Scanf Format String
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Scanf Format String
scanf, short for scan formatted, is a C (programming language), C standard library Function (computer programming), function that reads and parsing, parses text from standard input. The function accepts a format string parameter that specifies the layout of input string (computer science), text. The function parses input text and loads values into variables based on data type. Similar functions, with other names, predate C, such as readf in ALGOL 68. Input format strings are complementary to output format strings (see printf), which provide formatted output (templating language, templating). History Mike Lesk's stdio.h, portable input/output library, including scanf, officially became part of Unix in Version 7 Unix, Version 7. Usage The scanf function reads input for numbers and other datatypes from standard input. The following C code reads a variable number of unformatted decimal integers from standard input and prints each of them out on separate lines: #include int ...
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C (programming Language)
C (''pronounced'' '' – like the letter c'') is a general-purpose programming language. It was created in the 1970s by Dennis Ritchie and remains very widely used and influential. By design, C's features cleanly reflect the capabilities of the targeted Central processing unit, CPUs. It has found lasting use in operating systems code (especially in Kernel (operating system), kernels), device drivers, and protocol stacks, but its use in application software has been decreasing. C is commonly used on computer architectures that range from the largest supercomputers to the smallest microcontrollers and embedded systems. A successor to the programming language B (programming language), B, C was originally developed at Bell Labs by Ritchie between 1972 and 1973 to construct utilities running on Unix. It was applied to re-implementing the kernel of the Unix operating system. During the 1980s, C gradually gained popularity. It has become one of the most widely used programming langu ...
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Interface (computer Science)
A communication protocol is a system of rules that allows two or more entities of a communications system to transmit information via any variation of a physical quantity. The protocol defines the rules, syntax, semantics, and synchronization of communication and possible error recovery methods. Protocols may be implemented by hardware, software, or a combination of both. Communicating systems use well-defined formats for exchanging various messages. Each message has an exact meaning intended to elicit a response from a range of possible responses predetermined for that particular situation. The specified behavior is typically independent of how it is to be implemented. Communication protocols have to be agreed upon by the parties involved. To reach an agreement, a protocol may be developed into a technical standard. A programming language describes the same for computations, so there is a close analogy between protocols and programming languages: ''protocols are to communica ...
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Double Precision Floating-point Format
Double-precision floating-point format (sometimes called FP64 or float64) is a floating-point number format, usually occupying 64 bits in computer memory; it represents a wide range of numeric values by using a floating radix point. Double precision may be chosen when the range or precision of single precision would be insufficient. In the IEEE 754 standard, the 64-bit base-2 format is officially referred to as binary64; it was called double in IEEE 754-1985. IEEE 754 specifies additional floating-point formats, including 32-bit base-2 ''single precision'' and, more recently, base-10 representations (decimal floating point). One of the first programming languages to provide floating-point data types was Fortran. Before the widespread adoption of IEEE 754-1985, the representation and properties of floating-point data types depended on the computer manufacturer and computer model, and upon decisions made by programming-language implementers. E.g., GW-BASIC's double-precision da ...
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Null Character
The null character is a control character with the value zero. Many character sets include a code point for a null character including Unicode (Universal Coded Character Set), ASCII (ISO/IEC 646), Baudot, ITA2 codes, the C0 control code, and EBCDIC. In modern character sets, the null character has a code point value of zero which is generally translated to a single code unit with a zero value. For instance, in UTF-8, it is a single, zero byte. However, in Modified UTF-8 the null character is encoded as two bytes : . This allows the byte with the value of zero, which is not used for any character, to be used as a string terminator. Originally, its meaning was like NOP when sent to a printer or a terminal, it had no effect (although some terminals incorrectly displayed it as space). When electromechanical teleprinters were used as computer output devices, one or more null characters were sent at the end of each printed line to allow time for the mechanism to return to the fir ...
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Whitespace (computer Science)
A whitespace character is a character data element that represents white space when text is rendered for display by a computer. For example, a ''space'' character (, ASCII 32) represents blank space such as a word divider in a Western script. A printable character results in output when rendered, but a whitespace character does not. Instead, whitespace characters define the layout of text to a limited degree, interrupting the normal sequence of rendering characters next to each other. The output of subsequent characters is typically shifted to the right (or to the left for right-to-left script) or to the start of the next line. The effect of multiple sequential whitespace characters is cumulative such that the next printable character is rendered at a location based on the accumulated effect of preceding whitespace characters. The origin of the term ''whitespace'' is rooted in the common practice of rendering text on white paper. Normally, a whitespace character is ''n ...
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Character String
In computer programming, a string is traditionally a sequence of characters, either as a literal constant or as some kind of variable. The latter may allow its elements to be mutated and the length changed, or it may be fixed (after creation). A string is often implemented as an array data structure of bytes (or words) that stores a sequence of elements, typically characters, using some character encoding. More general, ''string'' may also denote a sequence (or list) of data other than just characters. Depending on the programming language and precise data type used, a variable declared to be a string may either cause storage in memory to be statically allocated for a predetermined maximum length or employ dynamic allocation to allow it to hold a variable number of elements. When a string appears literally in source code, it is known as a string literal or an anonymous string. In formal languages, which are used in mathematical logic and theoretical computer science, a stri ...
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Fixed-point Arithmetic
In computing, fixed-point is a method of representing fractional (non-integer) numbers by storing a fixed number of digits of their fractional part. Dollar amounts, for example, are often stored with exactly two fractional digits, representing the cents (1/100 of dollar). More generally, the term may refer to representing fractional values as integer multiples of some fixed small unit, e.g. a fractional amount of hours as an integer multiple of ten-minute intervals. Fixed-point number representation is often contrasted to the more complicated and computationally demanding floating-point representation. In the fixed-point representation, the fraction is often expressed in the same number base as the integer part, but using negative powers of the base ''b''. The most common variants are decimal (base 10) and binary (base 2). The latter is commonly known also as binary scaling. Thus, if ''n'' fraction digits are stored, the value will always be an integer multiple of ' ...
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Floating-point
In computing, floating-point arithmetic (FP) is arithmetic on subsets of real numbers formed by a ''significand'' (a Sign (mathematics), signed sequence of a fixed number of digits in some Radix, base) multiplied by an integer power of that base. Numbers of this form are called floating-point numbers. For example, the number 2469/200 is a floating-point number in base ten with five digits: 2469/200 = 12.345 = \! \underbrace_\text \! \times \! \underbrace_\text\!\!\!\!\!\!\!\overbrace^ However, 7716/625 = 12.3456 is not a floating-point number in base ten with five digits—it needs six digits. The nearest floating-point number with only five digits is 12.346. And 1/3 = 0.3333… is not a floating-point number in base ten with any finite number of digits. In practice, most floating-point systems use Binary number, base two, though base ten (decimal floating point) is also common. Floating-point arithmetic operations, such as addition and division, approximate the correspond ...
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Strtoul
The C programming language has a set of functions implementing operations on strings (character strings and byte strings) in its standard library. Various operations, such as copying, concatenation, tokenization and searching are supported. For character strings, the standard library uses the convention that strings are null-terminated: a string of characters is represented as an array of elements, the last of which is a " character" with numeric value 0. The only support for strings in the programming language proper is that the compiler translates quoted string constants into null-terminated strings. Definitions A string is defined as a contiguous sequence of code units terminated by the first zero code unit (often called the ''NUL'' code unit). This means a string cannot contain the zero code unit, as the first one seen marks the end of the string. The ''length'' of a string is the number of code units before the zero code unit. The memory occupied by a string is alwa ...
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Two's Complement
Two's complement is the most common method of representing signed (positive, negative, and zero) integers on computers, and more generally, fixed point binary values. Two's complement uses the binary digit with the ''greatest'' value as the ''sign'' to indicate whether the binary number is positive or negative; when the most significant bit is ''1'' the number is signed as negative and when the most significant bit is ''0'' the number is signed as positive. As a result, non-negative numbers are represented as themselves: 6 is 0110, zero is 0000, and −6 is 1010 (the result of applying the bitwise NOT operator to 6 and adding 1). However, while the number of binary bits is fixed throughout a computation it is otherwise arbitrary. Unlike the ones' complement scheme, the two's complement scheme has only one representation for zero. Furthermore, arithmetic implementations can be used on signed as well as unsigned integers and differ only in the integer overflow situations. Proce ...
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Octal
Octal (base 8) is a numeral system with eight as the base. In the decimal system, each place is a power of ten. For example: : \mathbf_ = \mathbf \times 10^1 + \mathbf \times 10^0 In the octal system, each place is a power of eight. For example: : \mathbf_8 = \mathbf \times 8^2 + \mathbf \times 8^1 + \mathbf \times 8^0 By performing the calculation above in the familiar decimal system, we see why 112 in octal is equal to 64+8+2=74 in decimal. Octal numerals can be easily converted from binary representations (similar to a quaternary numeral system) by grouping consecutive binary digits into groups of three (starting from the right, for integers). For example, the binary representation for decimal 74 is 1001010. Two zeroes can be added at the left: , corresponding to the octal digits , yielding the octal representation 112. Usage In China The eight bagua or trigrams of the I Ching correspond to octal digits: * 0 = ☷, 1 = ☳, 2 = ☵, 3 = ☱, * 4 = ☶, ...
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Hexadecimal
Hexadecimal (also known as base-16 or simply hex) is a Numeral system#Positional systems in detail, positional numeral system that represents numbers using a radix (base) of sixteen. Unlike the decimal system representing numbers using ten symbols, hexadecimal uses sixteen distinct symbols, most often the symbols "0"–"9" to represent values 0 to 9 and "A"–"F" to represent values from ten to fifteen. Software developers and system designers widely use hexadecimal numbers because they provide a convenient representation of binary code, binary-coded values. Each hexadecimal digit represents four bits (binary digits), also known as a nibble (or nybble). For example, an 8-bit byte is two hexadecimal digits and its value can be written as to in hexadecimal. In mathematics, a subscript is typically used to specify the base. For example, the decimal value would be expressed in hexadecimal as . In programming, several notations denote hexadecimal numbers, usually involving a prefi ...
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