * Anything of, from, or related to the people of Italy over the centuries ** Italians, an ethnic group or simply a citizen of the Italian Republic or Italian Kingdom ** Italian language, a Romance language *** Regional Italian, regional variants of the Italian language ** Languages of Italy, languages and dialects spoken in Italy ** Italian culture, cultural features of Italy ** Italian cuisine, traditional foods ** Folklore of Italy, the folklore and urban legends of Italy ** Mythology of Italy, traditional religion and beliefs Other uses * Italian dressing, a vinaigrette-type salad dressing or marinade * Italian or Italian-A, alternative names for the Ping-Pong virus The Ping-Pong virus (also called Boot, Bouncing Ball, Bouncing Dot, Italian, Italian-A or VeraCruz) is a boot sector virus discovered on March 1, 1988, at the '' Politecnico di Torino'' (Turin Polytechnic University) in Italy. It was likely the ..., an extinct computer virus See also ...
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Drinking Game
Drinking games are games which involve the consumption of alcoholic beverages and often enduring the subsequent intoxication resulting from them. Evidence of the existence of drinking games dates back to antiquity. Drinking games have been banned at some institutions, particularly colleges and universities.Jillian Swords. ''The Appalachian''"New alcohol policy bans drinking games" September 18, 2007. History Ancient Greece Kottabos is one of the earliest known drinking games from ancient Greece, dated to the 5th to 4th centuries BC. Players would use dregs (remnants of what was left in their cup) to hit targets across the room with their wine. Often, there were special prizes and penalties for one's performance in the game. Ancient China Drinking games were enjoyed in ancient China, usually incorporating the use of dice or verbal exchange of riddles. During the Tang Dynasty (618-907), the Chinese used a silver canister where written lots could be drawn that designated which p ...
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Pagat
The trull is a trio of three special trump cards used in tarock games in Austria and other countries that have a much higher card value than the other trumps. The individual cards are known as trull cards (''Trullstücke''). The word ''trull'' is derived from the French ''tous les trois'' which means "all three". In spite of its French roots the term is not common in the game of French tarot, where the trull cards are called ''les bouts'' ("butts", "ends") or, in earlier times, ''les oudlers'', which has no other meaning. Introduction The games of the tarot (French) or tarock (German) family are distinguished mainly in that, in addition to the suit cards, their decks have a series of 21 classical, permanent trumps, most of which are numbered with Roman or Arabic numerals. In games of German-language origin the trumps are also called ''tarocks''. The special role of the 'fool' (''Narren'') is described below. Tarock games are trick-taking card games, in which the cards ...
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Follow Suit
A trick-taking game is a card or tile-based game in which play of a '' hand'' centers on a series of finite rounds or units of play, called ''tricks'', which are each evaluated to determine a winner or ''taker'' of that trick. The object of such games then may be closely tied to the number of tricks taken, as in plain-trick games such as contract bridge, whist, and spades, or to the value of the cards contained in taken tricks, as in point-trick games such as pinochle, the tarot family, briscola, and most evasion games like hearts. Trick-and-draw games are trick-taking games in which the players can fill up their hands after each trick. In most variants, players are free to play any card into a trick in the first phase of the game, but must ''follow suit'' as soon as the stock is depleted. Trick-avoidance games like reversis or polignac are those in which the aim is to avoid taking some or all tricks. The domino game Texas 42 is an example of a trick-taking game that is not a ...
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The Fool (Tarot Card)
The Fool is one of the 78 cards in a tarot deck. In tarot card reading, it is one of the 22 Major Arcana, sometimes numbered as 0 (the first) or XXII (the last). However, in decks designed for playing traditional tarot card games, it is typically unnumbered, as it is not one of the 21 trump cards and instead serves a unique purpose by itself. Iconography The Fool is titled ''Le Mat'' in the Tarot of Marseilles, and ''Il Matto'' in most Italian language tarot decks. These archaic words mean "the madman" or "the beggar", and may be related to the word for 'checkmate' in relation to the original use of tarot cards for gaming purposes. In the earliest tarot decks, the Fool is usually depicted as a beggar or a vagabond. In the Visconti-Sforza tarot deck, the Fool wears ragged clothes and stockings without shoes, and carries a stick on his back. He has what appear to be feathers in his hair. His unruly beard and feathers may relate to the tradition of the woodwose or wild man. An ...
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Pip Cards
Pips are small but easily countable items, such as the dots on dominoes and dice, or the symbols on a playing card that denote its suit and value. Dice On dice, pips are small dots on each face of a common six-sided die. These pips are typically arranged in patterns denoting the numbers one through six. The sum of opposing faces traditionally adds up to seven. Pips are commonly colored black on white or yellow dice, and white on dice of other colors, although colored pips on white/yellow dice are not uncommon; Asian dice often have an enlarged red single pip for the "one" face, while the dice for the game Kismet feature black pips for 1 and 6, red pips for 2 and 5, and green pips for 3 and 4. Dominoes Dominoes use pips that are similar to dice. Each half of a domino tile can have anywhere from no pips all the way up to six or nine pips (depending on countries) arranged in the same manner to dice pips. Regardless of dominoes having up to six or up to nine pips on one half o ...
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