Samurai Shodown V Special
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Samurai Shodown V Special
''Samurai Shodown V Special'' is the ninth entry in SNK's '' Samurai Shodown/Samurai Spirits'' series of fighting games. It is an upgraded version of the game ''Samurai Shodown V'' and is the last official game for the Neo Geo platform. A further upgraded version of the game called ''Samurai Shodown V Perfect'' was location-tested in late 2004, but not officially released until it was included in the ''Samurai Shodown NeoGeo Collection'' in 2020. Gameplay The essential mechanics remained largely unchanged from previous games, with the update being directed towards graphical and audio changes. The updated visuals include portraits by artist Satoshi Ito, which convey a dark atmosphere similar to that of ''Samurai Shodown III''. A significant number of changes exist between ''Samurai Shodown V'' and ''Samurai Shodown V Special''. Among them, the characters Sankuro and Yumeji were replaced with ''Samurai Shodown'' boss, Amakusa Shiro Tokisada, and ''Samurai Shodown III'' boss, Zan ...
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Yuki Enterprise
Examu, formerly known as Yuki Enterprise, was a Japanese video game company founded in 2000. It mostly produced fighting games for arcade game, arcades and home consoles. It is known for owning Team Arcana, the developer of the original intellectual property series ''Arcana Heart''. Initially, they developed games for their own arcade system board called eX-Board, to release their games mostly on Taito's NESiCAxLive arcade delivery system. Support for eX-Board ceased in December, 2013. At the end of February 2020, Examu suspended their business operations. Any ongoing development works and product supports (most particularly ongoing supported fighting games (including licensed fighting games)) has since migrated to its rebranded successor since 2019, Team Arcana. Games Arcade games Console games ;Notes PlayStation 3 version is digital-only. eShop release only. PlayStation 4 version only. References External links

* Video game companies established in 2007 Japanese c ...
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2017 In Video Gaming
2017 saw the release of numerous video games as well as other developments in the video game industry. The Nintendo Switch console was released in 2017, which sold more than 14 million units by the end of 2017, exceeding the underperforming Wii U lifetime sales, and helped to revitalize Nintendo, alongside the "retro" Super NES Classic Edition console, the refreshed New Nintendo 2DS XL handheld, and a strategy for mobile gaming. Microsoft also released the higher-powered Xbox One X targeted for 4K resolutions and virtual reality support. Top-rated games in 2017 included '' The Legend of Zelda: Breath of the Wild'', ''Super Mario Odyssey'', ''Persona 5'', '' Divinity: Original Sin II'', and ''Horizon Zero Dawn''. One of the most influential games of 2017 was ''PlayerUnknown's Battlegrounds'', which was released in early access for personal computers in March 2017 and by the end of the year had sold 30million units, breaking several concurrent player count records and established th ...
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Guilty Gear
is a series of fighting games by Arc System Works, created and designed by artist Daisuke Ishiwatari. Guilty Gear (first video game), The first game was published in 1998, and has spawned several sequels. It has also adapted to other media such as manga and drama CD. ''Guilty Gear'' has generally received praise from Video game journalism, video game reviewers for its highly technical gameplay, Computer graphics, graphics, soundtrack, and for its characters. Another fighting game franchise by Arc System Works, ''BlazBlue'', is considered a spiritual successor of the series. Sypnosis The story is set in a world where magic has replaced almost every aspect of modern day technology. But through its dire consequences leading up to the creation of the gears, the world has nearly become a post-apocalyptic environment due to Crusades’s effects on the world. But even though the world is still recovering, much work is still needed to be done and the mysteries behind the creation of ...
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Samurai Shodown IV
''Samurai Shodown IV: Amakusa's Revenge'' is the fourth in SNK's flagship ''Samurai Shodown'' series of fighting games. Chronologically, it is the second and final chapter of a story between ''Samurai Shodown'' and ''Samurai Shodown II'', with '' Samurai Shodown III'' being the first chapter. ''Samurai Shodown!'' on the Neo Geo Pocket is a monochrome adaptation of this game, and it was followed by ''Samurai Shodown! 2'' on the Neo Geo Pocket Color, which is a 2D adaptation of '' Samurai Shodown 64: Warriors Rage''. Gameplay Among other series changes, aerial blocking was removed entirely. One can also no longer charge one's own "pow" gauge. The off-screen delivery man was omitted entirely from the game. The "CD combo" was added, wherein a player can press the C and D buttons together, triggering a strike that can be followed up by a sequence of button taps. SNK also added a "suicide" move, wherein one's character forfeits the round. The bonus to this is that the one committing ...
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Samurai Shodown II
''Samurai Shodown II'', known in Japan as is a 1994 fighting game released as the second entry in SNK Playmore, SNK's ''Samurai Shodown'' series. Like the original Samurai Shodown (1993 video game), ''Samurai Shodown'', the sequel was initially released for the Neo Geo (system), Neo Geo arcade and home system. Gameplay Following up on the extremely enthusiastic fan reception of the first ''Samurai Shodown (video game), Samurai Shodown'' game, SNK rebuilt the sequel from the ground up, including almost all of its predecessor's cast, adding several new characters, and refining the overall gameplay with more responsive control, more moves (particularly the use of the POW meter as a super special move meter; these moves not only cause severe damage to the opponents but also break their weapons, forcing them to fight unarmed for a short interval before a replacement weapon is issued), and a substantial number of Easter egg (virtual), Easter eggs. The overall gameplay was expanded ...
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Samurai Shodown III
''Samurai Shodown III: Blades of Blood'' is an arcade game developed by SNK and released on November 15, 1995. It is the third game in SNK's ''Samurai Shodown'' series of fighting games. While it is the third game in the main series, it is the first part of a two-chapter story that is chronologically set between the events of ''Samurai Shodown'' and ''Samurai Shodown II''. The game has a darker aesthetic compared to its predecessors. All characters consequently underwent a visual makeover to match this new tone. The humor that characterized the series made way for a more somber and gritty feel. Along with the aesthetic overhaul came significant changes in the gameplay with introduction of two selectable versions of each character: "Slash" (chivalry) and "Bust" (treachery). Each version comes with its own moves and fighting styles; Slash is closer to the first two games, while Bust is a more aggressive style that introduces new moves. Controls were also updated; a new layout ded ...
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